• New FNAF announced - Its a roleplaying game
    61 replies, posted
Well, we'll just wait and see what the RPG mechanics are like.
Can't really blame Scott. For the first time in his life things seem to be going well. How often is it that a person can become an indie game sensation out of nowhere and manage to make four games that all sell extremely well? Would you guys honestly not do the same as Scott did?
i am kind of hoping this is a prank
[QUOTE=ironman17;48690961]Well, we'll just wait and see what the RPG mechanics are like.[/QUOTE] they'll be ok because they are taken from this other game
You mean The Desolate Hope? How were the mechanics in that, anyways?
Pretty pumped for when he brings out the fnaf card game tbh.
wow, the FNAF trilogy sure has a lot of sequels
for fucks sake
This sounds hilariously terrible, can't wait for screenshots of the game to be posted in the DeviantArt Appreciation Station
The pizza famine has ravaged the land of Fazzber, killing millions of lets players and leaving many villages devastated. It is up to you, Charles "Chuck" Calzone to group up the pepperoni paladins to stop the evil golden Freddy "Sandler" Fazzbear.
I'm hoping for one of two things. Either it to be an official Fuckboy's, or the game itself is "haunted".
[QUOTE=Gwoodman;48690788]I just don't understand how you'd buy an entire series that's been all about milking your money for cheap jump scares but if that's your thing, you worked for your money, spend how you see fit[/QUOTE] I actually think the first one is super good and the second one is also pretty decent, I just started playing the third one and that's the point where it started threatening to disappear up it's own ass, [url=https://www.youtube.com/watch?v=d-pvII3fwaE]shit doesn't even have startling jumpscares[/url], they don't explain the new convoluted mechanics at all, and it's pretty much all about the fucking weird lore then I read about FNAF 4's plot and shit and it's just...[I]whaAaAt[/I] I was hesitant to say Scott's milking the franchise so much as making games and releasing them in such a way that just happens to have a really short development process, but, at this point, the series has disappeared up it's own ass and yeah, it's being milked for all it's worth
fnaf mmo when
[QUOTE=Jimmyshimmy;48692410]fnaf mmo when[/QUOTE] You recruit for your guild by killing children (new players) and stuffing them into your guild approved animatronics. :v:
Five Nights at Freddy's 4 was up there with the first. The third admittedly isn't as insane in terms of jumpscares. But I assure you that game is actually pretty well designed
I dunno guys, could turn out into something pretty cool. I mean i will wait for what the gameplay will look like but so far it looks like you got to design a party of some sort and you have to defend it somehow..
[QUOTE=Awesomecaek;48690667]There are also people, who, unironically I might add, copy someone's post almost word to word to effortlessly sound sarcastic[/QUOTE] There are also people, who, unironically I might add, seem to think that there's something wrong with that and don't understand that someone may just be trying to get a point across.
It's me. I'm the irony
[QUOTE=FunnyStarRunner;48690850]The only way I could see this working is if it was a shitty in-universe advergame for a last gen system like the N64.[/QUOTE] Seeing as Scott confirmed you make your party from animatronics from all four games I don't think it's going to be like that.
If it plays like the Desolate Hope I could see it being pretty fun.
How bland a game this is. A point and click jumpscare that isn't jumpscary turned to something slightly less mundane. For mobile platforms......
I'm still awaiting the movie. It seems like an interesting concept to adapt for a movie and with the Jim Henson Creature Shop involved, I can't wait to see the practical effects the movie will bring to the table
[QUOTE=jimbobjoe1234;48691022]Can't really blame Scott. For the first time in his life things seem to be going well. How often is it that a person can become an indie game sensation out of nowhere and manage to make four games that all sell extremely well? Would you guys honestly not do the same as Scott did?[/QUOTE] Scott is 100% in the right, I'd do exactly as he is doing kinda sad that people actually are this into it though
OK but he'd better have proper dice rolling technology, I want to see d20s
What I didn't like about FNAF was that as he added more mechanics to the game, it seemed like there was no method for beating it. In the first one you had to close the doors at the right time, use the cameras at the right time, etc. but after that it was like "OKAY BONNIE IS IN THE HALLWAY, GOTTA SHOVE THIS BANANA UP MY RECTUM. OH NO FREDDIE IS IN THE ROOM, I HAVE TO SUCK THIS DUDES DICK NOW" and then you'd get fucking killed anyways
At least the guy isn't shelving games because he can't take the pressure :v:
Man I can't wait for new kart racer Five Tracks At Freddy's. Oh and then following the upcoming free roam crime game Fred Theft Frazbear 3 months later. I hear they're also making a spin-off called Super Security Bros. Real talk though Scott Cawthon should name this RPG "Final Freddy XIII" both as a pun and because 13 is an evil number.
god, there's the numerous sequels, the movie and now this it just wont die
[QUOTE=Limed00d;48699183]god, there's the numerous sequels, the movie and now this it just wont die[/QUOTE] It's not like its a big AAA studio, the guy wants to keep making games till people stop buying them and he's got a loyal fan base, Its not like this is preventing other projects from being made, the guy wants to make what he wants
Sorry, you need to Log In to post a reply to this thread.