• Fallout 4 Teased By Three Dog Voice Actor
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I honestly enjoyed both games. I enjoyed Fallout New Vegas more for gameplay and choices. I enjoyed fallout 3 due to the world it immersed you in. You felt truly alone in a world of destruction. Vegas was just, desert and minor broken houses. It had the strip which was spared for the lore but I still enjoyed 3's world more. I hope they choose Chicago or something along those lines for F4.
If Bethesda writes the plot then there is no point. Sure I'll take improved gameplay and diagonal walking but if there's no plot for me to get absorbed in what's the point. F:NV was fun because you almost get offed by some city asshole and hunt him down, strike some deals with the major powers of the mojave and a take part in a massive war between two factions with the choice of kicking both their asses and claiming the entire mojave for yourself with your robot legion. Then there's Obsidian being rushed and cutting a lot of great content.
[QUOTE=gbtygfvyg;39157056]Melee builds were literally better than using guns. It was stupid.[/QUOTE] Only real way I found melee superior to guns were to use them to sneak kill people in towns so I could rob them without alerting the entire town.
[QUOTE=gbtygfvyg;39157056]Melee builds were literally better than using guns. It was stupid.[/QUOTE] Specifically, Unarmed is the best combat skill in new vegas since at every tier your weapons do much more damage and are cheaper to maintain than any other. Seriously, the five strongest weapons in the game are all unarmed.
If you are in the position and you choose not to let Obsidian handle an RPG game, you are clearly insane.
I've only played Fallout: New Vegas. It was a good game, but there were plenty of reasons why it wasn't a great game, including the mediocre animations and the game randomly deciding to corrupt a save.
[QUOTE=A B.A. Survivor;39157244]I've only played Fallout: New Vegas. It was a good game, but there were plenty of reasons why it wasn't a great game, including the mediocre animations and the game randomly deciding to corrupt a save.[/QUOTE] [I]All[/I] games are flawed.
[QUOTE=GoDong-DK;39157179]And melee weapons are useless in either game. Especially in New Vegas, as you get guns and ammo pretty much instantly. At least in my experience.[/QUOTE] If your LUCK is 10 you can get an AMR literally as soon as Gun Runners starts carrying it. Once you've got that there isn't a single enemy in the game you can't oneshot, even if you're woefully underskilled and under-strength. A dose of Steady to keep the crosshair sway a bay, and blammo, no more deathclaws. Bit of an oversight, that. Hah. Also, This Machine, Hunting Rifles, and the .308 Sniper Rifle can deal with deathclaw in one shot if you're built right and using AP ammo. The AMR will do it for anyone, though.
I'd play FO4 even if it ran on bethbryo if it could capture the feel of the early hours of FO3 where you're saving every penny, scavenging every bullet and just straight up [i]struggling[/i] to survive. You all know what I'm talking about. There's nothing quite like going to barter with someone, selling off all your hard-earned valuables and getting like 70 caps and just spending all of it on stimpaks because everything else feels out of your league. And not when you're running around with like 20 thousand bottlecaps in your pocket, clad in T-51b power armor, obliterating everything with a multi-nuke launcher and saving the world in your spare time. I've no doubt there's mods that do it, but I want it to be official. I want a game based on this. I want atmosphere.
I don't get why everyone praises Fallout 3's atmosphere so much. Everything is covered in a puke green filter that makes it look as if the bombs fell a couple of years ago, while it's supposed to take place [I]200 years[/I] after the apocalypse. FO3 was good. But it was hardly the best Fallout game. New Vegas actually captured the feel of the original games and didn't have stupid boring quests with robotic, cardboard cut characters. If you seriously think FO3 had better writing than NV then you need to re-evaluate what you consider good writing. The only thing Bethesda has going for them is their amazing art department which in my opinion is vastly superior to anything Obsidian could do.
[QUOTE=alien_guy;39157258][I]All[/I] games are flawed.[/QUOTE]very few are as flawed as most games running on bethbryo
[QUOTE=alien_guy;39157182]Implying damage is ever realistic in games, You will have a hard time finding a game where 1 bullet can kill someone from a chest shot or a grenade obliterates a room full of people.[/QUOTE] I didn't imply anything, and I'm not saying other games are perfect, but Fallout 3/NV are definitely worse in that regard. I think Deus Ex: Human Revolution comes close to what you're proposing. In my opinion, the missile launcher should be scarcer than it was, and ammo should be in very short supply. But when you desired to fire it, hell should break loose. Power Armor should pretty much be the only thing, that would protect you from it.
[QUOTE=Ray-The-Sun;39157219]Specifically, Unarmed is the best combat skill in new vegas since at every tier your weapons do much more damage and are cheaper to maintain than any other. Seriously, the five strongest weapons in the game are all unarmed.[/QUOTE] I'm pretty sure Unarmed is the strongest combat skill in the previous games too
I'd prefer Obsidian and Bethesda to work together on a Fallout game.
