ROCKSTAR NEWSWIRE: GTA online may have growing pains and rockstar confirms you can buy game cash wit
211 replies, posted
[QUOTE=HumanAbyss;42309068]no you can earn 30 mil, you just can't earn the other 30 mil for the other 2 movie theatres.
however in GTAO you can do heists more often so it seems more than possible you will get that kind of money.[/QUOTE]
The golf course is the most expensive, it's 150 million
[QUOTE=DaysBefore;42309433]The golf course is the most expensive, it's 150 million[/QUOTE]
They said that the prices in single player won't be the same as the prices online.
Personally since I'll just be playing the online with friends this doesn't really bother me.
[QUOTE=Thunderbolt;42306819]This is annoying
Thanks to this, the PC version will most likely have some dumb anti-cheat in place, to prevent people just giving themselves money
And that will basically kill modding[/QUOTE]
Not that R* needs an excuse to attempt to skullfuck the mod community. They do it anyway.
[QUOTE=ChestyMcGee;42308786]okay kid let me know when you graduate from the angsty marxism 101 class[/QUOTE]
What the fuck is that supposed to mean? Are you insinuating I am a Marxist, or that I am somehow inferior to you because you have some Marxist knowledge i do not?
[QUOTE=Taggart25;42308792]You are not in any way forced to pay for the microtransactions. They are not some evil scheme to just get more money as you seem to believe.
No, they don't need 860 Million to finish GTAO. They need 860 Million to FUND EVERTHING. Employees need payed. Marketing needs payed. New stuff for the office. The next big game. The free content. The overtime pay for every guy who stays and keeps working to achieve as high quality as he can.
None of this is breeding laziness. Every 10 quid more they get is 10 more to add to that 860 Million. That's one more hour they can have one guy in the office. One more wallspace for posters. The list goes on.
Get over it. Until Rockstar stops producing quality games and starts making ridiculous DLC while Dan Houser drives to your house in a Bugatti Veyron and forcefully shits down your neck, they are doing approximately nothing you said.[/QUOTE]
I may not be forced, but by not partaking I am being excluded from content which would otherwise benefit the experience of the game. Especially when friends buy into it and I cannot play with them because of our content differences.
If you had read into what I stated earlier, the total (end) budget for GTA V was around 140,000 ([url=https://www.google.com/search?q=Cost+of+GTA+V+to+produce&oq=cost+of+&aqs=chrome.0.69i59j69i57j69i59j0l2j69i60.1434j0&sourceid=chrome&espvd=210&es_sm=93&ie=UTF-8]Its actually 250m?[/url]). That INCLUDES paid employees, hardware, software, building rent, advertising, etc. So that 860 Million is all into their pockets. It doesn't pay for anything outside of future developments (DLCs and Bonuses included however).
Maybe you're right, that it isn't breeding laziness. But it [u]is[/u] feeding market greed (can't think of a better word atm). because the gaming industry knows they have the public by the throat. What are you going to do? Not pay for it? pffbt. Not our problem. There's X millions of others who will and you'll be left out. "One more hour..., One more wallspace for posters"? Dude, i know you're posting with the best of intent. But no. ~860 Million would fund several new Rockstar Offices. And i was only calculating from the 1 Billion they initially made (first 3 days) and they are still making well over that Billion on the game's release. One billion dollars is unimaginable to you and I. It is only seen in numbers. Rockstar is pretty set after this, for the next several projects.
It's not about Rockstar in specific, or them producing quality games. They do fine at that, this isn't the matter at hand. What is, is an industry cashing in on the DLC craze. Most of which contain content that SHOULD have been released with the original copy. I'm not saying ALL DLCs (a'la Expansions) are bad. No. They are legitimate and justified. Some ideas come AFTER release. But what is going on in the industry today is highway robbery. They know it. EA loves it. You however, are in denial of it. Maybe in the beginning, when the 'economy was hurting' and it was difficult to fund full-releases. Release as much a we can and incrementally release the rest via DLCs to keep the company funded. But GTA V is beyond this with the scope of profit.
