People Can Fly back to being independent. Working on new game. Now own Bulletstorm IP.
95 replies, posted
This thread is so full of emotions that I feel this is the right moment to get out of closet:
I didn't like Wolfenstein TNO all that much and I think it's overrated
not a bad game by any means, but kinda 7+/10 for me tbh
[QUOTE=WhyNott;48048494]This thread is so full of emotions that I feel this is the right moment to get out of closet:
I didn't like Wolfenstein TNO all that much and I think it's overrated
not a bad game by any means, but kinda 7+/10 for me tbh[/QUOTE]
That whole power trip type game just isn't for me.
Those who dislike Bulletstorm will be first up against the wall when the revolution comes.
Painkiller 3 thanks.
[QUOTE=Lambeth;48044719]I'm gonna reinstall Bulletstorm and kick people in the butt.[/QUOTE]
Basic tutorial on how to play Bulletstorm:
[media]http://www.youtube.com/watch?v=qHL2Cpb1618[/media]
[QUOTE=markg06;48048650]Painkiller 3 thanks.[/QUOTE]
First they'd need the Painkiller IP. And to make Painkiller 2 first.
[QUOTE=Lambeth;48048632]Those who dislike Bulletstorm will be first up against the wall when the revolution comes.[/QUOTE]
So people that like Bulletstorm are tyrannical enough to support their boring game to the point where they'd round up citizens who don't like the game and gun them down.
cool
[editline]26th June 2015[/editline]
[QUOTE=WhyNott;48048494]This thread is so full of emotions that I feel this is the right moment to get out of closet:
I didn't like Wolfenstein TNO all that much and I think it's overrated
not a bad game by any means, but kinda 7+/10 for me tbh[/QUOTE]
It had a bit of a bellcurve of fun for me. Kind eh at first, started to pick up, then I kinda stopped liking it by the end.
For "one of the best shooters of the decade" (which people claim), I liked Wolf09's gameplay a lot more.
[QUOTE=dgg;48047416]You were arguing against my opinion that the linearity of Bulletstorm doesn't equate to bad when that was exactly what my opinion about it was, and then you used Half-Life as an example of why linearity doesn't mean bad when I think that's bad for it's linearity as well.
I'm not arguing about other peoples opinions on the games, I'm saying that I found Bulletstorm to be a super-linear and bland experience. You're literally trying to tell me that because other people liked it I should like it too.
I have played Bulletstorm once and Half-Life 2 twice (second time was a speedrun contest at a LAN), that's it.[/QUOTE]
Well imo games doesn't always have to be open-world / non-linear, especially FPS games. For Bulletstorm, there aren't much benefits for the game to be open-world or give you multiple ways to do a level. The game's supposed to be a fast-paced shooter game, there aren't stealth or other things like those in Deus Ex for you to get through an area. You're supposed to shoot everything that moves with your arsenal and proceed to the next boss while unlocking a new weapon in the process.
For limited weapons and combos, I don't find that a problem myself since every weapon served their own purpose, and there are enough combos for me to feel the variety of combat in game. Meanwhile, the gunplay(stuffs like gun sounds, impact effect and enemy animations) was pretty solid and satisfying imo, especially when compared to other FPS of that period. That's why I enjoyed Bulletstorm back when.
My biggest problem with the game was that it was too short for it's price, but other than that it was a very enjoyable experience for me.
[QUOTE=rider695;48041637]Painkiller HD remake would be fucking rad. The game's graphics haven't aged that well imo.[/QUOTE]
not really
imo, Painkiller's graphics are some of the few that have stood the test of time very well.
Also it's damn satisfying to control a giant robot dinosaur and fuck up everything with laser and shit.
[QUOTE=dgg;48047416]I'm not arguing about other peoples opinions on the games, I'm saying that I found Bulletstorm to be a super-linear and bland experience. You're literally trying to tell me that because other people liked it I should like it too.[/QUOTE]
The thing is you said it was generic, when it objectively isn't generic at all
There is no other game that plays like Bulletstorm
If you found Bulletstorm generic and dull then you were either playing the game wrong or you were actually playing duty calls.
