• Sean Murray Says He Was “Perhaps Naive” in Saying No Man’s Sky Won’t Have Paid DLC
    55 replies, posted
[QUOTE=paul simon;50892501]More like he said there'd be a free fireplace, but if you want solar panels you'll have to pay extra. Paid DLC can exist alongside free updates/DLC. (see: Rocket League)[/QUOTE] But thats not what he said at all. [quote] “We do want to add a ton of features, like we’ve just discussed: Freighters, bases, these type of things. But we want to do it for free. You’ve paid for the game, so you should get this stuff without paying even more money. So no, there will be no paid DLC, just patches.“[/quote]
[QUOTE=alexojm;50891553]I'm just going to quote what I posted in the NMS thread regarding this issue and Sean Murray in general.[/QUOTE] I wouldn't say he's an asshole or that being an idiot would even make him one. His greatest crime here is naivety, and that's just because he's a positive and passionate guy.
[QUOTE=MrJazzy;50892532]Can we just wait and see? Like, instead of assuming this game was going to be great or suck people should have waited until it launched, now let's be sceptic and see what the paid DLC is all about.[/QUOTE] Where does the line go between DLC and game update? The game will obviously get game updates, and some of them may add new features (in fact this is already confirmed, base building and whatnot) So whether you decide to consider that free DLC is up to you.
[QUOTE=paul simon;50892554]Where does the line go between DLC and game update? The game will obviously get game updates, and some of them may add new features (in fact this is already confirmed, base building and whatnot) So whether you decide to consider that free DLC is up to you.[/QUOTE] A patch that adds content is free DLC apart from/on top of fixing bugs, glitches or balancing the game.
[QUOTE=Dolton;50892468]It is a game jesus christ who cares. Don't crucify the man for being shit at PR.[/QUOTE] if your input into a conversation is "it's a video game lol who cares" then it's probably not worth inputting it.
it was 60 dollars already. If it's like 5 bucks or something I wouldn't really mind but that's a ton of money to begin with.
[QUOTE=Nebukadnezzer;50892702]it was 60 dollars already. If it's like 5 bucks or something I wouldn't really mind but that's a ton of money to begin with.[/QUOTE] I bet it was originally gonna be a $15-20 title.
People really like to hate this game don't they?
[QUOTE=MightyLOLZOR;50892728]People really like to hate this game don't they?[/QUOTE] every thread someone brings this up two ways to think about this. the seriously extreme over-hype must have a reaction equal in size, thus the extreme backlash and anti-hype that has come out of it since release. number 2 is, we already have AAA devs promising features and not giving them to us. indies do it too but theyre not usually given tons of cash by publishers. these publishers also use these indie devs as poster childs for their "indie experience" that theyve been trying to sell for years now, so these head-in-the-cloud indies who are naive liars promising big things they can't deliver on are probably just going to become the norm because of publisher backing, media attention, and huge fanboyism. people are, understandably, upset.
[QUOTE=paul simon;50892723]I bet it was originally gonna be a $15-20 title.[/QUOTE] Would've been acceptable at that point.
[QUOTE=Cmx;50891888]This doesnt mean they should get a free pass on outright lying. Game was sold with the dev himself saying free dlc, its like buying a house with the contractor saying "yeah there will be a fireplace" then walking in and him saying "oh wait we need to sell you the fireplace it doesnt come with the house"[/QUOTE] A broken promise is not a lie. For all we know, Sean desperately wants to do these things, but when the cold hard reality crashed into him and the rest of his team, they couldn't keep those promises. I'm going to hold off on calling Sean Murray a Peter Molyneux or even a Todd Howard until he starts doing this sort of thing repeatedly.
[QUOTE=HybridTheroy;50892485]There's still going to be free updates.[/QUOTE] What makes you think that?
[QUOTE=sannys;50893247]What makes you think that?[/QUOTE] Because every modern game has updates.