But it's cool bro, keep paying for those DLCs at half the price of the original game. Keep dumping your (or your Parent's) hard earned money into material that could have been provided for free, or included originally.
I just find the micro transactions and most DLCs a little.... low.. is all. And I see much of the industry following suit because it works. It's a money thing. I understand that. I just don't like it.
If those microtransactions make the PC version locked-down, I'll be pretty severely disappointed. Pretty much my only interest in the game is seeing how ridiculous the multiplayer could get with stuff like negative vehicle friction. Like, you could turn something like that into a [I]survival contest[/I].
[QUOTE=Ray-The-Sun;42310538]If those microtransactions make the PC version locked-down, I'll be pretty severely disappointed. Pretty much my only interest in the game is seeing how ridiculous the multiplayer could get with stuff like negative vehicle friction. Like, you could turn something like that into a [I]survival contest[/I].[/QUOTE]
Seeing how money has piss all to do with the statistics of vehicles and the physics engine, why would it "lock it down" in any way? R* are likely to find a way to ensure that you cannot modify your balance from client-side (it's really simple honestly), but the actual gameplay itself isn't feasible to monitor server-side, so hacking around with the game to adjust physical properties would likely still work.
It won't be official, but it should work.
[QUOTE=Keys;42310481]
I may not be forced, but by not partaking I am being excluded from content which would otherwise benefit the experience of the game. Especially when friends buy into it and I cannot play with them because of our content differences.[/QUOTE]
Yeah in some other games maybe, but not in GTAO. Not yet anyway. Literally all that will happen is that you and your friend at rep 10 have the option of robbing another bank, playing more deathmatches/races, or spending your own money to buy what you want (and have unlocked) without the former two. God, what an evil capitalist scheme!
[QUOTE]If you had read into what I stated earlier, the total (end) budget for GTA V was around 140,000 ([url=https://www.google.com/search?q=Cost+of+GTA+V+to+produce&oq=cost+of+&aqs=chrome.0.69i59j69i57j69i59j0l2j69i60.1434j0&sourceid=chrome&espvd=210&es_sm=93&ie=UTF-8]Its actually 250m?[/url]). That INCLUDES paid employees, hardware, software, building rent, advertising, etc. So that 860 Million is all into their pockets. It doesn't pay for anything outside of future developments (DLCs and Bonuses included however).[/QUOTE]
That isn't how profit works. All the extra money doesn't just get split between employees and future development for the game. If the guys get some bonuses, cool. The rest of the money enters the money pools of each Rockstar studio to be used for everything that needs payed for.
[QUOTE]Maybe you're right, that it isn't breeding laziness. But it [u]is[/u] feeding market greed (can't think of a better word atm). because the gaming industry knows they have the public by the throat. What are you going to do? Not pay for it? pffbt. Not our problem. There's X millions of others who will and you'll be left out. "One more hour..., One more wallspace for posters"? Dude, i know you're posting with the best of intent. But no. ~860 Million would fund several new Rockstar Offices. And i was only calculating from the 1 Billion they initially made (first 3 days) and they are still making well over that Billion on the game's release. One billion dollars is unimaginable to you and I. It is only seen in numbers. Rockstar is pretty set after this, for the next several projects.[/QUOTE]
Again, a Billion is a lot to the average person but companies blaze through cash. ChestyMcGee noted a single 15 man studio that spends 40K A MONTH on wages. Now imagine how much that would be for Rockstar North. And then add the other studios. That Billion is quickly going away.
[QUOTE]It's not about Rockstar in specific, or them producing quality games. They do fine at that, this isn't the matter at hand. What is, is an industry cashing in on the DLC craze. Most of which contain content that SHOULD have been released with the original copy. I'm not saying ALL DLCs (a'la Expansions) are bad. No. They are legitimate and justified. Some ideas come AFTER release. But what is going on in the industry today is highway robbery. They know it. EA loves it. You however, are in denial of it. Maybe in the beginning, when the 'economy was hurting' and it was difficult to fund full-releases. Release as much a we can and incrementally release the rest via DLCs to keep the company funded. But GTA V is beyond this with the scope of profit.[/QUOTE]
Again not every company partakes in scummy DLC practices, not everyone is out to shaft you. The groups that mainly are have nothing to do with GTAO, so what's the problem?
