• EA pulls A Capcom: New Video Shows Mass Effect 3 Day-One DLC Already On Disc
    253 replies, posted
[QUOTE=Rapist;35106689]what The game has 1 day DLC and endings which don't give closure, but are still interesting. [b]MY GOD 1 PERCENT OF THE GAME ITS ALL RUINED OH MY GOD[/b] This game made me more emotionally involved than any other game I've ever played.[/QUOTE] Making a game based on a very complex, unique world with an intricate well written storyline then turning it all to shit on the last installment of the series, even pushing it to the point where you basically fuck up any sort of future for the series is kind of annoying indeed.a
[QUOTE=Rapist;35106689]what The game has 1 day DLC and endings which don't give closure, but are still interesting. [B]MY GOD 1 PERCENT OF THE GAME ITS ALL RUINED OH MY GOD[/B] This game made me more emotionally involved than any other game I've ever played.[/QUOTE] Bioware defense force comes to the rescue trying to argue with people's personal tastes. Who gives a fuck the game made you more emotionally involved than any other game? It didn't do it for the guy you're replying to. Just because it did wonders for you doesn't mean it should do wonders for everyone and vice versa. While we can argue that some business strategies are bullshit or that bioware lied, telling people that they should like the game because you liked it is stupid. [editline]12th March 2012[/editline] [QUOTE=ijyt;35108805]They added it as content for the Collector's Edition. It isn't plot critical. What's the big deal?[/QUOTE] Lets bill the customer 1$ for every sidequest he does. They're not plot critical, what would be the big deal?
Most modern publishers/developers (with exception of Indie crowd and clever chaps like Valve) forget most important rule of selling games for PC. You should offer better service to the paying customers than pirates provide to the non-paying ones. [B]NOT OTHER WAY AROUND YOU MORONS![/B]
[QUOTE=ijyt;35108805]They added it as content for the Collector's Edition. It isn't plot critical. What's the big deal?[/QUOTE] Well for starters they kept lying about it. Second, it's already on the disk, which means it's not even stuff that was finished later on or that couldn't be finished - it's right there, on the disk I bought, but I can't use it until I throw away another twenty bucks for the CE or ten for the DLC alone. When I buy a product, I should have access to everything that is already bundled with the product and that I physically possess. This, and the fact it's a GOD DAMN FUCKING PROTHEAN. You know, the one damn species that was at the center of Mass Effect 1 and still had a massive place in ME2 ? And you have to pay 10 additional bucks to get anywhere near that character, who is the very last member of the one species that is believed to have allowed the current galactic civilization to exist ? That's bullshit. That's just plain fucking bullshit. This is the kind of stuff you would explain to have a big place in the game, instead of being a mere throw-away DLC that was created for the sole purpose of ripping ten more bucks off people who wanted to see a Prothean.
[QUOTE=zugu;35105718]People have such short memories. Dragon Age: Origins was developed by Bioware, published by EA, and had 0-day DLC on disc. That was back in 2009. EA simply doesn't give a fuck. Buyers don't give a fuck. Mass Effect and Dragon Age franchises sold millions of copies, and will continue to do so. People were outraged: - when DLC replaced proper expansions. - when Ubisoft required always-on internet connections for single player games - when 0-day DLC was pioneered. - when LAN play was removed from games. - when games started shipping without modding tools and dedicated servers. - when Activision started asking $15 for 3 maps and some skins. - when game publishers started asking $10 from buyers of pre-owned games. and so on. In each and every case the market has accepted what was imposed on them. This shit will continue and there's nothing we can do.[/QUOTE] There is plenty you can do, don't buy the games or dlc, and if you really must play the game borrow it from a friend or just pirate it. If people do these things it will force them into a corner. I for one would love to see EA\activision die, they are both terrible companies who just want your money.
[QUOTE=Silly Sil;35108828] Lets bill the customer 1$ for every sidequest he does. They're not plot critical, what would be the big deal?[/QUOTE] You're an idiot. [editline]12th March 2012[/editline] [QUOTE=Ganerumo;35108884]Well for starters they kept lying about it. Second, it's already on the disk, which means it's not even stuff that was finished later on or that couldn't be finished - it's right there, on the disk I bought, but I can't use it until I throw away another twenty bucks for the CE or ten for the DLC alone. When I buy a product, I should have access to everything that is already bundled with the product and that I physically possess. This, and the fact it's a GOD DAMN FUCKING PROTHEAN. You know, the one damn species that was at the center of Mass Effect 1 and still had a massive place in ME2 ? And you have to pay 10 additional bucks to get anywhere near that character, who is the very last member of the one species that is believed to have allowed the current galactic civilization to exist ? That's bullshit. That's just plain fucking bullshit. This is the kind of stuff you would explain to have a big place in the game, instead of being a mere throw-away DLC that was created for the sole purpose of ripping ten more bucks off people who wanted to see a Prothean.[/QUOTE] Have you even played the game? This DLC only gives you the option of using him as a squad member.
