EA boss proudly refuses to publish single-player games
157 replies, posted
This fucking industry was founded on games that were singleplayer master pieces with no after-launch content. Know what's wrong EA? You're not making good fucking games, practically no one is anymore.
[QUOTE=spekter;37561256]This fucking industry was founded on game that were singleplayer master pieces with no after-launch content. Know what's wrong EA? You're not making good fucking games, [B]practically no one is anymore[/B].[/QUOTE]
What
Let's not venture into the realm of exaggeration now please.
EA sucks, but there's plenty of great games made by other companies.
[QUOTE=JaegerMonster;37561291]What
Let's not venture into the realm of exaggeration now please.
EA sucks, but there's plenty of great games made by other companies.[/QUOTE]
Fair enough but there's plenty of companies just shitting out products that have no flare to them whatsoever because people like this cunt think they understand what customers want.
Remember that time Skyrim didn't entertain you for hours on end because it didn't have multiplayer?
Me neither...
[QUOTE=Rammaster;37560509]So does this mean the Sims 4 will be multiplayer?[/QUOTE]
For what it's worth, one of the previous Sims 3 expansions added this feature called Simport, allowing your sims, and your friend's sims, to tour each others towns. I believe this feature is required to unlock everything in the game (so if you don't have any friends with this expansion, have fun not unlocking all of the content).
Though this isn't some co-op feature, it is a connectivity one, not all too different from what was said in the OP.
[QUOTE]He added that games are to be thought of as services now[/QUOTE]
NO.
NO, GOD DAMN IT, NO!!
Games are entertainment products that we pay for once and receive in a package, like a movie. They are not equivalent of a taxi ride where you pay by minute. This sort of mindset is exactly the kind of slippery slope that will eventually land us in a situation where players own no games, but rather pay an hourly fee to play them.
"You can have a very deep single-player game but it has to have an ongoing content plan for keeping customers engaged beyond what's on the initial disc"
I agree, but mods. Oh no, additional content you won't make money from!
[QUOTE=Morbo!!!;37561440]"You can have a very deep single-player game but it has to have an ongoing content plan for keeping customers engaged beyond what's on the initial disc"
I agree, but mods. Oh no, additional content you won't make money from![/QUOTE]
Mods are still possible, I think, depending on their "ongoing content plan".
Looking at the Sims again, it has strong modding support and a huge modding scene, and they still have their way of providing ongoing content.
I think I've worked out the formula now; Single-player experiences are too expensive to create in terms of $/entertainment time unit. I.E it costs a lot more to make a 20-hour singleplayer campaign than it costs to make a multiplayer that may entertain a player for the same 20 hours. For the former you need a massive crew of writers and artists, for the latter you just need enough to produce a few enclosed arena-like maps and a net code.
EA did the math - Fuck SP, save money, get sales anyway. And an emotionally dead game industry.
I dont see why this is so negative. He doesnt say that they wont release any single player games, just that they need some sort of online services. Doesnt need be multiplayer. I think its one of the better ways to fight piracy. There is a bigger chance of games being sold if there is some online content. And doesnt ruin anything for ppl who buy the game. Compared to other anti-piracy messures.
So tl;dr EA, in attempts to outdo Valve, is just repeating whatever Gaben says more or less. Seems about right.
[quote]"What I said was [about not greenlighting] anything that [doesn't have] an online service. You can have a very deep single-player game but it has to have an ongoing content plan for keeping customers engaged beyond what's on the initial disc. I'm not saying deathmatch must come to Mirror's Edge."[/quote]
Because making a good game is not what counts, making profit out of a metric ton of DLC is what is truly important.
[quote]He added that games are to be thought of as services now, and went on to say that you, "need to have a social experience where you're part of a large community." EA knows what you need better than you do, after all.][/quote]
No you don't, shithead. If I want to be part of a larger community I'll go play a mmo or talk to people who have played the same games as me. I don't need your help for that.