[QUOTE]But it's cool bro, keep paying for those DLCs at half the price of the original game. Keep dumping your (or your Parent's) hard earned money into material that could have been provided for free, or included originally.[/QUOTE]
Once I start buying DLC at half the original's price I'll let you know. As of yet the only DLC I have purchased for games has been worthwhile and at good prices. If you're only able to find shit DLC that is overpriced, that's your problem.
And as for GTAO I'll sit back while whoever wants to buy cash does, because it doesn't hurt me or my gameplay and paves the way for all future content remaining free.
[QUOTE]I just find the micro transactions and most DLCs a little.... low.. is all. And I see much of the industry following suit because it works. It's a money thing. I understand that. I just don't like it.[/QUOTE]
Welcome to real life. Companies need money to function. Some are underhanded cunts. A lot aren't.
The only thing that I really don't like is the 16 people maximum in multiplayer.
[QUOTE=JerryK;42309031]you can't even earn enough money to get the most expensive property in single player
like it's actually impossible[/QUOTE]
No it isn't. Keep playing.
Getting money in the single player game is hard for a reason. They have already said its a lot easier in MP.
[QUOTE=V12US;42314253]The only thing that I really don't like is the 16 people maximum in multiplayer.[/QUOTE]
There are very few console games that have a multiplayer higher then 16 and there are really no console games as big as GTA 5 that support more then 16.
It just isn't possible on current gen consoles the 32 that people saw in the game files are more than likely for the ps4 and xbox one versions.
[QUOTE=CaptainObvious1;42307690]Oh well let everyone achieve that money normally then. It's basically the lazy way out.[/QUOTE]
Not everyone has the time to spend days playing the game. What about the people who actually work and can only play 1 or 2 hours a week but can afford to buy a small amount of in game cash to make up for that?
Stop being so narrow-minded.
[QUOTE=JerryK;42309031]you can't even earn enough money to get the most expensive property in single player
like it's actually impossible[/QUOTE]
i have it
with 2 days of work after the main story
[QUOTE=JoonazL;42314849]i have it
with 2 days of work after the main story[/QUOTE]
By any chance did you just save [sp]Lesters missions till after the big one?[/sp] Apparently if you use the insider knowledge you get from him across all 3 characters you can make $1.5bn.
[QUOTE=CaptainObvious1;42307083]If it was any other game doing this, you would all be up in arms. Hypocrites.[/QUOTE]
I'm not happy with it. I like to show off the fruits of my gameplay and if some guy just bought a jet with a ton of bought currency it's just not the same. It's a small thing, but it's still a thing.
I don't hate Rockstar for it but I'm still a tiny bit miffed. I'm sure GTA:O will be fine though, I trust Rockstar won't fuck it up. People aren't all up in arms because Rockstar are a decent company and if it was another company, they may believe that the game would be a terrible cash crop, but GTA:O is set to be fun regardless.
[editline]26th September 2013[/editline]
[QUOTE=JerryK;42309031]you can't even earn enough money to get the most expensive property in single player
like it's actually impossible[/QUOTE]
Which property is this?
[editline]26th September 2013[/editline]
[QUOTE=Taggart25;42309095]You can buy the most expensive SP property if you literally buy everything else to turn a profit, plus stocks. It'd just take fucking ages.[/QUOTE]
If you're clever about it you can make a lot of money pretty fast on the stock market, although I'm not sure about outside of [sp]Lester's assassinations.[/sp]
[QUOTE=Jsm;42315001]By any chance did you just save [sp]Lesters missions till after the big one?[/sp] Apparently if you use the insider knowledge you get from him across all 3 characters you can make $1.5bn.[/QUOTE]
nah
I just invested in HAL and it went up to 4 times of my investment of 40million
i feel like an idiot for defending rockstar, I hope however that attaining cash isn't a horrific grind due to this.
