• "Foundation Update" for No Man's Sky coming soon, to the delight of dozens of remaining NMS players
    61 replies, posted
[QUOTE=gk99;51427174]everyone was for a while. If you've held onto the game for this long while everyone else got a refund in the first week I don't know what to tell you if they deny your request.[/QUOTE] Not really. Steam Support's discretionary refund grey area for NMS vanished pretty fucking quickly after "everyone is entitled to a refund, no limit on playing time" (this is not Steam policy btw) went viral on Reddit. Depending on where you live, your consumer protection laws mean Valve has to bend over for you, but anyone else who got a refund despite well over two hours of playtime (after the initial wave) had to argue their case with Steam Support to get their money back. And in NMS' case, this is a particular tender spot, because Sean [I]explicitly[/I] said that the generator would get weirder the closer you got to the galactic center; there was an [I]explicit[/I] promise that the later-game experience would be different. There were explicit statements of replayability and later-game variety. (Spoiler, except for a no-warning New Game+ button, none of that is really the case.) I binged for 12 hours on release day, and I actually really enjoyed it for the most part -- and then I slowly realized that I had basically already played the whole game except for learning alien languages (which turned out to be way more of a repetitive grind than I'd hoped) and a bit of fucking around with big talking alien balls. I expected things to not live up to the hype, but only then, long after the Steam refund time limit had run out, did I realize just how much was complete bs. I pushed on, hoping to find some sign that there actually was more to it. I gave up and started installing mods before the "refunds for all!" viral post started. By the time it did, I'd logged about 40 hours in the game and was basically bored of it. I didn't even bother applying for a refund because 40 hours means it's pretty hard to argue that I didn't get my money's worth in at least a fundamental way and it wasn't worth my time. The real burn to it all was, I preordered NMS the day before release, [I]knowing[/I] that the PS4 disc release had all these flaws and problems, but Hello Games had posted the patch notes for the day-1 patch they were pushing out and the fixes listed seemed like they would've made big changes in the game so I went for it. I can't find the post anymore and it seems to have vanished from my browsing history, ???, but I read a Reddit post from someone claiming to have downgraded their NMS PS4 install to just the retail disc version (by uninstalling the game, disconnecting the PS4 from the Internet, and then reinstalling from disc), and they said the disc release already contains basically everything mentioned in the 1.03, aka day-1, patch. Assuming that's true, I'd have been more aggressive at pursuing a refund if this had become public knowledge right away.
Adding in base building at this point tells me they still have no idea what to do with their game. The exploration, the controls, the combat, the 'achievements', the collecting, the crafting, the trading, the survival - [I]everything[/I] is shallow and uninteresting. You're supposed to be feeling lonely in this vast universe, yet there's intelligent life [I]everywhere[/I]. The planets are supposed to be dangerous, and yet you have like 3 health bars and you literally cannot crash your ship. And now, you're supposed to explore the vast universe, but at the same time you're also supposed to create a base. If they fix these fundamental problems, they have a chance. If they just add features like base building, I don't have much hope.
Maybe in 10 years when they finish the game and put it out for 15 bucks I'll think about buying it.
Dozens is about right.
[QUOTE=Xonax;51426860]What's the point of having base building, when there is nothing to use the base for. All you would do is get the resources, build the base, then when you are done, you stop playing cause you just finished making a base.[/QUOTE] Woah, lets not get ahead of ourselves. They're adding the [I]foundation[/I] for base-building, not the actual base-building itself. The bases won't be truly useless for at least another couple of updates.
[QUOTE=PrusseLusken;51426701]game should be removed from the steam store and every buyer should be offered refunds independent of playtime/purchase date.[/QUOTE] Then how will i buy the game
"All the players wanted base building. Let's do that! Yeah!" What a joke.
Stuff about the update is up: [url]http://www.no-mans-sky.com/foundation-update/[/url] Also a video. [video=youtube;hI9PvjJJijY]http://www.youtube.com/watch?v=hI9PvjJJijY[/video]
It's going to be pretty amazing if they pull themselves out of the shit hole they've got themselves into and what I'm seeing here looks like a decent step towards that. I really would like No Man's Sky to become the game it should've been and I'm glad that Hello has realised they really need to start making major changes. It's just a bit unfortunate that this has come so late.
