• Portal 2 Metacritic User Score Pounded
    1,200 replies, posted
[QUOTE=humpalump;29303733]No dunk-ass, the story is abrupt and filled with plot holes.[/QUOTE] Haha no, go back to school.
It's only 4 hours due to how people play the game; they try to complete it as fast as possible. There are games like [most fps games] that force you to watch 10000 cut scenes in between playing, which eats up a lot of time. I myself would have thought that gamers might have been able to take this into account when calling the game short. It is a puzzle game, after all.
[quote]Some are also arguing that the PC version is a straight port of the console version[/quote] some people obviously don't have a fucking clue about game development
[QUOTE=humpalump;29303733]No dunk-ass, the story is abrupt and filled with plot holes.[/QUOTE] I liked the abrupt story, I believe that was intentional and what plot holes? I didn't notice anything serious.
[QUOTE=humpalump;29303733]No dunk-ass, the story is abrupt and filled with plot holes.[/QUOTE] Can I just report you instead of ignoring you? Or maybe you could explain your thoughts and stop insulting everybody who has a different opinion than you?
[QUOTE=B!N4RY;29303384]The article contains very insightful and valid points. Valve is becoming a money hungry pig now, regardless of the quality of their games.[/QUOTE] Optional items that don't affect your game experience at all. Jesus, people are acting like the hats are obligatory to finish the game. It's like complaining you can buy accessories for your car instead of buying a pimped-out car straight out. Who needs a pimped-out car anyway? :iiaca:
The game was amazing, I absolutely loved it. It was worth every penny.
The significance of P-Body and Atlas is never explained. Why should I play as characters I don't care about? And I didn't feel a "bond" with Glados like in Portal 1. Very sub-par.
[QUOTE=humpalump;29303836]The significance of P-Body and Atlas is never explained. Why should I play as characters I don't care about? And I didn't feel a "bond" with Glados like in Portal 1. Very sub-par.[/QUOTE] Welp I haven't delved into co-op yet so no comment. But uh [sp]How the fuck did you bond with Glados in the first game? She was the classic killer AI Archetype, if anything she's easier to bond with now. At least she has some semblance of a personality.[/sp] And those aren't plot holes or major.
[QUOTE=humpalump;29303836]The significance of P-Body and Atlas is never explained. Why should I play as characters I don't care about?[/quote]You obviously didn't listen to the story then. GLaDOS mentioned that they were going to quit performing tests with humans and instead perform the tests with robots, Atlas and P-body. [quote] And I didn't feel a "bond" with Glados like in Portal 1. Very sub-par.[/QUOTE]The bond was stronger in Portal 2 if anything.
[QUOTE=Stopper;29299858]I wholeheartedly agree with you, Chesty. I stopped playing TF2 for the exact same reason. Sure, I welcomed the first few updates (Heavy, Medic, Pyro), but then it started to get out of hand. The hats, the medals, the weapons - its charm was lost.[/QUOTE] Also an argument like this makes no sense whatsoever. "I welcomed the Heavy, Medic and Pyro updates, but oh NO MORE" Though I agree why you think no more; because it got out of hands, because money got involved. Resulting in some-what boring, half-assed stuff simply because people were buying the stuff no matter what, making it seem like Valve had "succeeded" in the online in-game business, for now. I mean imagine this; The good ol' Class updates that Valve worked hard on, available in-game dropping AND online store, straight off the bat, plus a nice blogpost about it? And continuing to do so, to ensure people will continue to like them, because Valve has proven to be good at making Class Updates like [b]BACK IN THE DAYS WHEN THEY DIDN'T CHARGE MONEY OFF OF THEM![/b]
[QUOTE=humpalump;29303836]The significance of P-Body and Atlas is never explained. Why should I play as characters I don't care about? And I didn't feel a "bond" with Glados like in Portal 1. Very sub-par.[/QUOTE] Do you seriously need a bond with multiplayer characters. What do you want from this bond, last time she tried to kill you and you ended up killing her. In this game, you carry Glados around and actually talk, plan, and joke together, I don't know about you but I found bonding to Glados in this game way easier, portal 1 felt more like an arcade game whilst this felt like an actual engaging story-driven game. It took me way more than 4 hours to complete because I usually stayed around to absorb the scenery and storyline, and to look for secrets, on top of the odd test chamber that I literally found impossible. I think this is truly Valve's best damn game yet, the visuals are amazing, the storyline is engaging and quite fun, and the puzzles are adequately difficult and don't exactly 'hold your hand'.