[QUOTE=demoguy08;42306688]This is the new way for developers to rake in dosh. Best get used to it I guess.[/QUOTE]
New way? They won't get any dosh from me, except in the form of just a copy of GTAV.. maybe even twice when the PC comes out.
[QUOTE=Bat-shit;42315230]New way? They won't get any dosh from me, except in the form of just a copy of GTAV.. maybe even twice when the PC comes out.[/QUOTE]
yeah but there is going to be a lot of people paying for cash just to get an imaginary edge
[QUOTE=RichyZ;42307658]the game isnt f2p, they just let you trade money for lost time
plenty of games have already done this with singleplayer and a few have with multiplayer[/QUOTE]
I haven't played any yet though. I can't think of a single good non-F2P game that has microtransactions.
[QUOTE=JoonazL;42315155]nah
I just invested in HAL and it went up to 4 times of my investment of 40million[/QUOTE]
Oh, well you are lucky, I bought some HAL when it was low and so far its only gone up by $2.58. I am starting to think I should have purchased more than like $5000 worth.
[editline]26th September 2013[/editline]
[QUOTE=Robber;42315501]I haven't played any yet though. I can't think of a single good non-F2P game that has microtransactions.[/QUOTE]
As I [B]keep[/B] saying this thread, [url=http://forzamotorsport.wikia.com/wiki/Car_Tokens]Forza[/url] has micro transactions.
I'm only really interested to play with my friends, so it doesn't really bother me.
[QUOTE=Thunderbolt;42306819]This is annoying
Thanks to this, the PC version will most likely have some dumb anti-cheat in place, to prevent people just giving themselves money
And that will basically kill modding[/QUOTE]
Considering Rockstar (out of the blue) promoted modding GTA IV, they're probably going to do something that allows you to mod the single player experience but keep GTA:O as a separate executable.
[QUOTE=Robber;42307632]Fuck, I don't have time to grind my way through F2P mechanics and I certainly don't want to buy imaginary dollars. I really, really hope they aren't lying when they say that the game is designed for people who aren't paying their way through the game.[/QUOTE]
Rockstar said themself on their newswire that it would be easier to earn money online than in singleplayer.
[QUOTE=T-Sonar.0;42318302]Considering Rockstar (out of the blue) promoted modding GTA IV, they're probably going to do something that allows you to mod the single player experience but keep GTA:O as a separate executable.[/QUOTE]
I'd rather they take the GTA IV approach and separate modded games. Was always fun seeing crazy mods in GTA IV free roam.
[QUOTE=Jsm;42315752]Oh, well you are lucky, I bought some HAL when it was low and so far its only gone up by $2.58. I am starting to think I should have purchased more than like $5000 worth.
[editline]26th September 2013[/editline]
As I [B]keep[/B] saying this thread, [url=http://forzamotorsport.wikia.com/wiki/Car_Tokens]Forza[/url] has micro transactions.[/QUOTE]
HawkandLite is .76 cents for me (last I checked)
I have 2000000+ of it.
[QUOTE=HumanAbyss;42318837]HawkandLite is .76 cents for me right now.
I have 200000+ of it.[/QUOTE]
You are aware that its on the BAWSAQ and that's online right? Its currently $4.36 on the xbox and about the same on the PS3.
[QUOTE=Jsm;42318885]You are aware that its on the BAWSAQ and that's online right? Its currently $4.36 on the xbox and about the same on the PS3.[/QUOTE]
Hawkandlite is not on bawsaq
[QUOTE=HumanAbyss;42318911]Hawkandlite is not on bawsaq[/QUOTE]
Yes it is.
[QUOTE=JoonazL;42318930]Yes it is.[/QUOTE]
thinking of the wrong one, so it is
well that's over 4 mil I just made
Sorry, you need to Log In to post a reply to this thread.