• RUMOR: Fallout 4 is cross generation (releasing on PS3/PS4 Xbox 360/Xbox One and PC)
    114 replies, posted
[QUOTE=BCell;47670006]Why do they still want to release the game on the last gen console? Its a waste of time and resource to be porting new games over to the old 360 and PS3 when most players by now would want to buy an Xbox One or a PS4.[/QUOTE] Because that's where the money is
[QUOTE=redBadger;47670243]Because that's where the money is[/QUOTE] [QUOTE=Korova;47669595]There's no way the end product won't be dumbed down for the lowest denominator (I can't even say "lowest common denominator" since EA just reported that [B]the majority of Hardline's sales were on current generation platforms).[/B][/QUOTE] ?
Such a shame if this is true, unless they're doing what Ubisoft did and made an Assassins Creed game for next-gen consoles and one for last-gen consoles but I doubt that
[QUOTE=Scum;47669506]bethesda should just produce games and leave development to other teams. both elderscrolls and fallout deserve better than what beth has become.[/QUOTE] you realise that bethesda as a publisher and bethesda as a developer are two entirely different things
and i'm still here wishing that fallout 4 doesn't happen.
[QUOTE=Pernoccuous;47670450]and i'm still here wishing that fallout 4 doesn't happen.[/QUOTE] cool
[QUOTE=TestECull;47670024] The only other engine I could see Fallout 4 'working' on would be whatever's powering GTA V. They'd have to open it up for modding, though.[/QUOTE] there are plenty of drastically better engines for a fallout game, not the least of which is ID tech 5, the engine that [B]only bethesda owned studios are allowed to use[/B]. fallout 4 on unreal 4 would be a dream come true, the latest RED Engine would obviously be excellent for that type of game (obviously this would never happen because of competition between CD and beth but neither would RAGE engine like you suggested). even cryengine would probably be fine.
[QUOTE=Pernoccuous;47670450]and i'm still here wishing that fallout 4 doesn't happen.[/QUOTE] Dare I ask. Why?
[QUOTE=Saxon;47669493]I don't really care, I'dd buy it anyway if its more of the same Fallout 3/New Vegas because I'm that sick[/QUOTE] I hate the incredibly awkward combat and animations in Fallout 3 & NV but I put up with it because it's still a fun game and the storytelling end of it is well executed.
[QUOTE=Scum;47669506]bethesda should just produce games and leave development to other teams. both elderscrolls and fallout deserve better than what beth has become.[/QUOTE] Yeah but this has been true since Oblivion. Shivering Isles was the last light before a bottomless pit in a dark cave.
[QUOTE=Bruhmis;47670496]there are plenty of drastically better engines for a fallout game, not the least of which is ID tech 5, the engine that [B]only bethesda owned studios are allowed to use[/B]. fallout 4 on unreal 4 would be a dream come true, the latest RED Engine would obviously be excellent for that type of game (obviously this would never happen because of competition between CD and beth but neither would RAGE engine like you suggested). even cryengine would probably be fine.[/QUOTE] Didn't Bethesda trademark a modified version of Id Tech 5 called the Void Engine? [url]http://www.gamespot.com/articles/fallout-dishonored-parent-company-trademarks-void-engine/1100-6416178/[/url] If so it'd make a lot more sense to port to last gen consoles considering how fantastic Id Tech 5 games run on them.
Imagine if they suddenly released it as a top down, turn based game, aka like fallout 1 & 2 ( I know its never going to happen)
If they can refine the style of the Capital Wasteland/Mojave Wasteland in Fallout 4, and have proper gunplay in it, that'd be great. A return to form a'la Wasteland 2 would also be cool, but I doubt they'd make that change when they could stick with what they're familiar with. Either way, they need to get Obsidian on the payroll to make the Commonwealth Wasteland a truly interesting place to explore.
[QUOTE=Atlascore;47670766]Bethesda moving to Id Tech 5 would be great, it's a much more capable engine for what games they make, the only downside I see is that it'll absolutely wreck the modding community, they would have to essentially start from scratch, as opposed to the current "standing on the shoulders of giants" situation where things learned from modding the previous game can in many ways be applied to the next, I mean within a week of release Skyrim already had dozens of mods and the SDK wasn't even released.[/QUOTE] For some reason though, id Tech 5 games just don't run well on my system and have bizarre performance issues. I far surpass RAGE's and Wolfenstein: TNO's recommended system requirements, yet I struggle to run both at low/medium settings. I understand that this is most likely fixable, but games running on this engine are just an unusual hassle for reasons I probably don't understand.
[QUOTE=TestECull;47670024]I predicted it was gonna be on the Creation Engine before we knew what its name was. The moment Bethesda announced a major engine overhaul for Skyrim it clicked in my head. They're putting out several games on it, just as they did its original incarnation. All things considered, CE isn't [i]that[/i] bad. I have Skyrim modded as heavily as I do F:NV and it crashes 99.9% less often. [editline]6th May 2015[/editline] The only other engine I could see Fallout 4 'working' on would be whatever's powering GTA V. They'd have to open it up for modding, though.[/QUOTE] CE without any mods feels really clunky, movement even on a controller feels responsive but really, really stiff, the physics are just awful. the entire game feels cheap because of how unflowing and dull the fighting really is. Terrain in general isn't always that 'natural'. maybe that isn't the engine entirely but it's something and I'm pretty tired of it. I know the engine can't make terrain 'naturally' automatically like current engines these days.
