• Mashahiro Sakurai "Totally Impressed with Steam"
    37 replies, posted
this probably won't make nintendo more likely to go on pc [sp], fortunately[/sp] another meteos would be nice, tho
[QUOTE=Shugo;47279614]I don't understand why he keeps doing sequels for Nintendo when the entire reason he quit HAL was because they kept doing sequels and he wanted more freedom. He did Meteos, which was awesome, and then...went back to doing sequels for Nintendo. Meteos was almost ten years ago.[/QUOTE] Sakurai: "Ugh, I don't want to make sequals, they don't allow me to be as open as if I made an original IP" Nintendo: "Here is a ton of money if you direct this sequal" Sakurai: "You have yourself a deal!"
[QUOTE=Psychopath12;47257499]That would be a legal spaghetti dinner. With Smash Bros all of the characters are Nintendo IPs (with a few exceptions being made due to negotiations between the companies), PSAS all have contracts with Sony so there's little deviating to be had. Popular PC titles would be all over the place because there's no real shared-owner between them, it'd need to be worked out with each respective company. It's a pipe dream but an incredibly unrealistic one. Although a third party making the game and using thinly-veiled parody characters could work.[/QUOTE] I could actually see Valve doing it. They have a good variety of IPs (Left4Dead has horror, Portal and Half-Life for Sci-Fi, TF2 for shenanigans, DOTA 2 for fantasy, Day of Defeat and Counterstrike for military, Ricochet...), each with memorable characters that people love. All they'd need is to somehow pull a decent fighting engine out of Source.
[QUOTE=Popularvote;47281783]I could actually see Valve doing it. They have a good variety of IPs (Left4Dead has horror, Portal and Half-Life for Sci-Fi, TF2 for shenanigans, DOTA 2 for fantasy, Day of Defeat and Counterstrike for military, Ricochet...), each with memorable characters that people love. All they'd need is to somehow pull a decent fighting engine out of Source.[/QUOTE] Not only that but we say what happened with Super Meat Boy, they ended up with a lot of different indie characters. I'm sure Valve can pull off something close like that, if some companies pitch in.
[QUOTE=Popularvote;47281783]I could actually see Valve doing it. They have a good variety of IPs (Left4Dead has horror, Portal and Half-Life for Sci-Fi, TF2 for shenanigans, DOTA 2 for fantasy, Day of Defeat and Counterstrike for military, Ricochet...), each with memorable characters that people love. All they'd need is to somehow pull a decent fighting engine out of Source.[/QUOTE] Most folks forget that Quake 3 was ID's version of Smash Bros for their own franchises.
Gordan Freeman in SSB confirmed.
[QUOTE=gufu;47285543]Most folks forget that Quake 3 was ID's version of Smash Bros for their own franchises.[/QUOTE] I'm pretty sure two characters does not equal Smash Bros. Unless Commander Keen was in it, but I'm sure he's not.
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