[QUOTE=alexojm;51435010]Stuff about the update is up: [url]http://www.no-mans-sky.com/foundation-update/[/url] Also a video. [video=youtube;hI9PvjJJijY]http://www.youtube.com/watch?v=hI9PvjJJijY[/video][/QUOTE] tbh, looks pretty good. it isn't the major overhaul that no mans sky needs to be the game it was promised to be, but that overhaul is never going to come. seeing some more mechanics added in and some already existing ones fleshed out is always nice, and if updates like this continue in a timely manner, it'll be a clear sign that they're doing what they can to fix the damage. i just hope people are receptive to it, and don't immediately knock it back. no mans sky was a pretty big disappointment but the hate on the game has reached near-meme levels. the like ratio on that video is pretty concerning, considering that the update looks solid.
Update is out on steam now
The short time I spent playing no mans sky was pretty much blitzing across the universe with a tonne of mods loaded on to make the planets and creatures more interesting/bizarre, and cheats enabled. It was the only way I could have any [I]lasting[/I] fun with it. This update makes it seem like I might be able to play the game on it's own merits, rather than relying on mods.
[QUOTE=alexojm;51435010]Stuff about the update is up: [url]http://www.no-mans-sky.com/foundation-update/[/url] Also a video. [video=youtube;hI9PvjJJijY]http://www.youtube.com/watch?v=hI9PvjJJijY[/video][/QUOTE] Looks good, but is it optimized?
[QUOTE=PrusseLusken;51426701]game should be removed from the steam store and every buyer should be offered refunds independent of playtime/purchase date.[/QUOTE] As far as I know steam will refund it regardless of playtime/purchase date, that might have changed though
[QUOTE=hippowombat;51426805]Oh man, basebuilding, how fun that'll be with no immediate threats to your base, no friendly players to bunk in it, no enemy players trying to raid it.[/QUOTE] I would assume that some kind of networking will be hacked in by the developer at some point The pressure on the individual who made this is HUGE, this might be one of the only early access ish titles we ever see have significant improvements made over it's lifetime, due to external pressure / saving face.
[QUOTE=viperfan7;51438866]As far as I know steam will refund it regardless of playtime/purchase date, that might have changed though[/QUOTE] That stopped being true moments after the thread claiming that went viral on Reddit, months ago. Now, that may be different [I]now[/I] after Hello Games/NMS got hauled to the carpet for violating advertising standards, but Steam's two-hour refund time is still in effect. After that, you'd best hope you live in a country with consumer protection laws that mandate bitchslapping companies like Valve around over this sort of thing.
[QUOTE=WillerinV1.02;51435070]tbh, looks pretty good. it isn't the major overhaul that no mans sky needs to be the game it was promised to be, but that overhaul is never going to come. seeing some more mechanics added in and some already existing ones fleshed out is always nice, and if updates like this continue in a timely manner, it'll be a clear sign that they're doing what they can to fix the damage. i just hope people are receptive to it, and don't immediately knock it back. no mans sky was a pretty big disappointment but the hate on the game has reached near-meme levels. the like ratio on that video is pretty concerning, considering that the update looks solid.[/QUOTE] Personally I think it's a "sorry not sorry" update. I still think Hello Games is a piece of shit studio and NMS is an awful game still. Reckon they'll stop making these updates and quietly die out, since I am ever the optimist clearly. They shouldn't have lied in the first place and people wouldn't be pissed
[QUOTE=WillerinV1.02;51435070]tbh, looks pretty good. it isn't the major overhaul that no mans sky needs to be the game it was promised to be, but that overhaul is never going to come. seeing some more mechanics added in and some already existing ones fleshed out is always nice, and if updates like this continue in a timely manner, it'll be a clear sign that they're doing what they can to fix the damage. i just hope people are receptive to it, and don't immediately knock it back. no mans sky was a pretty big disappointment but the hate on the game has reached near-meme levels. the like ratio on that video is pretty concerning, considering that the update looks solid.[/QUOTE] If I was foolish enough to pay full price for the game and didnt get a refund, I might be disliking it too. The game was embarrassingly bad at launch and we're just now seeing this relatively small (compared to what was promised) overhaul update [I]months[/I] after everyone's already quit? Not to mention the radio silence of Hello Games must have been infuriating for fans as well. If they had released it as an early access game at least they would have an excuse.
