• AAA Games Could Lead To Mainstream Crash
    157 replies, posted
[QUOTE=Doctor Zedacon;36599965]They've stopped trying to come up with creative, new ideas and instead just keep releasing the next installment of the same tired franchises. Or even if they aren't in the same franchise or series, they release several games that are so similar that if you play one, you've pretty much played all the others. I mean, they keep trying to make and market these massive, epic war games like Black Ops 2 and Medal of Honor, but there is really nothing that actually stands out about them. And quite honestly, gamers are just becoming jaded and tired with seeing "War shooter 17" and similar dime-a-dozen titles. We'd like to see creative new IPs and revivals of old, good series that haven't seen light recently. If you do a good job and make innovate, solid titles, you'll be rewarded heavily by an open and welcoming market. [editline]2nd July 2012[/editline] ArmA 3 is considered AAA? I didn't think it had that big of a budget. Good for them though.[/QUOTE] You know, even those military shooters could be spruced up and made good with some changes. For example, people have pretty much stated that Spec Ops: The Line (which the article thinks is a generic shooter) actually has a great story that details the horrors of war rather than glorify it with Michael-Bay-ish glee.
[QUOTE=LoLWaT?;36600033]I don't like the direction we're going to be heading in anymore than where we are now. (In fact, I hate it more) Basically, [b]NOTHING[/b] is going to change for the better.[/QUOTE] They can't do this shit if customers hate them. Everyone from the onset knows that is shit so they're going to make even less progress than if it was a new thing that everyone hated. If the strategy doesn't work because comsumers don't behave like crack addicts, they come up with something else.
[QUOTE=LoLWaT?;36600043]The day something happens to Valve is the day I stop playing games for good.[/QUOTE]I think that, as long as Gabe stays in control of Valve and they stay privately owned, Valve will always be a good company. And the likelihood that they will go anywhere isn't that high, given the strength of Steam on the digital distribution front.
[QUOTE=Xenomoose;36600066]You know, even those military shooters could be spruced up and made good with some changes. For example, people have pretty much stated that Spec Ops: The Line (which the article thinks is a generic shooter) actually has a great story that details the horrors of war rather than glorify it with Michael-Bay-ish glee.[/QUOTE]Though it recycles the Gears of War style combat from what I understand. That's the complaint I keep hearing about it.
[QUOTE=Xenomoose;36600066]For example, people have pretty much stated that Spec Ops: The Line (which the article thinks is a generic shooter) actually has a great story that details the horrors of war rather than glorify it with Michael-Bay-ish glee.[/QUOTE] any game that rewards shooting glorifies it by ways of mechanics.
[QUOTE=LoLWaT?;36600033]I don't like the direction we're going to be heading in anymore than where we are now. (In fact, I hate it more) Basically, [b]NOTHING[/b] is going to change for the better.[/QUOTE] Gotta agree. I hate F2P games that make you continually buy things or it otherwise takes forever to get them. Let me just buy the damned game and skip this bullshit.
[QUOTE=Xenomoose;36600066]You know, even those military shooters could be spruced up and made good with some changes. For example, people have pretty much stated that Spec Ops: The Line (which the article thinks is a generic shooter) actually has a great story that details the horrors of war rather than glorify it with Michael-Bay-ish glee.[/QUOTE] But the game is a bland generic third person shooter, I don't give a damn about the story in a videogame if the game itself is rubbish.
All the developers are too scared to try something new now a days.
[QUOTE=LoLWaT?;36600114]From what i've seen, that won't be good enough. It's just going to be the same shit over and over and over again unfortunately... *sigh*[/QUOTE] The industry is always going to jump on the next biggest trick in the hope of a quick cash-in, it never works out and they kill themselves over it. Luckily someone else can jump into the market and we get back on track. It'll be fine, even if there is a lot of shit along the way.
[QUOTE=Doctor Zedacon;36600077]I think that, as long as Gabe stays in control of Valve and they stay privately owned, Valve will always be a good company. And the likelihood that they will go anywhere isn't that high, given the strength of Steam on the digital distribution front.[/QUOTE] IIRC, Gabe doesn't really "control" Valve. If that Employee Orientation booklet that was leaked a few months ago was the real deal and what it said was truth, Valve's employees pretty much govern themselves.
[QUOTE=RainbowStalin;36600119]But the game is a bland generic third person shooter, I don't give a damn about the story in a videogame if the game itself is rubbish.[/QUOTE]That's honestly why I'm not interested in it. I frankly don't need another one like that now. While I love a game with a good story, that alone isn't enough to sell me on it if the mechanics themselves are awful. Part of the experience is the story, yes, but another equally big part of the experience is the actual gameplay.
[QUOTE=RainbowStalin;36600119]But the game is a bland generic third person shooter, I don't give a damn about the story in a videogame if the game itself is rubbish.[/QUOTE] I'm a sucker for a good story. That's why I love games like Trespasser (which rivals Daikatana as Worst Game ever made in the 1990's), so I guess I was being a little biased there. EDIT: And before anyone asks "Trespasser had a good story?", look up "Jurassic Time", which is a collection of all the audio from John Hammond that were specifically recorded for that game by THE Sir Richard Attenborough. Those monologues alone made the game worth all those annoying bugs and gameplay features. To me, at least.
