• Sony to reveal PS4 virtual reality headset similar to the Oculus Rift
    53 replies, posted
Well this sealed the fucking deal for me, if there was ANY doubt to the ps4's dominance there isn't now. I know that this is kind of a specialized device, but I am really excited to get my hands on one. The occulous STARTS at $3,000 so this will help popularize and normalize this new 3D tech.
[QUOTE=Papytendo;42065868]If anything, motion control will be better because it will seem more real.[/QUOTE] I played Zombies on the Holodeck with the Rift + Hydra, and holding that big ass Colt .45 right in front of my face and reading the inscriptions on it, before blasting a zombie in the head, really sealed the deal on "this is the fucking future, man" for me.
[QUOTE=frozensoda;42066029]Well this sealed the fucking deal for me, if there was ANY doubt to the ps4's dominance there isn't now. I know that this is kind of a specialized device, but I am really excited to get my hands on one. The occulous STARTS at $3,000 so this will help popularize and normalize this new 3D tech.[/QUOTE] Actually it's $300
[QUOTE=PloxMonster;42066196]Actually it's $300[/QUOTE] It's not $300 but i Just checked and it isn't $3,000 anymore either. Nice, I might actually be able to get one now.
Its never been $3000, where in the name of stallman did you pull that number from?
[QUOTE=alien_guy;42066493]Its never been $3000, where in the name of stallman did you pull that number from?[/QUOTE] I guess I was just misinformed, but I swear I checked at somepoint and saw that price. Oh well.
Oh man, neat. Now there'll be a reason for more mainstream devas to support VR in their console games, which should theoretically carry over to the PC ports and drive even more reason to own a Rift.
[QUOTE=ForgottenKane;42064987]Pretty sure the PS3 already rendered the games twice when it used the 3D function.[/QUOTE] Not all stereoscopic is completely twice the screen. Lots of times it uses a depth check to move various things in space, doesn't look nearly as good but it's kind of a pixel shader thingy. Crysis 2 and 3 did this as a cheap way, though you can do full stereo in it too.
I'd kinda rather they just use the Occlulus Rift. Sony's backing would push it into some exciting new areas.
[QUOTE=FlubberNugget;42065178]facepunch is mad their precious oculus is getting competition that will drive them to make a better product[/QUOTE] And others watch over the fence from Microsoft's yard, burn in anger and jealousy and deem it shit just because its the PS4 :v:
slightly worried that this could kill all interest in VR if they fuck it up
Would love if Sony and Oculus had a partnership. They were experimenting with Planetside 2 apparently. Hopefully you can use the Oculus Rift instead because I just bought one :S
the faster companies catch on to the potential of VR the faster the technology will get developed and perfected, this is wonderful
[QUOTE=TheHydra;42068430]slightly worried that this could kill all interest in VR if they fuck it up[/QUOTE] This is kinda where I'm coming from right now, the world has finally mostly forgotten about the virtual boy. That and it kinda seems like they're flip-flopping on it so it's likely it will be mostly unsupported or poorly made
[QUOTE=Cabbage;42065008]It'd better be as good as the Oculus Kind of a dick move because the Oculus VR will get a fraction of its projected sales because of this, unless they plummeted the price to a competing level.[/QUOTE] Yeh kinda a dick move, but nothing wrong with competition.
[QUOTE=Elspin;42069104]This is kinda where I'm coming from right now, the world has finally mostly forgotten about the virtual boy. That and it kinda seems like they're flip-flopping on it so it's likely it will be mostly unsupported or poorly made[/QUOTE] I don't see how virtual boy games were actually virtual, You can hardly be immersed in a 2d game unless its really fucking sneaky also cheap red led's don't help.
As long as it's a decent device it'll be healthy to the VR scene as a whole. However I can't but agree that there should be some sort of partnership with Oculus whether that's re-branding the rift as a sony headset or creating an open VR standard. It'll be pretty destructive to the VR market if the PS4 can only use the sony headset. They should make the Rift and the Sony VR operate like a television screen in the sense that you can plug either in a PC or PS4 and - through compatibility - just work on whatever platform. Having some sort of partnership will be great, the consumer-base will grow healthily because you're not forced to stick with one type of headset to play on a platform (no one will want to buy two headsets). Not to mention developers will develop games for VR and - because it makes commercial sense - port it across and appeal to anyone with a VR headset, rather just people on one platform. Collaboration with Oculus would lead to more VR games, more VR consumers and more headset purchases. Sony would be making a huge mistake otherwise.
[QUOTE=Occlusion;42067847]I'd kinda rather they just use the Occlulus Rift. Sony's backing would push it into some exciting new areas.[/QUOTE] competition is good for everyone, especially the consumer i don't even really think i need to explain why it would suck if the [I]ONLY[/I] vr headset out there was the oculus rift
Comparing it to the Oculus seems like reaching awfully far. Don't expect it to be anywhere near as advanced.
[QUOTE=Pretty Obscure;42073108]Comparing it to the Oculus seems like reaching awfully far. Don't expect it to be anywhere near as advanced.[/QUOTE] The Rift is literally just a distorted image being corrected by simple optics. The concept of taking a picture with special lenses to heavily distort them and then correct the distortion with similar lenses is not a new one. It's really not that advanced, that's why the Rift is so beautiful; it's simple. Nobody before has realized "Oh wait, we now have the processing power to distort an image like this, let's put a lens in front of it." Before this, the next best thing was taking a giant monitor somewhere, pointing a camera with the special lens in it (I believe they are called LEEP lenses,) and then sending the camera's output and sending it to the display which would then be corrected by lenses. Bottom line is that this isn't really new technology, it's taking old technologies and putting them together in ways that have never been seen before. Again, that's what makes the Rift so beautiful. It's taking the problem of "How do we make VR believable?" and answering it in the most simplistic way possible. It's so simple that a child could think of it. Unless you mean the other stuff, like the motion tracking. As far as I know yeah, that is pretty advanced. There isn't anything else that can track movement that precisely at that price point.
really hope it uses open or rift compatable protocols. I really hate proprietary shit ( track ir)
[QUOTE=ac/14;42073409]really hope it uses open or rift compatable protocols. I really hate proprietary shit ( track ir)[/QUOTE] well, we are talking about sony.
Now all we need is Nintendo to announce a Virtual Boy 2 and we'll be set... which really wouldn't surprise me at this point to be honest.
Oculus seem like the kind of people who are more focused on getting VR technology into the hands of as many people as possible, not just Rifts. They said a while back that if they could afford to make Rift free, they would. This is a good thing and it's just another step into VR becoming commonplace, and I think that's what Oculus wants.
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