• Bethesda registers domain with multiple Fallout 4 references
    722 replies, posted
[QUOTE=Camundongo;42867466]It's a [URL="http://tvtropes.org/pmwiki/pmwiki.php/Main/ThrivingGhostTown"]thriving ghost town[/URL]. I have to admit though, F:NV was better in that respect - you had things like trade caravans, small farms dotted around and then the sharecroppers near New Vegas itself. It's also odd Bethesda did that, since all the towns in TES, even Skyrim, were surrounded by at least a few farms, so they obviously know that it adds to the atmosphere of a game.[/QUOTE] The problem is Fallout 3 was basically the theme park version of Fallout. They spent all their time trying to make it feel apocalyptic and never took the time to consider how people survive. Like Moira sending you to the supermarket to find food, that place should have been cleaned out 200 years ago.
This game better be on a good engine and better be bug tested. But then again, this is Bethesda. [editline]15th November 2013[/editline] [QUOTE=Janus Vesta;42867613]The problem is Fallout 3 was basically the theme park version of Fallout. They spent all their time trying to make it feel apocalyptic and never took the time to consider how people survive. Like Moira sending you to the supermarket to find food, that place should have been cleaned out 200 years ago.[/QUOTE] In the collector edition artbook of fallout 3 they mention they had a lot of issues with making the world interesting and they had to make a lot of concessions with logic. Which is why the world is a giant pile of dirt despite the fact vegetation would have totally grown back in that time, why everything hasn't been rebuilt yet and why there's still processed, packed food. Fallout 3 would have had a much more meaningful story and universe if it was set 20 years after shit went down, not 200 years. Same way the last of us makes sense because it's set so early after shit went down.
[QUOTE=Janus Vesta;42867613]The problem is Fallout 3 was basically the theme park version of Fallout. They spent all their time trying to make it feel apocalyptic and never took the time to consider how people survive. Like Moira sending you to the supermarket to find food, that place should have been cleaned out 200 years ago.[/QUOTE]you do know that the raiders were storing stuff there, right? or am i just a twat who doesn't know his fallout
[QUOTE=ProfHappycat7;42867704]you do know that the raiders were storing stuff there, right? or am i just a twat who doesn't know his fallout[/QUOTE] It's badly explained in the game but the idea is that the raiders took this desolated, empty supermarket and turned it into a big-ass food storage warehouse, because no one would think about checking a building like that two centuries after the bombs fell because by all logic no food would be inside at all by now, and if anyone would actually walk in he'd just get killed and his body looted. Fallout 3 did have some explanation for the behavior of people albeit it sucked a lot most of the time. Like how there's an entire base of raiders in Springvale, and they are here exclusively because they want to dig a hole to the vault, which makes sense until you read in some raider journal that excavations stopped a while ago because of an invasion of ants, so by any logic they would have fucked off months ago. One thing with raiders in Fallout 3 is that it's really, REALLY not clear how (un)organized they are. In other games, it's explained that raider is a general name attributed to a wide range of tribes who live off banditism, most of them being closer to violent drug-addicts than full-on maniacal murder-machines. In fallout 3 however, all raiders are dressed the same, behave the same, and it's really unclear if they are all part of a same banner or if they are part of several splitted groups of bandits that don't approach each other to avoid tension. Either possibilities don't make sense at all. Fallout 3 is easily one of the best games I ever played and I hold it in high regard (possibly because it's the first open world rpg game I ever got to play), but its universe has more gaping holes than a criminal after a lost gunfight.
Meanwhile Bethesda also trademarked a game engine named "Void" Maybe Fallout 4 won't be running on gamebyro and something better like this [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG] [url]http://www.gamespot.com/articles/fallout-dishonored-parent-company-trademarks-void-engine/1100-6416178/[/url]
If it does end up running on Gamebryo then all hope is lost
I am so hyped right now.
[QUOTE=Derposaurus;42867998]If it does end up running on Gamebryo then all hope is lost[/QUOTE] I hope a new engine still lets me walking into people's rooms at 4am, wake them up, and demand they let me unload my vendor trash without them being upset in the slightest.
[QUOTE=aussiedropbear;42867949]Meanwhile Bethesda also trademarked a game engine named "Void" Maybe Fallout 4 won't be running on gamebyro and something better like this [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG] [url]http://www.gamespot.com/articles/fallout-dishonored-parent-company-trademarks-void-engine/1100-6416178/[/url][/QUOTE] hopefully is will fill the void left by gamebryo.
Fallout 3 and New Vegas are such massively flawed games but they're also one of a kind. Anyway if this is fake wouldn't we hear something by now from a dev's twitter
I really hope that if Bethesda makes a fallout 4, they'll revamp the engine - Like they did between Oblivion and Skyrim. While Fallout 3 and New Vegas were fun games with decent visuals, Skyrim, especially with its enhanced shader support, was far, far prettier. And felt like a real world with real, breathing people.
please just good shooting mechanics. I'm fine with the FPS/RPG hybrid but FO3 and NV were really lackluster on the formers part. The guns feel weird, aiming feels stilted and trying to shoot from behind cover is fruitless.
[QUOTE=JaegerMonster;42869570]please just good shooting mechanics. I'm fine with the FPS/RPG hybrid but FO3 and NV were really lackluster on the formers part. The guns feel weird, aiming feels stilted and trying to shoot from behind cover is fruitless.[/QUOTE] Making the gunplay work is gonna fuck the series harder than you could imagine. [editline]15th November 2013[/editline] Besides. I've never experienced a single time in New Vegas where i didn't hit the body-part i was shooting for with iron Sight. [editline]15th November 2013[/editline] At half a miles distance.
