• Valve banning CSGO community servers that have custom weapon models/mods
    314 replies, posted
[QUOTE=jackool;49631675]Regardless of the new rules and permabans being okay or not, Valve has fucked up here. [b]The article has a big fat lie in it.[/b] Sure, they sent emails with a link to the rule list awhile back. But for something with such a long ban time, they need to have pushed it MUCH harder than sending some emails. An in game blog post. A link on their website - maybe the FAQ page. [b]At the least a date that these bans would start so server owners could prepare or shut down if they don't want to comply.[/b] Nah, none of that. Instead, they randomly emailed a page of rules without stating punishments. Server owners probably took a quick look, thought "uhh... what? eh, i'll deal with this once it matters" then disregarded it. You know what that page did state though? This:[/QUOTE] Difficult to argue against that. Well spotted. A huge, unfair fuckup and broken promise.
[QUOTE=patq911;49631762]Is this for any server or just ones that want to have drops and stuff enabled? I don't even know if they have drops in csgo anymore.[/QUOTE] [I]any[/I]. All CS:GO servers require GSLT to work on a public network, meaning the dedicated server is linked to a steam account, and requires a phone number.
[QUOTE=glitchvid;49631768][I]any[/I]. All CS:GO servers require GSLT to work on a public network, meaning the dedicated server is linked to a steam account, and requires a phone number.[/QUOTE] what the fuck, what business of valve's is that?
[QUOTE=SpaceDude;49630427]They tried to shove in paid workshop Addons (unless that was valve's decision), didn't even release fallout 4 toolkit and todd is a lying backstabbing cuck[/QUOTE] there still better than valve at this point why because real games are still being made [editline]29th January 2016[/editline] [QUOTE=Cloak Raider;49630452]what the fuck happened to valve[/QUOTE] greed
[QUOTE=KillerJaguar;49631670]I don't think they're gonna do anything with TF2 because TF2 has already served its purpose. If anything, TF2 will just quietly lose support in favor of the real money makers like CS:GO and DOTA.[/QUOTE] They spent the last 4 major updates trying to make TF2 like CS:GO so it would get more money. Campaigns tokens, weapon skins, having to pay to get crates you have to pay for to open, crates have a forced rarity system, Pretty much the last 4 major updates were just cookie cutters of each other and people are just eating it up because "hey at least TF2 is still getting major updates." Arguably the best things they have been doing is adding maps and weapon rebalancing.
Gotta keep that hat money rolling in somehow... How the mighty have fallen indeed.
Hard to believe or accept Valve is becoming so fucking bad. Even backing off on this wouldn`t be enough, because that`s the best they will do these days.
wait, did'nt they have some VR announcement anything of merit come from that?
Im willing to defend Valve because most of the hate they get is wildly overblown, but this is pretty shitty. The only redeeming thing that could be said is that its not Valve as a whole that decided on this, given their business structure, and how guys like Gabe didnt even know that ARG was going on during the winter sale. Presumably, it was the GO team, but they should be reprimanded for this in any event. [editline]29th January 2016[/editline] [QUOTE=theevilldeadII;49631925]there still better than valve at this point why because real games are still being made[/QUOTE] But yeah no statements like this are still dumb. What classifies something as not being a real game.
"Confusing new players" holy shit fuck off Valve. This is your excuse for every crap decision you make. New players will not typically go to custom servers, they will usually use matchmaking because it's easier.
[QUOTE=zerosix;49631380] what's the problem with that? and what makes e-sports bullshit?[/QUOTE] E-Sports are absolute horseshit because the money investment required to even get involved is fucking ridiculous. Its a locked arena in the first place unlike every other fucking sport on the planet.
[QUOTE=Cloak Raider;49631132][url]http://blog.counter-strike.net/index.php/2012/08/4384/[/url] good consistency valve[/QUOTE] the people that they praised in that blog post probably got banned lol
[QUOTE=zerosix;49631380]do you expect them to investigate every single community serve[/QUOTE] Yes. Because as of right now; they're not only hitting servers that explot players but innocent servers and any system that hits innocent community servers is a flawed fucking system. Its just like what the fuck is going with Youtube. Stop. You're trying to excuse hypocritical, greed driven, lack of communication created policies that Valve have been implementing since they stopped giving out help with HL2 Mods.
