• Gabe Newell : We Moved beyond the Episodic Model
    199 replies, posted
[QUOTE=Simski;29723585]I don't want Valve to use the TF2 method because I like Valve better when they make thought out games with consistent theme and gameplay. I want the kind of Valve that created Half-Life 2 and TF2, where they spent a lot of time and effort creating something perfect. I do not want the Valve that runs the current messed up freak we call TF2.[/QUOTE] You don't want a Valve that puts out high quality, somewhat community created content that makes the gameplay more interesting, creative, and overall exciting, all for free?
[QUOTE=Used Car Salesman;29723252]This officially knocks Valve off the top of my list of favorite developers. They're going to permanently can thought-out, well-developed games in favor of bullshit like TF2 and L4D that they can recycle year after year and get people to pay for over and over again. Say goodbye to plot and characters, get used to buying hats and map packs. They are now as bad as EA Sports.[/QUOTE] You're one of those people who, at the vaguest hint, will jump to some fantastic conclusion and start spreading shit. First of all, there hasn't been one shitty Valve game, ever (with the possible exception of ricochet), and Valve hasn't yet forced anybody to buy anything else than the base game to get the full experience Even the TF2 market place, which earns them tons of money, still gives the players the opportunity to find or craft weapons/hats for free. And I don't see why they would change that. Even if they released Episode Three as the hilariously over-priced mission pack you are proposing, there would be uproar among fans, and they would quickly revert back to the old way of selling things.
[QUOTE=Simski;29723585]I don't want Valve to use the TF2 method because I like Valve better when they make thought out games with consistent theme and gameplay. I want the kind of Valve that created Half-Life 2 and TF2, where they spent a lot of time and effort creating something perfect. I do not want the Valve that runs the current messed up freak we call TF2.[/QUOTE] but Valve does spend alot of time creating something perfect, i am guessing you haven't noticed portal 2 that recently came out. Valve Is being nice enough updating their game that is 4 years old and is still Adding content from themselves and the community who makes awesome items, don't be hating because they are still adding onto their games.
[QUOTE=Treybuchet;29723583]You understand that my proposal hinges on games having a plot? It can only work with plot based games. The updates would be more levels with more plot. Serialized gaming, much like serialized novels. I'm not suggesting more items. A sandbox game with little to no plot could not benefit from more levels and more plot released fairly often.[/QUOTE] Ah, alright. I do like when Valve releases new maps and gamemodes. Like when they released Crash Course, or The Passing; or all the maps and gamemodes (aside from medieval) in TF2. I do however not like when they fuck up games with excessive amount of weapons, cosmetic items, things that goes against the original direction of the game, or the promotional items.
[QUOTE=Treybuchet;29723391]Hell, with this format, you wouldn't necessarily pay full price for a full game. You'd pay either a subscription, which wouldn't be expensive, or a more reasonable price after paying a larger(but not modern pricing for full games, much lower) price for the base. 20$ base game + 2-5$ monthly fee = at most 80$ for one year's worth, which would, in theory, be larger than your average full game, for a higher price(Or lower, if monthly tends towards the low end[/QUOTE] Activison wants monthly fees = rage all around valve wants monthly fees = okay In no way am I paying for games like tf2 or hl2 monthly fees. It's not an mmo. Either give me the full game or give me the last part as dlc for a fixed price.
[QUOTE=Treybuchet;29723635]You don't want a Valve that puts out high quality, [U]somewhat community created content[/U] that makes the gameplay more interesting, creative, and overall exciting, all for free?[/QUOTE] [media]http://www.youtube.com/watch?v=umDr0mPuyQc[/media]
After Portal 2, I really don't care how long it takes them to make these games, I'll buy them as soon as they're ready, just keep up the quality.
[QUOTE=Wii60;29723643]but Valve does spend alot of time creating something perfect, i am guessing you haven't noticed portal 2 that recently came out.[/QUOTE] I did, and I did enjoy Portal 2 both Single Player and Multiplayer. I want Valve to continue making these kind of games, instead of switching over to the same thing they're doing to TF2's disfigured corpse.
10 bucks says HL3 will throw the entire source engine around just like Portal 2 did
As I said it never existed.
[QUOTE=johan_sm;29723679]Activison wants monthly fees = rage all around valve wants monthly fees = okay In no way am I paying for games like tf2 or hl2 monthly fees. It's not an mmo. Either give me the full game or give me the last part as dlc for a fixed price.[/QUOTE] 1. Valve never said anything about wanting this. This was my proposal. And how does it not being an MMO affect it? A monthly fee for a flow of updates and interesting new content seems reasonable enough. 2. Of course, once the game was "finished" the fixed price idea is possible. 3. It's the mindset here that's ruining it. We have a fixed idea of how it "should" work, and we can't consider other possibilities. I enjoy the idea of a monthly fee, if a lower base price exists and the monthly fee is low enough, or there is a way to get multiple games for a discounted fee. It's gaming as a service, like TV or internet.
I'm with the other guy, I would never want to play a monthly fee for a game that isn't an mmorpg. Especially if it didn't feel finished when it launched.
[QUOTE=Simski;29723691][media]http://www.youtube.com/watch?v=umDr0mPuyQc[/media][/QUOTE] What's wrong with that? The content is able to do several things: 1. Make the community who contributes it and Valve some money, even if it isn't a ton. 2. Allow them to put content out more quickly. 3. Give community creators recognition.
[quote]"Left 4 Dead is starting to approach the Team Fortress 2 cycle,” he added.[/quote] Are you fucking kidding me
[QUOTE=B-hazard;29721753]So now we can make all the Gabe Newell fat jokes we want? Woo![/QUOTE] No, this is just a direct result of all of them in the past.