[QUOTE=WhyNott;48048494]This thread is so full of emotions that I feel this is the right moment to get out of closet:
I didn't like Wolfenstein TNO all that much and I think it's overrated
not a bad game by any means, but kinda 7+/10 for me tbh[/QUOTE]
What? What did you not like about it? It's fucking great. The gunplay is amazing, the stealthing is fun, and everything inbetween including the story is great.
How long did you play it anyways?
[editline]26th June 2015[/editline]
[QUOTE=cdr248;48056848]I liked Wolf09's gameplay a lot more.[/QUOTE]
Okay I took everything you said serious up until that point. Now I think you're just trolling...
Did you even play Wolfenstein 2009?
If they remove the GFWL, I'd happily buy a copy. From what I've played, it was a pretty good game.
Let's hope they add a jump button in Bulletstorm 2.
No jump just ruined BS1 for me.
[QUOTE=Latex;48060716]Let's hope they add a jump button in Bulletstorm 2.
No jump just ruined BS1 for me.[/QUOTE]
If being able to jump is your standard for how playable a game is then you must not be playing a whole lot of games, because jumping is not actually that common, let alone [I]useful[/I] jumping.
[QUOTE=TornadoAP;48060678]What? What did you not like about it? It's fucking great. The gunplay is amazing, the stealthing is fun, and everything inbetween including the story is great.
How long did you play it anyways?
[editline]26th June 2015[/editline]
Okay I took everything you said serious up until that point. Now I think you're just trolling...
Did you even play Wolfenstein 2009?[/QUOTE]
Yes I did and I found it to be a much more enjoyable experience. TNO suffered from some really strange design decisions and of course had the problem like all the other Wolf games in which the weapons were all just kinda boring or not worth using. 09 just felt a little bit more focused on what it was doing.
[QUOTE=Antimuffin;48041990]You do realize that you had to be creative in terms of killing the enemies in that game. That was like half the fun of the game.[/QUOTE]
I didn't think it was that creative tbh. The game gave you points for doing a bunch of different things, but it didn't reach it's full potential. Bulletstorm just gave you points for shooting a dude in the ass or blowing him up with the carefully placed explosive barrel, and the only really creative challenges asked you to do very specific things that were usually a pain to get right.
What the game should have done was give you the tools to do crazy stuff without making you try (and usually fail a couple times) trying to go thru a specific combination of events to kill someone. Bulletstorm should have been more like Vanquish, where the fun comes from blasting thru enemies at a million miles an hour. I felt like killing guys in Vanquish felt much more creative and fluid than anything in Bulletstorm.
Bulletstorms ok, I beat it once when it came out and tried it again recently and didn't like it as much. I think it's kinda overrated, but could definitely be improved in a sequel.
[QUOTE=Eric95;48060498]The thing is you said it was generic, when it objectively isn't generic at all
There is no other game that plays like Bulletstorm[/QUOTE]
Dark Messiah had roughly the same amount of dudes getting kicked into spiked walls.
[editline]26th June 2015[/editline]
I'm replaying Bulletstorm now and I won't deny it does not have problems. I keep bumping into the environment as I slide.
[QUOTE=cdr248;48056848]
It had a bit of a ballcurve of fun for me. Kind eh at first, started to pick up, then I kinda stopped liking it by the end.
For "one of the best shooters of the decade" (which people claim), I liked Wolf09's gameplay a lot more.[/QUOTE]
W:TNO's story + W'09's gunplay would have been the greatest thing ever.
I feel like no one has actually played 2009 recently, it actually has a lot of cool things ideas and game mechanics that everyone forgot about in the wake of CoD. People on Metacritic back in the day complained that Wolfentenstein 2009 was too old-school, and outdated compared to CoD 4, you can still go read those reviews.
