• NX to be unveiled to disappointed masses tomorrow
    602 replies, posted
[QUOTE=1/4 Life;51233382]This console looks DOA to me. It's an ARM chip that's slower than the XBox One, so every current AAA game developer making will not only have to optimize their games more, they'll also have to port the entire thing over to ARM instructions just for Nintendo.[/QUOTE] Third parties are excited about the thing sooooooooooo
400 dollars is way too expensive for that it's a dockable tablet [URL="http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm"]http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm[/URL]
[QUOTE=chipsnapper2;51233390]Third parties are excited about the thing sooooooooooo[/QUOTE] So was Ubisoft until ZombieU told them they shouldn't bother.
[QUOTE=1/4 Life;51233382]This console looks DOA to me. It's an ARM chip that's slower than the XBox One, so every current AAA game developer making will not only have to optimize their games more, they'll also have to port the entire thing over to ARM instructions just for Nintendo. If it's the Tegra X1, it's the same performance level as my Google Pixel (Which I can strap to my face for VR) If it's the Tegra X2, it's not fast enough in comparison to matter much for them. Why can't Nintendo just compete?[/QUOTE] From what Devs have said, it's a dream for making and porting games on. Also Nintendo doesn't want to compete, they don't care about the competition.
I'm pretty excited for it, all Nintendo games on one portable platform and with less focus on "gimmicky" control methods. Control wise it's like a return of the Gamecube/GBA but on one system. I just hope they don't forget about people in rural areas again and have online modes for their mainline games.
[QUOTE=chipsnapper2;51233390]Third parties are excited about the thing sooooooooooo[/QUOTE] Not really a counter-argument towards skeptics, because first you have the default response of "they're lying in order to hype the console up" which is the lazy man's tool for ignoring anything anybody says, plus the more credible "they said that about the wii u as well and look how that went". Personally I'd prefer to believe them, though. The console's sales will be the real test to see if it gets shunned by developers like the Wii U.
[QUOTE=1/4 Life;51233382]This console looks DOA to me. It's an ARM chip that's slower than the XBox One, so every current AAA game developer making will not only have to optimize their games more, they'll also have to port the entire thing over to ARM instructions just for Nintendo. If it's the Tegra X1, it's the same performance level as my Google Pixel (Which I can strap to my face for VR) If it's the Tegra X2, it's not fast enough in comparison to matter much for them. Why can't Nintendo just compete?[/QUOTE] I agree, we'll have to see 2 or 3 years down the console's life but i seriously doubt major 3rd party developers will still keep releasing all their big games on this thing.
[QUOTE=Xonax;51233404] Also Nintendo doesn't want to compete, they don't care about the competition.[/QUOTE] Because that's worked so well for them.
[t]http://i.imgur.com/UzTZWsw.jpg[/t]
[QUOTE=1/4 Life;51233395]So was Ubisoft until ZombieU told them they shouldn't bother.[/QUOTE] That was because of the terrible marketing the Wii U got.
I'm worried about third party support as well. Nintendo as of late hasn't really proven capable of filling their consoles libraries themselves anymore. I can count the number of interesting Wii U games on one hand.
[QUOTE=Steel & Iron;51233414][t]http://i.imgur.com/UzTZWsw.jpg[/t][/QUOTE] And THIS is why they put it there. For some reason, Skyrim just exploded in popularity way more than anyone could have predicted. Sure it's not a "new" game, but it has pull.
Well atleast they have a hell of alot more 3rd Party backing, so that's a massive plus. I'm still not sold on the tablet design though with the aforementioned questions of battery life and storage.
[QUOTE=1/4 Life;51233413]Because that's worked so well for them.[/QUOTE] Competing doesn't mean they will get more buyers. There is no reason to Compete.
[QUOTE=1/4 Life;51233413]Because that's worked so well for them.[/QUOTE] It worked pretty damn great for the Wii. Price point helped, though. That's the mentality Nintendo wants to keep: rather than make a console that's utterly interchangeable with the PS4 and Xbone, which they can't truly compete with and when they tried it didn't work. What matters is if the gimmick is strong enough to carry it in a market obsessed with specs.
[QUOTE=Svinnik;51233394]400 dollars is way too expensive for that it's a dockable tablet [URL="http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm"]http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm[/URL][/QUOTE] [Quote] Michael Pachter [/quote] This guy is literally always wrong He said the 3ds would fail and be the end of Nintendo
[QUOTE=Reds;51233433]It worked pretty damn great for the Wii. Price point helped, though. What matters is if the gimmick is strong enough to carry it in a market obsessed with specs.[/QUOTE] The Wii was a freak accident and people clearly learned their lesson after purchasing one and finding the only games worth playing were a couple Nintendo titles. Mine still sits unused to this day. The NX won't attract the same retirement home buyer that made the Wii such a smash hit. [editline]20th October 2016[/editline] [QUOTE=Xonax;51233429]Competing doesn't mean they will get more buyers. There is no reason to Compete.[/QUOTE] Competing means AAA developers will care about this console long enough to make games for it people want to play. At it stands, unless I am already a Nintendo fan, I have no reason to look twice at this console.
