AMD releases their own shadowplay, benchmark tool, driver. A "Best place to work for LGBT Equality"
58 replies, posted
[QUOTE=glitchvid;51502473]Update did some fun stuff to my graphics:[/QUOTE]
This is pretty weird, it certainly looks like it might be related to power management, what card and manufacturer is it?
[editline]9th December 2016[/editline]
[QUOTE=glitchvid;51502489]ASUS DirectCU II R9 290.[/QUOTE]
Oh, Asus, yeah this isn't all uncommon, Asus AMD cards are very well known to be overvolted from the factory, they suffer from the Sapphire effect.
[QUOTE=Reagy;51502492]This is pretty weird, it certainly looks like it might be related to power management, what card and manufacturer is it?[/QUOTE]
Yeah, once AMD's control panel loads in it all stabilizes, but I was on the latest version before this with no issue. Suspect they'll release patched version soon.
[QUOTE=glitchvid;51502501]Yeah, once AMD's control panel loads in it all stabilizes, but I was on the latest version before this with no issue. Suspect they'll release patched version soon.[/QUOTE]
Bit weird though, the card should be forcefully applying its voltage profile on boot, looks like something with this driver, likely the re-introduction of wattman caused it to clear it.
Funky to be honest, might just be a one off with your card because my XFX 290x is running fine.
[QUOTE=SGTNAPALM;51502330]AMD has supported hardware video encoding for a long time now but it's nice to finally get a first-party response.
[editline]9th December 2016[/editline]
Just use OBS or Plays.TV and stick with whatever is the better value for you.
[editline]9th December 2016[/editline]
What about price? Quick Google shows the 1060 being quite a bit cheaper but I could be missing something. The 1060 might still be the better value.[/QUOTE]
Here in Denmark at least, the 1060 6GB is more expensive, and the MSRP of the RX 480 is lower in the USA as well. Make sure you aren't looking at the 1060 3GB, that card also has fewer CUDA cores, so it's slower than the 6GB version. But yeah, GPU prices are (or at least were) a bit all over the place.
[media]https://www.youtube.com/watch?v=JhVNQKFm1DA[/media]
A sample of ReLive video, default settings, 1080p60, R9 390.
Interestingly, it captures the Steam Controller overlay. Usually I have to go through special steps to capture that with other recorders, like go windowed mode and record the desktop. No idea if ShadowPlay can do that.
Also, surprisingly, it couldn't capture Skyrim SE where others could, although I do have ReShade and ENB enabled on that. Also, unsurprisingly, it couldn't capture D44M footage but nothing I used could.
[QUOTE=SGTNAPALM;51502540]
Also, surprisingly, it couldn't capture Skyrim SE where others could, although I do have ReShade and ENB enabled on that. Also, unsurprisingly, it couldn't capture D44M footage but nothing I used could.[/QUOTE]
Even with Desktop capture enabled?
[QUOTE=glitchvid;51502571]Even with Desktop capture enabled?[/QUOTE]
Haven't tested that, will report back.
[QUOTE=Exploders;51502362]Sorry, can someone explain to me what HDR is right now, because everytime I hear it I think that lighting stuff valve did with Lost Coast and every other game.[/QUOTE]
Usually colors are represented with 8 bits per channel for a total of 24 bits (red, green, blue) which means 256 values per channel for a total of 16,777,216 colors.
If you have 10 bits per channel that's 1024 values which is 4 times more, so that's a total of 1,073,741,824 colors which is 64 times as much as 24-bit.
[editline]9th December 2016[/editline]
Assuming your screen doesn't support that many colors, the game/rendering engine/whatever plays with the output colors so you see more in dark or light environments
[QUOTE=SGTNAPALM;51502577]Haven't tested that, will report back.[/QUOTE]
D44M no (Fullscreen, Vulkan), Skyrim yes (Borderless Windowed). The desktop recording also captures the AMD recording overlay, however.
[QUOTE=SGTNAPALM;51502601]D44M no (Fullscreen, Vulkan)[/QUOTE]
That's odd, Vulkan is built to support screen-overlay and capture software, so much so Steam Overlay already works in Vulkan stuff.
But yeah, desktop capture will get everything.
Nothing I've used worked with Vulkan D44M in fullscreen from OBS to Plays.TV, and the Steam Overlay can cause crashes (like when taking a screenshot) in that title. So I kinda expected it.
These new drivers messed with my memory frequency. For some reason it keeps it at 150 mhz I can't control it in afterburner even wattman has the memory panel blanked out :S
i'd like to say that AMDs VCE came out before NVENC
also HDR is pretty much just a fad a la 3D TVs -- it doesn't bring much of a visual benefit (certainly not one you can notice)
"A best place to work for LGBT equality". Bit random.