[QUOTE=Treybuchet;29723834]What's wrong with that? The content is able to do several things: 1. Make the community who contributes it and Valve some money, even if it isn't a ton. 2. Allow them to put content out more quickly. 3. Give community creators recognition.[/QUOTE] But the community usually just creates terrible and unfitting things, I prefer to let the professionals handle the real work instead so we don't end up with games looking as fucked up as TF2 do. TF2 used to be something beautiful, now it is a chaotic and disfigured abomination. It's near unplayable, and it looks absolutely shit.
[QUOTE=Treybuchet;29723787]1. Valve never said anything about wanting this. This was my proposal. And how does it not being an MMO affect it? A monthly fee for a flow of updates and interesting new content seems reasonable enough. 2. Of course, once the game was "finished" the fixed price idea is possible. 3. It's the mindset here that's ruining it. We have a fixed idea of how it "should" work, and we can't consider other possibilities. I enjoy the idea of a monthly fee, if a lower base price exists and the monthly fee is low enough, or there is a way to get multiple games for a discounted fee. It's gaming as a service, like TV or internet.[/QUOTE] Paying for the ability to play the game you just bought online is a bad idea and you should feel ashamed for suggesting it.
You people must have some sort of brain defect. You keep saying that no company would give you content for free but you're fucking forgetting its [B]Valve[/B].
[QUOTE=Treybuchet;29723787]1. Valve never said anything about wanting this. This was my proposal. And how does it not being an MMO affect it? A monthly fee for a flow of updates and interesting new content seems reasonable enough. 2. Of course, once the game was "finished" the fixed price idea is possible. 3. It's the mindset here that's ruining it. We have a fixed idea of how it "should" work, and we can't consider other possibilities. I enjoy the idea of a monthly fee, if a lower base price exists and the monthly fee is low enough, or there is a way to get multiple games for a discounted fee. It's gaming as a service, like TV or internet.[/QUOTE] 1. I know, just pointing out that many people suck valve's dick while they hate other companies for doing exactly the same 2. So now they will sell unfinished games? They're not indie, they don't need a steady moneyflow while developing their games 3. I'm already paying enough monthly fees as it is. Why should I pay more monthly fees for games that unlike mmos, do not even require servicing. If you say updates, well, I don't want your shitty hat updates, why should I pay monthly for them? You pay monthly for services because the servers require to be cared after, on fps games servers are hosted by community, not game owner, thus they don't need monthly fees.
The release cycle for TF2 is so fast because they're making so much money off the store.
[QUOTE=Justice;29724120]If this thread is anything to judge Valve's customer base from, then they're pretty much pissing in the wind trying to please a fanbase like this. Nowhere else have I seen people so critical of everything Valve does, spouting horribly inane bullshit and calling them a failure so fast along with every new thing they try to do. It's both outrageous and pathetic. Not only that, but you all seem to believe that what Valve does revolves around you. Team Fortress 2 is one of the most successful PC games, and while [b]you[/b] might think it's shit and it's a failure, to them it certainly isn't. For every single person that's angry about the updates, there's a few hundred more that enjoy them all the same. The amount of petty anthills you're turning into mountains is embarrassing. I personally dislike TF2 (and always have, it's just not for me), but that doesn't prevent half of my friends list from playing it all the time. That doesn't prevent Valve from taking in majority customer feedback and changing their game based on it and improving it and making such a successful game. Nothing so far that Valve has done has made me lose faith in them, and anyone who constantly complains about every last thing and saying they're digging their own grave should probably realize that maybe they're not the center of attention for once and realize that Valve isn't out to please you and specifically you. They're doing what's in their best interest and what's in the best interest of their entire range of customers.[/QUOTE] Someone posted their opinion on a forum on the internet? OH GOD!
^Two posts above, Valve has never let us down, as far as I can tell. Everything they has made (except for Ricochet) is pure orgasmic success, and you all know it despite their small flops in some aspects of a couple of their games.^ Personally, I'm psyched for Half-Life 3 and can't wait for the new generation of video games it will surely usher in, as well as the new engine they will surely make.
[QUOTE=Justice;29724324]You can post opinions, sure, but don't expect everyone to like them. Sorry, pal.[/QUOTE] Isn't the whole point of a forum to discuss and argue about opinions?
[QUOTE=johan_sm;29724382]Isn't the whole point of a forum to discuss and argue about opinions?[/QUOTE] You're onto something
I feel so sorry for Valve, nothing they do is right in the eyes of the community. I personally think that from the beginning they should have left Tf2 the way it was and just done what they did with TF2 to a totally new game, that would have been hugely successful.
[QUOTE=johan_sm;29724382]Isn't the whole point of a forum to discuss and argue about opinions?[/QUOTE] Yes, and he argued that theirs are petty, insignificant, and dramatically overblown.
[QUOTE=Doomish;29721801]no Instead of delaying games, now the Gabe Fat Joke cycle will delay updates.[/QUOTE] Gabe has to eat a hat whenever someone makes a Gabe Fat Joke on the Internet.
By the TF2 mode they're referring to the updates, not the content. Monthly (roughly) updates with small chunks of content. Not sure how this'll equate to HL3 mind you.
Personally, I hate all the community bullshit in TF2. Having your fans help develop the game is a retarded idea.
[QUOTE=SPESSMEHREN;29724562]Gabe has to eat a hat whenever someone makes a Gabe Fat Joke on the Internet.[/QUOTE] But hats don't have many calories, doesn't explain his fat
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