• [Rumor]: Fallout 4 Shown Behind Closed Doors At E3, Coming 2015
    260 replies, posted
[QUOTE=Nestophales;41086265]GTA 1969 worked. Bad comparison but you're right[/QUOTE] yeah, thought of saying gta games except that, but it doesn't really count as a "modern" gta when i'm talking gta, i'm talking 3, vcs, san andreas, iv + expansions, and v. those all do a damn good job at poking fun at the usa of america. i think gta stick with america and not other countries because a) america is a huge, easy target b) american culture is funny as hell c) bigger market, more relatable.
[QUOTE=Odellus;41086404]if it's still on gamebryo it may as well not even exist[/QUOTE] Skyrim wasn't on Gamebryo, why would Fallout 4 be?
i know that fallout is a game designed pretty much purely for post-apocalyptic america but a fallout-style China would be fucking terrifying.
[QUOTE=Delta616;41086496]Skyrim wasn't on Gamebryo, why would Fallout 4 be?[/QUOTE] skyrim [B]was[/B] on gamebryo. they just updated the rendering engine and rebranded it as creation or w/e
[QUOTE=joes33431;41086506]i know that fallout is a game designed pretty much purely for post-apocalyptic america but a fallout-style China would be fucking terrifying.[/QUOTE] fallout: this game takes place in a fucking crater where are all of the guns [editline]18th June 2013[/editline] [QUOTE=Delta616;41086496]Skyrim wasn't on Gamebryo, why would Fallout 4 be?[/QUOTE] gamebryo is a house "CREATION ENGINE" is the same house taken apart and put back together with higher resolution bathroom tiles
Should take place in Atlanta.
[QUOTE=Delta616;41086496]Skyrim wasn't on Gamebryo, why would Fallout 4 be?[/QUOTE] lol
[QUOTE=milkandcooki;41086148]the entire point of fallout is to take place in a post-apocalypse pseudo-50's america. [/QUOTE] Not entirely. Fallout 1&2 seemed a lot more bladerunner-ish, the whole "1950's everything" trend was started in fallout 3. [editline]18th June 2013[/editline] [QUOTE=Kopimi;41086533]skyrim [B]was[/B] on gamebryo. they just updated the rendering engine and rebranded it as creation or w/e[/QUOTE] Bethbryo. The engine bethesda is using bears almost no resemblance to the actual gamebryo game engine so there's not much point in referring to it as such. Creation engine is pretty solid. It has good animation middleware, unfortunately Bethesda barely made use of any of those features. All the bugginess you'd expect from bethesda games has more to do with the actual work put into the game, rather than the engine itself. Hopefully they reprogram the shit shadow rendferer, though. If boris fucking vorontsov can make better shadows than you, you know you're doing something wrong.
I think New Vegas did it best with a sort of hybrid of the two themes.
[QUOTE=hypno-toad;41086687]Bethbryo. The engine bethesda is using bears almost no resemblance to the actual gamebryo game engine so there's not much point in referring to it as such. Creation engine is pretty solid. It has good animation middleware, unfortunately Bethesda barely made use of any of those features. All the bugginess you'd expect from bethesda games has more to do with the actual work put into the game, rather than the engine itself. Hopefully they reprogram the shit shadow rendferer, though. If boris fucking vorontsov can make better shadows than you, you know you're doing something wrong.[/QUOTE] are you serious?
Yeah, it was a good balance. As bug ridden as new vegas was in the early releases, and the annoying invisible walls all over the world map, it was a huge improvement over 3. Hopefully Bethesda mimics Obsidians design doctrine, new vegas was a much better RPG.
[QUOTE=hypno-toad;41086687]Bethbryo. The engine bethesda is using bears almost no resemblance to the actual gamebryo game engine so there's not much point in referring to it as such. Creation engine is pretty solid. It has good animation middleware, unfortunately Bethesda barely made use of any of those features. All the bugginess you'd expect from bethesda games has more to do with the actual work put into the game, rather than the engine itself. Hopefully they reprogram the shit shadow rendferer, though. If boris fucking vorontsov can make better shadows than you, you know you're doing something wrong.[/QUOTE] not really the point i was trying to make
[QUOTE=Odellus;41086773]are you serious?[/QUOTE] There's a lot of people who shit-talk game engines even though they can barely grasp what the practical description of a game engine is. It's a decent engine. BGS could be working in UE4 and they'd still make a buggy-ass game riddled with QA issues.
