GTA V has been in development for PC since 2012, changelog file reveals
172 replies, posted
[QUOTE=CakeMaster7;42295301]Well considering MP3 ran fantastically on the exact same engine, so we know it;ll probably run well.
And that video is an encompassing benchmark on standard hardware, just because it wasn't obvious to you, doesn't mean it wasn't obvious to someone else. I noticed fps drops all the time playing on my friend's 360.[/QUOTE]
Correct me if I am wrong on this, but hasn't Microsoft tweaked the hardware of the 360 ever so slightly over the years?
Despite being identical hardware there are some possible reasons why it might be different, such as installing it all on the HDD or the console overheating.
But...I already bought the ps3 version.
I guess I will sell it once PC version is announced.
[QUOTE=Jsm;42295530]Correct me if I am wrong on this, but hasn't Microsoft tweaked the hardware of the 360 ever so slightly over the years?
Despite being identical hardware there are some possible reasons why it might be different, such as installing it all on the HDD or the console overheating.[/QUOTE]
The important chips, the CPU and GPU especially, are identical bit for bit with every single model. They are reduced in size, but they're the same thing. The hardware is not tweaked over the years, it really can't be.
And none of it affects performance at all, consoles are standardized hardware. That's why a 360 bought on launch day will play a game in exactly the same way as a brand new one bought today. Plus that benchmark was performed with the only cofiguration encouraged by Rockstar, installation to the HDD with only the second required disk, even Rockstar themselves said not to install both disks. Your 360/PS3 will perform in exactly every way to the one in the video.
[QUOTE=AtomicDongo;42287310]I would literally squeal in excitement if it's slated for a Novmeber '13 release.[/QUOTE]
One game-store said that a pre-ordered copies of the pc version will be released on november (Though said site does seem to have reputation issues)
On top of that, you also have the Ifruit app assets. It'd be pretty illogical to bundle them up when the pc version isn't *supposedly* due til march. (You'd probably put them in closer to the launch via an update!)
[QUOTE=danharibo;42283426]Yes, playing it on a PC where it's not being upscaled from 918x540 and running at 60 frames a second. Nothing to do with the PC, just the graphical fidelity and performance.[/QUOTE]
914x540? Seriously? It doesn't look like that at all to me.
[QUOTE=Tuskin;42296059]914x540? Seriously? It doesn't look like that at all to me.[/QUOTE]
It's 720p on both platforms with a maximum of 30 fps, though often falls below it.
Im owning GTA for the Xbox and PC, mostly because no one at my school has PS3, and because theres less of a chance that cheats and trainers will be used like they were in GTA 4 during multiplayer.
[QUOTE=Bruhmis;42287525]well in that case you should spawn 1000 clones of franklin's dog and roll around in the sand with them.[/QUOTE]
that's a lot of dogs fucking
[QUOTE=J!NX;42297635]that's a lot of dogs fucking[/QUOTE]
but..... they're all male.
[QUOTE=Bruhmis;42298193]but..... they're all male.[/QUOTE]
hey
butts need fucking too
a fucked butt is a happy butt.
[QUOTE=SGTSpartans;42297083]Im owning GTA for the Xbox and PC, mostly because no one at my school has PS3, and because theres less of a chance that cheats and trainers will be used like they were in GTA 4 during multiplayer.[/QUOTE]
rockstar put far more effort in to multiplayer, i doubt trainers will work.
[QUOTE=CakeMaster7;42295743]The important chips, the CPU and GPU especially, are identical bit for bit with every single model. They are reduced in size, but they're the same thing. The hardware is not tweaked over the years, it really can't be.
And none of it affects performance at all, consoles are standardized hardware. That's why a 360 bought on launch day will play a game in exactly the same way as a brand new one bought today. Plus that benchmark was performed with the only cofiguration encouraged by Rockstar, installation to the HDD with only the second required disk, even Rockstar themselves said not to install both disks. Your 360/PS3 will perform in exactly every way to the one in the video.[/QUOTE]
The shrink in die size of the CPU and GPU often results in them being less power hungry and therefore outputting less heat whilst doing the same processing. Heat can affect performance.
The age and wear and tear of the hard drive can also affect the data streaming utilised heavily by Rockstar, more so with both discs installed but can still be problematic with the digital version or a single disc as well.
[QUOTE=JustExtreme;42298386]The shrink in die size of the CPU and GPU often results in them being less power hungry and therefore outputting less heat whilst doing the same processing. Heat can affect performance.[/QUOTE]
usually the 360 just RRODs when there's any sort of overheating.
[QUOTE=JustExtreme;42298386]The shrink in die size of the CPU and GPU often results in them being less power hungry and therefore outputting less heat whilst doing the same processing. Heat can affect performance.
