Kotaku: "has Diablo III's rocky launch hurt PC Gaming?"
90 replies, posted
I'm not a baby anymore.
I'm not going to cry because a game doesn't work the first day.
Maybe that's a sign you all should go outside.
[QUOTE=PvtCupcakes;35988267]I'm not a baby anymore.
I'm not going to cry because a game doesn't work the first day.
Maybe that's a sign you all should go outside.[/QUOTE]
Maybe it's a sign I squandered good money for a POS product that doesn't deliver
naw, there are still amazing titles coming out like guild wars 2 that show that some people still have love for PC gamers.
This isn't really news, it's just some guy's opinion.
[QUOTE=Atlascore;35986957]Uh, was that sarcasm? You have to be pretty damn dumb to get your account & credit card information stolen.[/QUOTE]
I believe he was referring to the Sony debacle.
[editline]17th May 2012[/editline]
[QUOTE=thisispain;35987122]hey when you're part of a relatively non-respectable platform writing articles for a publication completely devoid of any credibility you tend to take what you can as an article writer.[/QUOTE]
And yet they still get clicks because of people like us who get enraged over it.
Jeff Vogel is a no-name game developer.
Why the hell does anyone care what he says about this situation?
[QUOTE=wutanggrenad;35988592]Jeff Vogel is a no-name game developer.
Why the hell does anyone care what he says about this situation?[/QUOTE]
Because it makes Kotaku money.
I doubt smart phones and tablets running either windows (as in WP7 and W8 for tablets), android or iOs are ever going to take over the market, to me mobile or casual gaming is something I'd do if I was on a long bus trip or something to pass time, not playing the latest Call of Duty or battlefield or something else.
And PC gaming will not die, shut up Kotaku.
Kotaku makes a shit article, the sun still rises in the east and sets in the west.
Oh no a rocky launch, what do you expect when over 5 million people try and sign in at the same time. It is annoying i agree i was in the mid night launch it was close to impossible to get in. but its all sorted now. As for the media saying PC Gaming is dieing, its the opposite, its growing with the accessibility of indie games and creating your own, not to mention the PC doesn't posses the same publishing charges that Xbox and PS3 in force.
[QUOTE=DELL;35986714]Company's with retarded DRM is what's gonna do it.[/QUOTE]
aka. Ubisoft
Yes, a day or so of people not being able to play a game has killed PC gaming entirely.
Time to hack this computer to pieces and replace it with a superior console!
[QUOTE=sHiBaN;35988377]Maybe it's a sign I squandered good money for a POS product that doesn't deliver[/QUOTE]
You'd have a point if the actual game wasn't fun in your opinion.
Saying you wasted $60 because there was one day where you couldn't login at certain times is stupid.
If you get all worked up about video games you need to chill out.
Good thing I don't plan on getting Diablo 3 so I won't be hypothetically torn away from pc gaming because I can't handle shitty servers.
[QUOTE=wutanggrenad;35988592]Jeff Vogel is a no-name game developer.
Why the hell does anyone care what he says about this situation?[/QUOTE]
[URL="http://en.wikipedia.org/wiki/Spiderweb_Software"]Jeff Vogel has made some amazing games, though.[/URL] Very few games I've played have matched the depth of the Exile/Avernum series. They're absolutely massive games, too.
I seriously have no idea what is up with all the total butthurt for this launch. I expected server problems, I waited an hour after release, logged in and played all night absolutely fine. I have had no problem since then connecting to the game except for one or two issues with the chat.
I dont understand why everyone is so whiny about this, they know its going to happen so why dont they just book their day off one ahead so they can play when the servers are stable?
Actually nobody will blame PC Gaming because a big percentage of us are not retarded enough to think it's the machine's fault that it can't connect to the Blizzard servers, which failed to take care of so many people at the same time, something they should have expected from the server problems they had with the open beta.
To be honest, after hearing from [url="http://www.youtube.com/watch?v=F9WbqdYuba4&feature=g-u-u"]TB[/url] how big this apparently is - even on BBC - combined with the... attitude a lot of publishers and devs approach the PC nowadays, I wouldn't put this past them.
Logically it doesn't make sense of course since this is the problem of a game and a publisher, not the limitations of a platform, but publishers just want to effectively move their PC crowd to consoles because they have 1) more control over them and what they're doing with their soft- and hardware 2) don't have to optimize their game for a gazillion different possible hard- and software combinations 3) don't have to worry about pirating that much, because although console pirating is well and healthy, it's a magnitude rarer than on PC from what I've gathered.
So yeah with that motivation in mind, I can see how this could have an impact. Not the death of everything, but many smaller steps in a certain direction and...
[QUOTE=Atlascore;35986957]Uh, was that sarcasm? You have to be pretty damn dumb to get your account & credit card information stolen.[/QUOTE]
He just said he hadn't.
I'm sure he's talking about the PS3 thing.
this is all such bullshit. because console technology is so horribly dated now, pc gaming is stronger than it has been for a long time
nvidia just revealed its amazing new flagship card which is able to render tech demos that, only a couple of years ago, used to require multiple massive rigs to run. and epic and other companies are pledging themselves to the pc market because of its obvious technological advantages (and they won't budge unless the next batch of consoles makes a truly remarkable leap)
and as much as facepunch might not like this sort of thing, the cheapness of pc technology (compared to, say, even five years ago) and the prevalence and widespread success of social games and free-to-play titles has greatly expanded the pc market to a whole new demographic
Why the hell would a PC gamer switch to iOS for gaming? what an insane comment.
[QUOTE=Empty_Shadow;35986709]Because blizzard represents all of PC gaming.
And also because console gaming is so good[B] (I love having racial slurs sreamed at me by inbred 10 year olds)[/B][/QUOTE]
this has nothing to do with the consoles.
Oh no a single popular game has a wonky launch
PC gaming is dead waa waa
What the fuck, this is just sensationalist bullshit
I remember when Kotaku credited Mecha the Slag as "Mecha the Slug" for bomber mod :/
I started playing on tuesday and the only problem I had was logging in. That was quickly fixed for me though and I haven't experienced anything else that's bad
Clearly the only way to save PC is to spend £3000 on Razer stuff
Why do people still go to Kotaku?
It's like the Fox News of internet journalism.
[QUOTE=winsanity;35986792]He does have a point though. Botched launches only serve to push away customers from the platform. Console games on the other hand just plain work. They don't have to deal with DRM that locks you out of singleplayer when the servers are down or your internet is out.[/QUOTE]
They don't have diablo 3 either though.
[QUOTE=Atlascore;35986721]No they don't, I've never been locked out of a console game because of a developer's server problems.[/QUOTE]
Because you can't really have problems with a console. The game has been tested on specific hardware, the exact hardware you will use. It's nearly impossible to then still have big bugs like error 37.
The only time a console wins over PC is when the Developer buys into the Piracy bullshit and doesn't do a PC version. And when they do, in a lot of cases the Devs now days just go Oh, it's PC, it'll be pirated so don't even worry about it, just send it out like that
Consoles have pretty much put everyone on a graphical and hardware ceiling, even for PCs. I remember when everything was doubling every couple of years, but we've been in this one set of hardware for half a decade now. Thanks consoles. You're like religion of gaming. Holding us back
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