[QUOTE=V12US;49469250]I'm not surprised at this price. New tech is always going to be crazy expensive. Don't expect the Vive to be any cheaper, either.[/QUOTE]
It's still unfeasible, even if its new. It's the same cost as a mid-range PC, or 2 game consoles, and it's not not cheap to run. You need a pretty high end PC to run it effectively, and if you don't you literally get motion sickness from it. The cost to use one of these is well over a grand and there aren't really any games out for it yet.
Yea it's new tech and potentially groundbreaking but the cost to run it is just too high when a lot of people are struggling financially.
I'd much prefer it if they stripped away all the other bullshit like the xbox controller so we'd get a better price.
[QUOTE=Cyke Lon bee;49469304]It's still unfeasible, even if its new. It's the same cost as a mid-range PC, or 2 game consoles, and it's not not cheap to run. You need a pretty high end PC to run it effectively, and if you don't you literally get motion sickness from it. The cost to use one of these is well over a grand and there aren't really any games out for it yet.
Yea it's new tech and potentially groundbreaking but the cost to run it is just too high when a lot of people are struggling financially.[/QUOTE]
let's put it this way then:
your financial situation does not dictate how much something costs to produce and sustain its company, and their sales directly affect the financial situation of all the smart people who made the thing exist in the first place
[QUOTE=Laferio;49469321]I'd much prefer it if they stripped away all the other bullshit like the xbox controller so we'd get a better price.[/QUOTE]
I wish I could use my own headset.
Not sold at all over the forced builtin one.
And ye, I already own several Xbox One and Xbox 360 controllers. I don't need more of them lying around.
the xbox controller was bundled at a low cost, and if the whole package is subsidized, it's pretty much a free addon. Sell the bugger to a friend and take a bite out of the cost of your unit
[QUOTE=kaukassus;49469331]I wish I could use my own headset.
Not sold at all over the forced builtin one.[/QUOTE]
The built-in headphones are detachable, so you can use your own headset.
$599? That's a bit more than expected isn't it?
How much is it actually in the UK anyone figured out?
[QUOTE=dai;49469325]let's put it this way then:
your financial situation does not dictate how much something costs to produce and sustain its company, and their sales directly affect the financial situation of all the smart people who made the thing exist in the first place[/QUOTE]
Well yea no shit, and later models are going to be cheaper, but if you make something thats so expensive on startup you cut your potential consumer base in half, is that a good business model? Theres a reason Microsoft and Sony sell their consoles at a loss and retailers sell them at cost.
I'm not an idiot and I know how this shit works, and I know that this is probably as cheap as they can sell it without losing money, if they aren't already, I'm just saying its really fucking expensive and probably not cheap enough to be viable for a mass market.
[QUOTE=tom1029;49469368]$599? That's a bit more than expected isn't it?
How much is it actually in the UK anyone figured out?[/QUOTE]
£530 including shipping.
[QUOTE=Cyke Lon bee;49469375]Well yea no shit, and later models are going to be cheaper, but if you make something thats so expensive on startup you cut your potential consumer base in half, is that a good business model? Theres a reason Microsoft and Sony sell their consoles at a loss and retailers sell them at cost.
I'm not an idiot and I know how this shit works, and I know that this is probably as cheap as they can sell it without losing money, if they aren't already, I'm just saying its really fucking expensive and probably not cheap enough to be viable for a mass market.[/QUOTE]
the term subsidized means they're selling below cost to get it out there
I brought this up in the other thread, PS3 launched at $700 and was a good deal for the time because blu ray players cost just as much, and that was FAR from a first gen system
everything here is meant to be enthusiast level, Oculus is a VR Flagship brand and bringing VR to the mainstream has already happened as a result of their actions bringing about the VR space race. We've got a dozen different companies building products at various tech levels, market aims and price points that will be affordable, get yourself a gear VR if you've got a smartphone and don't care about playing PC games at comfortable rates of 75-90FPS, get the sony headset if you like console gaming, third party cash-in attempts if you want cheap prices at the cost of bad specs, and get oculus and vive if you want the good shit
$700 for a ps3 on launch?
Yup this is way out of my price range, I'll wait for the price to come down.
[QUOTE=Laferio;49469430]$700 for a ps3 on launch?[/QUOTE]
maybe I'm getting mixed up here, they sold at $499 and $599, but had a production cost of $800 and due to availability were getting jacked up even by local retailers. Units were regularly being sold for $7-900 in my area at best buy during the first few months, and were hitting $2000 on ebay
What a shit price.
[QUOTE=dai;49469475]maybe I'm getting mixed up here, they sold at $499 and $599, but had a production cost of $800 and due to availability were getting jacked up even by local retailers. Units were regularly being sold for $7-900 in my area at best buy during the first few months, and were hitting $2000 on ebay[/QUOTE]
Rift has a production cost of around $1000 (palmer tweeted that if they wanted profit, they'd have to sell the Rift at above $1000) so they're definitely subsidizing its price - maybe just not enough. I wish they used the facebook money to drop it to 499, would have been a lot more palatable to everyone.
