• Portal 2 In 4 Hours? The Steam Timer Is A Lie
    99 replies, posted
First playthrough, I played Portal 2 for 7 hours and just completed it.
It took me 6 or 7 hours.
[QUOTE=V3nom;29314670]I sat down and played for about four hours yesterday and only got about half way through, and I'm damn well proud of it. I don't get why people buy a $45-$50 game and then beat it within a few days of release. You've gotta pace yourself to some extent. :colbert:[/QUOTE] I beat it in one sitting. It didn't take 4 hours, though, and I don't regret my purchase at all. :smile: [editline]20th April 2011[/editline] Imo easily a contender for GOTY.
[media]http://www.youtube.com/watch?v=RFZrzg62Zj0[/media]
IMO if you did a speed run of portal 2 when you first got it you wasted your experience
Speedrunning makes your penis look big.
They better fix the fucking horrible network code, if the server seems like it's crashed for a second, don't freeze the whole fucking game.
the other day i played portal co op and campaing for about 10hours and completed them both and yet i have 17mins played according to steam
It took me 10 hours to complete the SP campaign. Now I have to get through the Multiplayer. My god, I will rack up quite a bit now. Why the fuck is everyone doing it so fast?
I can't even start Co-op properly because everyone I play with disconnects or crashes. :saddowns:
If you think about it, Portal 1 was like an Indie game (In the Orange Box) and if you complete it in 4 hours that's just the single player, the co-op story is about the same and am sure there will be a lot of mod creation as well as DLC to come in the future. I done the game in 5 Hours, now am going back to look for stuff I missed and completing the achievement list. I don't have a problem with this.
[QUOTE=Legend286;29316242]They better fix the fucking horrible network code, if the server seems like it's crashed for a second, don't freeze the whole fucking game.[/QUOTE] Uh-oh, Valve are definitely becoming more console-focused than before. At least the netcode isn't as bad as it is in other games, such as Crysis 2 - a game by one of PC's "last bastions". Let's not forget Borderlands, either.
Sometimes console players are right when they call us elitist douchebags.
My first playthrough (according to achievements) took me a little less than 5 hours. In this time I got stuck two times which added about 20-30 minutes and took 2 or 3 small brakes of a few minutes each. It never felt like I hurried through the game, I even discovered a few things[sp]Borealis etc.[/sp], so 4 1/2 hours is a very reasonable timeframe to complete the SP portion of the game. Check out my steam profile if you want to check for yourself! [b]However[/b] these 5 hours were the most entertaining I spent in a game since quite some time. The flow was great, I never felt like I was doing something just to beat the time (looking at you 23rd wave of identical mindless enemies in Dragon Age 2), it was really fun and at times even amazing. [sp]moon what how what why is the moon there oh shoot a portal at the moon... bing... ohmygodimonthemoon! i'm in space[/sp] I think for the 40$ it cost me that would be fair game, especially compared to other recent disappointments. Now take in account that I spent another 4 hours having loads of fun with my brother in coop, that I spent another 3 hours with the developer commentary and that valve will probably release free (for PC, that is) additional coop, challange, whatever maps, plus the SDK... I usually am a harsh critic, and of course there are things I do think could be better, but playtime or value for the price is not one of them.
[quote]. It’s like spending £20 on a Blu-Ray movie and then watching it on fast-forward, and boasting to your friends it only took you 45 minutes to watch Avatar.[/quote] You may as well do it with Avatar, just skip the middle of it and get to the war scenes.
well if you put ur status as offline, it won't clock any hours played.
I hope they add good custom maps integration, none of that L4D/L4D2/Alien Swarm vpk shit where both you and your co-op partner have to download custom maps to play them.
I completed it in 4½ hours. I'm not saying the bad in any way. The maps were beautiful. In [sp]old aperture science there was this huuuge cracked wall. It looked so realistic that I just couldn't stop staring at it[/sp]. That happened a couple of more times with other things I found interesting, and also sometimes puzzles had me flabbergasted at what to do. I actually think that the hardest tests in P1 were harder than the hardest ones in p2. That's just opinion though. HOWEVER, I still have the coop portion left, and i bought the 2pack with a friend so that's like 40 bucks spent on 10h+ playing time. That's good. But I really hope EP3 matches HL2 in pure gaming time. That game still takes me 12 hours to complete. [editline]20th April 2011[/editline] But really I didn't find the puzzles THAT hard. The only one that had me thinking for more than 20 minutes were the one [sp] were you must spray blue gel on three turrets guarding a button[/sp]. Otherwise it was p obvious what you had to do.
