Early Access Title "Killing Floor 2" introduces Microtransactions and Economy
192 replies, posted
[QUOTE=Seibitsu;49179225]Remember when games were released fully finished and they didn't need microtransactions? I can tell I have had more fun with CS: Source than with CS:GO, probably because of that shitty market.[/QUOTE]
CS:S was kinda trash though. The hitboxes were huge and the guns were all ridiculously accurate. CS:GO has it's fair share of issues which still need to be fixed (like how retarded pistols are and the Scout) but it still takes far more skill to play than CS:S did.
today interview with tripwire's president about this whole mess
[url]http://www.kotaku.co.uk/2015/11/24/tripwire-on-killing-floor-2-microtransactions-this-is-the-right-thing-for-the-game[/url]
[quote]"the Trading Floor in no way delayed or impacted when new gameplay content would ship"[/quote]
[quote]"We are willing to take a few lumps right now, so that our playerbase will be happy getting free content updates years from now."[/quote]
[QUOTE=Zannabluke;49179406]today interview with tripwire's president about this whole mess
[url]http://www.kotaku.co.uk/2015/11/24/tripwire-on-killing-floor-2-microtransactions-this-is-the-right-thing-for-the-game[/url][/QUOTE]
It doesn't seem like he has any respect for his player base.
[Quote]"We are willing to take a few lumps right now, so that our playerbase will be happy getting free content updates years from now."[/quote]
'This is for you guys, you just don't realize it yet and we're going to drag you into the future kicking and screaming'
[QUOTE=Conscript;49179636]'This is for you guys, you just don't realize it yet and we're going to drag you into the future kicking and screaming'[/QUOTE]
Didn't they say something like that about Payday 2 too? Empty promises. Can't really trust them.
This is not implemented into the game yet, and I doubt they'd be so dense as to release it with no other content alongside it. Stop acting like it's already here.
[QUOTE=Mr_Ripper;49179648]This is not implemented into the game yet, and I doubt they'd be so dense as to release it with no other content alongside it. Stop acting like it's already here.[/QUOTE]
Once it's here it's too late.
Well, KF2 being "EA" is kind of a lie. When it went Early Access it's already had more than original KF on the release.
[QUOTE=maniacykt;49183042]Well, KF2 being "EA" is kind of a lie. When it went Early Access it's already had more than original KF on the release.[/QUOTE]
We still don't have all the perks and weapons. This isn't true.
I regret preordering this game so much right now
why do i get the feeling they thought they could snatch up some of the payday 2 quitters from this? the way they boast about how much the guns don't affect the game really get me thinking. if that's what their plan was, then they have failed to understand why they quit the game.
you'd be a fool to not have seen this coming
Wow, I only just bought this game. Time for a refund.
[QUOTE=Mech Bgum;49183895]
You didn't like the game?[/QUOTE]
Irrelevant. I can like a game but not support the dev's practices.
you guys are acting like you never saw this coming when they announced that the game would be early access.
[QUOTE=dialtone;49183971]you guys are acting like you never saw this coming when they announced that the game would be early access.[/QUOTE]
It's not that we didn't see it coming, it's that the game is still in EA and they are pushing micro transactions already.
Fucking finish your game first Tripwire, greedy cunts.
[QUOTE=The Party Spy;49173815]How about you finish the game before you ask me for more of my money? (The game isn't even worth the asking price, IMO. There's no content after the first 7 hours)[/QUOTE]
Yeah, I played about 7 or 8 hours and haven't felt like I wanted to play it after that. I got much more fun out of Vermintide which is ironic because I preferred KF1 over L4D.
Although, one thing I will say is that microtransactions like this tend to be for developers who want to continue to support a game for a longer period of time, when used properly. But as everyone has stated, this is not looking good when it's released during EA.
[QUOTE=Mech Bgum;49183914]Why not avoid cosmetics then?[/QUOTE]
Because this is how the CS:GO/KF2/PD2 model and mostly any F2P game model works: The small few people who DO decide to buy into this shit will spend literally hundreds if not thousands trying to get these "RARE 1337 SKINS" and the vast majority that ignores them won't even matter because the company will still see tons of dosh.
How shitty must your life be to complain about a cosmetic market update that probably took a day at most to install that has no influence over the gameplay? Holy fuck, you guys are treating this like they're EA. It's not the end of the world and really should not be a surprise. KF1 had overpriced skins and weapons and still was enjoyable.
[QUOTE=BLOB Fish Dude;49185080]How shitty must your life be to complain about a cosmetic market update that probably took a day at most to install that has no influence over the gameplay? Holy fuck, you guys are treating this like they're EA. It's not the end of the world and really should not be a surprise. KF1 had overpriced skins and weapons and still was enjoyable.[/QUOTE]
haha imagine missing the point as much as this guy did
[QUOTE=BLOB Fish Dude;49185080]How shitty must your life be to complain about a cosmetic market update that probably took a day at most to install that has no influence over the gameplay? Holy fuck, you guys are treating this like they're EA. It's not the end of the world and really should not be a surprise. KF1 had overpriced skins and weapons and still was enjoyable.[/QUOTE]
Because priority. People wouldn't mind these optional cosmetics if they were added after the game was released. At least, not as much.
