New Fire Emblem to lock story paths and sell them as DLC
114 replies, posted
Animal Crossing was killed indirectly by being a spinoff, Pokemon Rumble (arguably not that high) probably would've looked more dead from World if Shuffle hadn't became the butt monkey of Nintendo Direct's games; even PvD: Super Mario Bros edition's western dates were announced on the same direct and looked better in comparison despite sharing minor visual similarities like mobs/bouncing enemies or just being Match-3.
The thing with Fire Emblem's western Fanbase, is that most were introduced with Melee, the games were prominent but in the background, Ike picked up the slack. then Awakening went full Persona and suddenly the outside view was about the waifus. though the game has an insane amount of micromanagement from when units join, their job potential and stat curves which makes some better characters than others; now imagine this for [I]two[/I] games, assuming they don't just move placement of characters along chapters, or just go with character clones with a few core characters before the split.
Adding a paywall between content seems kind of screwy even if the plot splits. there wasn't anything that seems inherent in why it would be split in the first place. like its not like its devoting GBs of cartridge space for FMVs...but if it was that, they probably made it a 3DS game for the sake of having a sizable audience but not to the extent where the extra processing power is required for a [I]turn-based strategy game[/I] if it was a New 3DS game, though the JP fans may be a bit iffed if people outside gets both games on one cart or if they're cheaper somehow.
That western fanbase looks like it's going to split..
[QUOTE=Last or First;47447250]
I haven't played New Vegas, but I have played Fallout 3 and Skyrim, and most of the game time is spent wandering around and going into very similar looking dungeons. And rerolling characters to do it all again.[/QUOTE]
and you think every single mook you fight in FE is a handcrafted experience?
[QUOTE=Last or First;47447250]Nowadays it's more "get all 721 by trading with strangers on the internet".[/QUOTE]
True, although admittedly that way makes things less tedious since you don't have to be in the same room and link your Game Boys anymore, or know a kid from your school who has Red when you have Blue. And considering the number of Pokemon nowadays, getting all 721 (fuck me sideways are there really that many nowadays?) with the old-school system would be such a grind that you'd need to channel the spirit of Jirard Khalil.
[QUOTE=Plucky;47447283]Adding a paywall between content seems kind of screwy even if the plot splits. there wasn't anything that seems inherent in why it would be split in the first place. like its not like its devoting GBs of cartridge space for FMVs...but if it was that, they probably made it a 3DS game for the sake of having a sizable audience but not to the extent where the extra processing power is required for a [I]turn-based strategy game[/I] if it was a New 3DS game, though the JP fans may be a bit iffed if people outside gets both games on one cart or if they're cheaper somehow.
That western fanbase looks like it's going to split..[/QUOTE]
the special edition has all three routes in one cartridge. it's not a space problem
[QUOTE=Jund;47447302]and you think every single mook you fight in FE is a handcrafted experience?[/QUOTE]
Do you think every mutant you shoot in NV is a handcrafted experience?
Sure, it doesn't take much to add more of a specific troop to a map - there's not much difference between 1 and 12 when adding generic knights. However, troop [I]placement[/I], on the other hand, is much more important. Getting it wrong would be like letting someone place a rook in the row of pawns in chess.
Meanwhile, in the Fallout and Elder Scrolls games, it rarely matters if that bandit is in one tent or another, because you both have the same range, both have freedom of movement, and both have freedom of aiming.
Yes, the Fallout and Elder Scrolls games have a lot more content than Fire Emblem games, but they also cost more.
honestly though they'd been better off announcing two versions like Pokemon instead of this. it's like the same basic idea except it doesn't have "DLC" on it.
I haven't played much FE so I don't know if branching stories was something that was in every game
[QUOTE=Jund;47447335]the special edition has all three routes in one cartridge. it's not a space problem[/QUOTE]
Well that sounds extreme as hell. it's pretty much the darkest form of DLC Nintendo has done in recent history other than NSMB2. which was a shame since they shown pretty great leaps with sizable DLC at nice price which is great for extending the lifespan of games. even with free content updates like MK8's 200cc mode, or HW's level boosts and Cia/Volga/Wizzro.