[QUOTE=Anteep;51504371]"A best place to work for LGBT equality". Bit random.[/QUOTE]
Typical AMD pandering to the PC crowd.
[QUOTE=Mingebox;51504488]Typical AMD pandering to the PC crowd.[/QUOTE]
how is it pandering to praise a rating lol what
[QUOTE=Map in a box;51504348]i'd like to say that AMDs VCE came out before NVENC
[B]also HDR is pretty much just a fad a la 3D TVs -- it doesn't bring much of a visual benefit (certainly not one you can notice)[/B][/QUOTE]
Really not what I've heard.
Everything I record with this comes out looking like a slideshow but my game fps is never affected.
[QUOTE=Anteep;51504371]"A best place to work for LGBT equality". Bit random.[/QUOTE]
Sometimes I see posts about pandering and how it ruins things. Not having a supportive and diverse work environment is the way you get less work done. I threw it in there because getting a score of 100 on the CEI isn't really going to make a thread on its own.
[QUOTE=Mingebox;51504488]Typical AMD pandering to the PC crowd.[/QUOTE]
?
[QUOTE=Map in a box;51504348]i'd like to say that AMDs VCE came out before NVENC
also HDR is pretty much just a fad a la 3D TVs -- it doesn't bring much of a visual benefit (certainly not one you can notice)[/QUOTE]
Do you actually have a 10-bit display? Because of course you're not going to actually see a difference on standard displays. Everything gets tone mapped down to 8-bit.
[QUOTE=Map in a box;51504348]i'd like to say that AMDs VCE came out before NVENC
also HDR is pretty much just a fad a la 3D TVs -- it doesn't bring much of a visual benefit (certainly not one you can notice)[/QUOTE]
roflmao, the entire visual medium industry is transitioning into 10bit. Movies, television, games.
10-bit color is not a gimmick, unlike 3d, it is a direct upgrade to the current system. It is the future, all displays will be 10 bit sometime in the future since there is literally no reason not to have that.
[QUOTE=hexpunK;51504991]Do you actually have a 10-bit display? Because of course you're not going to actually see a difference on standard displays. Everything gets tone mapped down to 8-bit.[/QUOTE]
The supposed benefit (beside using more vram) is that it allows for more colors. Its an imperceptible difference though, if someone made a wide image using 8 bit colors you wouldn't be able to perceive the individual color changes
[editline]9th December 2016[/editline]
[QUOTE=27X;51504994]roflmao, the entire visual medium industry is transitioning into 10bit. Movies, television, games.[/QUOTE]
It might kick off but remember that there were a ton of 3d movies in the past and 3D tvs were rather popular for a bit and thats tapered off significantly.
[QUOTE=Map in a box;51505343]The supposed benefit (beside using more vram) is that it allows for more colors. Its an imperceptible difference though, if someone made a wide image using 8 bit colors you wouldn't be able to perceive the individual color changes
[editline]9th December 2016[/editline]
It might kick off but remember that there were a ton of 3d movies in the past and 3D tvs were rather popular for a bit and thats tapered off significantly.[/QUOTE]
HDR allows not for just more colors between current ones, but it also allows screens to represent much brighter colors; this is significant on panels that can display high static contrast ratios, like OLED panels and some of Samsung's QD panels. I suggest you see one up close.
Also, rec.2020 is the future for VR as well, currently most VR games inject noise to hide banding in gradients, but this isn't an ideal solution, rec.2020 is.
[QUOTE=glitchvid;51505448]HDR allows not for just more colors between current ones, but it also allows screens to represent much brighter colors; this is significant on panels that can display high static contrast ratios, like OLED panels and some of Samsung's QD panels. I suggest you see one up close.
Also, rec.2020 is the future for VR as well, currently most VR games inject noise to hide banding in gradients, but this isn't an ideal solution, rec.2020 is.[/QUOTE]
That implies that the display doesn't actually have extra color but uses the 2 bits as a brightness setting.
Samsung panels aren't very color accurate in my experience and their pixel packing leaves a lot to be desired. I haven't seen any gradient banding with 8 bit color channel resolution, though.
[QUOTE=Map in a box;51505487]That implies that the display doesn't actually have extra color but uses the 2 bits as a brightness setting.
Samsung panels aren't very color accurate in my experience and their pixel packing leaves a lot to be desired. I haven't seen any gradient banding with 8 bit color channel resolution, though.[/QUOTE]
You can have both increased color graduations and higher maximum brightness. Please read the Rec.2020 spec.
As for banding, I don't have a problem seeing it in 8-bit monitors, but for VR it's a big enough issue Valve brought it up when talking about rendering for VR.
Haven't used any VR so don't really have an opinion there
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