• Deus Ex (2000) Director: VR is a fad
    145 replies, posted
[QUOTE=Turnips5;48048696]I feel exactly the opposite way. VR seems like the future and AR seems like a dumb gimmick, but that's just me[/QUOTE] i feel like AR has more practical use, at least until you can manipulate your body in vr as naturally as you do in reality. we'll probably have a hybrid / option of the two in one device eventually
Honestly VR scares me. Some games are lucrative enough for many people to waste months and years of their lives mainly on them. Our brain is just wired to love an easy escape from harsh realities to made up worlds that provide easy rewards. And that with keyboard and mouse. VR is going to bring escapism to a whole new alarming level.
It's kind of hard for me to take the whole VR thing seriously. Whenever I see it, it looks like a cool little gimmick, but I don't think I'll ever see it becoming anything more for a long time. Until VR gets to the point where it's easily accessible, and won't break the bank, I have to agree it looks more like a fad at the moment than anything serious.
[QUOTE=Notanything;48049684]It's kind of hard for me to take the whole VR thing seriously. Whenever I see it, it looks like a cool little gimmick, but I don't think I'll ever see it becoming anything more for a long time. Until VR gets to the point where it's easily accessible, and won't break the bank, I have to agree it looks more like a fad at the moment than anything serious.[/QUOTE] To me it's the equivalent of a strong fad that has the attention of multiple big-name groups which will have lasting effects, but probably not change gaming as we know it unless there's a breakthrough, both technology-wise and economic-wise, sometime in the somewhat-near-future.
[QUOTE=elowin;48049442]I haven't actually tried using VR, but tbh I can't really see it being that great. I mean, It's literally just a fancy monitor, It's not especially game changing. I think It'd only really be worth using for slow, atmospheric first person games, which rules out pretty much everything other than a handful of horror games, which I don't personally give a shit about.[/QUOTE] "Just useful for horror games" lmao
I've not honestly been excited for a moment with looking at a glorified, stretched screen shoved in my face to imitate reality and give me a minor headache. Just as a point - DayZ has had, and will have magnitudes more of an effect on the gaming industry. Besides the fact the endless amount of companies and teams jumping on that fad, that got my diehard console acquaintances openly talking about getting PC's. Have barely heard a word spoken about the Oculus Rift, even by my tech savvy friends. I'd also blame part of it on things like the Wii, Playstation Move and Xbox Kinect, all of which promised much but in 2 of three cases delivered garbage and in one of three cases delivered a gimmick that had a limited timespan of interest. People aren't fussed and aren't about to fall head over heels for another gimmick system so easily.
[QUOTE=Mr. Scorpio;48049430]So did Garry. Now he has a VR room.[/QUOTE] I should correct and state that I've thrown up everytime I've used one. [editline]25th June 2015[/editline] [QUOTE=J!NX;48049919]"Just useful for horror games" lmao[/QUOTE] To be honest, some of the possible applications have sounded more distracting than immersive. Like a Valve empoloyee stating that they could make it so that people playing DOTA2 would look at it like a board game. For RTS games, things like RUSE and World in Conflict which do take advantage of 3D spaces on the battlefield would actually be worth it.
[QUOTE=Swilly;48050007]I should correct and state that I've thrown up everytime I've used one.[/QUOTE] You probably have some kind of extreme motion sickness then
[QUOTE=Swilly;48050007]I should correct and state that I've thrown up everytime I've used one. [/QUOTE] You're not the only one, I got a 2DS because the 3ds makes me feel nauseous even the newest one.
[QUOTE=Janus Vesta;48049066]I'm sceptical of VR because everyone who supports it acts like mental cultists. "It's the wave of the future!" "It'll change gaming forever." "It'll change the world!" It's not even out yet, most of you have never even used a VR headset. Have some scepticism it's good for you.[/QUOTE] I was heavily skeptical until I got to try it, now I'm a wholehearted convert. Just saying, it's not all hype.
Anything that advances the development of porn is the future. To think someday it'll be like we can almost truly be with our [I]real[/I] anime girls.
I haven't yet found a way to try VR yet, but I'm really looking forward to it. It may take a couple generations before VR really hits its prime, though. Right now wireless video streaming simply isn't fast enough, so you still have big fat cables running from your computer to your headset. AR is also something with a lot of potential, but again, it's going to take several generations before it really becomes the technology everyone wants it to be. Stuff like The Void is still just a concept.