My biggest problem with Wolfenstein New Order, was the lack the interesting weapons that Wolfenstein 2009 had in droves. Dual Assault Rifles is all I hear about TNO and it's nice, but disappointing considering the only other guns are shotguns, sniper rifle/more machine guns, pistols, and knifes. 2009 had machine guns, bolt action rifle, disintigration ray, tesla gun, flamethrower, rocket launcher, and this weird concussive pulse cannon thing, plus a slow-mo ability and you can carry and upgrade everything at once. 2009 also had less bullet-sponge enemies and a nice variety of locations and collectibles that you used for buying upgrades.
Guys, try out Wolfenstein 2009 again. It's better than you remember.
[QUOTE=Ganerumo;48060818]If being able to jump is your standard for how playable a game is then you must not be playing a whole lot of games, because jumping is not actually that common let alone useful jumping. [/QUOTE]
It is in first person shooters.
And especially in first person shooters who pride themselves on being better than those gosh darn Call of Dutys, which was like 75% of Bulletstorms marketing.
[QUOTE=CreeplyTuna;48061012]W:TNO's story + W'09's gunplay would have been the greatest thing ever.
I feel like no one has actually played 2009 recently, it actually has a lot of cool things ideas and game mechanics that everyone forgot about in the wake of CoD. People on Metacritic back in the day complained that Wolfentenstein 2009 was too old-school, and outdated compared to CoD 4, you can still go read those reviews.
My biggest problem with Wolfenstein New Order, was the lack the interesting weapons that Wolfenstein 2009 had in droves. Dual Assault Rifles is all I hear about TNO and it's nice, but disappointing considering the only other guns are shotguns, sniper rifle/more machine guns, pistols, and knifes. 2009 had machine guns, bolt action rifle, disintigration ray, tesla gun, flamethrower, rocket launcher, and this weird concussive pulse cannon thing, plus a slow-mo ability and you can carry and upgrade everything at once. 2009 also had less bullet-sponge enemies and a nice variety of locations and collectibles that you used for buying upgrades.
Guys, try out Wolfenstein 2009 again. It's better than you remember.[/QUOTE]
That's the one with the spooky stuff right? I always wanted to play it but nobody ever talked about it.
[editline]26th June 2015[/editline]
[QUOTE=Latex;48061051]It is in first person shooters.
And especially in first person shooters who pride themselves on being better than those gosh darn Call of Dutys, which was like 75% of Bulletstorms marketing.[/QUOTE]
Jumping was unnecessary but it just felt like without it, it restricted movement.
You never have to jump in COD(except in AW) but it would feel wrong without it
[QUOTE=CreeplyTuna;48061012]W:TNO's story + W'09's gunplay would have been the greatest thing ever.
I feel like no one has actually played 2009 recently, it actually has a lot of cool things ideas and game mechanics that everyone forgot about in the wake of CoD. People on Metacritic back in the day complained that Wolfentenstein 2009 was too old-school, and outdated compared to CoD 4, you can still go read those reviews.
My biggest problem with Wolfenstein New Order, was the lack the interesting weapons that Wolfenstein 2009 had in droves. Dual Assault Rifles is all I hear about TNO and it's nice, but disappointing considering the only other guns are shotguns, sniper rifle/more machine guns, pistols, and knifes. 2009 had machine guns, bolt action rifle, disintigration ray, tesla gun, flamethrower, rocket launcher, and this weird concussive pulse cannon thing, plus a slow-mo ability and you can carry and upgrade everything at once. 2009 also had less bullet-sponge enemies and a nice variety of locations and collectibles that you used for buying upgrades.
Guys, try out Wolfenstein 2009 again. It's better than you remember.[/QUOTE]
It also didn't have very good weapon upgrades. In Wolf 2k9, you could buy all these parts for your guns that appeared on your gun, pretty much every weapon was useful, and the weapons were varied. TNO had like, an underbarrel rocket launcher for the AR, I think some other stuff but honestly I forget them they were so unmemorable.