"Day one DLC" Didn't know about that, cool, I guess? And since it was purely cosmetic it means has to be bought since it's DLC and now I need to hate VALVe for it (that was sarcasm). "Campaign is too short" Perhaps for some. I played the [b]single player[/b] campaign through in 6 hours, and for me, that alone was worth every cent. I haven't touched Co-Op yet. "Please don't turn off your console" Didn't notice it, is it supposed to bother me in some way? "Valve's ARG Potato Sack ruse" How was it a ruse? Wasn't it unlocked ahead of time? Edit: apparently I played it through in around 6 hours, not 4. Fixed that.
[QUOTE=ChestyMcGee;29299292]I paid for my game, I don't want to pay for additional shit later[/quote] Then don't. [QUOTE=ChestyMcGee;29299292]especially if it changes gameplay in a way that puts me at a disadvantage if I [i]don't[/i] buy it.[/quote] Oh man I don't have that hat that does nothing I'm gonna lose fuck. Point is Valve has yet to add anything to the store that changes gameplay and can't be obtained any other way besides buying. [QUOTE=thereisno131;29299309]Yes, it's only a few pixels, but its about the mentality behind the implementation. Yes it's only a few pixels, but it's still the same, "HEy let's charge for DLC" mentality that other game developers and publishers have and consequently been hated for.[/quote] More like "Hey let's add optional non-necessary content to our games to get some extra money from people that want to support us." [QUOTE=thereisno131;29299309]I think that's why so much people dislike Valve now, because they have the cheek to do it, even on a minor scale. If they start charging for minor DLC like this, what's stopping them from moving on eventually to content packs.[/quote] The fact that they haven't, that would ruin them and they know it. [QUOTE=Used Car Salesman;29299434]So they turn out a game with a 4-hour campaign, a full price tag, and are already hawking DLC that should have been included anyway. When did Valve turn into EA?[/QUOTE] You didn't count the coop time which is also in itself a campaign. A full price tag would be around 55 bucks, Portal 2 wasn't even 40. [QUOTE=thisispain;29299456]i was gonna come in here and complain about how stupid people are to hate a game just because of a store but then i saw how short the game actually was... they are actually absolutely right to be angry about this because this was massively hyped to be a "big" version of portal and the price is definitely not indicative of that. if portal 2 was 10$ it would be far far more reasonable. or maybe it's not that long and i'm just talking out of my arse, which is likely.[/QUOTE] Again, add the time of the coop campaign and there's the price. When did people start thinking that game prices should be directly proportionate to the single-player and ONLY the single-player? [QUOTE=ChestyMcGee;29299653]It changed the game. I bought that game for a price. I played that game and I enjoyed it for its simplicity. The class updates took away that simplicity to a degree that, eventually, made the game no longer enjoyable for me. Therefore I no longer play TF2. Ergo, the game I spent money on does no longer exist in my games library. I was cheated out of money due to an unforeseeable and irreversible change to the very core of the gameplay.[/QUOTE] Better to lose one that to lose all. Without the updates the game would very possibly be dead by now. I know I got bored of it after a month, the updates kept me coming back. [QUOTE=simkas;29299711]There's a lot of people who feel the same about TF2. Take this as an analogy - you go to a restaurant, you order food, you get the food, you're eating it, then the chef runs in, takes a dump on the food and says "IT'S A FREE UPDATE THAT ADDS STUFF YOU CAN'T COMPLAIN" and goes away. Are you just gonna sit there and go "oh well I'll eat it anyway"?[/QUOTE] What about if you order a dessert then while in the middle of it the chef comes and adds chocolate frosting to it and says "IT'S A FREE UPDATE THAT ADDS STUFF YOU CAN'T COMPLAIN" and goes away. Are you just gonna sit there and go "oh well I'll eat it anyway"? I would. [QUOTE=thereisno131;29299728]that's a bad analogy.[/QUOTE] Exactly.
quoted from another forum I'm in: [quote]I'm inclined to side with RPS on this. Campaign length is subjective, of course, but it seems like most reviewers played only one of the campaigns, not realizing that both are completely different, which doubles the game-length. Day 1 DLC? Nope, Day 1 DLC would be an important part of the game that should have been in-game in the first place. What we have here is a nice little store for customizing your Co-op character (kinda like the TF2 Mann Co. store). You don't need any of it to play the game. The ARG not affecting anything? Well, that's kinda subjective, since it WAS technically released early (Steam usually releases games at noon, we got Portal 2 the midnight before). As for the Console Port complaint... my god, that's the stupidest complaint I've ever seen. "Saving, please don't turn off your console" "HOLY SHIT IT'S A CONSOLE PORT I'M NOT PLAYING IT ANYMORE BAAAAAWWWWWWWWWWWWWWWWWWWWWWWWWW!!!". In short, /v/ and other people who've been making said complaints are completely off their rockers and probably haven't even played the damn game, and if they did, they probably rushed through it without even paying attention to the story or exploring. Now go buy Portal 2.[/quote]
Too short? Im 4 hours in and not even half done.
