[QUOTE=Lordgeorge16;44353144]SLI doesn't combine the VRAM between two GPUs. If it's 6GB per chip, that means it'll be 6GB effective even if there's 12GB total.[/QUOTE]
I wasn't very specific in that post, but that is precisely what I meant. He just wrote 12GB VRAM, I specified that it's 6GB per GPU.
I'm pretty sure this is in a similar vain to the brute force GPUs they use for VFX particle rendering...
[QUOTE=Hat-Wearing Man;44351283]Can it run Crysis[/QUOTE]
no because the steam version only gives you the 32bit exe and crashes on startup
[sp]anyone know a fix for that?[/sp]
[editline]26th March 2014[/editline]
[QUOTE=MatheusMCardoso;44353162]I fail to see why one would use more than 6GB. Unless you're trying to build the matrix.[/QUOTE]
bookmark this post and come back in 36 months
Will it toast my poptarts faster than my 460 (which doubled as nice thermal paste)?
I bet It's gonna cost 700$ next year.
[QUOTE=proch;44351211]There's so many beautiful things you could buy with 3000 bucks[/QUOTE]
I'd buy a laser cutter and 3D printer personally.
Or buy one bad-ass-ish laser cutter and use it to build the parts for my own 3D printer.
Thus, the Exterminatus torpedo was born.
[QUOTE=SweetSwifter;44351080]I could build 2 powerful gaming rigs for that kind of money. I wonder if it's really justifiable buying a card like that in terms of performance.[/QUOTE]
Considering you can get two Blacks for 2 grand, it's completely overpriced.
[QUOTE=CrimsonChin;44352577]You use a CPU to render though. Other than 3 or 4 programs which have GPU rendering, but I think in some cases the GPU rendering doesn't have all features of CPU rendering (such as displacement mapping in VRAY).[/QUOTE]
I have no words that can describe how bafflingly backwards this post is.
[QUOTE=MatheusMCardoso;44353162]I fail to see why one would use more than 6GB. Unless you're trying to build the matrix.[/QUOTE]
It does use 6gb per frame, and secondly I can load up a shitload of hires skinned models in gmod and get close to 6g right now, and there are mods for Skyrim, Titanfall, Avp 2010, and Crysis 1-3 that use well over 3g right now, and this is on monitors that aren't 4K.
And this would still probably bottleneck my 5 year old Intel i7.
If I had 3000 bucks to spare on video gaming (aka if I was real fucking rich) I would totally buy this.
[QUOTE=Hat-Wearing Man;44351283]Can it run Crysis[/QUOTE]
Wonder why this isn't considered a meme reply
I think people will buy it, but its really 2 Titan blacks put together. You can buy 2 Titan blacks and have the same performance. Also, it won't support those DX12 features. It seems like a pointless product to me.
I bet you could flick this thing on and, across the world, the Australian Fire Danger Scale would hit Catastrophic
[QUOTE=ScottyWired;44355232]no because the steam version only gives you the 32bit exe and crashes on startup
[sp]anyone know a fix for that?[/sp]
[editline]26th March 2014[/editline]
bookmark this post and come back in 36 months[/QUOTE]
I mean you [I]could[/I] always take your key and attach it to your origin account...
or [url=http://steamcommunity.com/app/17300/discussions/0/864945401070748061/#p22]this maybe[/url] but I don't know if it works.
Crashing on startup though seems like a different issue.
[QUOTE=CrimsonChin;44352577]You use a CPU to render though. Other than 3 or 4 programs which have GPU rendering, but I think in some cases the GPU rendering doesn't have all features of CPU rendering (such as displacement mapping in VRAY).[/QUOTE]
Left is Standard C4D renderer, which utilizes CPU. Right is Octane, which is GPU
[img]http://puu.sh/7Kqwv.jpg[/img]
Not only is Octane 2-3x faster, it looks loads better [I](mind the image quality, I don't have my stills at home so I screenshotted my interpolated video)[/I]
Additionally, [url=http://render.otoy.com/newsblog/?p=414n]Octane 2[/url] was announced a few days ago which has displacement mapping, simulated fur support, and a lot more
I know that it is actually for programming/professional use but if we take a look at the geforce.com page it looks like they are advertising it for gamers.
[QUOTE]GeForce GTX TITAN Z is a gaming monster, built to power the most extreme gaming rigs on the planet. With a massive 5760 cores and 12 GB of 7 Gbps GDDR5 memory, TITAN Z gives you truly amazing performance—easily making it the fastest graphics card we’ve ever made.
This is a serious card built for serious gamers. TITAN Z is designed with the highest-grade components to deliver the best experience – incredible speed and cool, quiet performance—all in a stunningly crafted aluminum case.
If you’re looking for the ultimate in gaming power, GeForce GTX TITAN Z is your card. Arriving April.[/QUOTE]
[QUOTE=hypno-toad;44353219]Not really. It's a complex issue that both octane and cycles programmers have run into.
[URL]http://blender.stackexchange.com/questions/452/what-is-the-technical-reason-that-blender-cannot-use-opencl-on-amd-graphics-card[/URL]
I'd like to see OpenCL and AMD resolve the issue though because Nvidia having a functional monopoly on GPU rendering is not good[/QUOTE]
If only it was better, imagine all those mining rigs being used for rendering after the mining craze is over. 6x R9 290x HHHHRRRNNNNNGGGGG
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