[quote]Electronic Arts' games label boss Frank Gibeau has revealed that he's not let any solely single-player games pass through his gates, ensuring that absolutely every single title the company publishes has an online component.
"We are very proud of the way EA evolved with consumers," he said. "I have not green lit one game to be developed as a singleplayer experience. Today, all of our games include online applications and digital services that make them live 24/7/365.[/quote]
Oh because making a multiplayer game makes it alive forever, amirite ? No one's ever going to stop playing the ME3 or Dead Space 2 multiplayer modes, right ?
[quote]"One of our biggest growth opportunities is Play4Free titles that allow customers to play at no cost and make purchases via microtransactions. We see this as a huge opportunity, and one that’s powered by our hybrid cloud model."[/quote]
So the best type of games are the ones where you don't pay for it, but you still pay for it. You're not fooling anyone EA. If you're going to be an asshole at least stop using bullshit terms like "growth opportunities" and "play4free" and call it what it is, pay to win underdeveloped games with metric fuckton of overpriced DLC.
[quote]With co-op coming to Dead Space 3 and multiplayer rumored for Dragon Age 3, it seems that the idea of solo-oriented experiences is now dead to EA. As is variety, it seems. The inexorable march towards videogames becoming one indistinguishable mass of grey sludge continues.[/quote]
It won't be a mass of grey sludge as much as it will become a stinking pile of brown liquid shit.
Fuck you EA, go fuck a cactus. I'm not buying any of your games, I don't even give a fuck if Mirror's Edge 2 comes out, I ain't giving you the slightest bit of money.
[editline]6th September 2012[/editline]
[QUOTE=Nick Lomax;37561494]I dont see why this is so negative. He doesnt say that they wont release any single player games, just that they need some sort of online services. Doesnt need be multiplayer. I think its one of the better ways to fight piracy. There is a bigger chance of games being sold if there is some online content. And doesnt ruin anything for ppl who buy the game. Compared to other anti-piracy messures.[/QUOTE]
And there there is the part where he starts talking about how "play4free games with microtransactions" are the future of gaming. We're not going to get a EA styled TF2, all this is going to bring to us is just a bigger version of farmville that's sold as a full game.
[QUOTE=Frisk;37561452]Mods are still possible, I think, depending on their "ongoing content plan".
Looking at the Sims again, it has strong modding support and a huge modding scene, and they still have their way of providing ongoing content.[/QUOTE]
Modding the sims is literally just reskinning stuff and changing the paintings.
Battlefield 3 still has no (and will never have, let's be realistic) modding support, and mirror's edge would have had an immensely bigger lifespan if even the most basic of modding tools had been offered.
[QUOTE=RichyZ;37561614]dragon age 3: the mmo
"its like dragon age 3, 4, 5, 6, 7, and 8!"[/QUOTE]
Dragon Age 3 romance pack dlc
Gain the ability to screw your brother, sister, parents and even the dog now for only $25.00
[QUOTE=Ganerumo;37561591]Modding the sims is literally just reskinning stuff and changing the paintings.
[/QUOTE]
No it isn't.
You can import your own models, implement your own scripts, and add in your own animations.
Valve have been making products as a service since Portal 2. At least that's when they're focus began. (at the Sony conference).
I would say the service was poor if I could only get an online component attached. It's likely I'm paying for something I won't use.
[QUOTE=Jackald;37561472]Welp, now that Ubisoft has gotten rid of always on DRM, EA is definitely the worst publisher in existence now.[/QUOTE]
It already was.
[QUOTE=TAU!;37560484]Have faith! [B]Dead GEARS OF UNCHARTED Space 3[/b] is still coming![/QUOTE]
Yeah... about that.
[QUOTE=RichyZ;37561878]OH NO HUMAN ENEMIES IN A PLACE THAT WOULD MAKE SENSE FOR THEM TO EXIST?
