Someone lend me their credit card, I'll paypal you the dosh <3
[QUOTE=smeismastger;35360323]Let me guess, Bethesda in charge of fixing bugs?
Haha, fuck that shit.[/QUOTE]
What the hell are you even talking about?
[QUOTE=Madman_Andre;35360362]There still is a market, the fanbases for those two games are proof of it. It's just that said market has become so niche that it's not feasible/profitable to make a game for it beyond the Low Indie scale of things.
[/QUOTE]
Which is pretty much what I meant.
[editline]30th March 2012[/editline]
[QUOTE=MrEndangered;35358577]"There's no market for adventure games"
"There's no market for dwarf mining games"
"There's no market for puzzle games"[/QUOTE]
Actually there is plenty of market for puzzle games, as has been proved by the many puzzle games that have come out. However there have been very few fallout style RPG's, less so successful ones. Those days are pretty much gone, much like the RTS days.
[QUOTE=UnidentifiedFlyingTard;35360815]What the hell are you even talking about?[/QUOTE]
Have you been living under the stone? Bethesda games have absolutely bug-ridden and glitchy as fuck games as a trademark by now.
I mean goddamn even New Vegas has you occasionally glitching throught the fucking map.
Also their animations suck
No I mean what does Bethesda have anything to do with Wasteland 2?
[thumb]http://www.applevault.com/software/wasteland/small/cover.jpg[/thumb]
I'd give it a try
I'm more of an FPS guy though
[QUOTE=smeismastger;35360874]Have you been living under the stone? Bethesda games have absolutely bug-ridden and glitchy as fuck games as a trademark by now.
I mean goddamn even New Vegas has you occasionally glitching throught the fucking map.
Also their animations suck[/QUOTE]
Have you been living under the stone?
[B]They didn't even make New Vegas[/B], and their games aren't even that bad.
[B]Obsidian made New Vegas[/B]
most of the time I only ever find glitches rarely or if I look for them, so never very often, and with a game that big, come on, glitches are hard to fix entirely
their animations are getting better, too, anyways
and don't even bitch about their history of bad textures because they aren't bad or I wi-
[thumb]http://mediasapien.files.wordpress.com/2008/09/ron_jeremy_oblivion.jpg[/thumb]
wait...
[QUOTE=smeismastger;35360323]Let me guess, Bethesda in charge of fixing bugs?
Haha, fuck that shit.[/QUOTE]
Bethesda =/= Obsidian
lol
[QUOTE=Ownederd;35360926]Bethesda =/= Obsidian
lol[/QUOTE]
AS IN
horrible engine. Doesnt matter, too tired to argue.
[QUOTE=smeismastger;35360945]AS IN
horrible engine. Doesnt matter, too tired to argue.[/QUOTE]Bethesda have nothing to do with this game, what in the fuck are you talking about?
Neither does Gamebryo.
Btw "Also important to note that their contribution is purely in design. We are doing all the code here." so no one should even be talking about bugs. Obsidian are miles beyond Bethesda/Bioware on a game design/writing standpoint.
[QUOTE=zombini;35358201]Please be like Fallout 1 and 2 with it not being a real-time FPSRPG.[/QUOTE]
The fact that so many people would rather this be an fps makes me a bit sad, aren't any of you sick of first person shooters? they are so damn overdone, and damn near every AAA game coming out is an FPS, I'm sick of them.
I'm glad they are going isometric with this.
[QUOTE=elowin;35360445]Funny how this is considered the spritual successor of Fallout 1/2 when those games were in many ways the spiritual successors to Wasteland.[/QUOTE]
So far everyone I've seen has been calling it the spiritual predecessor. No idea what's with the quote in the OP. RPS quotes Chris as saying successor, but kickstarter quotes him as saying predecessor.
wasteland.inxile-entertainment.com/forum/viewtopic.php?f=0&t=1100&p=18546#p18546
"To clarify some stuff: Obsidian will not do any programming. InXile is doing all the programming for this title. InXile is getting them in for design work and licensing tools."
oh and Timothy Cain (created Fallout & Arcanum), Feargus Urquhart (Fallout 2 & Planescape) and Josh Sawyer (Icewind Dale I & II, Fallout2, New Vegas) will also be helping out since they're at Obsidian.. so basically this is great.
I donated 65€, i belive this will be a BIG thing when it will be released next year.
Interested. Very very interested.
Checking through the donation options, and holy hell, this will definitely be worth the wait. I'd wait an extra year or two for it even.
[QUOTE=smeismastger;35360945]AS IN
horrible engine. Doesnt matter, too tired to argue.[/QUOTE]
what the hell are you droning on about
[QUOTE=carcarcargo;35360827]Which is pretty much what I meant.
[editline]30th March 2012[/editline]
Actually there is plenty of market for puzzle games, as has been proved by the many puzzle games that have come out. However there have been very few fallout style RPG's, less so successful ones. Those days are pretty much gone, much like the RTS days.[/QUOTE]
You're acting like people just woke up one day and were all "Well looks like I don't like CRPGs or RTSs anymore!" it's idiotic. The market is still there it just doesn't have the broad appeal because it doesn't force feed you entertainment like most FPS games, usually there's a learning curve involved the average person doesn't enjoy figuring out. While on the other spectrum there's people who want to work for their entertainment; roguelike players for example.
I love games like these because often times you can become more ~immersed~ in the story and characters, even though it's not as realistic of a perspective as the typical FPS.
Yeah it was a big deal when GoG finally released the old D&D games (Baldurs Gate, Planescape, Icewind Dale). People went nuts for them.
[QUOTE=carcarcargo;35360827]Which is pretty much what I meant.
[editline]30th March 2012[/editline]
Actually there is plenty of market for puzzle games, as has been proved by the many puzzle games that have come out. However there have been very few fallout style RPG's, less so successful ones. Those days are pretty much gone, much like the RTS days.[/QUOTE]
i don't get how those days are pretty much gone? they weren't so long ago that the majority of people who played them back then have died or anything, and there's plenty of people from younger generations who play them and like them. (i think fallout 1 & 2 are awesome but i didn't play them when they came out i played them like 2 or 3 years ago). the market is still there and there will always be people that like those sorts of games.
[QUOTE=UnidentifiedFlyingTard;35361047]The fact that so many people would rather this be an fps makes me a bit sad, aren't any of you sick of first person shooters? they are so damn overdone, and damn near every AAA game coming out is an FPS, I'm sick of them.
I'm glad they are going isometric with this.[/QUOTE]
Well, FPS games are way, way more immersive if done right. But it would take [I]way[/I] too much money for that sort of thing. I'm happy with just isometric.
[QUOTE=smeismastger;35360945]AS IN
horrible engine. Doesnt matter, too tired to argue.[/QUOTE]
They haven't even started making the game you know
wait snip i'm retarded, i forgot obsidian are basically black isle
i wish i had the patience to play games like the original fallout, but i find them way too boring
[QUOTE=carcarcargo;35358405]Never going to happen, theres just no real market for those kinds of games any more.[/QUOTE]
One can hope.
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