[quote]I don't think most humans want to look stupid (everyone looks stupid in a VR headset) and they don't want to isolate themselves from the world.[/quote] Ha Hahaha Aaaaahahaha I don't know what's more idiotic, that he thinks that people who are most likely alone in their rooms care what they look like while playing a game, or that he thinks people [I]don't[/I] want to isolate themselves from the world sometimes, especially in gaming. I'm sorry mate but you don't look stellar while playing games in your underwear scratching your balls either. [editline]25th June 2015[/editline] Make him wear a CV1, that's all I have to say.
[QUOTE=J!NX;48050103]You probably have some kind of extreme motion sickness then[/QUOTE] I can handle rollercoasters, those things the baciscally equate to puke making machines. You give me 3D or a Visor. I start puking. You put me behind a screen with an FOV below 90 and I start getting sick. Most games I have to manually change the FOV so that I don't get sick.
When people hear VR/AR, they think of stuff like this. [video=youtube;cML814JD09g]http://www.youtube.com/watch?v=cML814JD09g[/video] Unfortunately, we're nowhere near this kind of tech level yet.
[QUOTE=Dr.Critic;48049977]I've not honestly been excited for a moment with looking at a glorified, stretched screen[/QUOTE] Wanna know how I know you haven't tried even a DK1 yet?
for some games it will be great, for others like csgo or shovel knight it will be awful
[QUOTE=Jeep-Eep;48048736]Honestly, I suspect that VR will end up like joysticks - indispensable for some genres, but otherwise kind of a luxury that most people don't really keep about. (This coming from a lady wanting to get her copy of Freespace 2 working again and get the joystick out again)[/QUOTE] I can definitely see it becoming popular with the racing/flight sim crowd. It's relatively easy to include VR in those games and it works well because you're just sitting down in one place the whole time anyway. Games that require you to walk around and physically interact with the world are going to have a tougher time though. Those are going to have to be made specifically with limitations of VR in mind, and/or require special equipment like those treadmills that allow you to walk around freely. This could lead to a huge chicken and egg problem where people won't want to buy a VR headset because there's too few games for it out there, and developers won't be making games for VR because they won't have a large enough userbase.
[QUOTE=Janus Vesta;48049066]I'm sceptical of VR because everyone who supports it acts like mental cultists. "It's the wave of the future!" "It'll change gaming forever." "It'll change the world!" It's not even out yet, most of you have never even used a VR headset. Have some scepticism it's good for you.[/QUOTE] Being skeptical is fine but the problem is a lot of people use it as an excuse to cover up being blatantly uninformed. "Oh it's just a monitor strapped to your face, might as well just hold a phone in front of you." "Oh I'm just skeptical." One of my friends also sang the song about how VR is a fad and he was "skeptical" to see if it will take off and yada yada and suddenly last week he turns to me and goes "Wait, the oculus rift tracks the POSITION of your head too, not just the orientation???" Might as well ask if you see 3D while wearing it. Skepticism is not an excuse for talking rubbish.
I think VR has potential.
[QUOTE=pebkac;48051289]Games that require you to walk around and physically interact with the world are going to have a tougher time though. Those are going to have to be made specifically with limitations of VR in mind, and/or require special equipment like those treadmills that allow you to walk around freely. [/QUOTE] Why exactly? Let's take Alien: Isolation for example. That game had native support of VR and was fine. Scared the shit out of a lot of people. Nobody had any major complaints playing it with VR because it was designed with it in mind and yet it played like any other game when you just played it on your normal monitor. There weren't really any widespread complaints amongst people who played it with a DK2.
[QUOTE=*Freezorg*;48051291]Being skeptical is fine but the problem is a lot of people use it as an excuse to cover up being blatantly uninformed. "Oh it's just a monitor strapped to your face, might as well just hold a phone in front of you." "Oh I'm just skeptical." One of my friends also sang the song about how VR is a fad and he was "skeptical" to see if it will take off and yada yada and suddenly last week he turns to me and goes "Wait, the oculus rift tracks the POSITION of your head too, not just the orientation???" Might as well ask if you see 3D while wearing it. Skepticism is not an excuse for talking rubbish.[/QUOTE] I don't think it helps that people who said they were skeptical and then used it were 'converts'. I think a lot of people who haven't used it or won't able to use it(ie me) are just thrown off at just how much people are equating to the first time finding God or having sex. [editline]25th June 2015[/editline] [QUOTE=*Freezorg*;48051361]Why exactly? Let's take Alien: Isolation for example. That game had native support of VR and was fine. Scared the shit out of a lot of people. Nobody had any major complaints playing it with VR because it was designed with it in mind and yet it played like any other game when you just played it on your normal monitor. There weren't really any widespread complaints amongst people who played it with a DK2.[/QUOTE] Because motion sickness is still an issue. Now think about playing it in Quake or other fast paced fast moving and bouncy shooters. [editline]25th June 2015[/editline] What people are saying is that its applications are limited or they're going to make new genres because older ones, especially ones not designed for VR are not suddenly going to be compatible.