You know, I'm kinda realizing that Fallout 3 has one funny little factor of having you as a teen/young adult at about 18-20 who essentially becomes a one-man-army by the end of the game for no discernible reason other than being the player character. Compared to the other games, at least, where the youngest protagonist was usually early-mid 20's. I guess it always bugged me because while being called 'kid' in some games was derogatory, in FO3 it's actually true to an extent.
[QUOTE=Clio;39157396]I'm pretty sure Unarmed is the strongest combat skill in the previous games too[/QUOTE] In three, melee weapons is better; primarily due to the fact that there are only four base unarmed weapons in it.
I'm kind of hoping to see more of the Legion in 4. If there were any factions that both repulsed and intrigued me, it was them.
[QUOTE=Vaught;39157478]I'm kind of hoping to see more of the Legion in 4. If there were any factions that both repulsed and intrigued me, it was them.[/QUOTE] The Legion was one of my favourite parts of New Vegas. I hated them but I found them really interesting at the same time. Shame a lot of planned Legion related stuff didn't make into the game because Bethesda gave them a tiny amount of time to finish a [B]huge[/B] game.
[QUOTE=alien_guy;39157000]Do you seriously expect a post-apocalyptic environment to be vibrant and colourfull?[/QUOTE] No I expect a post-post-apocalyptic game to be vibrant and colorful. Which is what FO is meant to be.
I'm playing through NV at the moment, and so far I've only lost a [I]few[/I] hours of progress to crashes and game breaking bugs Being a Bethesda game on gamebryo, I'm counting my blessings on this one This is one of the few cases I've found myself in where remembering that it could be a lot worse is stopping it from being annoying. Hell, i've only been forced to use a console command to progress the game once. Oh and the actual game is pretty good.
Still hoping for Fallout: Alaska (And not that operation Anchorage bollocks) "Patrolling the Aleutians makes you wish for a nuclear desert"
I know how much everyone liked New Vegas but I couldn't help feeling I was playing an unfinished, inferior version of fallout 3. It was a good game still but there were problems such as overlapping textures, new vegas was extremely underwhelming, talking to people in the casinos felt artificial, they would say the same line over and over again. On a side note they should make fallout: new york.
Don't get your hopes unrealistically high. This will most likely be the same to FO3 as Skyrim was to Oblivion.
[QUOTE=Atlascore;39157679]Of course it was unfinished, Bethesda were being cunts and only gave Obsidian a little over a year to make it.[/QUOTE] Which is why it's safe to assume we'll never see a Obsidian-made Fallout again. Especially after the whole 84/85 incident that left Obsidian with no royalties.
I surely hope they use whats left of Adam Adamowicz's mind-blowing concept art. I honestly can't recall seeing something in Fallout 3 not drawn by him.
Jesus fuck yes I just hope they do it on a different engine I know everything is radiated but there is 0 excuse for the entire population of remaining humans being blobby faced clay monsters
[QUOTE=Chickens!;39157751]Don't get your hopes unrealistically high. This will most likely be the same to FO3 as Skyrim was to Oblivion.[/QUOTE] This is the thing I'm most worried about. It will look better, it will sound better, it will probably even play better, but the characters will become completely boring and barely two-dimensional idiots who exist almost solely to give you another quest you swear you've done a thousand times already or spew their life stories in your face in a monotone voice. Fallout 3's writing is shit on a biscuit, don't get me wrong, but Skyrim made me appreciate it a lot more for what few decent bits of writing it actually had. And yeah, while I love New Vegas, Obsidian isn't going to be returning to Fallout as long as the license is in Bethesda's hands. I'm frankly amazed by how much Obsidian got done in the small window of time they had to make the game, but just because the Metascore (Something that only consumers should ever use to get an idea of the reception/quality of a game) was [i]one fucking point[/i] off, Obsidian didn't get fully paid. There's literally no good reason for Obsidian to try to make another one, even if it's another spinoff after FO4.
[QUOTE=TestECull;39157158]You cleared Quarry Junction from a perch on a canyon wall without moving an inch, taking any damage, or being spotted by a single deathclaw using melee? Pretty boss-tier, bro. In all seriousness, though, I can see where you're coming from given the FO3 engine is a direct descendant of the Oblivion engine, which was melee-centric. NV's engine was barely changed at all, gameplay wise, you had ironsights but that was it. So yeah, that's a quirk of Gamebryo, and Fallout 4 will probably do it too since I wouldn't be surprised if it's running on Skyrim's flavor of Gamebryo.[/QUOTE] I meant in fallout 3. Deathclaws in NV were stupidly OP with their ability to hit you through armor added on with their own tough skin that acts as armor.
F3 had a certain feeling and charm to it that New Vegas didn't IMO. That said New Vegas was drastically improved in just about every other aspect. But please if they are going to do this FPS-RPG hybrid shit again they really need to improve the FPS aspect.
I don't really have high hopes for this game. Sure it will be good and will definitely be played countless hours by me. But I can't help but feel that Bethesda could do so much more but yet they don't...
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