[QUOTE=Anti Christ;49632289]the people that they praised in that blog post probably got banned lol[/QUOTE] Im going to go out on a limb here and guess that the people doing the banning arent communicating with the rest of Valve. Ive heard of something similar happening before, due to their structure, you dont need to actually get permission to do anything so long as you're capable of doing it. I think the one i heard about involved the Dota 2 team.
[QUOTE=AaronM202;49632296]Im going to go out on a limb here and guess that the people doing the banning arent communicating with the rest of Valve. Ive heard of something similar happening before, due to their structure, [B]you dont need to actually get permission to do anything so long as you're capable of doing it. [/B]I think the one i heard about involved the Dota 2 team.[/QUOTE] this part only works when youre small. when you become the worlds largest game publisher and distributer, its time to cut that out and play like an adult.
[QUOTE=Anti Christ;49632319]this part only works when youre small. when you become the worlds largest game publisher and distributer, its time to cut that out and play like an adult.[/QUOTE] Im not saying its an excuse to let it happen, but its also not an excuse to damn the whole company. I think they need to make some changes, but blindly hating on them wont do any good. Despite what some people in here seem to think, i think its pretty clear they still care about modding to some extent given the... Uh. Entirety of the Steam Workshop even existing.
[QUOTE=AaronM202;49632338]Im not saying its an excuse to let it happen, but its also not an excuse to damn the whole company. I think they need to make some changes, but blindly hating on them wont do any good. Despite what some people in here seem to think, i think its pretty clear they still care about modding to some extent given the... Uh. Entirety of the Steam Workshop even existing.[/QUOTE] so the current scoreboard is: theyve tried paid mods, and now theyre banning server owners for modding their servers. but they havent taken down the steamworkshop, so they [I]might[/I] still care at some level. hey good enough for me. valve is great again! :dance:
[QUOTE=AaronM202;49632338]Im not saying its an excuse to let it happen, but its also not an excuse to damn the whole company. I think they need to make some changes, but blindly hating on them wont do any good. [/QUOTE] I half agree, but at the same time, actions done by one game's dev team still reflects on the company as a whole. If things like this are gonna be a repeat issue, then they need to update or change how they work. I don't think they did this with the intention modders or custom gamemodes, but it's still pretty negligent of them to act like this and include them in this anyways. It's just completely irresponsible.
[QUOTE=Scratch.;49629709]you need a gslt registration to have players to connect to a csgo game from outside your LAN[/QUOTE] Wait... So I can't even host a listen server for friends to fuck around in? [editline]29th January 2016[/editline] Man this is fucking garbage of Valve. And I'm the kind of person that still thinks that paid mods are an awesome idea. This is just really, really low, far and away the worst thing they've ever done. This seems like a total betrayal of all they stood for. If they really are working on a Source 2, how could any professional ever trust it when they pull this shit without warning? Why would anybody ever use Source 2 when the parent company behaves like this when Unreal exists?
I was a fanboy most of my life, certainly most of my stay on FP. Fuck valve, it's unrecognizable.
[QUOTE=Fapplejack;49629717]Valve is actively trying to kill the community aspect that made their games so popular in the first place TF2 is basically dead in terms of community servers and modding. First it was redesigning the menu so the top tab is only for servers running vanilla, then it was removing sv_pure from official servers, then it was adding contracts that can only be fulfilled on Valve servers, not even community servers running vanilla. Every server I had on my favorites I added in the first year of TF2 are all dead now, and I'm stuck at this point drifting from valve server to valve server and their shitty vote system, short map times, autobalance implementation, and lack of moderation, which, when combined with the aforementioned voting system, are ripe grounds for hackers and griefers to roam freely.[/QUOTE] Just to add on this, I'm a member of Hampshire Heavies which is/was pretty well known within the TF2 community for the high skill level and friendly atmosphere, we ran tournaments / events, many 'Big' Tf2 names frequented us, we played hundreds of new custom maps to get them attention they deserved, hell we even have an in game poster of us in the game and got mentioned in PC gamer magazine UK a few times. Then Quick Play happened. literally killed us (there are other factors but this is the big one and there's nothing we can do about it). We went from being able to fill 3 of our 5 servers all day every day, to barely being able to get 1 server populated each evening, now all that traffic gets sent through the 24/7 2fort shit shows that everyone seemingly hates yet still plays on. Valve have been fucking about with things they should have left the fuck alone for a long time now.