[QUOTE=Last or First;47447345]Do you think every mutant you shoot in NV is a handcrafted experience?
Sure, it doesn't take much to add more of a specific troop to a map - there's not much difference between 1 and 12 when adding generic knights. However, troop [I]placement[/I], on the other hand, is much more important. Getting it wrong would be like letting someone place a rook in the row of pawns in chess.
Meanwhile, in the Fallout and Elder Scrolls games, it rarely matters if that bandit is in one tent or another, because you both have the same range, both have freedom of movement, and both have freedom of aiming.
Yes, the Fallout and Elder Scrolls games have a lot more content than Fire Emblem games, but they also cost more.[/QUOTE]
i played my fair share of FE games and there was never a time where masterstroke unit placement stood out to me. FE unit placement has always been "don't royally buttfuck the player so that they can't win" and that was that. same goes for TES and FO
the SE is 9250 yen. that's 77 USD (not even gonna start on how yen to USD absolutely fucking tanked in the last year and that the western SE will probably be cheaper, so jp customers are getting EVEN MORE buttfucked yet are still buying this shit right up). if you think anyone's going to get 9250 yen worth of content with an artbook and a card extra i don't know what else to say
[QUOTE=Plucky;47447385]Well that sounds extreme as hell. it's pretty much the darkest form of DLC Nintendo has done in recent history other than NSMB2. which was a shame since they shown pretty great leaps with sizable DLC at nice price which is great for extending the lifespan of games. even with free content updates like MK8's 200cc mode, or HW's level boosts and Cia/Volga/Wizzro.[/QUOTE]
Filling up the cartridge space to the brim shouldn't really matter anymore. It used to be a big limitation, but not anymore.
Plus, as far as I'm aware for the physical editions, they don't have the content for the other paths on them. If it were all on each cartridge, then yes, it would be shitty of them to put it on there and then say "you're not allowed to access that part of the cartridge until you pay us extra". But I'm pretty sure you have to download the other paths.
As for the digital edition, it's pretty shitty of them to give you both paths and then lock off the other, unless if you download the path you want after you choose rather than when you buy the game. And if they made it so you could access both paths in the digital edition, then they'd have to make the digital edition cost more so that people would buy the physical edition too.
[QUOTE=Jund;47447398]i played my fair share of FE games and there was never a time where masterstroke unit placement stood out to me. FE unit placement has always been "don't royally buttfuck the player so that they can't win" and that was that. same goes for TES and FO
the SE is 9250 yen. that's 77 USD (not even gonna start on how yen to USD absolutely fucking tanked in the last year and that the western SE will probably be cheaper, so jp customers are getting EVEN MORE buttfucked yet are still buying this shit right up). if you think anyone's going to get 9250 yen worth of content with an artbook and a card extra i don't know what else to say[/QUOTE]
Using chess is an exaggeration, I admit, but troop placement in FE still is more complex than in TES and FO.
A little less than 2 times the price for 2.5 times the content and an artbook. If we assume the 3rd path is also 2000 yen, then buying one standard copy and both paths would come to 8700 yen. So it's an art book (and card but who cares about that) for 550 yen, or about $4.60.
if the SE was simply the normal edition, everything would have been great. a wonderful amount of content for the price, kinda like gen 2 pokemon (wow, 2 regions in one game!!)
at what point did they decide to do this? before they started making the game? or were they already working on it and didn't feel like they were going to get their fair share?