[QUOTE=IM BATMAN;47670659]Didn't Bethesda trademark a modified version of Id Tech 5 called the Void Engine? [url]http://www.gamespot.com/articles/fallout-dishonored-parent-company-trademarks-void-engine/1100-6416178/[/url] If so it'd make a lot more sense to port to last gen consoles considering how fantastic Id Tech 5 games run on them.[/QUOTE] I'd love for fallout to use a modified ID Tech 5. that's what I've been hoping for ever since ID Tech 5 was released. but I don't agree that it would make sense to release fallout 4 on last gen consoles. that would just take bethesda further in the direction of minor iterations. look at the contrast between morrowind and oblivion. they truly look like they're an entire generation apart. but when you compare oblivion, fallout 3 and skyrim they just like like moderate overhauls and iterations of the same mold.
[QUOTE=J!NX;47669512]Obsidian doing the writing and the metro team making the game. instant GOTD material.[/QUOTE] The Metro team has no experience making open world games or RPGs...
[QUOTE=Ignhelper;47670729]Imagine if they suddenly released it as a top down, turn based game, aka like fallout 1 & 2 ( I know its never going to happen)[/QUOTE] as fun as the previous fallouts were, I've had more fun with the 3D universe, and I probably wouldn't get the game if it were going back to being a turn based.
[QUOTE=Hogie bear;47670518]Dare I ask. Why?[/QUOTE] Because he's this guy [video=youtube;FWgVdY3SfbI]http://www.youtube.com/watch?v=FWgVdY3SfbI[/video]
[QUOTE=madnath619;47669634]I still find myself going to Fallout 3 more than New Vegas for two reasons. No fucking Cazador's A wasteland that doesn't seem so empty. Yes I understand it's a desert and all but it just feels so bland and boring.[/QUOTE] I thought F3's wasteland was way blander.
[QUOTE=Mingebox;47672476]I thought F3's wasteland was way blander.[/QUOTE] Fallout 3's play spaces themselves were interesting, but in terms of the what is actually happening in the setting it is dull as dishwater. New Vegas actually had stuff going on in it.
Personally I think id tech 5 games look and run like shit, relatively speaking, but yeah it's still way better than gb/ce. I would play the shit out of any new fallout game though, even if it was on id tech 1, so I'm fine either way.
This would result is a massively inferior product. Fallout can, among other things, benefit significantly from the expanded ram that new consoles enjoy. Obviously I buy on PC, which lacks the ram constraints of the ps3 and 360, but the game being forced to also function on such pittances of ram will really negatively impact all versions.
Yo Anyone looking for a rad post apocalyptic RPG game, should try MAN OF PREY [IMG]http://lparchive.org/Marauder-Man-of-Prey/Update%2007/5-capture_003_16102012_025728.jpg[/IMG] It's got that soviet/eastern dev/gritty touch that we all love to see. Plus, it's awesome.
[QUOTE=GunFox;47672583]This would result is a massively inferior product. Fallout can, among other things, benefit significantly from the expanded ram that new consoles enjoy. Obviously I buy on PC, which lacks the ram constraints of the ps3 and 360, but the game being forced to also function on such pittances of ram will really negatively impact all versions.[/QUOTE] It definitely would if it's on be/ce. However, id tech 5 would actually alleviate that concern, in that the engine is built to scale to different hardware, and having the game run on the lower end consoles would in most cases simply be a matter of scaling back the texture detail and effects, which I believe wouldn't effect the high end users. As stated before, id tech 5 games that are cross platform run well on the old hardware, but look okay on the new. Okay as in, not great really compared to other games on other engines, but at least it's better than creation engine.
I'm just gonna say it. I know you all love Obsidian and pray for that over the apparantly "EVIL OF BETHESDA HOW DARK OF A CAVE THEY'VE FALLEN IN OH WOE TO US!". But it's just never going to happen. Because they have their own major game to focus on, they dont' have time for/probably don't care to work on Fallout again. Face it, Bethesda is doing alright enough with the Fallout series, they didn't fuck up Fallout 3, and honestly as long as Fallout 4 has an interesting story and a nice location, I'll be happy. They did the Capital Wasteland great, they can do Post-Apocapyse Boston great too. You guys really give them more shit than they're worth.
Yeah while f3 and nv are very different in presentation, I honestly don't prefer one over the other. Beth does fine with the fallout canon. Fine enough for me anyway, I like the east coast wasteland. My only gripes are all the invisible walls and the awful engine they keep using. And the system where everything in the world is scaled to the players' level. That is the most retarded shit I've ever seen in a game, bar none. Worst mechanic ever. Even the thinking behind it is flawed. It's meant to allow every player to beat the game's story completely without doing anything else because the game will adapt to your low level. So, you mean, you actually want the player to trudge across the wasteland going from dialog tree to dialog tree until game's over without ever actually having been played? What is the fucking point of that? Give me a completely open world with no invisible walls to stop me from accidentally (or purposefully) walking into the absolute worst place for me to be, full of non-scaled, high level baddies and massive loot that I'm just not ready for yet. It opens the game up for awesome epic fights where you bite off way more than you can chew but somehow make it out alive and are greatly rewarded for doing so. Moments like that offer most of the fun in the game, for me. Morrowind was full of that shit. Walking into the wrong cave in morrrowind could have you fucked up.
[QUOTE=J!NX;47669512]Obsidian doing the writing and the metro team making the game. instant GOTD material.[/QUOTE] Just cause you like two things doesn't mean that they make sense to put them together. Saying that is like when kids go "I want zombies and gta and evrything is open and i want slowmo and"
[QUOTE=Take_Opal;47673117]Just cause you like two things doesn't mean that they make sense to put them together. Saying that is like when kids go "I want zombies and gta and evrything is open and i want slowmo and"[/QUOTE] it's just helplessly wishful thinking really
[QUOTE=Take_Opal;47673117]Just cause you like two things doesn't mean that they make sense to put them together. Saying that is like when kids go "I want zombies and gta and evrything is open and i want slowmo and"[/QUOTE] Dying Light?
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