update looks nice but for all the damage done by the unmitigated disaster of release hype bursting and the post-launch blackout, they're going to need a couple miracles to recover well enough. Here's hoping the playerbase is willing to forgive and put the update to the test
[QUOTE=joshthesmith;51438969]Personally I think it's a "sorry not sorry" update. I still think Hello Games is a piece of shit studio and NMS is an awful game still. Reckon they'll stop making these updates and quietly die out, since I am ever the optimist clearly. They shouldn't have lied in the first place and people wouldn't be pissed[/QUOTE] I wouldn't necessarily say that. Yeah it's shitty that they pretty much lied about content, but maybe they're trying to fix that. I mean, base building was one of the things (among so much more things) that people were expecting. Granted I think they should also apologize, but, at least, it's a start.
From the bit I played of it so far, it does make the game a bit more enjoyable. Hell, Survival actually gave me a challenge, which I felt was one of the things really missing from the game. I feel like if they continue to update the game like this, NMS might be one of those games that gets good in about a year or so. Sort of the same case as Destiny, as that was a huge mess on launch that only got better with updates. Don't ever expect full on multiplayer though. Not even of the "incredibly rare" variety that Sean Murray was pushing before the game's release. I expect this game to be more of a Subnautica with slight online elements than a budget Star Citizen by the time it stops receiving updates. [U][B]Is it still bullshit how the game was marketed and released at $60? Yes.[/B][/U] Does that mean that the game might still be as shit in the future as it initially was? Only time and the efforts of Hello Games will tell.
Am I the only one who blames the consumers more than the developers? Sure the developers had exaggerated marketing and bullshit claims. But is everybody so bad with their money that they didn't see how shit No Man'a Sky looked from every trailer they showed. Could people not be patient and wait for reviews? Despite all the shittininess at least they're doing this for free. Shows they have at least a small amount of empathy for the consumer a lot of companies wouldn't bother.
[QUOTE=omarfr;51442182]Am I the only one who blames the consumers more than the developers? Sure the developers had exaggerated marketing and bullshit claims. But is everybody so bad with their money that they didn't see how shit No Man'a Sky looked from every trailer they showed. Could people not be patient and wait for reviews? Despite all the shittininess at least they're doing this for free. Shows they have at least a small amount of empathy for the consumer a lot of companies wouldn't bother.[/QUOTE] Really, every party is at fault. Hello Games/Sean Murray is at fault for promoting features that weren't in the game on release. Sony is at fault for both allowing what is essentially false advertising and maybe pushing the game out too early. The consumers are at fault because they took the vague claims of both Sony and Hello Games, and hyped them up to oblivion with their imaginations instead of actually being cautious and patient. All in all, if NMS was either delayed until it was "finished" or came out as an Early Access game, or Hello Games didn't bother with the promotion from Sony, the game would've probably come out to much less negative criticism based solely on hype and may have actually gained its massive sales over time through word of mouth. Instead, it blew its load all at once and disappointed everyone. What's been done has been done, however, so all Hello Games can hope to do is to win back people by making NMS into the game that the consumers want. Whether or not they succeed, we'll only find out in due time.
How is the company not dead, they can go fuck them selves
[QUOTE=jamzzster;51442269]How is the company not dead, they can go fuck them selves[/QUOTE] Game sold millions of copies at full price, and not everyone refunded or could refund it. I would imagine the profits they got would be enough to keep the lights on for a bit. If you really want them to die, give it time, and if they don't win new people over with the new updates, they'll fizzle out. All they can really do besides work on NMS at this point is maybe make another Joe Danger game as nobody would trust them with a new IP. Hell, people might even be wary of a new Joe Danger game.
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