• time to use all that sweet sweet PS4 processing power: Minecraft coming to PS4
    52 replies, posted
[QUOTE=Tucan Sam;41906022]What console/platform ISN'T minecraft on?[/QUOTE] MC is written in Java...anything that can run Java can technically run Minecraft... (hence android, ios ports, etc)
[QUOTE=Fangz;41906439]I wish a Wii U verison was announced.[/QUOTE] as much as I dislike Minecraft for what its become, I wish it'd get to the Wii U as well, it'd certainly help push console sales.
[media]http://www.youtube.com/watch?v=oD2hx0uyhMo[/media]
in other news, Notch gives up developing any other games in favor of swimming in his money pool
[QUOTE=darth-veger;41907171]Also fun, paying for skin packs on the 360 version. If they took their time they could [I][B]easily [/B][/I]build in some kind of skin-maker in-game. Now i guess they either didn't go for that plan because for either people could make copyrighted stuff which MS is pretty pissy about or they just found it a good way to generate more money.[/QUOTE] They could just go the Saint's Row way and link you PS account to the website. Then you just add the skin on the website and it is now your skin in-game.
Notch confirmed it for the Vita and PS3 [URL="https://twitter.com/notch/status/369892812185436160"]https://twitter.com/notch/status/369892812185436160[/URL]
I'm pleased about this. I only ever played it in offline creative mode and very rarely used mods, so this is fine. Just wish you could install texture packs, that would be great.
[QUOTE=Angus725;41907196]MC is written in Java...anything that can run Java can technically run Minecraft... (hence android, ios ports, etc)[/QUOTE] Even though the PC version is written in Java, it needs a couple of native libraries (LWJGL and Paul's Sound System). All of the ports have been completely rewritten in C++.
[QUOTE=Kegan;41907225]as much as I dislike Minecraft for what its become, I wish it'd get to the Wii U as well, it'd certainly help push console sales.[/QUOTE] Not only that but the crafting table would work well with the gamepad.
[QUOTE=nikomo;41906799]Minecraft with no mods, and no dedicated servers. I can't even imagine who would play that.[/QUOTE] I can. People who have a console and prefer playing it on there for better FPS. I like playing it on Xbox with a few good buddies. I know that the PC version is superior, but it's not fun alone, and in slideshow format. Occasionally I go to the PC version to see what's new, but I don't stay there long. Servers I join never stay up after I become semi-regular at going there. There's nothing meaningful for me to do on PC... :l
[QUOTE=Justjake274;41907688]I can. People who have a console and prefer playing it on there for better FPS. I like playing it on Xbox with a few good buddies. I know that the PC version is superior, but it's not fun alone, and in slideshow format. Occasionally I go to the PC version to see what's new, but I don't stay there long. Servers I join never stay up after I become semi-regular at going there. There's nothing meaningful for me to do on PC... :l[/QUOTE] the console version runs at like 30 frames per second, if your PC is doing worse than that it's time for an upgrade
Could someone explain to me why this is bad?
[QUOTE=butre;41907707]the console version runs at like 30 frames per second, if your PC is doing worse than that it's time for an upgrade[/QUOTE] To be fair, it's a rather badly optimized game. And MC on 360 runs at 60 fps. It runs badly enough that I get a higher average FPS in most AAA games on my PC. I still get over 100 fps, but still.
why the fuck isnt it out for wii u the controller is perfect for crafting and that shit actually even on the 3ds it would be good [editline]20th August 2013[/editline] seriously so many kids own nintendo consoles what are you doing notch
Am i the only one who doesnt use mods or care about mods? Ive never used mods in Minecraft and i have no problem
[QUOTE=CakeMaster7;41907985]To be fair, it's a rather badly optimized game. And MC on 360 runs at 60 fps. It runs badly enough that I get a higher average FPS in most AAA games on my PC. I still get over 100 fps, but still.[/QUOTE] Why would a console run games at more than 60FPS and cause tearing on literally 99.9% of all televisions I guarantee it's locked to 60, Minecraft on the PC has a frame rate limiter as well and I believe it's turned on by default (I only play modded with optifine installed so idk what the default options are anymore)
[QUOTE=Zeke129;41908408]Why would a console run games at more than 60FPS and cause tearing on literally 99.9% of all televisions I guarantee it's locked to 60, Minecraft on the PC has a frame rate limiter as well and I believe it's turned on by default[/QUOTE] What? I was just saying how on the 360 it's locked at 60, and is therefore smooth and runs more smoothly than some people could run it on PC. It's not very well optimized on PC. Edit: Oh, I see what you mean. I mean I saw my framerate as reported when you press F3 ingame. I was making the point that MC runs worse on my pretty decent PC than many AAA games. Therefore some people may play it on console because their PCs can't achieve the 360's stable 60 fps.
[QUOTE=CakeMaster7;41908422]What? I was just saying how on the 360 it's locked at 60, and is therefore smooth and runs more smoothly than some people could run it on PC. It's not very well optimized on PC. Edit: Oh, I see what you mean. I mean I saw my framerate as reported when you press F3 ingame. I was making the point that MC runs worse on my pretty decent PC than many AAA games. Therefore some people may play it on console because their PCs can't achieve the 360's stable 60 fps.[/QUOTE] Oh, yeah, I see what you were talking about. Minecraft is definitely poorly optimized but it kind of occupies a unique position as a game that's bottlenecked more by the hard drive than anything else. Any time you're generating new chunks those need to be written to the HDD asap to free up space in ram, and the HDD is by far the slowest part of your pc. Most AAA games just take a minute or two to load a whole map into memory and don't need to worry about HDD speed anymore. I don't know if anyone here has run Minecraft off an SDD but I'm willing to bet the difference is night and day
It's like he wrote a successfull song and now lives off the money he gets from it even years after, just with a game.
[QUOTE=Zeke129;41908613]Oh, yeah, I see what you were talking about. Minecraft is definitely poorly optimized but it kind of occupies a unique position as a game that's bottlenecked more by the hard drive than anything else. Any time you're generating new chunks those need to be written to the HDD asap to free up space in ram, and the HDD is by far the slowest part of your pc. Most AAA games just take a minute or two to load a whole map into memory and don't need to worry about HDD speed anymore. I don't know if anyone here has run Minecraft off an SDD but I'm willing to bet the difference is night and day[/QUOTE] Strange is how MC reports that it only uses like up to 400 MB of the 900 MB of RAM allocated to it. I wish it'd use more. (just saying, this is in vanilla MC with no texture packs, with the game set to Far view distance)
[QUOTE=Sgt Doom;41906361]Afaik no. They didn't get the XBLA version, nor did they get the pocket edition.[/QUOTE] They're introducing a scaled down 'multiplayer' on the pocket edition too, but you need to SUBSCRIBE monthly/yearly to play on it. I'd be pretty interested in all these Minecraft versions if they were actually all compatible with eachother and could play online together.
I wish Minecraft wasn't nearly as successful so the devs would feel the need to take a good time to optimize the game. I don't know how much more the game can sell, and they have little reason to keep it updating I think. Unless they start making expansions for it or something.
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