The age and wear and tear of the hard drive can also affect the data streaming utilised heavily by Rockstar, more so with both discs installed but can still be problematic with the digital version or a single disc as well.[/QUOTE]
These don't lead to differences in real world performance though, since the 360 always runs fine or it totally fails. There's no real middle ground.
And the source (Digital Foundtry) run on various model 360s with different results like installation on a flash drive for example, and it made no difference whatsoever in the framerate.
[QUOTE=CakeMaster7;42295743]The important chips, the CPU and GPU especially, are identical bit for bit with every single model. They are reduced in size, but they're the same thing. The hardware is not tweaked over the years, it really can't be.
And none of it affects performance at all, consoles are standardized hardware. That's why a 360 bought on launch day will play a game in exactly the same way as a brand new one bought today. Plus that benchmark was performed with the only cofiguration encouraged by Rockstar, installation to the HDD with only the second required disk, even Rockstar themselves said not to install both disks. Your 360/PS3 will perform in exactly every way to the one in the video.[/QUOTE]
No hardware is identical though, even two identical PCs will have different performances in the same game at the same settings. Not to mention heat really can be an issue. I don't know if the CPU/GPU in the 360 does what a PC CPU does under thermal load (reducing power to stop it killing itself) but even if it doesn't, electronics work slower and less efficiently at higher temps.
That aside, in my experience so far I have not suffered extreme FPS drop at the points shown in that video. I have suffered one single FPS drop. Also, the screencap from that video (this one here [URL]http://i.imgur.com/qZrVMng.jpg[/URL]) shows something interesting. On the 360 side of it, there are more things on fire which (assuming its like the PC version of GTA IV and why wouldn't it be it is the same engine in essence) isn't too great for performance.
I hope this doesn't come across as rabidly defending the 360 / consoles in general, because I am not. I own like 6 xbox games and play almost [B]everything[/B] on my PC and much prefer PC gaming but in this case getting GTA for the 360 instead of waiting as I did previously was in my eyes a better decision. It doesn't help that a lot of things being posted in this thread are either subjective (texture quality for example, I personally think its fine and so do others but some people think it could be better) or in my (and again, some others I have spoken to) experience completely differs from what people are posting, like the FPS drops. I can say with quite some certainty that some of the ones in that video did not happen. Especially the one in the screencap which shows it dropping to 16 FPS (which would be 11 FPS more than the average I got in GTA IV..), I just replayed that mission with the explicit goal of looking to see if there was any lag (as the FPS drop in the video is quite clear, its really not smooth) and really could not see it.
One last thing, I really do not normally mention post ratings but seriously are people rating me dumb for giving my experience and opinion? I get it, pretty much everyone on here (myself included) is a serious PC gamer (all that PC masterrace good stuff) but in this case for me playing it on the 360 was a better option.
Edit: One other deciding factor that really tipped it in favour of the 360 for me, pretty much [B]everyone[/B] I know (at least the people I would want to play it online with) has or is getting it on the 360. Having fun trumps waiting 6 months to a year just to feel superior.
[QUOTE=Jsm;42298602]No hardware is identical though, even two identical PCs will have different performances in the same game at the same settings. Not to mention heat really can be an issue. I don't know if the CPU/GPU in the 360 does what a PC CPU does under thermal load (reducing power to stop it killing itself) but even if it doesn't, electronics work slower and less efficiently at higher temps.
That aside, in my experience so far I have not suffered extreme FPS drop at the points shown in that video. I have suffered one single FPS drop. Also, the screencap from that video (this one here [URL]http://i.imgur.com/qZrVMng.jpg[/URL]) shows something interesting. On the 360 side of it, there are more things on fire which (assuming its like the PC version of GTA IV and why wouldn't it be it is the same engine in essence) isn't too great for performance.
I hope this doesn't come across as rabidly defending the 360 / consoles in general, because I am not. I own like 6 xbox games and play almost [B]everything[/B] on my PC and much prefer PC gaming but in this case getting GTA for the 360 instead of waiting as I did previously was in my eyes a better decision. It doesn't help that a lot of things being posted in this thread are either subjective (texture quality for example, I personally think its fine and so do others but some people think it could be better) or in my (and again, some others I have spoken to) experience completely differs from what people are posting, like the FPS drops. I can say with quite some certainty that some of the ones in that video did not happen. Especially the one in the screencap which shows it dropping to 16 FPS (which would be 11 FPS more than the average I got in GTA IV..), I just replayed that mission with the explicit goal of looking to see if there was any lag (as the FPS drop in the video is quite clear, its really not smooth) and really could not see it.
One last thing, I really do not normally mention post ratings but seriously are people rating me dumb for giving my experience and opinion? I get it, pretty much everyone on here (myself included) is a serious PC gamer (all that PC masterrace good stuff) but in this case for me playing it on the 360 was a better option.
