I can hardly wait to hear "Wah wah wah wah" in digital surround sound.
[QUOTE=Mr. Scorpio;44274249]can i just say that the title of that video is complete nonsense
seriously it's cool but it isn't the future of 2D[/QUOTE]
it is though. disney is spearheading numerous ways to create 3D content that looks convincingly 2D. theyve done it for both drawings and paintings. there's a massive amount to gain from working in 3D and it's a natural evolution, or at least extension, for big production work. not to imply that 2D will die, but it's a very appealing solution for a business versus the more brute force method of drawing every frame way.
[QUOTE=woolio1;44280389]But it doesn't. It literally just doesn't. Because of technological advances from the big players, they're now able to put out films faster than before.
That doesn't change the amount of effort put into them, they're still just as much a labor of love as they've always been. It's just not as time-consuming. Nobody has to spend ten years drawing frames for a film anymore, and that's a good thing.
If you want this field to be your career, you might want to dispel your delusions about it being as slow and inefficient as it used to be.
I'm not saying this just to say it, either. I used to do a lot of 3D work. It's faster than drawing, if only because you don't have to completely redraw the scene every frame. Being able to have models that you can manipulate has drastically sped up the animation workflow.[/QUOTE]
It's not that I think it's slow and inefficient. I'm already working actively in this field, and I'm well aware that it's not slow and inefficient. perhaps i was too imprecise in my terms, but it's REALLY aggravating when people act like there's just a button on a keyboard that says "animate" and the stuff magically appears, much like how people think electronic music isn't real music because it isn't made with real instruments. It takes just as much effort and talent to make good animation or good edm as it does to make traditional animation and non-electronic music, is the point i'm trying to get across. Too many people think that the computer does it all for you
[QUOTE=LZTYBRN;44281305]It's not that I think it's slow and inefficient. I'm already working actively in this field, and I'm well aware that it's not slow and inefficient. perhaps i was too imprecise in my terms, but it's REALLY aggravating when people act like there's just a button on a keyboard that says "animate" and the stuff magically appears, much like how people think electronic music isn't real music because it isn't made with real instruments. It takes just as much effort and talent to make good animation or good edm as it does to make traditional animation and non-electronic music, is the point i'm trying to get across. Too many people think that the computer does it all for you[/QUOTE]
Oh. Then yeah, absolutely. It's not easy, it's just faster. Probably takes a lot more effort, in all honesty, but it happens much faster.
[QUOTE=woolio1;44273798]You can, however, compare the time it takes to make them.
Walt Disney himself was known for allotting three to five years for an animated film, and the team of animators would do absolutely nothing aside from that film. For three to five years. Technological advances, such as keyframe animation, have drastically sped up the process of 3D film creation.
Now, you see that sort of attention to detail today. Pixar still does it, and that's why they're known for their 3D films. It's why Toy Story was such a great movie. But then you look at the Walt Disney Animation Studios today, and you see they're running two or three movies at a time, and they're pushing them out once or twice a year. Doesn't lend much credence to 3D movies being more difficult if a 300 man studio can do four or five times the work of a 100 man studio drawing everything by hand. (And that's just one of the many Disney Animation Studios. There are four, I think.)
I think you've also got to look at a lot of Eastern animation. "The Wind Rises" is a fantastic example of what can be done in a relatively short time frame with traditional animation, and it's been one of the best animated films released in the last half-decade. Then again, Miyazaki is a modern day Disney in terms of vision and skill, it's almost to be expected.[/QUOTE]
The movies STILL take three to five years to make, dude. Toy Story took 4 years to make, the Lego Movie started production in 2008, Despicable me took about 3 years to make (not including scriptwriting time).
The time to make them has not been "sped up" by any technological advances. The reason they're being made in a faster succession, or seemingly being so, is because there are MORE people working on the movies - and Pixar for instance don't work on one movie at a time, they juggle several projects. Disneys Animation Studies however has more employees than Pixar, meaning they can push out movies a lot faster because more people work on the movies.
I mean, you said it yourself. "300 man studio can do four or five times the work of a 100 man studio". You could've ended your sentence there because it doesn't matter what the subject is, the more people work on something the faster it'll get done.
It's got NOTHING to do with 3D being "easier to do", it's got NOTHING to do with "technological advances". Keyframe animation? Every animation is keyframe based, a keyframe is not just a line with splines, a keyframe is every frame of an animation, regardless of 2D or 3D.
[editline]19th March 2014[/editline]
[QUOTE=woolio1;44280389]But it doesn't. It literally just doesn't. Because of technological advances from the big players, they're now able to put out films faster than before.[/QUOTE]
And [I]you[/I] [I][B]literally[/B][/I] have no idea what the hell you're talking about.
[QUOTE='Rain [Amber];44276523']I feel like cgi looks really great, it's just when something goes from 2D to 3D is when it doesn't work for some reason. The transition is just never that great[/QUOTE]
Also it's like ingrained in your head that it should be 2D.
Take, for example, winnie the pooh. I read the books as a kid so I never imagined it being a 3D thing (not that it is, just saying it shouldn't be made 3D).
[editline]18th March 2014[/editline]
This Peanuts doesn't look bad though, it's cool!
I really like the art style.
But jesus this is the worst article I've read in a while.
"IT'S NOT THE OLD ONE SO IT SUCKS WAAAAAAAAAAAH"
Just looking at the screenshot it doesn't look promising, but in motion it looks surprisingly spot-on. I'm impressed, and now pissed at whoever wrote this article, especially after taking a look at the comments.
[quote]For well over a year now I have been working on Blue Sky's Peanuts movie. I've toiled everyday with Sparky's (Schulz's) original work. I've studied each pen stroke and drawn Snoopy and Charlie Brown for hours each day. I leave little doodles of the Peanuts gang on each receipt I sign at restaurants, and I fill sketchpads trying to master the amazing subtlety that Sparky mastered. I think it's safe to say, I'm consumed by this project.
Sparky's story has been studied and poured over. Melendez's storyline with Peanuts is well respected, and even the beautiful and amazing art and life of Tom Everhart remains in my thoughts each day I work on this project. I lose sleep and feel the weight of millions of fans as I strive to honor the art of Sparky each day.
This work is the very opposite of "crushingly artless." This is the blood and pain of a hundreds of artists doing what they love best. They have dedicated their lives to this form of art.
Animation is inherently collaborative and, love it or hate it, this IS our artwork, and I am proud.
-Animation Snoopy Lead[/quote]
The author of the article needs to keep his dick in his pants.
[editline]18th March 2014[/editline]
[QUOTE=woolio1;44281845]Oh. Then yeah, absolutely. It's not easy, it's just faster. Probably takes a lot more effort, in all honesty, but it happens much faster.[/QUOTE]
It's not faster though. As others have said, the big studios like Pixar are just juggling projects like madmen.
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