[QUOTE=hypno-toad;41086835]There's a lot of people who shit-talk game engines even though they can barely grasp what the practical description of a game engine is. It's a decent engine. Bethesda softworks could be working in UE4 and they'd still make a buggy-ass game riddled with QA issues.[/QUOTE] nah sorry gamebryo (or BETHBRYO oops!!!) is an awkward, buggy engine. fallout new vegas (edited) was developed by obsidian and still it falls victim to all the same bullshit as other gamebryo titles. there are numerous graphical and physics bugs that are persistent throughout all bethbryo titles. theyd be better off moving onto something like ue4 imo
[QUOTE=hypno-toad;41086835]There's a lot of people who shit-talk game engines even though they can barely grasp what the practical description of a game engine is. It's a decent engine. BGS could be working in UE4 and they'd still make a buggy-ass game riddled with QA issues.[/QUOTE] that's cute
please dont just be skyrim with guns fallout 3 was great and all but obsidian handled fallout NV way better than bethesda handled F3. i hope the plot and setting aren't as shallow as it was in F3.
[QUOTE=Kopimi;41086866]nah sorry gamebryo (or BETHBRYO oops!!!) is an awkward, buggy engine. [B]fallout 4 was developed by obsidian[/B] and still it falls victim to all the same bullshit as other gamebryo titles.[/QUOTE] You've clearly never played any of Obsidian's other titles If Bethesda is the king of buggy games, Obsidian is the god of making buggy games. Albeit I find obsidian to be more creative asnd more commited to RPG mechanics so I overlook the glaring bugs. [editline]18th June 2013[/editline] [QUOTE=Odellus;41086870]that's cute[/QUOTE] whoa, hardcore game dev here, get out of the way quick!
[QUOTE=Kopimi;41086866]nah sorry gamebryo (or BETHBRYO oops!!!) is an awkward, buggy engine. fallout new vegas (edited) was developed by obsidian and still it falls victim to all the same bullshit as other gamebryo titles. there are numerous graphical and physics bugs that are persistent throughout all bethbryo titles. theyd be better off moving onto something like ue4 imo[/QUOTE] Even if they moved to UE4 they'd still [I]fuck it up[/I]. There are quite a few games on Gamebryo that aren't as much of a mess as bethesda's stuff. The only problem here is that bethesda are [I]legitimately incompetent[/I].
I'd say bethesda are bumbling and spineless developers... with high aspirations. Even if they manage to fuck up the franchise, I'll probably still buy Fallout 4 tbh. I simply prefer open world RPGs (even if they are crappily designed action rpgs) over linear/semi-linear titles, and even if they somehow fuck up the RP mechanics and game world, the game will [I]still[/I] be far more open and interactive than almost any other PC RPG title; which is just sad. Even with skyrims substantial issues, it was one of the better games of 2011 simply for the fact that it's highly interactive and non-linear, something which most games don't even [I]try[/I] to strive for. Frankly I'd love it if a competing developer would come out of the shadows and shove their boot up Bethesda's ass with a groundbreaking open world RPG with brilliant combat mechanics, an ironclad skill/attribute system, and a beautiful and believable game world. But that still hasn't happened (maybe Dragons Dogma, but I don't have a console), so I'll probably buy Fallout 4 even if it's not as good as it should be. Somebody, please save us from the half-assed wrath of Bethesda game studios! :suicide:
I'm not really informed enough to talk about Gamebryo, but if there's something that would help on making Bethesda games better, it would be less texture reuse, better textures in general, and then some improvements in the gameplay. The only thing I can really say about Gamebryo (and I can't even say that's necessarily Gamebryo's fault) is that the games built on it seems to be quite unstable in general.
