Also, I love how none of the bad user reviews have anything negative to say about the game itself, what gives guys!
[QUOTE=Dalndox;29309848]Not every game can be Oblivion and last you 200 hours.[/QUOTE]
Just wait till Valve releases the SDK,
I only read the first page, and it's mostly full of misinformation.
This game is getting slammed on Metacritic as a form of protest, aka "Don't fucking do this again"
4 hours is too short, but 6-8 is kosher?
OK.
I've been playing The Witcher. Sorry valve, you lose.
[QUOTE=Hmn30;29306894]I think this was pointed out on the first page, but it's funny how you defend valve for including a 5 euro cosmetic update, but bash activision when they release a 15 dollar map pack, which actually adds to the experience.[/QUOTE]
Because then you are pretty much forced to buy the map pack because a lot of the servers end up using the new maps that you don't have. Cosmetic goodies aren't the same and they don't affect your gameplay.
Also I was fine with the game's length. I basically rushed through it and it still took me quite a long time to finish. I still have the extras to mess around with, commentary, and co-op mode. I am very satisfied with my purchase and I think portal 2 is an amazing game.
[QUOTE=Beau_Chaotica;29310104]4 hours is too short, but 6-8 is kosher?
OK.
I've been playing The Witcher. Sorry valve, you lose.[/QUOTE]
Because you can compare the length of an RPG to a puzzle-based FPS.
[QUOTE=Beau_Chaotica;29310104]4 hours is too short, but 6-8 is kosher?
OK.
I've been playing The Witcher. Sorry valve, you lose.[/QUOTE]
8 hours is double the length of 4, so yeah, it's fine
[QUOTE=TheTalon;29309484]Those complaints are stupid
Lousy Day 1 DLC! 1) Optional, 2) Cosmetic only 3) Don't affect your game or who you can and can't play with
Lousy Console port! What the fuck does this mean? It couldn't work any better,Gameplay and Graphics wise on Source Engine, on a PC if it was made exclusively for PC, and it ran great all maxed out
The length of the campaign too short? How long did people expect it to be? It's similar to the first, and filled with laughs and story, instead of the same Point A to Point B clickclickclick gameplay everything else has. Also: SDK. We'll have more hours worth of gameplay out of this game than some RPGs, if you like Portal gameplay that much
And I don't know what anyone's arguing about the Potato Sack pack... You didn't have to buy it or any of the games, nor play any of them. Portal 2 unlocked when it unlocked, if you played or didn't play the games, you still had it unlocked, if NO ONE had played ANY of them, we'd all have it a whopping 10 hours later, And not only that, Valve and Indie Devs got some well earned cash for it
Stupid reasons to rate something a 5 out of 100 for. The game is deserving of its Metacritic 95 score[/QUOTE]
That's the thing I don't understand. For the sake of an example, say that even with cheats/knowing all the solutions, the game was an insane 20 hours long. How would that change things? Frankly, I'd get sick of it. Or really not sick, so much as wanting the story to progress. There's only so many witty lines even GLaDOS can say, before you start getting bored flinging yourself around in baby chambers, and wanting to move on already to the more challenging maps.
It didn't need to be any longer, it was the perfect length for the type of game it is, and actually, squeezed out more time than most puzzle games can, AND managed to stay fresh throughout the entire thing, on top of that being a Sequel!
[QUOTE=lulzbocksV2;29299075]Those Oblivion mods man, some of them are complete remakes. I mean, some of those things are longer than the original game.[/QUOTE]
Well that is true in some exceptional cases, look at Nehrim
Damn, 18 pages in 10 hours in ITN and its over metacritic for a valve game?
[QUOTE=POLOPOZOZO;29309690]All of those complaints in OP might or might not be true but they pale in comparison to the main problem, the sequel of Portal costs $50. There has not been a single Valve game worth $50 since Half Life 2, and that came bundled with CSS.[/QUOTE]
Price bloat, content shrink
[QUOTE=Billiam;29309637]It's not worth complaining about in Portal, it's barely noticeable.
TF2 on the other hand...[/QUOTE]
Who are you to determine what is and what isn't worthwhile for me? I certainly find it to be worth my time and effort. It might be "barely noticeable" in this game, but you have to keep in mind the fact that Valve is still testing out the concept of pay-to-play content. It's very much a business model in the works. Things could get 100% worse, and I don't want to look back on all of this 3 years from now and say "Man, I wish I had spoken up with everyone else."
Things that are debated here on Facepunch will have absolutely no impact on anything outside of Facepunch. Social media communities like Reddit, however, have significant sway when it comes to popular opinion. There are multiple employees at Valve who frequent Reddit on a daily basis, and I guarantee that the Portal 2 issues addressed in their gaming subsection will not go unheard.