my problem with the store is not the actual contents, but the motive behind creating the store in the first place, because there is really no reason for it to exist other than to rake in money also I feel as if the 'I played through this game at a slow pace / I was exploring everywhere so it took me 10+ hours' is invalid, because by that I can say Modern Warfare 2's campaign was 10+ hours long, because I spent half the time dying and the other half walking slowly to objectives an accurate measurement of play time should be measured at the pace at which you play any other game; don't unnecessarily drag it out and say it's a lengthy game, and with that said the average seems to be 6-7 hours for singleplayer, and then you also have the coop campaign, totally worth $50 in my book
[QUOTE=Jaehead;29304140]my problem with the store is not the actual contents, but the motive behind creating the store in the first place, because there is really no reason for it to exist other than to rake in money.[/QUOTE] That's sort-of what stores are?
[QUOTE=Jaehead;29304140]my problem with the store is not the actual contents, but the motive behind creating the store in the first place, because there is really no reason for it to exist other than to rake in money[/QUOTE] Yes. The reason for the store is to get money from people who want to buy the items in first place. [I]Not from you.[/I]
[QUOTE=Xenomoose;29304037]quoted from another forum I'm in:[/QUOTE] Brings up valid points I agree with, especially the day one dlc issue. It'd be justified to get angry at valve if this dlc was a map pack or something else that adds real content to the game, but it's something really unimportant as hats. Still, I find it pretty stupid of Valve for making this shop in Portal 2.
[QUOTE=Levithan;29304176]That's sort-of what stores are?[/QUOTE] i know what stores are silly beans i'm simply saying it didn't need to be there
[QUOTE=Levithan;29304176]That's sort-of what stores are?[/QUOTE] To elaborate, you can't use the argument "well it's the MOTIVE behind the store I don't like, they're using it to make money" because EVERY store is created to do one thing, make money.
If Valve had deliberately held back the ending of Portal 2 for some DLC then you can guarantee that even the most rabid fanboy would be calling Valve out on it, but this DLC, while a rather poor attempt to cash in, is not ripping people off in any way as it is entirely cosmetic. Dead Space 2 had cosmetic DLC on day one as well, but nobody seemed to care about that, are those people complaining about Valves not committing a double standard for not also complaining about that?
About the length of Portal 2; did you take into consideration all the musics let alone the whole sound world, visuals, a cool type of glass shattering (:dance:), all the robotized moving platforms and what-not! Let's hope all this bullshit doesn't discourage Valve, but they better be taking notes from all of their blundering, because they are not almighty. One thing is for sure, they need money. But what they do with it? To pay the employees not to put so much effort into updatingtheir games? (Updating=DLC and free in-game dropping system, Valve's "policy") Or about making a better and comfortable and creative games and ways of expanding them and making them more complete through updates, and when the time is due; Portal 3, Team Fortress 3, and the updating process for those, which is profitable all the way until it's time to make Half-life 4, Portal 4, TF4 and so on!
I've been looking at a lot of these "reviews" that give shit scores, and half of them are named "YOUDONTNEEDTHIS" and "VALVESUCKS," with another good portion rating lots of decent to good game crap scores with crap reasons for doing so. These are just stupid trolls that are probably banned on steam and still sore about it. All their arguments center around the same three arguments that aren't even held on solid ground, as not a single review I read mentions the MP aspect, which is a large portion of the game aswell. They only focus on the SP, quoting 4 hours, which is damn quick I think. It took me 7 strait hours and I went at a decent pace.
[QUOTE=Levithan;29304262]To elaborate, you can't use the argument "well it's the MOTIVE behind the store I don't like, they're using it to make money" because EVERY store is created to do one thing, make money.[/QUOTE] well they already sold me a full-priced game didn't they
i honestly don't care if it only takes 4 hours to beat the single player(it'll probably take longer for me, anyways). if it's as enjoyable as Portal was, it'll be worth every penny. if i bought games based on how long it took to complete them, i'd be playing Runescape. $5 a month for thousands of hours of tedious grinding. fun! :downs: [editline]19th April 2011[/editline] [QUOTE=Jaehead;29304314]well they already sold me the game didn't they[/QUOTE] so?
[QUOTE=Lazor;29304317]so?[/QUOTE] you don't pay to enter a store
[QUOTE=Glorbo;29304276]If Valve had deliberately held back the ending of Portal 2 for some DLC[/QUOTE] Isn't that what they're doing with episodic content of hl2?
/v/ is just trolling because of Valve's stupid-ass marketing campaign that only cut off like 10 fucking hours off the release time.
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