The market would be ok if the game was f2p. It's not though.
I'm not trying to defend Tripwire, but I think people that are saying "They should be working on other things!!!" and that are completely convinced this update won't drop with Gunslinger are completely daft. It's like the community ripped out it's eyes and deafened itself after it heard the word 'microtransactions', and now completely refuses to listen to any reason.
[QUOTE=Mr_Ripper;49185368]I'm not trying to defend Tripwire, but I think people that are saying "They should be working on other things!!!" and that are completely convinced this update won't drop with Gunslinger are completely daft. It's like the community ripped out it's eyes and deafened itself after it heard the word 'microtransactions', and now completely refuses to listen to any reason.[/QUOTE]
Of course it won't slow down anything else. As I said, it's likely a few of the people that were finished with something else, and just went to push this update instead of doing nothing. But Tripwire should've still expected this kind of response especially after what happened with Payday 2.
[QUOTE=Grandzeit;49185400]Of course it won't slow down anything else. As I said, it's likely a few of the people that were finished with something else, and just went to push this update instead of doing nothing. But Tripwire should've still expected this kind of response especially after what happened with Payday 2.[/QUOTE]
With the shit that happened with Payday 2, I'd figured it would've deterred more developers from following the microtransaction route. The system that's being implemented into KF2, however, is not the same level of grossness as the one implemented by Overgreed.
[QUOTE=RenegadeCop;49185416]What is there to listen to? They just added a terrible "economy" community, gave gambling addicts another thing to get addicted to, and made the game feel F2P in one announcement.
Do I need to hear anything else?
I don't care how optional these economy shits are, it impacts the game negatively whether you take part in it or not. Community, future content, everything is impacted by this. And not in a good way.[/QUOTE]
Free/Reduced pricing on future content. I doubt we're going to see the same level of grossness that was present in KF1's DLC.
Some people, believe it or not, find these sorts of economies attractive prospects and will buy games that include them. This increases the size of the community.
Sidegrade weapons will be shared among everyone in a server when someone has one, avoiding the scenario where one person ends up with a significant advantage over everyone else in a server. Even though that's ALREADY PRESENT in the game by the leveling system.
Furthermore it's not up to the video game market to cater to the idea of curing people's potential gambling issues, just like it's not a bar's business to cure people's alcoholism.
Kinda knew this was going to happen, KF1 is loaded to the brim with dlc weapons that make certain classes actually viable.
[QUOTE=RichyZ;49186229]even a good bartender knows when to tell a customer to stop drinking[/QUOTE]
Yes, but he doesn't follow the customer home to make sure they don't just continue drinking at their house.
This system DOES take advantage of the people without self control, or with gambling problems, and I think that it IS terrible. I don't think that it's the apocalyptic scenario that everyone is making it out to be, and in the long run has potential to keep the game alive longer.
Edit:
I think that games with crate systems should have some form of gambling warning attached to them, much like casino ads.
[QUOTE=RenegadeCop;49186758]Amazing, I can't wait to get future content free in an Early Access game!
Why would you want the economy-crazy people in the community? They're mostly toxic and do not help the community at all. See: all other games with crate economies. Bigger is not always better.
"Sidegrade weapons" (that will probably be better in every way seeing how they handled the Chivarly only bonus weapon) should not be locked behind some gambling crate thing. Locking away content like that is anti-consumer and is in no way positive. It will never be positive.
Actually bars will quit serving you when you've had enough. Kf2 will not.
Instead of saying "oh it could be worse" or "oh yeah i guess its bad but not that bad" how about we just don't but this dumbass system in the game to begin with?
Quit settling for what the devs give you, stand up and quit taking this anti-consumer bullshit that is plaguing the industry.
And keeping the game alive longer? If this is what it takes to keep it alive at this point, maybe it should be shot and mercy-killed, because it obviously wasn't worth much to begin with. Especially when its from a fairly large Dev and is still in early access.[/QUOTE]
I wish I could give you an anti-star for your incapability to see context.
This is NOT a bad implementation of the system. It's a replication of a system that's proven very fucking successful, implemented at a poor time in the game's development cycle. [I]Look[/I] at Team Fortress 2. It's the fourth most popular game on Steam right now.
"But wait, Mr. Ripper! TF2 is Free-to-play!" Oh, right, how silly of me. I forgot that it's free to play. Even though this system was implemented before it had gone that path. Good thing it's free-to-play and there isn't another wildly successful, non-F2P game on stea-
[IMG]http://i.imgur.com/HKw74SA.png[/IMG]
[B]oh[/B]
It strikes a middle-ground between Team Fortress 2 (as of now) and CS:GO.
It could be much, much worse, and I'm not going to reiterate on reasons why, seeing as you'll brush them off and probably call me an apologist tongue-fucking Tripwire's fartbox.
[B]I STILL DON'T FUCKING AGREE WITH IT,[/B] but it's not a game ruining introduction. It certainly should've been held off until post release, but I can see why they'd also release it at this point, too. They probably had the system complete (By back-end staff) and wanted to see it tested in action, and hey, if they made some money while at it that'd be cool.
Didn't the first Killing Floor have a lot of cosmetic DLC's? I'm guessing this is going to be the same but even more extreme like TF2
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