With that being said, I still find it worthwhile to come here and share my opinion. It's very possible that nothing will be done about this, but I atleast want to look back on all of this and say that I tried.
Seems like all people do on FP now is bitch about how bad games are. If Portal 2 is a bad game then I don't know what a good one is.
i think it's pretty cool that whenever a valve game is released that has a new concept in it, there's a cabal of people that look through video game news archives and dig up a old quote that goes against the new feature. apparently, companies can never, never change their views on something once it's stated in an interview or else they're evil hypocrites. who knew?
[QUOTE=Saxon;29310947]Seems like all people do on FP now is bitch about how bad games are. If Portal 2 is a bad game then I don't know what a good one is.[/QUOTE]
There's a difference between calling Portal 2 a bad game and complaining about a cheap, gimmicky DLC system that shouldn't have been there to begin with. It's not a deal breaker, and no one is insinuating that it is.
[QUOTE=Ziron;29310960]i think it's pretty cool that whenever a valve game is released that has a new concept in it, there's a cabal of people that look through video game news archives and dig up a old quote that goes against the new feature.[/QUOTE]
Citation needed.
[QUOTE=animephreak135;29310969]There's a difference between calling Portal 2 a bad game and complaining about a cheap, gimmicky DLC system that shouldn't have been there to begin with. It's not a deal breaker, and no one is insinuating that it is.
Citation needed.[/QUOTE]
its a stupid gimmick, but no way in hell am i gonna dock points off for something that's completely optional.
I just finished the Singleplayer, and I loved every second of it. GLaDOS' humor, along with Wheatly was just phenomenal. I loved how it transitioned through different... sections of the facility.
(If you haven't played singleplayer all the way don't click)
[sp]I love the overgrown begining, then actual chambers, proceeding to the 1950's and working your way back up. Then when Wheatly is designing the chambers he's struggling and he moreover just smashes ones together) [/sp]
The aesthetic appeal is amazing, the size of the facility is awesome, how the entire place is movable and the chambers are essentially boxes on tracks. They have nice overlooks of cracks and how the place is all run down.
I loved the ending. Again, don't check if you haven't finished.
[sp] The bombs I did not expect but it fit very well, the turrets singing, I shed a nerdy tear for the ending in space and everything. The companion cube at the end cracked me up and that tear receded then Wheatly in space sincerely apologizing with the other core saying "SPAAACE" really close cracked me up. [/sp]
The Singleplayer was noticeably more difficult, I found myself thinking "Um... how is this supposed to work" in 2 locations I got stuck for 5 minutes, whereas Portal (1) was more straightforward.
[b]tl;dr:[/b] Screw that, Portal 2 was amazing in every shape and form. I don't care about the DLC, if I don't want it, I don't get it. (Do you hear people crying about map packs from CoD? (I'm not supporting CoD, I hate all the CoD's after Call of Duty 4) The length was nice, the dialog was nice.
[highlight][b]tl;dr of the tl:dr:[/b][/highlight] Portal 2: 10/10 awesome (especially aesthetically)
Why are you fuckers fighting about cosmetic items anyway?
The main thing that is exciting me is the extension on the Source Engine! Mainly SDK.
I wanna see what the community is able to make with it.
summary of metacritic users:
WAAAAAH THE OPTIONAL STORE FOR USE IN CO-OP FOR TWO CHARACTERS AT ANY GIVEN TIME RUINED MY PRIMARILY SINGLE PLAYER GAME VALVE U SUK I WANT MY MONEY BACK A BLOO BLOO BLOO
[editline]20th April 2011[/editline]
@store whiners: get the fuck over it you stupid assholes, it doesn't ruin games to have a completely optional store with items you UNLOCK IN THE MAIN GAME AS YOU PROGRESS ANYWAY, portal 2 is not a multiplayer game, it is a singleplayer game with co-op side missions
[QUOTE=animephreak135;29310915]Who are you to determine what is and what isn't worthwhile for me?[/QUOTE]
Why bother talking about Portal in a slippery slope argument, when you have an even better example of regression right in front of you.
There's nothing worth complaining about here, it's strictly cosmetic, if Valve adds a feature like this to every game who gives a shit?
[editline]20th April 2011[/editline]
[QUOTE=animephreak135;29310969]There's a difference between calling Portal 2 a bad game and complaining about a cheap, gimmicky DLC system that shouldn't have been there to begin with. It's not a deal breaker, and no one is insinuating that it is.[/QUOTE]
Except all of 4chan's videogame section.