FUCK NO FUCK FUKCKKdsnsdafljs[/QUOTE]
[B]OH NO TWO GUYS MAKING BLACK HUMOR JOKES IN A GAME THAT'S SUPPOSED TO BE SCARY[/B]
OH WAIT THAT'S ACTUALLY AN ISSUE, MY BAD BRO.
Valve said the same thing lol
[url]http://www.rockpapershotgun.com/2011/04/26/no-more-valve-single-player/[/url]
“Portal 2 will probably be Valve’s last game with an isolated single-player experience,”
and it's not like EA was really releasing purely single player games anymore
[QUOTE=RichyZ;37561889]OH GOD PEOPLE ARE MAKING THE BEST OF A BAD SITUATION AND COMFORTING EACHOTHER?
OH WAIT NO I DONT GET HOW PEOPLE DO THINGS WHEN SHIT GETS SPOOKY[/QUOTE]
[B][H2]WHERE'S MY WIFE!?!?![/H2][/B]
[QUOTE=spekter;37561325]Fair enough but there's plenty of companies just shitting out products that have no flare to them whatsoever because people this cunt think they understand what customers want.[/QUOTE]
it's not like this is a new thing. we just forgot all the bad games from the NES era or whatever
[QUOTE=Lazor;37561914]it's not like this is a new thing. we just forgot all the bad games from the NES era or whatever[/QUOTE]
watch AVGN more often :smile:
I still play singleplayer games from '05.
Because they where fucking awesome.
Honestly, I don't mind this. Playing single-player games is great. Playing co-op games are better, cause I can go through the same story with a friend, and have fun with randomness or crazyness. I can play through single-player by myself, being collected and all....or I can play co-op with me and my friends yelling at the top of our lungs as we keep trying to beat one part and die over and over again. Er, that's just my opinion though.
I don't see why my pc games should be treated differently than my console games. I don't want to buy a service i want to buy a game. I want to be able to play it offline of my Internet is down.
I lost respect when he said "I see games as services."
Games are a form of media, not a service. It irritates me to no end when people see video games as a completely separate, unrelated entity from movies, songs, etc. They're a form of media entertainment. Something's wrong when you try to make a game, it sells well, and you think to yourself [I]"How can we make more money off of this one product?"[/I]
[QUOTE=RichyZ;37561878]OH NO HUMAN ENEMIES IN A PLACE THAT WOULD MAKE SENSE FOR THEM TO EXIST?
FUCK NO FUCK FUKCKKdsnsdafljs[/QUOTE]
OH NO BORING COVER BASED SHOOTING THAT WE'VE SEEN AT LEAST A BILLION TIMES BEFORE HAS BEEN FORCED INTO WHAT WAS SUPPOSED TO BE A UNIQUE SURVIVAL HORROR SCI-FI SERIES IN WHICH YOU PLAY AS AN ENGINEER RATHER THAN A SOLDIER, ALSO CO-OP WAS ADDED FOR THE SOLE PURPOSE OF MAKING THIS SUPPOSED HORROR GAME LESS SCARY
Basically.
[QUOTE=Whatsinaname;37562263]OH NO BORING COVER BASED SHOOTING THAT WE'VE SEEN AT LEAST A BILLION TIMES BEFORE HAS BEEN FORCED INTO WHAT WAS SUPPOSED TO BE A UNIQUE SURVIVAL HORROR SCI-FI SERIES IN WHICH YOU PLAY AS AN ENGINEER RATHER THAN A SOLDIER, ALSO CO-OP WAS ADDED FOR THE SOLE PURPOSE OF MAKING THIS SUPPOSED HORROR GAME LESS SCARY
Basically.[/QUOTE]
So, you don't want to take cover behind objects....which basically anyone should do, and you don't want to play with a trusted friend? Co-Op doesn't make the game any less scary. There are still jump-scares, players will panic when on low health, and I am pretty sure there will be those 'Oh Shit' moments when both players are swarmed by hundreds of enemies. Single-player will be as it is, but playing it on co-op...they will have to up the challenge to keep players on their toes.
This makes me feel bad for buying over $100 in Sims games yesterday...
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