everyone hates paying for cut content, especially pre-release, ESPECIALLY if it was a major marketing decision made before/during development to make more money. but since nintendo/intelligent systems is doing it and not a western publisher i guess it's okay
[editline]2nd April 2015[/editline]
[QUOTE=Last or First;47447450]
A little less than 2 times the price for 2.5 times the content and an artbook. If we assume the 3rd path is also 2000 yen, then buying one standard copy and both paths would come to 8700 yen. So it's an art book (and card but who cares about that) for 550 yen, or about $4.60.[/QUOTE]
which is still 72 USD
hell, there'd be people who wouldn't even touch FO4 if it was 72 USD
[QUOTE=Jund;47447451]if the SE was simply the normal edition, everything would have been great. a wonderful amount of content for the price, kinda like gen 2 pokemon (wow, 2 regions in one game!!)
at what point did they decide to do this? before they started making the game? or were they already working on it and didn't feel like they were going to get their fair share?
everyone hates paying for cut content, especially pre-release, ESPECIALLY if it was a major decision made before/during development to make more money. but since nintendo/intelligent systems is doing it and not a western publisher i guess it's okay[/QUOTE]
I like Nintendo's games but I don't know what kind of otherworldly demon possessed them to think jumping from $1-2 to ~$17 dlcs was okay. They've been pulling it off amazingly thus far so who the hell cleared this idea
[QUOTE=Octopod;47447460]I like Nintendo's games but I don't know what kind of otherworldly demon possessed them to think jumping from $1-2 to ~$17 dlcs was okay[/QUOTE]
They're comparing them to the total amount of content in the base game IIRC. i.e. if Mario Golf has 8 18-hole courses, another 18-hole course should be 1/8th the base game price; fire emblem has 30 maps? New maps should be 1/30th the price of the game each, etc. etc.
[QUOTE=Octopod;47447460]I like Nintendo's games but I don't know what kind of otherworldly demon possessed them to think jumping from $1-2 to ~$17 dlcs was okay[/QUOTE]
Guess it could depend on how long the "middle" path branches out. if a game is 20 chapters long each and was split into 2 games, it would look objectionable if the only difference was character orders/objectives or stage placements. it might look less blatant if the Middle path has something equal to or greater than the core of one game. or even launch some discount/free-limited DLC maps for people who buys the game on release and adjust prices accordingly shortly before a digital price drop for both of the core games.
Though it is Nintendo. prices isn't as fluid as things like Steam. mostly on a developer by developer basis with little promotion.
The other half of the game must really have changed content if you play it from the opposite side to justify the DLC price in comparison to things like Challenge maps that can be used to grind, get items or characters/classes.
[QUOTE=TomatoFlakes;47447471]They're comparing them to the total amount of content in the base game IIRC. i.e. if Mario Golf has 8 18-hole courses, another 18-hole course should be 1/8th the base game price; fire emblem has 30 maps? New maps should be 1/30th the price of the game each, etc. etc.[/QUOTE]
I don't play FE but I'm getting a feeling branching storylines was a part of the franchise for awhile? If not, $17 is kinda ehh for what I'm guessing is a Fire Emblem: Master Quest (and Nintendo is no stranger to reselling enhanced versions of the same game). They're really pushing their limits here and I won't be surprised if it's just a big test to see if people are willing to buy into it.
Seriously, if we were back in the n64 days I'd gladly pay for half the price of LoZ: OoT extra for Master Quest for what it offered.
[QUOTE=Octopod;47447496]I don't play FE but I'm getting a feeling branching storylines was a part of the franchise for awhile? If not, $17 is kinda ehh for what I'm guessing is a Fire Emblem: Master Quest (and Nintendo is no stranger to reselling enhanced versions of the same game). They're really pushing their limits here and I won't be surprised if it's just a big test to see if people are willing to buy into it.[/QUOTE]
they had branching in sacred stones
and they didn't charge extra
[QUOTE=Jund;47447451]if the SE was simply the normal edition, everything would have been great. a wonderful amount of content for the price, kinda like gen 2 pokemon (wow, 2 regions in one game!!)
at what point did they decide to do this? before they started making the game? or were they already working on it and didn't feel like they were going to get their fair share?
everyone hates paying for cut content, especially pre-release, ESPECIALLY if it was a major decision made before/during development to make more money. but since nintendo/intelligent systems is doing it and not a western publisher i guess it's okay[/QUOTE]
You do remember that the second region in Gen 2 was copy-pasted from Gen 1, right? I mean, it's literally the same region.
