Awesome, Installing now! Is there any major differences in the beta?
I just played the beta and one of the bots said "Planting at C" while planting a bomb at A. I wonder.
seems that valve have a bit more to do
[QUOTE=luck_or_loss;23891785]CS:S is SERIOUS BUSINESS[/QUOTE]
more like SEWIOUS BWIUSNESS.
[QUOTE=Leaf Runner;23891431]All though that would be awesome, tons of people were bitching at Valve for the updates they had already done, like the extremely slight change in the way movement works. I'm sure Valve would love to make the game more fun and playable, but there always will be those mostly asian "competitive" players that get angry over small changes.[/QUOTE]
racist. i hate u.
[QUOTE=kestner;23891943]Awesome, Installing now! Is there any major differences in the beta?[/QUOTE]
[img]http://www.facepunch.com/image.php?u=128308&dateline=1278649499[/img]
:raise:
# added cvar sv_enablebunnyhopping, defaulted to 0. ( a value of 1 autotags the server with "bunnyhop" )
Probably just a command that sets sv_airaccelerate to 100
PS with current default tickrate good bunny hoppers(or scripters) can still bunny-hop decently at sv_airaccelerate 10
[QUOTE=ColdFusion;23902611]# added cvar sv_enablebunnyhopping, defaulted to 0. ( a value of 1 autotags the server with "bunnyhop" )
Probably just a command that sets sv_airaccelerate to 100
PS with current default tickrate good bunny hoppers(or scripters) can still bunny-hop decently at sv_airaccelerate 10[/QUOTE]
Kay, and what if it doesn't that just changes sv_airaccelerate?
Counter Fortress 2
[QUOTE=ColdFusion;23902611]# added cvar sv_enablebunnyhopping, defaulted to 0. ( a value of 1 autotags the server with "bunnyhop" )
Probably just a command that sets sv_airaccelerate to 100
PS with current default tickrate good bunny hoppers(or scripters) can still bunny-hop decently at sv_airaccelerate 10[/QUOTE]
i'm guessing it doesn't do that, it probably uses something that actually stops bunny hopping akin to team fortress 2
i want new weapons,modles,and fucking bullet shield.then i will play again.
last time i played for real was 2 months ago.
[QUOTE=Rick Ross;23881016]What new element exactly are they testing?[/QUOTE]
Head-Aesthetic Targeting System.
Codename HATS.
[QUOTE=TheLolrus;23913183]They told you why. Simplicity.[/QUOTE]
I did read the part about simplifying for perf testings, but I don't understand how that would benefit it.
[quote]# Additionally, we've made some Counter-Strike Beta only changes to simplify perf testing. These changes only exist in Counter-Strike Beta and will not affect Counter-Strike:
# Disabled HDR
# Disabled vsync
# Disabled motion blur
# Disabled stats [/quote]
Remove all features
[editline]06:30PM[/editline]
[QUOTE=solid_jake;23919372]Remove all features[/QUOTE]
Atleast it's ONLY for performance tests
[QUOTE=solid_jake;23919372]Remove all features
[editline]06:30PM[/editline]
Atleast it's ONLY for performance tests[/QUOTE]
This right here. If you're gonna test performance there's no reason to include flashy visual features.
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