A new DRM system is proving difficult to crack - FIFA 15 and Lords of the Fallen remain unpirateable
224 replies, posted
I'm gonna buy GTA V on pc anyway, so don't really care. Just hope it's better than GTA IV's DRM, because i ended up using a crack, cause it ran better with it and skipped the long intro screens.
[QUOTE=mrpirate;46430476]I'm gonna buy GTA V on pc anyway, so don't really care. Just hope it's better than GTA IV's DRM, because i ended up using a crack, cause it ran better with it and skipped the long intro screens.[/QUOTE]
I remember when GTA4 used R* club AND Live. It took me too much time to get Live working since it couldn't patch properly and needed reinstalling many times.
I remember when watch dogs came out... cracked week(s) before release
If anything, this DRM may cause less units sold, because people are worried about the claims of performance issues and will hold off on buying it.
I'm of the strong opinion that generally the people that pirate content are the kind of people that would not actually buy the content if piracy was not an option. All these DRM measures do is piss off legitimate customers.
[QUOTE=V12US;46430688][B]If anything, this DRM may cause less units sold, because people are worried about the claims of performance issues and will hold off on buying it.[/B]
I'm of the strong opinion that generally the people that pirate content are the kind of people that would not actually buy the content if piracy was not an option. All these DRM measures do is piss off legitimate customers.[/QUOTE]
i could count the people who say that and are actually truthful about it on my fingers
Nothing out of the ordinary, just a new drm system. games are cracked hours after launch because nothing gets changed usually, especially in steamworks case. I give this one a week after gta 5 launch
i dont really care if it turns out it doesnt impact performance, in my eyes everyone except people pirating it wins.
i wonder if crackers are like happy because its a challenge for them (and most of them claim to do it for the challenge), yet 99% of games they probably follow very similar routes. i believe to get steam games to run you pretty much just need to patch steam_api.dll so it tells the same that steam is running when you launch it.
[QUOTE=savencode;46430302]I buy all my games, but still think DRM is good. If this DRM is good enough to stop lazy unemployed bums pirating software that I pay for, then I'll be a happy man.[/QUOTE]
Most the pirates I know are actually pretty fucking stocked. It's a matter of morality I guess, they don't see the reason to pay when they have the possibility of not paying, cause morality is off the hook for them in this case.
And there's also the matter of DRM having negative effects on just the people who [I]do[/I] pay for the product. That shit just aint fair.
Why would you even announce the DRM you are going to use on release before actually releasing it? Why talk about these kind of things to begin with?
Everybody (except the PR team) knows its going to get cracked and its completely unavoidable, but now somebody is going to crack the DRM before release rather then afterwards.
I don't care about DRM. As long it doesn't fuck over paying customers(I used to pirate alot but now I buy all games). But when it starts fucking over PAYING customers, fuck off.
also I do agree that developers should start compressing shit, even with a 10mb/s steam download it still takes long
[QUOTE=Cold;46430890]Why would you even announce the DRM you are going to use on release before actually releasing it? Why talk about these kind of things to begin with?
Everybody (except the PR team) knows its going to get cracked and its completely unavoidable, but now somebody is going to crack the DRM before release rather then afterwards.[/QUOTE]
I'd laugh if it turned out that those news sparked a leak hunt with Pirates trying to get a cracked leak out before release just as a big fuck you.
I think it would be pretty fun if it turns out to actually be uncrackable.
Not because I'm against people pirating games, but because as an experiment I'm pretty curious if the pirates that try before buy will have any notable impact on the final sales.
[QUOTE=koppel;46430368]I know guys who believe that EA had paid Skidrow to just keep the fuck out.[/QUOTE]
Like, considering a lot of cracking is done purely because "man...that looks pretty sick, I wonder if I can mess it up", these guys you know might just be morons. EA would probably have to pay crackers unbelievable amounts to get them to stop for even a fortnight.
Pretty interesting this DRM hasn't fallen yet. Also nice to see the creators acknowledge that their software isn't going to last forever. I mean, why should they even care? As long as they get sales during the time their software works they are in the money.
[editline]7th November 2014[/editline]
[QUOTE=Simski;46431048]I think it would be pretty fun if it turns out to actually be uncrackable.