[QUOTE=ijyt;35108913] Have you even played the game? This DLC only gives you the option of using him as a squad member.[/QUOTE] Fairly sure you don't even get to see his face without the DLC. It's a completely separate mission and even the mass effect wiki mentions him as being only present in the DLC.
[QUOTE=ijyt;35108913]You're an idiot.[/QUOTE] You said it's okay for non plot critical things to be sold separately. Sidequests are non plot critical. What's the difference? Also throwing insults makes you loose all the credibility and makes you look like a tool.
I absolutely loved ME1 and ME2, but after all the bad news about ME3 all the hype is gone. I haven't even played the demo yet because it's not on Steam and I'm lazy.
[QUOTE=Rapist;35108685]It's not like that. It shows what you do, and what happens, but it doesn't show the aftermath, years in the future, and stuff that people wanted[/QUOTE] Which is what we call Closure. You get to see what everyone has in store for them and shit. It seems that closure has come out of fashion since almost no stories this decade gives closure to its characters. Just look at Potter for instance. The final book only gives closure to the 3 main. None of the essential supporting characters are mentioned outside of Rowling interviews. I don't want to scroll through tons of interviews only to find 5 plausible outcomes for Grunt or whoever. So yeah. Gimme closure and we got a trade Bioware. Otherwise i could just take my money elsewhere and always die in ME2. Works for me too really.
[QUOTE=Killer900;35096199]This is finally relevant again! [media]http://www.youtube.com/watch?v=6kAFfhfGjzU&feature=related[/media][/QUOTE] Loved Pure Pwnage, loved the TV show too on ShowCase like 2 years ago.
EA actually responded to the video: [quote]EA has provided us with the following official statement in response to allegations that the "From Ashes" day one DLC for Mass Effect 3 was on the disc: "From Ashes is a 600 MB+ download with all new content, including the mission on Eden Prime, new dialogue options and conversations with Javik, new cinematics, the Prothean weapon, and new appearances for all squad members. All of the above content was completed while the main game was in certification and are not available on the disc. "As stated previously, in order to seamlessly integrate Javik into the core campaign, certain framework elements and character models needed to be put on disc. We did something similar with Zaeed and Kasumi in Mass Effect 2."[/quote] [url="http://www.gameinformer.com/b/news/archive/2012/03/11/fan-claims-proof-that-mass-effect-3-day-one-dlc-was-on-disc.aspx"]Source[/url]
[QUOTE=ijyt;35108805]They added it as content for the Collector's Edition. It isn't plot critical. What's the big deal?[/QUOTE] its plot isnt critical? tell that to anyone who knows anything about mass effect before the release of me3. it was a [b]prothean[/b], the extinct mysterious genius race that is one of the center core plot elements of the series. too bad we found out that you're right after release though, the character really isnt anything special. but the whole deal at the time of advertising was that it was a prothean and that is very important to us as fans and we should get the collector's edition for it. that is very dirty of bioware, imo. it's bait.
[QUOTE=TheJoey;35112275]its plot isnt critical? tell that to anyone who knows anything about mass effect before the release of me3. it was a [b]prothean[/b], the extinct mysterious genius race that is one of the center core plot elements of the series. too bad we found out that you're right after release though, the character really isnt anything special.[/QUOTE] Which is even worse. It's like in if half-life 3 gman would be irrelevant. [editline]13th March 2012[/editline] But that's what happens when you take a critical part of the plot and sell it as something optional in next title.
[QUOTE=Egonny;35111484]EA actually responded to the video: [url="http://www.gameinformer.com/b/news/archive/2012/03/11/fan-claims-proof-that-mass-effect-3-day-one-dlc-was-on-disc.aspx"]Source[/url][/QUOTE] If that were true, you shouldn't be able to activate it by changing one line in notepad then.
[QUOTE=Silly Sil;35108828]Lets bill the customer 1$ for every sidequest he does. They're not plot critical, what would be the big deal?[/QUOTE] I know it's not relevant but when I read this I immediately thought that if this were the case in Skyrim I'd be fucking bankrupt if I were to buy each one.
I did played Mass Effect but ending had for the running for are the Reapers mindly and disappointing plus as well, so I pissed.