[QUOTE=TornadoAP;50893196]A broken promise is not a lie. For all we know, Sean desperately wants to do these things, but when the cold hard reality crashed into him and the rest of his team, they couldn't keep those promises. I'm going to hold off on calling Sean Murray a Peter Molyneux or even a Todd Howard until he starts doing this sort of thing repeatedly.[/QUOTE] Ignoring a seemingly factual statement made about a product before a sale, without any attempt to properly correct or inform consumers about the change, is a lie. It is false advertising. It is stating an attractive quality in a game to consumers and then retracting that attractive feature. I do not care if he is naive, malicious, innocent, or anything in between. It is not acceptable, indie or not, for companies to do this. He should have made, at the very least, a open and clear statement explaining why the change occurred and asking us to understand the change. He owes his customers that. I am not here because I want to crucify him. I am making this post because I find it ridiculous how some, in general, will defend actions like this. That is how this becomes the new normal.
[QUOTE=CakeMaster7;50893300]Ignoring a seemingly factual statement made about a product before a sale, without any attempt to properly correct or inform consumers about the change, is a lie. It is false advertising. It is stating an attractive quality in a game to consumers and then retracting that attractive feature. I do not care if he is naive, malicious, innocent, or anything in between. It is not acceptable, indie or not, for companies to do this. He should have made, at the very least, a open and clear statement explaining why the change occurred and asking us to understand the change. He owes his customers that. I am not here because I want to crucify him. I am making this post because I find it ridiculous how some, in general, will defend actions like this. That is how this becomes the new normal.[/QUOTE] What the fuck. There have been made no changes. You seem to act as if he's come out and said "actually there will be paid DLCs" [quote]“Maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it”.[/quote] What he said was super hypothetical, and there's no real reason to assume it'll ever even happen. People are really picking super small things to hold against him. From my understanding, the game has sold really well at launch. They'll have plenty of money to make DLCs without going bankrupt. [editline]o[/editline] It irks me how immensely careful people like Sean have to be when communicating with others. Everything he says will be used against him, his days of communicating without a massive marketing aware filter are over.
[QUOTE=Smeetin;50891459]I think its perhaps naive of any customers to think that there wouldn't be, even with Sean initially saying there wouldn't. Game developers are a business and the precedent has been set for years now that DLC nets major moneys. As long as the paid DLC is quality content, it really isn't that heinous. I can understand complaining about the price of the base game though depending how much content ends up behind a pay wall.[/QUOTE] its not like hes even hinting at star citizen level dlc just maybe something that will need funds eventually
[QUOTE=ROFLBURGER;50891424]Hopefully this means "If we don't have any money, then we might make paid DLC to pay for it."[/QUOTE] Except there is literally absolutely no reason for them to worry about their financial situation. NMS has sold almost 1 million copies on PC and had the biggest launch of any new IP on PS4. Being only a 15 member team, the only way they would run out of money is if they decided to all buy lamborghinis and do drugs 24/7 for a few years before continuing to work on NMS
[QUOTE=FpShepard;50893666]Except there is literally absolutely no reason for them to worry about their financial situation. NMS has sold almost 1 million copies on PC and had the biggest launch of any new IP on PS4. Being only a 15 member team, the only way they would run out of money is if they decided to all buy lamborghinis and do drugs 24/7 for a few years before continuing to work on NMS[/QUOTE] For the foreseeable future, this article simply translates to: "We have no plans for making paid DLC"
[QUOTE=paul simon;50893683]For the foreseeable future, this article simply translates to: "We have no plans for making paid DLC"[/QUOTE] Looking at Sean Murrays track record I really don't trust anything he says, I really doubt they would be willing to shoot themselves in the foot to make paid DLC for NMS (unless it's something really exceptional). But who knows anymore, let's just see what the future brings.