[QUOTE=Dr.C;48061427]That's the one with the spooky stuff right? I always wanted to play it but nobody ever talked about it.
[/QUOTE]
If you can even find a copy you should definitely try it out.
[QUOTE=TornadoAP;48060678]What? What did you not like about it? It's fucking great. The gunplay is amazing, the stealthing is fun, and everything inbetween including the story is great.
How long did you play it anyways?
[/QUOTE]
I played it from the beginning to the end, although I hit alt+f4 on the ending cutscene because I couldn't handle how stupid it was
gunplay isn't that bad, stealth is just wierd and very limited and you can only take the stealth approach in a couple of places in a few levels
and story is just plain bad
[QUOTE=CreeplyTuna;48061012]
Guys, try out Wolfenstein 2009 again. It's better than you remember.[/QUOTE]
Is it even sold anywhere anymore
[QUOTE=Ganerumo;48060643]If you found Bulletstorm generic and dull then you were either playing the game wrong or you were actually playing duty calls.[/QUOTE]
Or you just have a valid opinion of a sub-par video game
[QUOTE=T-hunter;48063787]Is it even sold anywhere anymore[/QUOTE]
I was lucky to find a copy on PS3 at gamestop a few months ago for $13, but yeah, it's not easy to find.
For PC, I don't think anyone is distributing it on PC anymore.None of the legitimate digital game sellers have it, unfortunately.
[QUOTE=proch;48041734]TBH Bulletstorm was mediocre
The gameplay just didn't have anything interesting to it apart from the whip gimmick[/QUOTE]
I agree, they really tried pushing the concept of "Look, this is just a batshit insane shooter with tons of cool mechanics that is totally not like every other military shooter" during that particular time but honestly Bulletstorm didn't feel that satisfying and it felt somewhat generic, which is kind of ironic. But that's just my thoughts of it, utterly unmemorable game.
[QUOTE=WhyNott;48063734]I played it from the beginning to the end, although I hit alt+f4 on the ending cutscene because I couldn't handle how stupid it was
gunplay isn't that bad, stealth is just wierd and very limited and you can only take the stealth approach in a couple of places in a few levels
and story is just plain bad[/QUOTE]
I actually liked the story, maybe not the big picture, but all the little things. The voice actors gave great performances, the cutscenes well directed, and dialogue was well written overall.
However I just wasn't captured by the gunplay. Guns sounded alright and were animated well but most of the enemies by the endgame were complete bulletsponges and shooting started to become less and less satisfying when these guys went down with 3-4 assault rifle mags (or the entire capacity of that laser cannon). I also have a weird problem with the aiming and the movement.
(this is far more subjective so if you disagree then I'll understand)
Movement was a little bit too fast for a game with small and tight corridors and levels and actually made things a little harder to aim for me since the movement was so jarring. It didn't feel like Doom where I could be comfortable to run around the level and gun down dudes because I jut didn't feel that there was enough space and running in Doom isn't exactly "blazing fast" but more of a "Killer Jog".
I was also kind of disappointed in the lack of weapons. They were all just kind of regular, but even then there weren't a lot of guns for a game that only had regular guns. I'm kind of disappointed they didn't have other stuff to pick up like magnums, smgs, a different shotgun ect. Hell, I would have been satisfied if they included more wacky weapons like from Wolf09 or RtCW.
Perhaps I would be more forgiving if all the weapons received the same amount of screen time but you hardly have enough ammo for the most of the other guns and are basically forced to use the assault rifle for most of the game.
[editline]27th June 2015[/editline]
[QUOTE=T-hunter;48063787]Is it even sold anywhere anymore[/QUOTE]
You can probably find it cheap on consoles but iirc it's in copyright limbo and isn't on any digital retailers for PC and won't be for a long time.
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