[QUOTE=Xenomoose;36600147]IIRC, Gabe doesn't really "control" Valve. If that Employee Orientation booklet that was leaked a few months ago was the real deal and what it said was truth, Valve's employees pretty much govern themselves.[/QUOTE] The fact that he gives them such flexibility and allows them to follow their own creativity is why he is great. The culture of Valve along with the people they hire and Gabe's general outlook are what make them great. Gabe is responsible for a lot of this.
And remember not all indie devs are freshman game designers in a rented out attic, some indie studios, like Uber Entertainment, are veteran game developers who have worked at various corporations over the years, and have since quit to make their own independent studios
[QUOTE=Devodiere;36600168]The fact that he gives them such flexibility and allows them to follow their own creativity is why he is great. The culture of Valve along with the people they hire and Gabe's general outlook are what make them great. Gabe is responsible for a lot of this.[/QUOTE] Fuck now I'm worried about what'll happen to Valve when Gabe is gone.
[QUOTE=AnalAnnihilator;36600111]Gotta agree. I hate F2P games that make you continually buy things or it otherwise takes forever to get them. Let me just buy the damned game and skip this bullshit.[/QUOTE]There are so many complaints I have about the different variants of Free-to-Play games. You have the ones where you can only play for so long before you either have to wait for hours or a whole day before you get more time or you end up having to buy more playtime. These are fucking awful because you can't play the game as often as you'd like without paying out massive amounts of money. Then there are the ones you usually think of where you have to buy every single weapon and item. This is made worse when these items have a durability/use limit/time limit that means that, even though you paid for it, you still are limited in how much you can use it and you can still lose it. Made even worse when some include a horrible grind to finally get high enough to where you can actually purchase the item, then you have to deal with the other issues. Then you have the ones where everything requires that you have to use some stupid social feature and try to milk other people to get something out of the game.
[QUOTE=Doctor Zedacon;36600251]There are so many complaints I have about the different variants of Free-to-Play games. You have the ones where you can only play for so long before you either have to wait for hours or a whole day before you get more time or you end up having to buy more playtime. These are fucking awful because you can't play the game as often as you'd like without paying out massive amounts of money. Then there are the ones you usually think of where you have to buy every single weapon and item. This is made worse when these items have a durability/use limit/time limit that means that, even though you paid for it, you still are limited in how much you can use it and you can still lose it. Made even worse when some include a horrible grind to finally get high enough to where you can actually purchase the item, then you have to deal with the other issues. Then you have the ones where everything requires that you have to use some stupid social feature and try to milk other people to get something out of the game.[/QUOTE] The ironic part is that "free-to-play" games make a shitton of money, especially Eastern MMOs.
[QUOTE=rinoaff33;36600261]The ironic part is that "free-to-play" games make a shitton of money.[/QUOTE]That's why pay-to-play is honestly a better term for them.
[QUOTE=RainbowStalin;36600186]Fuck now I'm worried about what'll happen to Valve when Gabe is gone.[/QUOTE] The people in Valve still follow his philosophy and the fully formed culture means they should be able to maintain themselves even without him. Unless he leaves and someone external comes in and completely upheaves everything, they should stay the same. It won't be the same without Gabe, but they'll manage. And with Steam being a massive cash cow they should be able to keep their independence.
The whole idea of a video game revolution really appeals to me...
[QUOTE=KingdomBanned;36600133]All the developers are too scared to try something new now a days.[/QUOTE] With good reason to be honest. Without the right advertisement and feature promises, a lot of new ideas are going to crash.
Yakuza 5 and next From Software game thanks
There are SO many games nearly lost in the folds of time that desperately need a sequel, or at the very least an ultra-HD remake. Foremost of these is the Homeworld series. HW1 left me stunned when I first played it. Such a beautiful series... Also, Abe's Oddworld: Odyssey/Exoddus (maybe the old-skool look is a bonus, actually...) could use a PROPER sequel, not that shit they pulled with Munch and Stranger.
I hope we do see a huge crash in the big-budget CoD clones that hammers home a few core points: -We're sick of games designed by demographics committees. -We're sick of paying $60 for shitty games. -We expect creativity, quality, and re-playability in our games, not Michael Bay set pieces and effects. -Just like with Hollywood, we're sick of being fed the same shit over and over again and being expected to pay full price for it. Hopefully PC gaming sales continue to favor quality games and neglect shitty ports and restrictive DRM. We are a market that is not going to be happy with dumbed-down CoD clones and phone games, and we vote with our dollars. But, hey, nothing will change as long as 14-year-olds keep convincing their parents to shell out for the same game every year...
ehh video games have always been samey doesn't really bother me
Another problem is DRM, look at games like Diablo III. recently all Linux players using Wine have been permabanned for no good reason, and since Diablo III always required a connected account (even in single player mode) with no option to play offline, they now can't play the game they brought.
I too have switched over to indie-games and free-to-play. Games like Gnomoria, Overgrowth, Project Zomboid and even Minecraft offer so much more innovation than the current and coming AAA-titles.
[QUOTE=LoLWaT?;36600162]But the employees can't hold a vote on firing Gabe. (...Can they? :v:) I understand what you're saying though.[/QUOTE] No gabe still owns everything the company makes and has, but he allows them to tell him to stfu and stop telling them what to do, technically Gabe could at any time assume full control.
[QUOTE=Whomobile;36600714]recently all Linux players using Wine have been permabanned for no good reason,[/QUOTE] Wait what. source?
[QUOTE=soulharvester;36601688]Wait what. source?[/QUOTE]The other thread that says it right in the title. [editline]3rd July 2012[/editline] [url]http://www.facepunch.com/showthread.php?t=1195142[/url]
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