[QUOTE=1/4 Life;51233448]The Wii was a freak accident and people clearly learned their lesson after purchasing one and finding the only games worth playing were a couple Nintendo titles. Mine still sits unused to this day. The NX won't attract the same retirement home buyer that made the Wii such a smash hit.[/QUOTE] 2009 called, it wants its clichéd arguments back.
[QUOTE=Svinnik;51233394]400 dollars is way too expensive for that it's a dockable tablet [URL="http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm"]http://www.itechpost.com/articles/30615/20160917/nintendo-nx-priced-at-399-no-sign-of-the-console-at-2016-tokyo-game-show.htm[/URL][/QUOTE] That's from a month ago. And Michael Pachter was more times wrong than right
[QUOTE=VinLAURiA;51233459]2009 called, it wants its clichéd arguments back.[/QUOTE] oh no i have been defeated
Speaking of battery life think about this... You now how PS4 and Xbox Scorpio games are supposed to have options to either play the games at 4K, or do 1080p at higher framerate. Now if you apply this same concept on this handheld, you can get a larger battery life. You make games to run at 60FPS and whatever resolution when plugged into the base. But when you take it outside, you should be able to turn on "power saving" mode that can lower the resolution or framerate to 30FPS, so you can play for longer. I wonder if they thought about that.
what would be awesome is the dock and actual console being sold seperatly
[QUOTE=1/4 Life;51233448]The Wii was a freak accident and people clearly learned their lesson after purchasing one and finding the only games worth playing were a couple Nintendo titles. Mine still sits unused to this day. The NX won't attract the same retirement home buyer that made the Wii such a smash hit. [editline]20th October 2016[/editline] Competing means AAA developers will care about this console long enough to make games for it people want to play.[/QUOTE] But I don't think that making a machine that the only difference between it and the others is that it has the word "nintendo" on it is the path to success. The PS4 audience isn't interested in a Nintendo console. Being seen as the cool mature console for grown-ups has been incredibly important since the Genesis and it still persists to this day with the mentality that Nintendo consoles are for children.
[QUOTE=Reds;51233485]But I don't think that making a machine that the only difference between it and the others is that it has the word "nintendo" on it is the path to success. The PS4 audience isn't interested in a Nintendo console. Being seen as the cool mature console has been incredibly important since the Genesis and it still persists to this day with the mentality that Nintendo consoles are for children.[/QUOTE] Why not both? Nintendo hardware was competitive up until the Gamecube, and their third party support showed it. Innovate and match. Younger generations who grew up with playstation and xbox won't care about any Nintendo consoles that don't compete because the IPs they enjoy won't be on them, and they won't have any Nintendo nostalgia to make them want to play Nintendo games.
[QUOTE=AntonioR;51233469]Speaking of battery life think about this... You now how PS4 and Xbox Scorpio games are supposed to have options to either play the games at 4K, or do 1080p at higher framerate. Now if you apply this same concept on this handheld, you can get a larger battery life. You make games to run at 60FPS and whatever resolution when plugged into a TV. But when you take it outside, you should be able to turn on "power saving" mode that can lower the resolution or framerate to 30FPS, so you can play for longer.[/QUOTE] So now as a 3rd party developer you have to not only port your game to an entire different architecture, you also have to develop it to support 2 different resolution/framerate modes?
[QUOTE=maxspeed3006;51233497]So now as a 3rd party developer you have to not only port your game to an entire different architecture, you also have to develop it to support 2 different resolution/framerate modes?[/QUOTE] you mean like PC builds?
[QUOTE=1/4 Life;51233493]Why not both? Nintendo hardware was competitive up until the Gamecube, and their third party support showed it. Innovate and match. Younger generations who grew up with playstation and xbox won't care about any Nintendo consoles that don't compete because the IPs they enjoy won't be on them, and they won't have any Nintendo nostalgia to make them want to play Nintendo games.[/QUOTE] Well, let's look at the sales. Gamecube: 21.74 million. PS2: 155 million. Yeah, competitive hardware sure worked out for them. And technically the PS2 had the feature of also being a DVD player, if you can consider that an extra feature or gimmick.
[QUOTE=Untouch;51233507]you mean like PC builds?[/QUOTE] As a primarily PC gamer: Because PC ports have worked so well before. [editline]20th October 2016[/editline] [QUOTE=Reds;51233510]Well, let's look at the sales. Gamecube: 21.74 million. PS2: 155 million. Yeah, competitive hardware sure worked out for them. And technically the PS2 had the feature of also being a DVD player, if you can consider that an extra feature or gimmick.[/QUOTE] Way to unintentionally prove my point, which was: Competitive [B]until[/B] the Gamecube. Go look at N64 sales. (DVD player was a feature, btw)
[QUOTE=maxspeed3006;51233497]So now as a 3rd party developer you have to not only port your game to an entire different architecture, you also have to develop it to support 2 different resolution/framerate modes?[/QUOTE] Okay? How many resolutions do PC games have to support? It really doesn't seem like a big deal. Develop for the higher resolution and downscale
[QUOTE=RenegadeCop;51233438]I'm glad they're showcasing some more mature games, even if I already got a PC for those. But if I have a 3ds and a PC, what incentive do I have to get this that isn't ~exclusives~?[/QUOTE] To be fair, you could ask that about just about every console in the last 10 years.
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