FYI, the "source" in the OP is just a weird secondary thing. [url=http://www.dailystar.co.uk/tech/gaming/537967/No-Mans-Sky-Updates-DLC-Paid-Xbox-One-release-PC-PS4-Review-Best-Deals]Here's the original source, adding more context to the quote[/url] [quote][B]Talking to Daily Star Online, Murray told us he was "perhaps naive" for suggesting he wants No Man's Sky to have nothing but free updates. [/B] As part of this promise it would see "new content and new features" added continuously to the game, in the hope of building a community of players who would plough 300/400+ hours into the space-adventure for years ahead. Already, Murray has teased fans by suggesting that the games next update would add " the ability to build bases and own giant space freighters". But when pushed on whether the game will always remain free, Murray couldn't categorically rule out paid for DLC further down the line, explaining that it could happen if[B] "Maybe in the future there’s some reason why we just couldn’t possibly afford to do a certain feature without charging for it".[/B] With a game already so massive, it's hard to imagine what Hello Games could want to add that's so extensive it would require a paid-for expansion in the first place.[/quote] [editline]16th August 2016[/editline] Like it seems pretty obvious that he's talking further down the line? It's not like he's sitting in his little chair wringing his hands saying "yesss they will have to pay ten dollars for... MORE PLANETS"
[QUOTE=CakeMaster7;50893300]Ignoring a seemingly factual statement made about a product before a sale, without any attempt to properly correct or inform consumers about the change, is a lie. It is false advertising. It is stating an attractive quality in a game to consumers and then retracting that attractive feature. I do not care if he is naive, malicious, innocent, or anything in between. It is not acceptable, indie or not, for companies to do this. He should have made, at the very least, a open and clear statement explaining why the change occurred and asking us to understand the change. He owes his customers that. I am not here because I want to crucify him. I am making this post because I find it ridiculous how some, in general, will defend actions like this. That is how this becomes the new normal.[/QUOTE] [del]There is a difference between lying and being wrong, which I think a lot of people confuse the latter for the former. Lying implies deceitful intent while being wrong is just being wrong. Sean Murray just doesn't know what he's gotten himself into. It's not so black-and-white that it immediately becomes false advertising, which it's not.[/del]
[QUOTE=KillerJaguar;50895032]There is a difference between lying and being wrong, which I think a lot of people confuse the latter for the former.[/QUOTE] And there's also an area in between. I would argue that [I]"stating that there will be a feature in the game that you are developing and are the trusted face of and then later going back on it"[/I] falls somewhere on that line between. It isn't a lie by definition, but it also isn't just being wrong, since he has a level of responsibility to not promise things unless they are as close to certain as possible.
[QUOTE=KillerJaguar;50895032]There is a difference between lying and being wrong, which I think a lot of people confuse the latter for the former. Lying implies deceitful intent while being wrong is just being wrong. Sean Murray just doesn't know what he's gotten himself into. It's not so black-and-white that it immediately becomes false advertising, which it's not.[/QUOTE] [URL="https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/"]And where along this list would you draw the line?[/URL] Do note that the majority of the quotes come from the last four months, where the game is actually nearly finalized.
[QUOTE=CakeMaster7;50896734][URL="https://www.reddit.com/r/NoMansSkyTheGame/comments/4y046e/wheres_the_nms_we_were_sold_on_heres_a_big_list/"]And where along this list would you draw the line?[/URL] Do note that the majority of the quotes come from the last four months, where the game is actually nearly finalized.[/QUOTE] I hadn't kept up with the game, so I hadn't heard everything he said. After seeing the things he's said now, he's totally another Peter Molyneux.
Pushing out updates on console platforms is hugely expensive from what I know, so it's no surprise there would be paid DLC. As long as it's content worth buying, then charge what it's worth. I just don't understand the initial $60 price tag.
[QUOTE=TreasoN.avi;50897401]Pushing out updates on console platforms is hugely expensive from what I know, so it's no surprise there would be paid DLC. As long as it's content worth buying, then charge what it's worth. I just don't understand the initial $60 price tag.[/QUOTE] I thought they dropped that in the current gen
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