Make bows a thing in the next fallout. They're technically lore-friendly if improvised. Just don't make them so common and varied that it's like Skyrim.
[QUOTE=archangel125;42869965]Make bows a thing in the next fallout. They're technically lore-friendly if improvised. Just don't make them so common and varied that it's like Skyrim.[/QUOTE] Do you really think anyone would still be using them by whatever point the story takes place?
[QUOTE=Megafan;42870048]Do you really think anyone would still be using them by whatever point the story takes place?[/QUOTE] I wouldn't put it past a wastelander to start using a bow if he happened to, say, come across an archery equipment locker in a gym or something
There is a reason why guns replaced bows a long time ago. Hint: Bullets travel WAY faster. So even if you hit someone with an arrow, he might be able to dodge it AND shoot you. Maybe someone who is on some sort of drugs since there are also crazy people who use melee in Fallout universe.
[QUOTE=Valiantttt;42870189]There is a reason why guns replaced bows a long time ago. Hint: Bullets travel WAY faster. So even if you hit someone with an arrow, he might be able to dodge it AND shoot you. Maybe someone who is on some sort of drugs since there are also crazy people who use melee in Fallout universe.[/QUOTE] Is it wrong that I only want bows just to see some spectacular shots with it using VATS? In my mind it looks amazing, but I worry that my expectations about its execution are too high. :v:
I totally understand all the hate for Gamebryo, it was godawful. However, I never understood the hate for the Skyrim version "Creation". Almost all of my qualms with the engine were fixed up pretty well. Was it perfect? No, but it seemed to work just fine for me. Was I missing something?
[QUOTE=Megafan;42870048]Do you really think anyone would still be using them by whatever point the story takes place?[/QUOTE] People own bows today for sporting mostly, wouldn't be that weird if someone scavenged it. The arrows are also retrievable and can be reused, something thats handy if ammo were scarce. This is a series were people craft shitty machetes to cut each other up with and still throw spears at people when energy weapons exist, bows wouldn't really be out of place.
[QUOTE=Saxon;42870276]People own bows today for sporting mostly, wouldn't be that weird if someone scavenged it. The arrows are also retrievable and can be reused, something thats handy if ammo were scarce. This is a series were people craft shitty machetes to cut each other up with and still throw spears at people when energy weapons exist, bows wouldn't really be out of place.[/QUOTE] That and the fact that if this [t]http://images3.wikia.nocookie.net/__cb20120325103221/fallout/images/4/46/Fat_Man.png[/t] can exist, then I don't understand why it's so ludicrous and illogical if a frickin' bow and arrow exists.
[QUOTE=snookypookums;42870290]That and the fact that if this [t]http://images3.wikia.nocookie.net/__cb20120325103221/fallout/images/4/46/Fat_Man.png[/t] can exist, then I don't understand why it's so ludicrous and illogical if a frickin' bow and arrow exists.[/QUOTE] It's not that it's ridiculous, more that you'll find a gun or a more efficient stick in a Fallout wasteland before you will a bow and arrow.
[QUOTE=Megafan;42870318]It's not that it's ridiculous, more that you'll find a gun or a more efficient stick in a Fallout wasteland before you will a bow and arrow.[/QUOTE] these are people who use throwing spears why can't tribals also use bows
[URL]http://12072299.tumblr.com/[/URL] I found this from reddit, I don't know if beth would use tumblr but the date is set for the VGA's and that audio file is some high quality editing. If this is a hoax it is pretty elaborate. [IMG]http://25.media.tumblr.com/22a69749b3aee95ebd7d97c5cb31637f/tumblr_mwaartF7uM1t1c35no1_1280.jpg[/IMG] [IMG]http://31.media.tumblr.com/ddc05678034a6061caf38c9a20322789/tumblr_mwabvd0cOJ1t1c35no1_1280.jpg[/IMG] [IMG]http://25.media.tumblr.com/tumblr_mwal9preIY1t1c35no1_1384497709_cover.jpg[/IMG] The name Vault 74[B]A[/B] is pretty interesting considering we've never seen a vault designated that way before hinting at a possible experiment variation.
Bethesda, if you're going to make it then hire at least 20 decent voice actors instead of spending all money on one big name. And Dad was a terrible person anyway, I never liked him.
[QUOTE=Medevila;42870593]Those look pretty bad/fake tbh[/QUOTE] The minimalisticness of the text really doesn't fit in with fallout at all They also looks like Babby's first use of photoshop overlays.
[QUOTE=Aphtonites;42870689]The minimalisticness of the text really doesn't fit in with fallout at all They also looks like Babby's first use of photoshop overlays.[/QUOTE] Then again Beth also did a minimalistic design for the Elder Scrolls. It's not like they would care about the style.
[QUOTE=Starship;42861675]I want Obsidian to make it, Bethesda will ruin it.[/QUOTE] Either way the actual shooting mechanics, visuals, and anything that makes playing a video game worthwhile will be horrible
The only other thing we know about a possible Fallout 4 is that apart from being (allegedly) set in the Commonwealth (Boston Area), it also involves androids too (atleast, going by the lore). Perhaps this...unusual change in design style hints at this?
Those images actually don't look that bad. Tbh.
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