Took me 7.2 hours to beat SP. Probably would have taken less time if I wasn't so horrible at puzzles. :v:
took me around 6-7 hours as well.
7 hours here.
I think mine took about 4.5 hours, just the SP. Been playing co-op for about 2.5 hours too
I did Bulletstorm in one afternoon, but it was so damn fun I couldn't stop.
[QUOTE=Mr. Bleak;29314932]2 of my steam friends started playing it 10 minutes after it came out, and messaged me 5 or 6 hours later saying they beat it. I'm not paying $60 for a game that only lasts that long, sorry Valve. I get one or two games every six months and I'd like them to last. Also, yeah I know about multiplayer but it's not like gameplay changes much. Then again, I didn't think Portal 1 was the most amazing game ever. Innovative, yes, fun, 5/10.[/QUOTE] So you didn't buy half life?
I find i play through enjoyable games faster than less enjoyable ones. Once it starts getting good, i just want more of it. It's not a matter of wanting to finish the game as soon as possible.
[QUOTE=icemaz;29315063]In fact I just quickly looked at a suggestion from the RPS article, the time taken from The Wake Up Call achievement to the time taken from Lunacy (in one sitting) Wake Up Call - Unlocked: Apr 19, 2011 6:12am Lunacy -Unlocked: Apr 19, 2011 9:19am And I started playing the moment I could yesterday morning. And for Coop going from the first high five to the last achievement; High Five - Unlocked: Apr 19, 2011 9:49am You Saved Science - Unlocked: Apr 19, 2011 1:21pm [B][/B] All in one sitting roughly (had a sandwich between Singleplayer and Coop), Just because I completed it quickly doesn't mean I didn't enjoy it, and I've since gone back and done the Singleplayer once more and the coop twice more. Now I am doing the developers commentary.[/QUOTE] im basically the best ever and my portal playtime so far is 13 hours which is all of sp and half of coop so ur not correct although i do now recall having it alt tabbed for a few hours while i worked a shift at work so woops
Sadly from a purely monetary stand point I can't buy this game. At least for me anyways, I always want the game to last at least the price in hours before I find it worth it in terms of time:price. While that doesn't mean the game is bad (I enjoyed Dead Space 2 and Metro 2033 and I definitely haven't played 60/10 hours of it respectively) or if a game is very good (I probably played a 100 hours of MW2 but raged through a lot of the multiplayer) I just can't keep on spending money on things that don't add With that said if Portal 2's source sdk gets released or if Garry adds content to Garry's Mod I may get it because it'll indirectly add hours of enjoyment with its assets. I'll of course pick this up at some point because it is a unique puzzle/platformer, but maybe when its cheaper. Also I like how when another game is speed run and clocked at four hours everyone decrys it as another example of lazy design, but when someone speed runs a valve game everyone blames the player. I personally judge each company on the same level. Valve is one of my favorite companies due to its humor and its business style (minus tf2 hats), but just because I like them doesn't mean I can't be critical of their games. Just as I can like some aspects of games of companies that have practices I dislike. I've noticed on facepunch that if a company is liked, they can somehow do no wrong, while looking at another company and saying they haven't made good things in the past, that means they'll suck. Or if a neutral company (everything other than valve and the disliked companies) does one thing someone doesn't like, they instantly become hated (bioware, bethesda, dice, crytek, etc.) and everything that they do from then on will suck no matter what. I know this is a valve based site, but the double-standard here if really frustrating sometimes. Why does everything (and now I'm not just talking about games) have to be polarized.
Black ops campaign is too fucking short! It's only like 6 hours long! What a rip off!!!1 Portal 2's campaign is only 4 hours why the fuck is everyone rushing through man take your time and enjoy it. vALVE fanboyism at its finest.
Gotta agree on the above. As I stated earlier, HL2 takes ca 10+ hours to beat. And that game is very little puzzle and very much run and gun.
[QUOTE=Soldier32;29319027]Black ops campaign is too fucking short! It's only like 6 hours long! What a rip off!!!1 Portal 2's campaign is only 4 hours why the fuck is everyone rushing through man take your time and enjoy it. vALVE fanboyism at its finest.[/QUOTE] yeah because in black ops i could explore the entire map and find a lot of interesting things! i also spent a lot of time listening to the amazing dialogue that had me shocked for ages
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