Although they did cut out some parts from that region. But removing content isn't nearly as hard as making it.
It's not like they're cutting out content to make it smaller than Awakening unless if you buy them. They're giving you the same amount of content as Awakening, and you can pay less than half for another three quarters amount of content.
If they had it at the same price and had both paths, then it would be 50%-75% more content they had to work on for the same price, which isn't really a good business model. If they had the third path too, then that would be 100%-150% more content for the same price. Even worse as a business model.
Think of it less as "they cut content out of the core game and are selling it as extra!" and more as "they made extra content for the game and are selling it for extra!"
Because that's what's happening. If the two paths together were the same length as Awakening, or even a little longer, then yeah, it would be terrible for them to cut it in half and sell each half at the same price as the previous whole.
If you buy a steak at a restaurant, then the next time you go you see them cut off two steaks the same size as the steak you had before from one hunk of meat, then sell you one of the steaks at the same price as the one you had before, do you get mad that they don't sell you both steaks for the price of one?
[QUOTE=Last or First;47447509]You do remember that the second region in Gen 2 was copy-pasted from Gen 1, right? I mean, it's literally the same region.
Although they did cut out some parts from that region. But removing content isn't nearly as hard as making it.[/quote]
you are right. they literally just dragged and dropped the gameboy maps into the gen 2 maps folder. oh wait nevermind, that's the dumbest thing i've ever heard
[quote]Think of it less as "they cut content out of the core game and are selling it as extra!" and more as "they made extra content for the game and are selling it for extra!"
Because that's what's happening. If the two paths together were the same length as Awakening, or even a little longer, then yeah, it would be terrible for them to cut it in half and sell each half at the same price as the previous whole.[/quote]
except it's not extra content because they're making it way before release. no one would ever use this reasoning to defend cut content for most other games
this is even worse with the download since you have gigabytes of game just sitting there, but you can't play it
[quote]If you buy a steak at a restaurant, then the next time you go you see them cut off two steaks the same size as the steak you had before from one hunk of meat, then sell you one of the steaks at the same price as the one you had before, do you get mad that they don't sell you both steaks for the price of one?[/QUOTE]
that would be a great analogy if i was complaining that i can't buy 2 copies of the same game for the price of one. which i'm not
You gotta remember though, cutting content for DLC != planned DLC. They're both pretty bad but saying Nintendo cut content makes them sound infinitely worse. I'm probably being optimistic but cutting content - I think - is NOT something Nintendo would do. Their big problem is being disconnected from the internet and community, not that they're greedy.
Also, the game and DLC is estimated at around $46. The standard price for 3ds games is $39.99 (at least over here in Hawaii)
4700 yen ~ $32
2000 yen ~ $17
if you were optimistic you could say you're paying for two games for the price of 1 1/2. on the other hand you could say you're paying for half a game for the price of 1, and the other half for the price of 1/2.
i doubt this crap is going to be in the western version
pretty much every company in japan is still weirdly anti-consumer in their native market, i don't really get it
Didn't they do this with Zelda back in the Gameboy days?
[img]http://i.imgur.com/KNKpDo8.png[/img]
I still think this is kinda weird though. I'd rather they just put them both together for the western release.