Not because I'm against people pirating games, but because as an experiment I'm pretty curious if the pirates that try before buy will have any notable impact on the final sales.[/QUOTE]
"try before buy" is a damn myth I swear. I can't think of many self admitted pirates who do pay for something they "tried" because they already have the product after all. Maybe in a few rare cases where they actually like the developer of the thing, but outside of that I rarely hear people say they went out and bought whatever it was.
[QUOTE=hexpunK;46431059]"try before buy" is a damn myth I swear. I can't think of many self admitted pirates who do pay for something they "tried" because they already have the product after all. Maybe in a few rare cases where they actually like the developer of the thing, but outside of that I rarely hear people say they went out and bought whatever it was.[/QUOTE]
I hear people saying they do this all the time, but yeah, there is no actual evidence to their claims. Which is why it would be interesting if this DRM actually turned out to be unbreakable, we would then see if people who "try before buy" will actually affect the final sales or not.
I've bought many of the games I pirated as a kid when I didn't have money for games, then again some of these have often been second hand unless available on steam.
[QUOTE=hexpunK;46431059]"try before buy" is a damn myth I swear. I can't think of many self admitted pirates who do pay for something they "tried" because they already have the product after all. Maybe in a few rare cases where they actually like the developer of the thing, but outside of that I rarely hear people say they went out and bought whatever it was.[/QUOTE]
Uh. Well, I think it's not allowed by the forum rules to admit anything like that. Let's just say I do know some guys who actually behave like that. Sometimes it's even the lack of something essential like a simple demo. Bioshock:Infinite didn't have have one even tho the first few levels are insanely good.
If GTA V is running off this, and what people are saying about the performance impact, then.. I don't know if I look forward to GTA V.
I'd like for the game to be smooth, even if I have to play at lower qualities. But I do not want to chug around because some 'unbreakable' DRM is shitting it up.
At least release a demo or something to the public so they know if they can run it or not with this crappy DRM on it.
[QUOTE=hexpunK;46431059]Like, considering a lot of cracking is done purely because "man...that looks pretty sick, I wonder if I can mess it up", these guys you know might just be morons. EA would probably have to pay crackers unbelievable amounts to get them to stop for even a fortnight.[/QUOTE]
Or they just join the other side. Many people who work in information security (and DRM could be considered a part of that) used to work on the other team. Takes one to know one.
[QUOTE]"try before buy" is a damn myth I swear. I can't think of many self admitted pirates who do pay for something they "tried" because they already have the product after all. Maybe in a few rare cases where they actually like the developer of the thing, but outside of that I rarely hear people say they went out and bought whatever it was.[/QUOTE]
Not a myth, but heavily exaggerated.
[QUOTE=uber.;46431136]Uh. Well, I think it's not allowed by the forum rules to admit anything like that. Let's just say I do know some guys who actually behave like that. Sometimes it's even the lack of something essential like a simple demo. Bioshock:Infinite didn't have have one even tho the first few levels are insanely good.[/QUOTE]
I was referring to people off-forum more than anything. I know a number of people who pirate, and sometimes (rarely) buy a pirated product properly. Then use this to justify all their piracy.
More demos would be pretty sweet, but they can also be incredibly misleading if the developer knows what they're doing. Just be sensible and gather opinions from all kinds of reviewers, you'll eventually get a decent idea how the game is. Most people can convey the feeling of the gameplay with decent accuracy.
[QUOTE=hexpunK;46431214]More demos would be pretty sweet, but they can also be incredibly misleading if the developer knows what they're doing. Just be sensible and gather opinions from all kinds of reviewers, you'll eventually get a decent idea how the game is. Most people can convey the feeling of the gameplay with decent accuracy.[/QUOTE]
People complain about games not having demos, but I remember a time when Let's Plays and gameplay footage didn't exist, reviews were scattered and required subscribing to magazines, and getting demos meant either struggling on dial-up or procuring a demo disk and even then they were often misrepresentative of the game. I sympathize when people get burned because they couldn't try a game first, but when it takes only seconds to go to Youtube and find everything from Let's Plays to professional reviews it's easier than ever to gauge the quality of a game before buying.
DRM the shit out of it, I don't care. If they feel they need to waste their money on this crap, so be it.
But I'll hold off on buying it until I hear from a reputable source that it's not screwing over paying customers, causing FPS drops or turning the game into a buggy mess.
I rarely pre-order anymore. Too many over-hyped shit-games. Whatever chance this game might have had for a pre-order, evaporated the moment I read "new DRM".