I really hope that they revamp the visuals of the game, Fallout 3 and New Vegas had this same vibe going. Something new would be more refreshing. Also I really do hope that they add more voice actors and dialogues, New Vegas was really great but Skyrim offered no choice whatsoever, every dialogue had more or less the same outcome. Also the quests were really generic. Boston sounds neat.
[QUOTE=DesumThePanda;41086916]please dont just be skyrim with guns fallout 3 was great and all but obsidian handled fallout NV way better than bethesda handled F3. i hope the plot and setting aren't as shallow as it was in F3.[/QUOTE] I agree completely, but from a business standpoint it would be smart of them to make another game like Skyrim, and to appeal to a lower denominator.
[QUOTE=meepugh;41087575]I agree completely, but from a business standpoint it would be smart of them to make another game like Skyrim, and to appeal to a lower denominator.[/QUOTE] Dumb casuals!!!
[QUOTE=milkandcooki;41086148]the entire point of fallout is to take place in a post-apocalypse pseudo-50's america. having fallout in canada or europe would be like having a GTA game in europe. it just doesn't work. trying not to throw out a blanket statement here, but i've found that most people on this forum that want fallout to take place in not-america are not americans.[/QUOTE] I'm not saying they have to set the whole game there, it would just be nice to get a glimpse of the outside world, and seeing as Canada is right next to the U.S. and holds importance to the lore it would just make sense. Besides, I can't imagine that pseudo 50's America, was really all that different from pseudo 50's Canada. It's not really like we have a pop culture of our own it's, pretty much all American. I'd just like to see something different than desert and broken down buildings. Maybe even as a DLC or something. Even just seeing Alaska was even pretty cool in Fallout 3, but that was before the nuclear fallout. It would really be interesting to see how those environments were affected.
[QUOTE=junker154;41087596]Dumb casuals!!![/QUOTE] As stereotypical as it sounds, yep - when it comes to RPGs that is. I don't really have a problem with "dumbed"-down FPSs or stuff like that, but RPGs need a certain depth in my opinion, and it's not something everybody has the time or passion for. I still have my NWN manual - it's 172 pages without the index. You don't get that with Skyrim or the like. Doesn't mean it's bad, I just prefer it when there's a bit more stuff to take into account. I feel the same about strategy games - I play loads of MDIITW, but I'd wish the AI and a lot of the other stuff was a bit more advanced. At the same time I don't want to miss out on the battles, so Crusader Kings II and the like isn't really for me either.
I agree with you, it's just that at times casuals get bashed to hard. There is nothing wrong with casuals. Skyrim really lacked a lot of depth, especially the RPG mechanics. The game purposely prevents you from doing something wrong or creating certain situations where you have to betray/confront a faction. It's just a dumb design choice that you can be a leader of all guilds, dragonborn and belong to the Imperials. Furthermore nobody fucking mentions it at all or shows you respect. But my initial point is that the Elder scrolls series has never been that deep or indepth, the RPG mechanics have never been that elaborate compared to other RPGs. Games like Morrowind or Daggerfall are just a lot harder to play because of the poor design choices, the poor interface and questlog was really irriating and more annoying.
[QUOTE=Delta616;41086496]Skyrim wasn't on Gamebryo, why would Fallout 4 be?[/QUOTE] Yes, Skyrim was on it's original engine Blamebyro.
[QUOTE=Mingebox;41088549]Yes, Skyrim was on it's original engine Blamebyro.[/QUOTE] [URL]http://elderscrolls.wikia.com/wiki/The_Creation_Engine[/URL] Many assets from Gamebryo still very well exist in the engine, but there are many differences to the engine. [editline]18th June 2013[/editline] [QUOTE=Kopimi;41086533]skyrim [B]was[/B] on gamebryo. they just updated the rendering engine and rebranded it as creation or w/e[/QUOTE] More to it than that. [QUOTE=milkandcooki;41086546] gamebryo is a house "CREATION ENGINE" is the same house taken apart and put back together with higher resolution bathroom tiles[/QUOTE] Yes, I am well aware of what the creation engine is.
-snip-
Oh boy I can't wait to go through that building full ghouls and ghoul overlords.
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