[QUOTE=Billiam;29311429]
There's nothing worth complaining about here, it's strictly cosmetic, if Valve adds a feature like this to every game who gives a shit?[/QUOTE]
this
nobody's going to ridicule you for not buying a tiny bite-sized barely noticeable hat for your strictly co-op character in portal 2
[editline]20th April 2011[/editline]
plus, you unlock two of the hats, three of the gestures each, and possibly one P-Body misc by playing the Co-Op campaign anyway, so you literally DO NOT NEED TO BUY ANYTHING UNLESS YOU WANT TO GET IT EARLY
[QUOTE=humpalump;29307551]No it wasn't.
Does it bother anyone that there was ZERO character development during this whole game?!
Now ONCE did I care about Watson. The frinkin' COMPANION CUBE made better company.
Glados wasn't the same either. She seemed dumbed-down and not as harsh.
Not memorable at all if you ask me.[/QUOTE]
Glados heavily implied that [sp]the surprise she had for her at first were 'two people with the same last name as her' and than it turns out it was an empty room and she has no parents because she was adopted and is according to her 'a horrible person'[/sp]
That's harsh as fuck man.
[QUOTE=humpalump;29307551]No it wasn't.
Does it bother anyone that there was ZERO character development during this whole game?![/QUOTE]
[media]http://www.youtube.com/watch?v=QjaWiXWP0rs[/media]
haha yeah ok buddy there's literally no character development in there at all pffhaha whatever you say
hahaha oh god i can't stop laughing
i must say this thread impresses me
we have 2 sides to this argument and only 1 side really makes much sense
portal 2 had optional dlc ..... why this is causing an uproar i shall never know
the campaign was short ..... im sorry but the time to finish it without rushing it was a good 6-7 hours which i know is alot longer than portal 1 so i dont know what the bitching there is about
and finally the sack thing another pointless fucking moan it didnt require people to buy it, its not like they werent gonna release the game if you didnt just silly shit complaigning about a company trying to do business and sell products
This is extra content
[img]http://minibellini.blogg.se/images/2009/diablo2-lod_45265695.jpg[/img]
This isn't
[img]http://img29.imageshack.us/img29/1123/theisthis2.jpg[/img]
[QUOTE=booster;29311497]This is extra content
[img_thumb]http://minibellini.blogg.se/images/2009/diablo2-lod_45265695.jpg[/img_thumb]
This isn't
[img_thumb]http://img29.imageshack.us/img29/1123/theisthis2.jpg[/img_thumb][/QUOTE]
hey, another terribly inaccurate and totally incorrect comparison resulting in nothing into the conversation.
Way to go.
Okay, so apparently the 3 people who disagree believe that aesthetic only DLC is even remotely comparable to a gameplay addition.
Well aren't you guys apparently dumb.
[QUOTE=Bytecry;29299084]It's not very important. The ingame store doesnt sell you anything to affect gameplay like Team Fortress 2 does. I think everyone is making a bit deal out of the store. If you dont like it, dont use it.[/QUOTE]
Agreed, but I can see the other side too.
Also, only [b]one[/b] other person can see whatever you're wearing.. so..
I'm still looking forward to getting my hats though =)
They seem to have screwed up transfering Tf2 items to Portal 2..
[QUOTE=Samiam22;29308071]This. The amount of Valve fanboyism in this thread is bewildering.[/QUOTE]
<----not a valve fanboy, didn't like HL2, L4D, and TF2
At least it's not limiting like map packs and it's cheap.
[QUOTE=booster;29311497]This is extra content
[img_thumb]http://minibellini.blogg.se/images/2009/diablo2-lod_45265695.jpg[/img_thumb]
This isn't
[img_thumb]http://img29.imageshack.us/img29/1123/theisthis2.jpg[/img_thumb][/QUOTE]
well lets see
the diablo 2 was an expansion
whilst this is purely asthetic dlc which has no effect on the game and can be unlocked by actually playing the game
so question the fuck are you bitching about?
[QUOTE=animephreak135;29309157]An article from 2007 about Valve refusing to charge for extra downloadable content.
[url]http://www.monstersandcritics.com/gaming/pc/news/article_1309466.php/Valve_won_t_charge_for_downloadable_content[/url]
For all of the people out there who are arguing that this isn't a big deal, this is proof that Valve is in fact actively changing the very same policies that made it the company it is. I'm all for the complaints people are voicing. Valve needs to hear them, and I think they have.[/QUOTE]
You buy portal 2, you still get the content, though.
People are treating those little hats as they'd treat gameplay additions or expansions like map packs - things that hinder you having the full experience games. I'd consider them more to be virtual merchandising than anything else. If someone wants to, they get to pay $10 to put a little hat on their character.
That doesn't sound to me like they're nickle-and-diming customers or ripping them off at all to me. Just sounds like they're giving younger/more casual players the option to buy these little hats if they want to. The hats don't change gameplay, seems to me they're just added to be a bit more casual/younger audience friendly.
I mean, I hate the store as much as anyone else but lets face it - I don't think the store is exactly aimed at your average facepuncher
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