And they did the same cookie cutter response in order to secure their shares at the same price. [editline]12th March 2012[/editline] Because fuck the customers, get equity or die trying.
I'm on the last mission right now. The DLC is a part of the core game, no doubt. It's not a complete experience without the DLC.
Surprised no one posted this: [IMG]http://i.imgur.com/JaGFS.png[/IMG]
[QUOTE=mac338;35112557]I did played Mass Effect but ending had for the running for are the Reapers mindly and disappointing plus as well, so I pissed.[/QUOTE] English next time
[QUOTE=Ganerumo;35104156]If only[/QUOTE] Um yeah it is it has a lot of content, both the SP and MP are fun, the Metacritic is 93, and the endings of even the best RPG's last year sucked too
[QUOTE=POLOPOZOZO;35115425]the Metacritic is 93,[/QUOTE] Game 'journalism' has a massive positive bias for fear of reprisal from publishers. I'm sure you saw the 'controversy' of the journo who gave Uncharted 3 an [I]eight[/I] out of ten. They even got company representatives to have [I]debates[/I] with him.
[IMG]http://art.penny-arcade.com/photos/226922563_cQD5q-L-2.jpg[/IMG] [editline]12th March 2012[/editline] It’s been a couple weeks discussing reviews and reviewers around here, but somewhere along the way I neglected to mention that their job is essentially impossible. The 7-9 scale they toil under is largely the result of an uneasy peace between the business and editorial wings of the venue. No matter what score they give it, high or low, they’re reviled equally by the online chorus. Apparently, even when they do it right they’re doing it wrong.
[QUOTE=Ray-The-Sun;35115513]Game 'journalism' has a massive positive bias for fear of reprisal from publishers. I'm sure you saw the 'controversy' of the journo who gave Uncharted 3 an [I]eight[/I] out of ten. They even got company representatives to have [I]debates[/I] with him.[/QUOTE] Yeah I realize that but it's a much better indicator than the User score, and more importantly it does have everything else I mentioned as well as being part of a trilogy of some of the best linear RPG's this gen. Users are fucking dumb.
[QUOTE=POLOPOZOZO;35115425]Um yeah it is it has a lot of content, both the SP and MP are fun, the Metacritic is 93, and the endings of even the best RPG's last year sucked too[/QUOTE] The game is still a massive downer compared to what Mass Effect used to offer. The story is crap, the animations are suddenly incredibly shit (in the first game the facial animations were quite silly especially with femshep, but that was about it and most of it was solved in ME2), most of the characters have went to complete shit (Joker has become way too much of a pervert in my opinion, was better in ME2 where it was kept as an easter egg if you visited him often and you would end up having him watching porn; Ashley is now a bimbo; several likable characters are forced to die which just completely defeats the whole idea installed in ME1 and ME2 of being able to chose the destiny of anyone in the galaxy given you fulfilled the right conditions at the right time), the writing in general has suffered a massive purge and at this point is nothing more than a science fiction themed dating sim with one of the most disappointing endings I've seen in a long time, not because it was the absolute worst (we've seen worse) but because how outrageously limited it is and how little influence you have over it, while one of the key points of Mass Effect 2 was to have a wide range of endings going from absolute worst to absolute best, having everyone dying or everyone alive. Here you just don't get the choice, it's a failed attempt at a bittersweet ending which fails to deliver. As for the comparison with Skyrim, Really ? I mean, are you seriously going there ? First of all, the games are barely the same on any level. The only common point is that in both cases there's a new threat coming from ages before trying to rip your planet a new asshole and a single person is chosen to fight them off. Second, through the five consecutive games of the elder scrolls series, Bethesda has gotten us used to a disappointing ending. Why ? Because the TES series is not motivated by an incredibly well written, unique story that you will have to go through, the main quest is just an excuse to give you cool shit to do and allow you to roam around freely in a giant country. Mass Effect is entirely centered around the Main Quest, and the one and only reason you will do the side quests is to gear up and improve your chances of getting away with a perfect ending, especially in ME2 and 3. ME3 is not the worst game of all time, but it's just not living up to the standards of its own series and is going against everything the series was liked for. [editline]13th March 2012[/editline] Oh and don't forget EA's terrible marketing tactics on the game. ME2 had an online pass that not only gave you access to a non-plot-critical squad member (and who actually had a REASON to be in your squad), but also would regularly give you access to free DLC after the original game release. ME3 has an online pass that gives you access to the multiplayer (fair enough) AND DAY ONE DLC THAT YOU HAVE TO PAY ADDITIONAL MONEY FOR. Way to go EA, going from a decent tactic that worked well and was a very good way to introduce a working online pass in your game to an utterly shitty tactic that consists in trying to rip more money off legitimate customers.
