• Say “Apple”: The First 8 Mins Of Portal 2
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I saw this in the booth on Friday
It's all nice and I'm sure the story will be great, but seriously valve. Update your engine. please, not just for our sake, but yours too - you're starting to look like the laughing stock of the graphical world now, stop hiring modellers + animators and start hiring decent programmers like Biohazard.
[QUOTE=ZapDing;28623346]It's all nice and I'm sure the story will be great, but seriously valve. Update your engine. please, not just for our sake, but yours too - you're starting to look like the laughing stock of the graphical world now, stop hiring modellers and start hiring decent programmers like Biohazard.[/QUOTE] Actually the engine looked really nice in the video. The shadows were really cool, and there were a lot more dymanic props than normal, and a lot of things seemed to be breakable too.
[QUOTE=Jo The Shmo;28623427]Actually the engine looked really nice in the video. The shadows were really cool, and there were a lot more dymanic props than normal, and a lot of things seemed to be breakable too.[/QUOTE] It's still the same hacky-as-fuck rendering code for things like the "dynamic lighting" which is the main reason they're using it so sparsely.
[QUOTE=ZapDing;28623346]It's all nice and I'm sure the story will be great, but seriously valve. Update your engine. please, not just for our sake, but yours too - you're starting to look like the laughing stock of the graphical world now, stop hiring modellers + animators and start hiring decent programmers like Biohazard.[/QUOTE] True, the same engine being used constantly does make them look a bit odd, but it keeps looking better and better every game they release. And hell, I'm still not sick of it. *Shrugs*
[QUOTE=Legend286;28624569]It's still the same hacky-as-fuck rendering code for things like the "dynamic lighting" which is the main reason they're using it so sparsely.[/QUOTE] Who the fuck cares how it's done, it's the final product that matters. If it looks great and runs great, I don't care how hacky it was coded.
[QUOTE=Lickem007;28625723]Who the fuck cares how it's done, it's the final product that matters. If it looks great and runs great, I don't care how hacky it was coded.[/QUOTE] Probably wouldn't be saying that if you actually made content with it. /speculation as I do not make Source content either
I pre-ordered it. It's sitting in my Steam Library, yet I can't play it. It's mocking me!
Brb robbing bank.
I love Stephen Merchant. He's so funny in The Ricky Gervais Show.
I seem to want to preload it, just to have some interaction with the game aside from pre-ordering it.
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