• Sony gives up on vita, ending first party development
    106 replies, posted
[QUOTE=LoLWaT?;48969340]I wonder why Vita became the go-to for JRPGs anyways.[/QUOTE] Because the Vita was most successful on its home turf, which means your statement is backwards- JRPG's become the go-to for Vita. Unlike the PS4 where the Japanese release was delayed to three months after NA/EU due to lack of games
They really just did not push Vita hard enough, or the PS TV for that matter. The PS TV's compatible-games whitelist has improved a fair bit since it launched, but it hasn't been enough. It's like they just threw the systems out there and figured they'd keep themselves afloat. Fingers crossed for homebrew?
I never bought any games for my Vita except for the ones I got on launch day. There was just nothing in the library of games that interested me.
If Sony ever makes a successor to the Vita, they'd have to make their system run on Android. Wasn't it homebrew that sold the PSP? In regards to PlayStation exclusives, they could have their own app store tied to the system's firmware.
All they needed to do was back Capcom and get the next Monster Hunter on it and it would have survived for at least another 2 or so years in Japan.
[QUOTE=Keelwar;48966566]i only know one person who owns a vita, it's kind of sad that it never took off. it's a great platform for mobile jrpgs, and you'd think there'd be a bigger market![/QUOTE] it's almost as if the super niche market for mobile jrpgs outside of japan is in no way shape or form enough to support a handheld console on its own ps vita had so much potential that sony just ended up floundering on it.
Pathetic, "Why doesn't the console we don't market for, produce quality games and overpriced the only memory cards you can use on the console not sell?" Had my vita for 2 years, I fucking love it, it's the best handheld I have ever owned. At least some Companies like Atlus, Marvelous and plenty more care about the Vita and will continue putting games out on it.
[QUOTE=elowin;48966764]yeah, some like, less than 1%, though[/QUOTE] it's growing though, since quite a few of them(especially small companies) are making more money on steam, than on japan-only sales.
The Vita is a damn good piece of hardware, probably my favorite handheld. It's a shame it's developed by a company that clearly doesn't actually give a shit about it.
I've always thought the Vita looked great and very nearly bought one ages ago, then I looked at the price of the memory cards.
I use to work at Sony and was a tester on the Vita before it was released. I now feel old realising how long ago that was :v:
Sad to see it flop after the amazing library the PSP had, but it never really stood a chance against the 3DS.
[QUOTE=Grandzeit;48971480]Sad to see it flop after the amazing library the PSP had, but it never really stood a chance against the 3DS.[/QUOTE] It could have if Sony didn't make so many stupid decisions, device itself was fine, but it's hard to convince someone to buy your console if you ask 80 euro's for a 32gb memory card.
Vita would be really popular if they opened it up. There's so much potential in a portable device like this. But closed down software part really stops it from blossoming.
Well fuck, I liked the Vita.
[QUOTE=TDocter;48971501]It could have if Sony didn't make so many stupid decisions, device itself was fine, but it's hard to convince someone to buy your console if you ask 80 euro's for a 32gb memory card.[/QUOTE] The console itself was also a like $50 more than the 3DS. Other than that, the PSN Store had vastly more exciting titles than the 3DS eShop, along with the PS+ free titles.
[QUOTE=xASTRIXx;48966570]geez now I wonder where all the anime games will be going to[/QUOTE] into the trash where it belongs.
This is really sad :( my friend got a vita and bought this handgrip with some thumb extenders for the analog sticks, it is the most amazing device I have played hotline miami on holy shit it is amazing [img]http://im.ziffdavisinternational.com/t/pcmag/review/n/nyko-power-grip-for-ps-vita/nyko-power-grip-for-ps-vita_1575.320.jpg[/img]
I still don't regret my purchase of Metal Gear Solid HD Collection.
[QUOTE=Grandzeit;48971665]along with the PS+ free titles.[/QUOTE] Which has been going down the shitter hardcore. When I bought my Vita in late 2013, I got a year of PS+ with it. As it went on, the free games just became less and less interesting and I just didn't bother renewing. I've given it a few glances the past few months but it doesn't seem to have improved at all.