[QUOTE=Swilly;48051363]I don't think it helps that people who said they were skeptical and then used it were 'converts'. I think a lot of people who haven't used it or won't able to use it(ie me) are just thrown off at just how much people are equating to the first time finding God or having sex.[/QUOTE] I'd personally be more thrown off if people tried it and it was just like "umm yeah it was kinda cool lol" I mean, hell it's VR, it's feeling like you are actually in that virtual world. It's [I]supposed[/I] to be amazing. Like finding God, or having sex. Although I don't think those two are quite in the same level, I mean, plenty of people have sex :v:
[QUOTE=*Freezorg*;48051361]Why exactly? Let's take Alien: Isolation for example. That game had native support of VR and was fine. Scared the shit out of a lot of people. Nobody had any major complaints playing it with VR because it was designed with it in mind and yet it played like any other game when you just played it on your normal monitor. There weren't really any widespread complaints amongst people who played it with a DK2.[/QUOTE] I guess just adding head tracking and stereo rendering to an existing first person game is a viable option, but I was thinking more about the full immersion experience where you actually have to physically walk around. Things like SteamVR are going to be super awkward if you can only walk small distances physically because you'd hit a wall otherwise, and then you have to use a controller if you want to walk further in-game.
[QUOTE=V12US;48051036]When people hear VR/AR, they think of stuff like this. [video=youtube;cML814JD09g]http://www.youtube.com/watch?v=cML814JD09g[/video] Unfortunately, we're nowhere near this kind of tech level yet.[/QUOTE] except we are since that place is real
[QUOTE=pebkac;48051474]I guess just adding head tracking and stereo rendering to an existing first person game is a viable option, but I was thinking more about the full immersion experience where you actually have to physically walk around. Things like SteamVR are going to be super awkward if you can only walk small distances physically because you'd hit a wall otherwise, and then you have to use a controller if you want to walk further in-game.[/QUOTE] That's perfectly doable but it'd have to be done with either equipment like the Omni or have you physically walk around a large space. But that'd take actually having a dedicated space for playing the game, so it'd be like an arcade where you have a big warehouse for playing VR games in. But that's kinda lame because you don't actually own any of the equipement you're using. Also [quote]I guess just adding head tracking and stereo rendering to an existing first person game is a viable option[/quote] To an [I]existing[/I] one? No. Retrofitting VR into games that weren't designed with it in mind is a bad idea. People playing Mirror's Edge 1 using DK1's and VorpX got sick really easily because of several reasons directly related to the game not being intended for VR: The 3D wasn't proper. Instead of being two separate "cameras" in the game, one for each eye as is reasonable, both eyes were in one point that then diverged for each eye. That's how the retrofitting worked, not realistic at all and kinda lame, and the camera kept doing motions you had no control over, resulting in a difference between what your head is doing and what your eyes are seeing, resulting in your brain being confused and motion sickness. HL2, on the other hand, makes people sick in VR because there's no headbobbing. Your head not moving at all on the Z axis while you're walking is something completely unnatural and your brain doesn't like it very much.
Just through me into DCS with a HMD and I'll see the rest of the world in a few years time. (War thunder sim too)
[QUOTE=Janus Vesta;48049066]I'm sceptical of VR because everyone who supports it acts like mental cultists. "It's the wave of the future!" "It'll change gaming forever." "It'll change the world!" It's not even out yet, most of you have never even used a VR headset. Have some scepticism it's good for you.[/QUOTE] And there's a reason for that. VR makes converts on contact. Few remain sceptical of its potential after trying a compelling VR demo... and those were just early demos on early hardware. VR will very much be a luxury for the first few years. A new niche within gaming, for the audience that buys high-end graphics cards or triple monitor setups or racing chairs. But the price of the tech will drop over the years and become more accessible as it progresses. No VR enthusiast expects this to blast into the mainstream very soon, but will still look in disbelief at anyone arguing it's just a fad or doomed because of the failures of 3D TV or something. VR is GENUINELY GREAT.
VR only mildly interests me, but AR turns me right off. Wake me up when they finally figure out the lack of any sort of physical feedback severely hampers AR.
I'm a little skeptical of VR/AR because it basically defeats the one of the purposes of gaming: Having fun without moving. When I get home from school/work/whatever physical activity, I don't want to immediately get up again. I want to relax and only have to move my arms at most. VR/AR defeats the entire purpose of that. Basically I see it in limited use outside of game where you are legitimately just sitting around such as space/flight sims.
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