Edit: One other deciding factor that really tipped it in favour of the 360 for me, pretty much [B]everyone[/B] I know (at least the people I would want to play it online with) has or is getting it on the 360. Having fun trumps waiting 6 months to a year just to feel superior.[/QUOTE]
Console hardware is much more precisely controlled than PC hardware. It has to be, or else the extremely low level code optimized for that specific hardware wouldn't work correctly. And this is a universal thing, you [I]did[/I] have FPS drops, even if you didn't notice them, and this is a fact. The unstable framerate wasn't just reported by that source, it's a consistent fact confirmed by standard hardware. There's no screen tearing, so visually it's not obvious, but when I played on my friend's original 360 (from the first month after it came out) I had the exact same framerate issues as when I played on my friend's 360 that was made like three years ago. And if you read the article that source made, they test the framerate on numerous 360 models, and with numberous different installations. They even tried using a flash drive installation to see if the loading went faster.
I don't understand why you're defending this, it's rather common knowledge that any two versions of a console play games in exactly the same way in every way, assuming identical installation. And also, the game is predominantly stable in the upper 20s, and 30 fps range.
That drop to 16 was very sudden and didn't stay constant.
[QUOTE=Coffee;42287462]Stop trying to see patterns where there aren't any.[/QUOTE]
Double 7 and double 8 - month difference in a row is quite a pattern. Note i'm not telling you it's totally this.
[QUOTE=Dark RaveN;42308027]Double 7 and double 8 - month difference in a row is quite a pattern. Note i'm not telling you it's totally this.[/QUOTE]
It's a pattern with a reason - they developed PC version after console. You make it sound like Rockstar have some bizarre tradition they don't want to break. We now know PC is in development along side console, so forget that old development dates.
[editline]27th September 2013[/editline]
[QUOTE=Woovie;42286841]November 2013.
Source: Friends with MTA devs, who are friends with Rockstar devs. Nulled the names, but here's the conversation.[/QUOTE]
This topic has been posted all over the net, you're now efamous and the hopes and dreams of many people lie with your claims
[QUOTE=Woovie;42286841]November 2013.
Source: Friends with MTA devs, who are friends with Rockstar devs. Nulled the names, but here's the conversation.[/QUOTE]
Any updates or follow up on this? I've been made aware recently that many European online retailers (I counted at least 9) have listed the game for a late November/early December release date, which coincides perfectly with this and many other pieces of information over the past couple of weeks.
[editline]10th October 2013[/editline]
LOL....wtf.
I ask a simple question and make a simple statement about specific information, which can be verified by the way, and I get a disagree and one dumb?
Lolz wow.
-snip- wrong thread :tinfoil:
[QUOTE=CakeMaster7;42299117]Console hardware is much more precisely controlled than PC hardware. It has to be, or else the extremely low level code optimized for that specific hardware wouldn't work correctly. And this is a universal thing, you [I]did[/I] have FPS drops, even if you didn't notice them, and this is a fact. The unstable framerate wasn't just reported by that source, it's a consistent fact confirmed by standard hardware. There's no screen tearing, so visually it's not obvious, but when I played on my friend's original 360 (from the first month after it came out) I had the exact same framerate issues as when I played on my friend's 360 that was made like three years ago. And if you read the article that source made, they test the framerate on numerous 360 models, and with numberous different installations. They even tried using a flash drive installation to see if the loading went faster.
I don't understand why you're defending this, it's rather common knowledge that any two versions of a console play games in exactly the same way in every way, assuming identical installation. And also, the game is predominantly stable in the upper 20s, and 30 fps range.
That drop to 16 was very sudden and didn't stay constant.[/QUOTE]
In a perfect world, that'd be correct, but unfotrunately we don't live in one of those. There are problems with playing GTA V on the old Xbox 360's because of overheating that will cause the game to flatout crash, which isn't a problem with new Xbox 360's.
[QUOTE=MisterSjeiks;42282933]The question now is when, I really don't hope i'll have to wait for months again.[/QUOTE]
I don't know if I want it for PC. I've got a couple friends it'll be fun with sure, but what about the rest of it. Online PC games are completely ruined by cheaters, more so in games that aren't regulated by an admin. If it was like GTA4 no big deal, there's nothing to lose, and it's all fun, but in GTA Online, you do have persistence that will be affected by it
[QUOTE=ELCID777;42484294]Any updates or follow up on this? I've been made aware recently that many European online retailers (I counted at least 9) have listed the game for a late November/early December release date, which coincides perfectly with this and many other pieces of information over the past couple of weeks.
[editline]10th October 2013[/editline]
LOL....wtf.
[B]I ask a simple question and make a simple statement about specific information, which can be verified by the way, and I get a disagree and one dumb?[/B]
Lolz wow.[/QUOTE]Hi welcome to Facepunch
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