[QUOTE=Grandzeit;48971480]Sad to see it flop after the amazing library the PSP had, but it never really stood a chance against the 3DS.[/QUOTE] The Vita is a crying brick of lost potential. It was a much more powerful handheld, being able to handle modern gaming engines (AC:Liberation was the same engine as AC:3, just toned down resources/entities). Hell, some of its games were ports of console games: Borderlands 2, Marvel vs. Capcom, Mortal Kombat. It had so much potential. But Sony locked it down, both in terms of the user account and memory cards, making propriatary cards instead of SD cards that were double the price. It was Sony's active decisions on the device that made it fail [I]hard.[/I] I don't think it would have beaten the 3DS even if all those problems were fixed (let's face it, Vita didn't have Smash Bros.), but it would have done miles better.
For me it's plainly obvious that the Vita was failing for a number of reasons. #1 Price: It doesn't help that your closest competition is already cheaper. If you are charging a higher price you NEED to justify it. Something Sony never really did. #2 Accessibility: It doesn't help that Sony also locked the Vita down and used overly expensive proprietary memory cards. Using SD cards would have gone a long way to making the vita more attractive. #3 Homebrew: Like the PSP before it, the vita would have sold like hotcakes if it allowed any sort of modification or Homebrew. In this case it would have been the handheld's saving grace. #4 First party support: A platform will live and die based upon what titles it offers. It's pretty much the main reason to get the system in the first place. As this thread shows, Sony has never given the vita the TLC it so desperately needed. Third party support appears good but some first party titles would have gone a long way. On top of that look at Nintendo's 3ds and wii u. The 3ds is STILL effectively printing money and the wii U is steadily gaining steam due to the excellent first party support it has received. Goes to show what CARING about your product can accomplish. I say this as someone who played and loved the shit out of the PSP.
I don't reget my Vita. Persona 4, Tearaway, Dragon's Crown, Ys. Other games I have digitally. Sure, if you weren't porting japanese games over, the library was gimped, but I didn't care. I'll wait out the storm and see if homebrew will lead to another psp-like gold rush or if everyone will forget about it and stick with psp.
Hopefully this means they'll stop making updates for the vita and people can easily jailbreak it.
[QUOTE=LoLWaT?;48968630]Still bought the original model anyways (for the oled screen) and the regret hasn't set in quite yet, but I'm ready for it after I've beaten everything. It's Sony's fault 110% though that they killed it so soon after they launched it. And apparently they neutered PS Now's library of games so streaming isn't anything special and they took down a shit load of PS3 games they had for it even though the Vita is totally capable. I'm getting better battery life on mine than any of the reviews I'd read, the gimmick controls are neat in the games that actually bother using them, and it has the best d-pad I have ever fucking used. Nothing to blame here but Sony.[/QUOTE] I can only assume they took a bunch of shit off of PS Now because it just wasn't making enough money to be stable. Why have all these servers hosting streams for people to play various games, with shitty input lag, and a rental fee no one wants to really pay when they can get a lot of these games digitally on sales or so forth and play them much more consistently? The former is pretty much a death sentence for action games as is.
I regret purchasing and supporting my Vita for years. Bought it in 2012 and it mostly collected dust thanks to a useless 3 hour battery life and expensive-as-shit memory cards. Only had a few fun games on it thanks to the majority of the games being third-party-developed Japanese games. Only sold it for roughly $150 a few months ago after pouring about 500$ into the device. Biggest waste of 500$ in my life. The hardware has so much more potential but it's all thanks to Sony's stupid decisions with the device that it failed.
So I read the original Japanese interview and nowhere does it say they are giving up on the Vita. Masayasu Ito said that they have no first party titles in development at this time but have great third-party support and plans to bring more first party titles in the near future. The article also states that in Japan (Where the interview for this article is from) the Vita is actually finding a much larger demographic than ever before. Ito said that until recently the Vita has only had a large audience comprised of people in their 20's and is now starting to resonate with a younger audience as well, which is good for business. These articles saying Sony is giving up on the Vita are just click-bait articles copying off each other and cherry-picking misinterpreted sentences from the Japanese interview.
JRPG's does not a successful handheld make. .
This console generation is crumbling.
I would've liked a Devil May Cry HD collection at least.
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