[QUOTE=Nikota;35108806]The dragon age DLC was also free if you bought the game. [editline]12th March 2012[/editline] They lied about it multiple times and for months, stating that it was developed after the game had gone gold and said that it was not on the disc.[/QUOTE] well it was you're all over reacting. The DLC is 400 MB (edit: 600) I don't see how you can think it's actually on disc. Them lying about it is shitty but they still clearly didn't finish it until after it was gold [editline]13th March 2012[/editline] [QUOTE=Ganerumo;35117443]The game is still a massive downer compared to what Mass Effect used to offer. The story is crap, the animations are suddenly incredibly shit (in the first game the facial animations were quite silly especially with femshep, but that was about it and most of it was solved in ME2), most of the characters have went to complete shit (Joker has become way too much of a pervert in my opinion, was better in ME2 where it was kept as an easter egg if you visited him often and you would end up having him watching porn; Ashley is now a bimbo; several likable characters are forced to die which just completely defeats the whole idea installed in ME1 and ME2 of being able to chose the destiny of anyone in the galaxy given you fulfilled the right conditions at the right time), the writing in general has suffered a massive purge and at this point is nothing more than a science fiction themed dating sim with one of the most disappointing endings I've seen in a long time, not because it was the absolute worst (we've seen worse) but because how outrageously limited it is and how little influence you have over it, while one of the key points of Mass Effect 2 was to have a wide range of endings going from absolute worst to absolute best, having everyone dying or everyone alive. Here you just don't get the choice, it's a failed attempt at a bittersweet ending which fails to deliver. As for the comparison with Skyrim, Really ? I mean, are you seriously going there ? First of all, the games are barely the same on any level. The only common point is that in both cases there's a new threat coming from ages before trying to rip your planet a new asshole and a single person is chosen to fight them off. Second, through the five consecutive games of the elder scrolls series, Bethesda has gotten us used to a disappointing ending. Why ? Because the TES series is not motivated by an incredibly well written, unique story that you will have to go through, the main quest is just an excuse to give you cool shit to do and allow you to roam around freely in a giant country. Mass Effect is entirely centered around the Main Quest, and the one and only reason you will do the side quests is to gear up and improve your chances of getting away with a perfect ending, especially in ME2 and 3. ME3 is not the worst game of all time, but it's just not living up to the standards of its own series and is going against everything the series was liked for. [editline]13th March 2012[/editline] Oh and don't forget EA's terrible marketing tactics on the game. ME2 had an online pass that not only gave you access to a non-plot-critical squad member (and who actually had a REASON to be in your squad), but also would regularly give you access to free DLC after the original game release. ME3 has an online pass that gives you access to the multiplayer (fair enough) AND DAY ONE DLC THAT YOU HAVE TO PAY ADDITIONAL MONEY FOR. Way to go EA, going from a decent tactic that worked well and was a very good way to introduce a working online pass in your game to an utterly shitty tactic that consists in trying to rip more money off legitimate customers.[/QUOTE] lol there isn't a single character in the game that is "forced" to die. death spoilers [sp]No character from the previous games die besides mordin, and even with him it is still possible to make him live (though in my opinion is an immoral choice). No one has to die at all[/sp] and in regards to the ending, why didn't anyone freak out about the new Deux Ex having the same style ending? (Obviously there was not 3 games of content leading up to it but still) I agree they should have spent more time on the ending, done something like what Majora's Mask did, but it's the journey that counts, not the ending. Also I wish more characters died in my game. Finally, just saying "the story is crap" is ridiculous. everyone is overreacting. Yeah, dragon age 2 wasn't that great but really it isn't that different from DA1, same with ME2 -> ME3. ME2 was more interesting as a whole because of how invested you got in the characters, but just with the direction of this game they couldn't do that again. Also with so many variables, like the fact over half of the main characters in the game could have died in the previous really does limit what they could do. I honestly got more than I expected out of it with that in consideration. [editline]13th March 2012[/editline] [QUOTE=Corndog Ninja;35116206][IMG]http://art.penny-arcade.com/photos/226922563_cQD5q-L-2.jpg[/IMG] [editline]12th March 2012[/editline] It’s been a couple weeks discussing reviews and reviewers around here, but somewhere along the way I neglected to mention that their job is essentially impossible. The 7-9 scale they toil under is largely the result of an uneasy peace between the business and editorial wings of the venue. No matter what score they give it, high or low, they’re reviled equally by the online chorus. Apparently, even when they do it right they’re doing it wrong.[/QUOTE] do you read destructoid. this isn't how journalism actually works.