[QUOTE=Octopod;47447558]You gotta remember though, cutting content for DLC != planned DLC. They're both pretty bad but saying Nintendo cut content makes them sound infinitely worse. I'm probably being optimistic but cutting content - I think - is NOT something Nintendo would do. Their big problem is being disconnected from the internet and community, not that they're greedy.[/QUOTE]
i highly doubt they're dumb enough to go "oops, we're making more money teehee"
buy the download version and you'll have 45% of the game you can't play. it's there, sitting in your storage. you just can't play it. $15-20 unlock. too bad
[QUOTE=DrCactus;47447569]Didn't they do this with Zelda back in the Gameboy days?
[img]http://i.imgur.com/KNKpDo8.png[/img]
I still think this is kinda weird though. I'd rather they just put them both together for the western release.[/QUOTE]
Those were completely different games with interconnectivity features, not the same game with a branching story 1/3rd of the way through.
[QUOTE=Jund;47447580]i highly doubt they're dumb enough to go "oops, we're making more money teehee"
buy the download version and you'll have 45% of the game you can't play. it's there, sitting in your storage. you just can't play it. $15-20 unlock. too bad[/QUOTE]
I'm thinking they did it because they think people like it and would buy it. Just look how many AAA titles get away with it.
[QUOTE=TomatoFlakes;47447583]Those were completely different games with interconnectivity features, not the same game with a branching story 1/3rd of the way through.[/QUOTE]
Who's to say the other 2/3 won't be "completely different"?
[QUOTE=Hamsterjuice;47447559]i doubt this crap is going to be in the western version
pretty much every company in japan is still weirdly anti-consumer in their native market, i don't really get it[/QUOTE]
small nation of rabidly devoted fanbases
you think western fanboys are bad? there are people who'll cut off their left nut to get a premium figure of their waifu
[url=http://zakitakubu.com/2015/03/27/nisekoi-marika-fan-buys-800-copies-of-jump-to-vote-in-latest-poll/]this dude literally spend $1700 to buy his waifu spot #1 in a popularity poll[/url]
What's the uproar for exactly?
Isn't this essentially Pokemon Blue and Pokemon Red, but instead of having to completely rebuy the game, you have the option to pay a little bit extra to access the other version's features?
again, the SE already sold out in amazon jp
pretty much anyone get free reign over there and it sets a terrible example (though it would be a great place to start your business if it's centered around waifus)
[QUOTE=Jund;47447607]small nation of rabidly devoted fanbases
you think western fanboys are bad? there are people who'll cut off their left nut to get a premium figure of their waifu
[url=http://zakitakubu.com/2015/03/27/nisekoi-marika-fan-buys-800-copies-of-jump-to-vote-in-latest-poll/]this dude literally spend $1700 to buy his waifu spot #1 in a popularity poll[/url][/QUOTE]
yeah i often wonder if japanese audiences complain like western ones when companies pull bullshit like this
but square enix, capcom, namco, tecmo, konami etc. do it fucking constantly to their japanese markets, so i have no idea
[QUOTE=Jebus;47447618]What's the uproar for exactly?
Isn't this essentially Pokemon Blue and Pokemon Red, but instead of having to completely rebuy the game, you have the option to pay a little bit extra to access the other version's features?[/QUOTE]
That's what I thought of too. IiRC in the old games you had to get both versions to get all the Pokemon in the region which was the very first goal in the game.
[QUOTE=Hamsterjuice;47447622]yeah i often wonder if japanese audiences complain like western ones when companies pull bullshit like this
but square enix, capcom, namco, tecmo, konami etc. do it fucking constantly to their japanese markets, so i have no idea[/QUOTE]
doesn't really matter to them if they can get one bum with no spending control to buy all of their inventory
[QUOTE=Octopod;47447626]That's what I thought of too. IiRC in the old games you had to get both versions to get all the Pokemon in the region which was the very first goal in the game.[/QUOTE]
the game is being advertised like "pick a side" with a drastically different game depending on what you choose like say witcher 2
but in japan at least it seems nintendo is just straight up selling them as separate games or dlc
as i said, i doubt this on cart(?) dlc nonsense will make it into the western version
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