[QUOTE=dai;49469409]the term subsidized means they're selling below cost to get it out there
I brought this up in the other thread, PS3 launched at $700 and was a good deal for the time because blu ray players cost just as much, and that was FAR from a first gen system
everything here is meant to be enthusiast level, Oculus is a VR Flagship brand and bringing VR to the mainstream has already happened as a result of their actions bringing about the VR space race. We've got a dozen different companies building products at various tech levels, market aims and price points that will be affordable, get yourself a gear VR if you've got a smartphone and don't care about playing PC games at comfortable rates of 75-90FPS, get the sony headset if you like console gaming, third party cash-in attempts if you want cheap prices at the cost of bad specs, and get oculus and vive if you want the good shit[/QUOTE]
I would agree with this if the Occulus didn't have insane system requirements. It makes sense that it does considering this is all extremely new stuff and it's the flagship VR system, it's no where near perfect, but it's not at all cost effective for your typical consumer, or even your die-hard enthusiast. As a consumer, it's hard to justify this price for unproven tech. If I had more disposable income, I would certainly buy this to support the industry and try to help make VR happen. But it's hard to drop $600 on this then another $3-400 on a new graphics hard to be able to even run it, when there are very few games out there for it. Unless the vive is in the $3-400 range, I won't be getting into VR until next year, and thats assuming the prices have gone down by then.
[editline]6th January 2016[/editline]
What I'm saying is is that the price facebook is selling the occulus at is justifiable, but it's hard to justify that price as a consumer when you already have to spend so much to even make the thing run.
Fuck me I didn't even consider the price of the hardware required to run it, that's like $2500 CAD just for minimum specs + the rift.
At $400 it would be an instant pre-order, at $500 I'd consider it, at $600... I'll wait for the Vive and compare.
It's not that it's too expensive for me, it's that at that price I am not going to be the early adopter who gets the first model and then regrets it when a better competitor comes out. I understand why their price is what it is and I understand that they're expensive to produce, but the price puts them in a financial region where I'm not willing to take risks.
Me and my buddy both pre-ordered one. He's even getting a new PC because he's wanted VR for so long. Then again, he's been saving for this day for over a year, and I just got through building a new PC a few months ago, so I'm already good.
I wonder how game capture for streaming/youtube videos will work with VR.....
599 US Dollars!
Dammit, I want an Oculus so much and I want other people to want one, but at this price point? Fuck that.
I really hope VR does well anyway and drives the cost down eventually. I don't want it to just die off and never have a chance.
[QUOTE=poopman234;49470160]599 US Dollars![/QUOTE]
[media]https://www.youtube.com/watch?v=BOHqG1nc_tw[/media]
[QUOTE=Cyke Lon bee;49469529]I would agree with this if the Occulus didn't have insane system requirements. It makes sense that it does considering this is all extremely new stuff and it's the flagship VR system, it's no where near perfect, but it's not at all cost effective for your typical consumer, or even your die-hard enthusiast. As a consumer, it's hard to justify this price for unproven tech. If I had more disposable income, I would certainly buy this to support the industry and try to help make VR happen. But it's hard to drop $600 on this then another $3-400 on a new graphics hard to be able to even run it, when there are very few games out there for it. Unless the vive is in the $3-400 range, I won't be getting into VR until next year, and thats assuming the prices have gone down by then.
[editline]6th January 2016[/editline]
What I'm saying is is that the price facebook is selling the occulus at is justifiable, but it's hard to justify that price as a consumer when you already have to spend so much to even make the thing run.[/QUOTE]
The people who they are targeting on this first run are the same people that drop $400 for a HOTAS, $1200 for flagship SLI cards, and $1000+ monitors without pause. It'll be years until you'll be able to get a Rift at something like $300. There are plenty of people who have money to spend on things like this.
Aside from the asking price there's not many vr games that interest me out at the moment. I'd play half life 2 but I can't see any other game worth playing really. isolation doesn't have full support either.
That's a lot of money to drop on something if you've never even experienced it before. I would like it if there was a way to demo it at like a Best Buy or something, I'm genuinely excited by VR stuff, but I've never personally tried anything more advanced than Google Cardboard.
Even with the higher than expected price, they're selling insanely well:
[quote]Oculus founder Palmer Luckey seems to be having a pretty good day so far. "We sold through a lot faster than we expected," he told Polygon. "I can’t talk about numbers, but [B]we sold through in ten minutes what I thought we were going to sell through in a few hours[/B], which is one of the reasons the site was beginning to buckle."[/quote]
[QUOTE=Orkel;49470582]Even with the higher than expected price, they're selling insanely well:[/QUOTE]
Yea but these are reservations, not pre-orders, no? How many people are going to actually go through with their payment is anyones guess.
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