[QUOTE=Vedicardi;35117720] lol there isn't a single character in the game that is "forced" to die. death spoilers [sp]No character from the previous games die besides mordin, and even with him it is still possible to make him live (though in my opinion is an immoral choice). No one has to die at all[/sp][/QUOTE][sp]Legion, Anderson, Thane (There's one complicated and silly way where he doesn't die right away, but requires the death of another character and his terminal illness still gets him), The Illusive Man, Morinth, Kal'Reegar[/sp]
[QUOTE=Vedicardi;35117720] and in regards to the ending, why didn't anyone freak out about the new Deux Ex having the same style ending? (Obviously there was not 3 games of content leading up to it but still)[/QUOTE] Because Deus Ex: HR was a single title, and the whole game itself wasn't to make you play and feel as a known hero with a lot of buddies. You were just a sort of 'augmented spy' on a world with conspiracies, [sp]with everybody lying to you, even your friends/relatives[/sp] People are freaking out about ME3 because it throws away the purpose the players had in the previous games, which they played them for a huge amount of time.
[QUOTE=Vedicardi;35117720]well it was you're all over reacting. The DLC is 400 MB (edit: 600) I don't see how you can think it's actually on disc. Them lying about it is shitty but they still clearly didn't finish it until after it was gold [/quote] [media]http://www.youtube.com/watch?v=zRRpGlmtws8&hd=1[/media] I think being able to unlock and use the character without having bought or downloaded the DLC is a good enough proof that the content is already on the disk. [QUOTE=Vedicardi;35117720] lol there isn't a single character in the game that is "forced" to die. death spoilers [sp]No character from the previous games die besides mordin, and even with him it is still possible to make him live (though in my opinion is an immoral choice). No one has to die at all[/sp] and in regards to the ending, why didn't anyone freak out about the new Deux Ex having the same style ending? (Obviously there was not 3 games of content leading up to it but still) I agree they should have spent more time on the ending, done something like what Majora's Mask did, but it's the journey that counts, not the ending. Also I wish more characters died in my game. Finally, just saying "the story is crap" is ridiculous. [/quote] [sp]No matter your decision regarding the Geth, Legion gets to die, either because it became hostile and is killed by Tali or because it destroys itself saving its people[/sp] As for [sp]Mordin[/sp] the conditions for him to stay alive are so precise and inconvenient it just won't happen. Not only do you have to fuck up several missions in order to keep him alive but you also have to kill [sp]Wrex[/sp] which is retarded because in order to save an excellent character, you have to get rid of another excellent character. As for Deus Ex HR, no one freaked out because the endings are good, justified and they really couldn't do any more out of it without making most of them non-canon and break the continuity with Deus Ex. You've still got nothing less than 4 choices with details that changed in the endings depending on your behavior through the game, endings that were very well written and decided to take the approach of Jensen's feelings and opinions rather than a general omnipotent ending told by a narrator who knows everything and can tell you exactly what will happen in the future. Even in the original Deus Ex, you wouldn't know where your final decision would lead, the game stops at the moment your character's story stops. Not only is it not the same scale as for Mass Effect, but once again the series has gotten us used to those rather personal endings where the character's beliefs and thoughts are put in the center rather than the fate of an entire galaxy. [QUOTE=Vedicardi;35117720] everyone is overreacting. Yeah, dragon age 2 wasn't that great but really it isn't that different from DA1, same with ME2 -> ME3. ME2 was more interesting as a whole because of how invested you got in the characters, but just with the direction of this game they couldn't do that again. Also with so many variables, like the fact over half of the main characters in the game could have died in the previous really does limit what they could do. I honestly got more than I expected out of it with that in consideration. [/QUOTE] Saying DA2 is the same as DA1 is deliberately trying to rip yourself a new asshole, everyone thought the second game was incredibly inferior to the original, it's not new and it's been proven a lot of times already. And I don't see how the possible death of many characters in the previous games could have limited them. If anything, it should have given them more possibilities, but Bioware's awful writers did none of that. Every single mission involving a character that could die before is going on the exact same way, apart from a few dialogue options, if said character is alive or not. Legion died ? You get another Geth to do the job for him. You had to kill Wrex in the first game ? You get someone else to do the genophage mission with. Mordin died ? Yep, you guessed it, some other guy took his place. Don't get me wrong, I think the missions should still be accessible no matter if the character died or not (or else you would pretty much lose the game right on start), but they should also have much more different writing depending if the character you're doing the mission with/for is someone you know or some alternative that is here to replace him.
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