So, I have a question... [quote]These mods inaccurately report the contents of a player’s inventory and/or matchmaking status, devaluing both and potentially creating a confusing experience for players.[/quote] What happens if a server somehow enforced skins without "inaccurately reporting the contents of a player's inventory and/or matchmaking status"? I mean playing devil's advocate if they're concerned with the security of the Steam inventory system I guess it makes sense. Maybe they just don't want people fucking around with those systems, what if there was away around that? Would Valve continue to care? [editline]29th January 2016[/editline] Having a conversation with my friend, he had this to say. [quote]: well if valve provides a market like this : and then people, within their games, are offering free or paid inventory : it could come back as : false or misleading advertisement : and the complaints would often fall back on valve and the court system would often not understand the seperation of valve from the server admins : too many people have been playing Ace Attorney : "Everything is fool proof : BUT IF I CAN FIND THAT ONE CORNER AND PULL THE THREAD THE WHOLE THING WILL UNRAVEL"[/quote] I've decided that there are too many things I don't understand about this whole situation. Going to have to watch and wait.
[QUOTE=Anti Christ;49632362]so the current scoreboard is: theyve tried paid mods, and now theyre banning server owners for modding their servers. but they havent taken down the steamworkshop, so they [I]might[/I] still care at some level. hey good enough for me. valve is great again! :dance:[/QUOTE] Wow its like that exactly what im saying, good job. No, really, put words in my mouth, its truly a fantastic way to prove your point. I mean, [i]fuck me[/i] for trying to actually point out that its not as 2 dimensionally black and white as some people want it to be so they can have a hate circle-jerk on Valve and laugh to themselves about how the company has somehow become the worst ever and is literally worse than satan despite it being blatantly not the case. Do please continue mocking me for wanting to point out that there might actually be a legitimate reason for the mixed signals they, the company with the incredibly unique and unconventional workflow structure in which nobody has to answer to a higher authority to do an action, are sending. Yes, thank you. No no, you're right. Thats exactly what i mean, thanks for deciding my opinion for me. valve is great again! :dance: [editline]29th January 2016[/editline] [QUOTE=Ghost_Zero;49632364]I half agree, but at the same time, actions done by one game's dev team still reflects on the company as a whole. If things like this are gonna be a repeat issue, then they need to update or change how they work. I don't think they did this with the intention modders or custom gamemodes, but it's still pretty negligent of them to act like this and include them in this anyways. It's just completely irresponsible.[/QUOTE] I agree. They need to reign in a bit more. Its sending mixed signals. On one hand, you have this shit, on the other, you have them implementing an entire wing of their service dedicated entirely to allowing modders to easily distribute their mods and people to, pain free, acquire them. Thats because of some sort of internal communication problem, im sure.
kinda to go kind off topic here but have the Steam Machines been a success,flop,okay in terms of sales?
[QUOTE=theevilldeadII;49632747]kinda to go kind off topic here but have the Steam Machines been a success,flop,okay in terms of sales?[/QUOTE] To give an indication of their success, I haven't seen a single mention of them in hardware news, nor heard of anyone actually owning one Now that's just from what I read, obviously, but I read gaming related stuff a lot so if they don't say anything about it then I think it's safe to say they flopped like a motherfucker
I just checked the steam page for the 3 steam machines there selling and 2 of them have no reviews and they cost like $1k each or something and the cheapest one is Alienware which is about $599.99 quid and it only haves 40 reviews and this all the new info from . . . . . November
they reversed it, the rest still stands [IMG]http://i.imgur.com/D2EJiFC.jpg[/IMG]
valve suck
wait so they got rid of it due to backlass?
Valve dev on reddit: [url]https://www.reddit.com/r/GlobalOffensive/comments/4378gz/valve_clarifies_that_custom_weapons_arent_allowed/czgqsxk[/url] [QUOTE][QUOTE]So, does this basically prevent zombie mod servers entirely? O.o[/QUOTE] There hasn't been any change in the stated policy, though admittedly the clarification in that post made it seem that way (so we'll update that sentence). Innovation is awesome and almost every mod we see is fine. Our only concern, as the community correctly understands, is with mods that specifically misrepresent a player's skill group/rank or the items they own.[/QUOTE]
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