• Speedrunner beats Fallout 3 in twenty three minutes and fifty five seconds
    97 replies, posted
[QUOTE=Mike Tyson;45270583]i speedrun a game literally no-one cares about and like no-one knows about counter strike condition zero deleted scenes[/QUOTE] Demonstrate86 runs that game too btw.
[QUOTE=ihatecompvir;45269398]Still my favourite outrageous "speedrun" of all time. I mean seriously, how the hell do you even do this? I know he's probably found a place where the controller inputs will be stored into memory somehow, and then he's found a way to get the SNES to jump to those inputs as if it's executable code, but it's still really nifty to me. [media]http://www.youtube.com/watch?v=OPcV9uIY5i4[/media] On topic, watching this made me realize how truly annoying no sprint in Fallout 3 was. Like seriously, in the beginning it took forever to get to places. And you constantly were sent to places you hadn't discovered yet, so no option for fast travel. It wasn't a big deal though, I really enjoyed the world and the setting, so I kinda liked roaming the world.[/QUOTE] What the fuck did I just watch
[QUOTE=Trogdon;45280379]What the fuck did I just watch[/QUOTE] Pure brilliance, I think there was another thing like this for Pokémon Yellow, but that took way longer and just showed a picture and some audio. Kind of cool to see someone making their own game inside of an already existing game.
How is this even possible? The first raiders I encountered within the first 23 minutes of the game completely wrecked me.
[QUOTE=ihatecompvir;45269398]Still my favourite outrageous "speedrun" of all time. I mean seriously, how the hell do you even do this? I know he's probably found a place where the controller inputs will be stored into memory somehow, and then he's found a way to get the SNES to jump to those inputs as if it's executable code, but it's still really nifty to me. [media]http://www.youtube.com/watch?v=OPcV9uIY5i4[/media] On topic, watching this made me realize how truly annoying no sprint in Fallout 3 was. Like seriously, in the beginning it took forever to get to places. And you constantly were sent to places you hadn't discovered yet, so no option for fast travel. It wasn't a big deal though, I really enjoyed the world and the setting, so I kinda liked roaming the world.[/QUOTE]Thats made by slowing the game so you can execute one frame at a time and programming the moves somehow so it writes that into the games memory. I think they did like a thing that allowed them to use 8 controllers for that trick. I'm not 100% sure how it actually works but thats how much I've picked up
[video=youtube;uEAf7-nrwbc]http://www.youtube.com/watch?v=uEAf7-nrwbc&feature=youtu.be[/video] already beaten :(
Wasn't there one mario speedrun where he went into a visual representation of the game's RAM or something?
[QUOTE=kiloy;45281434]Wasn't there one mario speedrun where he went into a visual representation of the game's RAM or something?[/QUOTE] Yep, look up Super Mario Land 2 on tasvideos.org
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