I am a paying customer, I have a massive, [i]massive[/i] Steam Library, but if they treat me like a criminal, they lose my business.
There are so many new games from so many (good and bad) developers out there, not the mention hundreds of old, emulated or Indie games for me to play.
If this DRM fucks people over, I will just skip Far Cry 4 or "Assassin's Creed #400523 Black Advanced Warflag Uplay Edition" in favor of playing a game from a developer that actually appreciates my business.
Considering they pulled the games from Steam in favor of Uplay, I'm not even going to bother with any of these games.
Plenty of other stuff to play.
[QUOTE=hexpunK;46431214]Just be sensible and gather opinions from all kinds of reviewers, you'll eventually get a decent idea how the game is. Most people can convey the feeling of the gameplay with decent accuracy.[/QUOTE]
Just ask a few friends or random people who played it and watch a short gameplay video.
[QUOTE=Simski;46431048]I think it would be pretty fun if it turns out to actually be uncrackable.
Not because I'm against people pirating games, but because as an experiment I'm pretty curious if the pirates that try before buy will have any notable impact on the final sales.[/QUOTE]
Its physically impossible to create a uncrackable DRM.
[QUOTE=V12US;46430688]If anything, this DRM may cause less units sold, because people are worried about the claims of performance issues and will hold off on buying it.
I'm of the strong opinion that generally the people that pirate content are the kind of people that would not actually buy the content if piracy was not an option. All these DRM measures do is piss off legitimate customers.[/QUOTE]
If this DRM has any impact on the game I won't be buying it, period. I get excited about new games but honestly my back catalog is so fucking huge now that I could probably just play it for 2 years straight. I can wait for them to come to their senses.
[QUOTE=uber.;46431136]Uh. Well, I think it's not allowed by the forum rules to admit anything like that. Let's just say I do know some guys who actually behave like that. Sometimes it's even the lack of something essential like a simple demo. Bioshock:Infinite didn't have have one even tho the first few levels are insanely good.[/QUOTE]
I'm not sure if it's bannable now but a few years ago I got a ban for "Admitting to piracy". In that context, why would I pirate something, buy it if I liked it, and then take pictures and prove the whole thing? And that's just in the context of not wanting to get banned; having pictures proving anything is just asking for a dirty publisher's legal team to fuck you.
Honestly just check any FP user's steam profile: big bucks for a lot of them (myself included) and it doesn't even count their off-steam games, in-game purchases, or console games.
I'd be fine with DRM at launch, so like for the first month the game has it but then they just patch it to remove it, but otherwise I don't see any sane option for DRM to be there in the first place.
[QUOTE=Grindigo;46431469]I'd be fine with DRM at launch, so like for the first month the game has it but then they just patch it to remove it, but otherwise I don't see any sane option for DRM to be there in the first place.[/QUOTE]
Why wont triple-A devs do this already though?
When the drm is cracked, it has literally no use. Why wont they remove it then?
[QUOTE=proch;46430909]I'd laugh if it turned out that those news sparked a leak hunt with Pirates trying to get a cracked leak out before release just as a big fuck you.[/QUOTE]
They don't even need to do that, they are just going to spend time cracking/figuring-out the FIFA 15 and Lords of the Fallen DRM, because they know the GTA5 one will not be significantly different.
[QUOTE=Cold;46431356]Its physically impossible to create a uncrackable DRM.[/QUOTE]
*Offline DRM. You can deny pirates access to multiplayer by keeping server software and account management out of the user's hands. Like the latest Battlefield games.
[QUOTE=Anyx;46427520]Doesn't this DRM make the game run like shit though? I have Lords of the Fallen on steam and it doesn't run anywhere near as well as it should.[/QUOTE]
I know one of the people who worked on this, apparently Lords of the Fallen is just badly optimized and there's nothing they can really do.
[QUOTE=Str4fe;46431482]Why wont triple-A devs do this already though?
When the drm is cracked, it has literally no use. Why wont they remove it then?[/QUOTE]
It's complicated, but the simplest explanation is that DRM that is compartmentalized and easy to remove without affecting the game is also easy to bypass for the same reason. Effective DRM is so integrated with the game's code that you can't disable or remove it without rendering the game non-functional, so there'd be a significant investment of time and effort for even the developers to switch it off.
I find boasting about things like this to be counter productive. Its as if your challenging people to break it.
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