• David Cage: L.A Noire tech is 'interesting dead end', Quantic's new approach is the future
    49 replies, posted
david cage can't even make a consistent plotline for the span of [I]one game[/I], it's impossible to examine the plot of heavy rain without coming across numerous annoying plot holes
[QUOTE=Doomish;28943214]david cage can't even make a consistent plotline for the span of [I]one game[/I], it's impossible to examine the plot of heavy rain without coming across numerous annoying plot holes[/QUOTE] I never noticed any plot holes, does it have to do with with your decisions?
[QUOTE=Craig Willmore;28943161][media]http://www.youtube.com/watch?v=dP30WYgYiUI[/media][/QUOTE] Jason
[QUOTE=DinoJesus;28943307]I never noticed any plot holes, does it have to do with with your decisions?[/QUOTE] Ethan's blackouts are never explained and the planned outcome of it was never actually put into the game. As well, it is never explained where or how he obtained the origami figures that are in his hands when he awakes multiple times throughout the game. The psychiatrist disappears from the story after Norman and Blake interrogate him. If you allow Ethan to die, Madison will still know who he is despite never meeting him in the story. Again with Madison, she never meets Norman once ever despite passing by him once in the same chapter in which you control him. But somehow, after the apartment is set on fire, she has the option to call him and tell him she knows who the killer is. If, as Ethan, you decide to stay with Madison in the hotel room, she will be gone when it is time for your next 'trial' chapter. It is implied that she is doing things pertaining to her parts of the story but the game betrays this information with the "timeline" that appears in the corner at the start of each new chapter. If Ethan fails to escape the police at the hotel room, he will be sent to jail. If you fail to rescue him later on as Norman and then fail a [I]second[/I] time as Norman, you will get an ending in which he hangs himself. Considering he's in jail, I don't think they would just lend him a rope if he asked them. Madison rides in on her motorbike in the last chapter (if she is the one to rescue Shaun), toward a large group of cops, and they for some reason let her through, despite Blake saying literally five seconds earlier not to let anyone through and to keep the snipers with their sights trained on the area. If Ethan dies during the story you can still call him and give him your information on who the killer is. Shelby is supposedly older than the game's timeframe makes him by about ten years, give or take. Ethan's wife is given a lot of exposure in the first scene and the mall and then never seen again after she and Ethan talk at the police station. She doesn't have a single scene after that, even if Shaun or Ethan himself dies. Norman can die several times during the game and then reappear in later scenes, which is probably more of a bug than anything else. Blake's 'leads' are never explained, and he in fact avoids the subject if you question him on it before the chase scene in the market. Norman's addiction to ARI is not delved into very deeply, but his ending implies that it isn't the Tripto that he's addicted to, it's ARI itself. However, this contradicts a lot of things Norman says and does prior to the player finding out this information. When Shelby and Lauren go to the knick-knack shop, Manfred, the hard-of-hearing old man. is killed while Shelby and Lauren are looking around, but in the ending it is revealed that [sp]it was Shelby that killed him[/sp], which is impossible because you are in control of him the entire time. Shelby's asthma is never a plot point. Even in the final fight, when he hurls TVs and pipes at you on a moving conveyor belt, he never needs to stop and take a breath. He rescues (or doesn't rescue) Lauren from a car sinking into a lake. He takes four bullets to various areas of his body and hardly flinches. He is practically an unstoppable tank, yet he somehow has a birth defect that should keep him from doing all of the above. Do I need to go on?
Heavy rain is boring. More boring that a doctor's visit that's been delayed for 3 hours in a waiting room filled with old people and the only thing playing on the television is WLIW21 about some show about cooking and your ipod and any other devices of meager entertainment are out of battery. [editline]2nd April 2011[/editline] @ Doomish It's possible to hang yourself, just need a good place to hide rope. There's also asphyxiation instead of hanging, but that's besides the point.
Please tell me I wasn't the only one who liked Heavy Rain.
[QUOTE=Doomish;28943694] *list of plotholes*[/QUOTE] Argument's equilevant of an bodyslam, well done.
I missread this as " futuristic GTA style game to be announced."
David Cage is, and always was, a shitty writer and a shitty game developer. kind of racist as well just sayin [editline]2nd April 2011[/editline] [QUOTE=JDER14;28943812]Heavy rain is boring. More boring that a doctor's visit that's been delayed for 3 hours in a waiting room filled with old people and the only thing playing on the television is WLIW21 about some show about cooking and your ipod and any other devices of meager entertainment are out of battery. [editline]2nd April 2011[/editline] @ Doomish It's possible to hang yourself, just need a good place to hide rope. There's also asphyxiation instead of hanging, but that's besides the point.[/QUOTE] Yeah it was pretty awful. And it wasn't boring because it was "doing something different, you guys don't understand", like many will suggest. I could rant and rave about how it set the bar lower for games and it got unjustified praise, but I'll tl;dr it fails as a game, fails as a movie, fails as a story; what else is left?
Press X to [img]http://www.gifsoup.com/view5/2262674/aasda-o.gif[/img]
Yet another designer with an inflated undeserved sense of accomplishment, Make something other than an interactive movie and then come back to us.
[QUOTE=Nanamil;28932460]Cage needs to shut the fuck up.[/QUOTE] He said he was onto something, and since when does it take more than that to make a good game? so wait and see.. Personally I never really got interested about Heavy Rain but it has some okay elements I suppose that could be utilized
Cage is the biggest fucking moron I've ever seen, I don't even give a shit about L.A. Noir (to be honest only saw the first trailer and it looked like it was trying to hard to nail a style down to the point it felt forced) It's hilarious that Sweary (creator of deadly premonition) sold his plot driven game for 20 dollars, it was filled with awful animation bugs, stale combat etc and still have more likable characters then he could ever dream up. What a cunt.
Heavy Rain's story may not hold up against scrutiny, but there were still some amazing set pieces in the game that were really fun to experience. I wouldn't ever say that it's the best game ever, but I am looking forward to the next game.
Holy fucking shit! He's not saying LA Noire is going to be a bad game! You all are the ones with inflated egos. He's simply pointing out that they're already making a complex process even more fucking complex. For fuck's sake, forget the damn game and take what he's saying at face fucking value. He's saying, his company is trying to make an easier solution to what Rockstar is doing. He's not saying they're going to kick Rockstar's ass. READ THE FUCKING OP!
[QUOTE=Swilly;28952794]Holy fucking shit! He's not saying LA Noire is going to be a bad game! You all are the ones with inflated egos. He's simply pointing out that they're already making a complex process even more fucking complex. For fuck's sake, forget the damn game and take what he's saying at face fucking value. He's saying, his company is trying to make an easier solution to what Rockstar is doing. He's not saying they're going to kick Rockstar's ass. READ THE FUCKING OP![/QUOTE] Stop assuming what others think. It's a bad trait.
[QUOTE=Swilly;28952794] face value. [/QUOTE] :smugdog:
[QUOTE=Swilly;28952794]Holy fucking shit! He's not saying LA Noire is going to be a bad game! [B]You all are the ones with inflated egos.[/B] He's simply pointing out that they're already making a complex process even more fucking complex. For fuck's sake, forget the damn game and take what he's saying at face fucking value. He's saying, his company is trying to make an easier solution to what Rockstar is doing. He's not saying they're going to kick Rockstar's ass. READ THE FUCKING OP![/QUOTE] I don't think that means what you think it means.
Relevant?: [media]http://www.youtube.com/watch?v=OpSStFughE8[/media]
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