• Next-gen developers confirm that leaked Xbox 720 (Durango) dev kit photos are genuine
    104 replies, posted
Intel's been kicking AMDs ass lately, why would they switch to AMD? I should probably start stocking up cash for when these consoles come out to buy a pc that runs them into the ground.
I hope it still supports VGA, and doesn't just have a HDMI port.
[QUOTE=TestECull;37082254]Yes, because everyone can afford to spend more on a TV than they did on their car. BRILLIANT LOGIC! Don't think you're aware, but the economy is still shit. Some people can barely swing two grand for a car that they [i]need[/i] to get to work. Asking them to buy a 1080P TV is just stupid. That's why my family still has a 480P CRT. It works fine and it was just $450, we cannot afford to buy even a 720P LCD TV let alone a 1080P TV.[/QUOTE] Wal mart has a decent sized vizio for 250
If the new console is going to have DX11 support, they should re-release some of the games that are on the current generation of consoles that have DX11 features on the PC to the new console. With all of the DLC and being cheaper of course.
And I just built a new pc a few months ago. Fuck.
[QUOTE=ColossalSoft;37083638]720 is such a stupid name.[/QUOTE] That's why whenever I refer to it, I call it the Durango. And I may be alone in this, but I hope they futureproof new consoles to support 4k resolution, even if they only do it at 30fps with no antialiasing.
[QUOTE=megafat;37090433]If the new console is going to have DX11 support, they should re-release some of the games that are on the current generation of consoles that have DX11 features on the PC to the new console. With all of the DLC and being cheaper of course.[/QUOTE] Why would they do that? IIRC, the only DX11 features that aren't behind the scenes are things like tessellation and some shader things, which wouldn't really warrant an entire re-release of a game purely for those features.
[QUOTE=TestECull;37077962]Oooh. D3D11game1 implies it supports DX11, which means we'll finally move on beyond DX9 in PC games. This is nice.[/QUOTE] It sounds nice, until you realize it probably means we'll be stuck with DX11 for the next 10 years.
[QUOTE=Biotoxsin;37092132]It sounds nice, until you realize it probably means we'll be stuck with DX11 for the next 10 years.[/QUOTE] So what? Sticking with DX9 for 7/8 years wasn't a too bad experience, and 11 is a vast improvement over 9.
[QUOTE=TestECull;37086016]Such a shame that a $350 1080P TV will last no more than six months and require binoculars to watch from my couch(Viewing distance ~12-14 feet, 35" is the minimum size before we get eyestrain after watching it), whereas the 480P TV has been going strong for four years now and is perfectly visible. We looked into it. The cheapest TV that would last a decent amount of time and was large enough to actually see was $1400. The really nice 44" 1080P TV we wanted was $2200. God it must be nice to live in bizarro world where you can buy a reliable 44" 1080P TV for $350... Wanna know the funniest part about it? Nothing we watch is in HD anyway. Perhaps the Formula 1 races would count, but otherwise that 1080P TV would never be used...and I'm sorry, but spending four figures on a TV for nothing but F1 races that look fine in standard def anyway? You're fuckin' insane. If I had that kinda dosh laying around to blow on entertainment-aimed electronics I'd upgrade my circa 2007 PC, not waste it on a TV that will never see anything above 480P.[/QUOTE] $2200 for a 1080p tv at 44'? where the fuck were you shopping? I have a 44' Dynex 1080p flatscreen in my bedroom that was $430 at Best Buy.
[QUOTE=Kai-ryuu;37092171]$2200 for a 1080p tv at 44'? where the fuck were you shopping? I have a 44' Dynex 1080p flatscreen in my bedroom that was $430 at Best Buy.[/QUOTE] The only way I can see that being possible is if it was 120hz, 3D, and had all the other fancy tv bells and whistles that they add to them.
[QUOTE=Amiga OS;37094401]Can the Xbox even utilize half that crap?[/QUOTE] 4x the fps it supports, does not support 3d. None of that.
[QUOTE=Civil;37094589]4x the fps it supports[/QUOTE] iirc it depends on the game more modern or graphically demanding dames tend to run at 30 FPS but games that are less graphically demanding like CoD run at 60 FPS
[QUOTE=Amiga OS;37094632]CoD may run at 60FPS, but a pocket calculator has a higher resolution.[/QUOTE] I realize that, I'm just correcting him in the idea that the consoles cap every game at 30 FPS.
[QUOTE=CakeMaster7;37095415]I realize that, I'm just correcting him in the idea that the consoles cap every game at 30 FPS.[/QUOTE] Virtually every. Don't be such a pedantic...
So it's probably safe to assume that the glimpse of whatever that is is probably just a generic hardware case and that whatever that is basically doesn't say anything about what the console will look like. Right?
[QUOTE=CottonTM;37095746]So it's probably safe to assume that the glimpse of whatever that is is probably just a generic hardware case and that whatever that is basically doesn't say anything about what the console will look like. Right?[/QUOTE] That case is basically irrelevant. It's only purpose is to house the hardware. After all, you should be able to develop for it before they finish designing how it will look.
[QUOTE=AzzyMaster;37078419][img]http://images.eurogamer.net/2012/articles//a/1/5/0/2/2/4/8/dev.png/EG11/resize/600x-1[/img] ERROR_SUCCESS, What?[/QUOTE] ERROR_SUCCESS is merely a macro meaning there isn't any errors. It's kind of a stupid name but it works. For instance if you used the function GetLastError(). It would return an error if any prefixed with ERROR_, of course if there wasn't any error and instead what you intended succeeded you would get ERROR_SUCCESS returned by the function.
[QUOTE=Kopimi;37087087]no because amd's piledriver was a massive failure and i don't think the price gap between equivalent CPUs between AMD/intel is significant in mass production especially considering microsoft probably has a massive discount from intel for buying in bulk.[/QUOTE] If you optimized the fuck out of your code on a Piledriver based CPU, it'd probably run pretty well. It would be completely ass backwards, though. And where's the Piledriver review? I've only seen laptop versions being reviewed, not the top guns.
Piledriver CPUs don't have some arcane architecture or anything - they're not Cell processors. They're just geared for multi-core applications - so much so that the individual cores themselves are not very powerful. However, they perform brilliantly as server and heavy data processors. Unfortunately, it's incredibly difficult to program games to run across multiple cores effectively - all the different subsystems in games rely on each other, and have to communicate frequently. Amongst other things, Intel's Hyper-Threading technology along with their choice to stick with powerful individual cores mitigate these issues - HT in particular essentially spreading a single thread process across multiple cores. That's what makes Intel CPUs so powerful in comparison to AMD's offerings for gaming.
Maybe the games will be native 1080p, I pray
[QUOTE=KingKombat;37101902]Maybe the games will be native 1080p, I pray[/QUOTE] how could they possibly not be?
[QUOTE=Lazor;37102863]how could they possibly not be?[/QUOTE] If MS decided to only expand graphically and use 1280x720.
[QUOTE=Civil;37105017]If MS decided to only expand graphically and use 1280x720.[/QUOTE] That's gonna be sooo fail.
AAAAnd little update New photo: [IMG]http://cft2.igromania.ru/upload/iblock/629/84e7e0/durango.jpg[/IMG] And this dev kit was sold on ebay for $20100 to unknown person.
oh look its a normal computer tower fantastic update man, 10/10 picture was needed
why are they calling it the 720 i think that sounds dumb lol
They don't mention '720' anywhere - not even in the title in the article
I like the name Durango even though I think of a large Dodge whenever I hear it
The 360 was named after something to do with it's processor, it actually has a meaning. 720 doesn't make any sense.
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