CD Projekt Red calls Skyrim out on its bullshit, Bethesda fanboys cry
240 replies, posted
[QUOTE=Zeke129;39627378]So we hate Skyrim now?
I can't keep up with Facepunch anymore[/QUOTE]
Never finished skyrim. It was cool at the beginning but after a while you just realize you have zero impact on the game world and suddenly it all turns into shit.
[QUOTE=Gprimeisback;39627629]Reason I hate Majora's mask. I know I'm going to get a lot of flak for that one[/QUOTE]
Yeah, but at least that was something the entire game was built around.
[QUOTE=aydin690;39627738]Never finished skyrim. It was cool at the beginning but after a while you just realize you have zero impact on the game world and suddenly it all turns into shit.[/QUOTE]
I think "turns into shit" is taking it too far. I think people who didn't enjoy Skyrim are the ones who hyped it up so much to begin with. Anyone who went in accepting the flaws of the game was able to enjoy it for what is was and then put it away when they were done without thinking it was a shitty game.
[QUOTE=Zeke129;39627378]So we hate Skyrim now?
I can't keep up with Facepunch anymore[/QUOTE]
I always thought FP liked Skyrim but knew there was flaws with it. Hell whenever I go into the thread for it, I never see anyone praising the game saying it's the best RPG ever. Personally I did like it, but the story was lacking in my opinion, and I felt the whole dragonborn thing was too forced. After a while the game got pretty boring for me, as usual though, the mods always come to save the day when vanilla Bethesda games get boring.
[QUOTE=Devodiere;39627734]That's his backstory, not any kind of characterisation. The only real things you can gather are that he's arrogant, his followers are starting to hate him, and he does a lot of stupid shit. Alduin and Paarthurnax have pretty much the same backstory, but they at least make Paarthurnaax a bit philosophical and give his perspective rather than just generic BBEG yelling.
There's a greentext story or something out there that characterises Alduin's actions as his way of killing himself and it's a million times better than the actual story. He might as well be an unintelligent force of nature rather than something that speaks for how well he's portrayed.[/QUOTE]
How else are you suppose to characterize a being that can literally eat the main character's soul without a moment's hesitation? It's not like you can join his book club or invite him over for a chat.
[QUOTE=VagueWisdom;39627766]I always thought FP liked Skyrim but knew there was flaws with it. Hell whenever I go into the thread for it, I never see anyone praising the game saying it's the best RPG ever. Personally I did like it, but the story was lacking in my opinion, and I felt the whole dragonborn thing was too forced. After a while the game got pretty boring for me, as usual though, the mods always come to save the day when vanilla Bethesda games get boring.[/QUOTE]
All I see people use Skyrim for now is sex mods and waifu mods. Both of which are cancer to the modding scene
[QUOTE=Paramud;39627723]Right, the whole slaughtering and razing Helgen part wasn't a clue at all that he might've been a bad guy.[/QUOTE]
Yeah but that's in the beginning, you don't know anything about him and for any new player it's just some dragon wrecking shit, it's only after you meet other people (and also through a [I]loading screen[/I]) that you learn that he's actually the evil overlord of all dragons. He displays no other traits beyond being an arrogant, evil dragon.
In any case, it's not just Alduin that's badly written, take a character, [I]any[/I] character and you'll find that they're extremely shallow and under-developed. Most of them are solely defined by being a soldier/mage/werewolf/dragon/whatever and almost never go beyond that.
i thought skyrim was ok, but i could never really get into it it just didn't interest me enough. i clocked quite a lot of time into oblivion but i still think morrowind is the best elder scrolls game, (couldnt get into daggerfall or arena) feels like it was the most unique, the others just seemed like copy + paste fantasy stuff. thats why the witcher is so good, it's an incredibly unique take on fantasy & i love how dark it is and many of the characters in it are very well written, you never truly know their motives
[QUOTE=Zeke129;39627713]I'll agree
Majora's Mask is more fun when you play it in an emulator and use a cheat to stop the clock, skipping to different days when needed[/QUOTE]
But if you stop the clock literally nothing happens. If you want more time the inverted song of time will give you plenty to do anything.
i guess it does help that the witcher is adapted from books though
[QUOTE=Paramud;39627783]How else are you suppose to characterize a being that can literally eat the main character's soul without a moment's hesitation? It's not like you can join his book club or invite him over for a chat.[/QUOTE]
There are several points of dialogue with Alduin, and they're used solely for GRARR, FOILED AGAIN, I WILL KILL YOU LATER. Even ignoring that, there's a lot of dialogue with those who know him and they make no effort at all other than he's the BBEG, you gotta kill him. Odahviing mentions that he's a shitty leader and defects to you, how hard would it have been to write something in there?
As for how he can be characterised, look at Paarthurnax's dialogue. Talking about how dragons see the flow of time, Alduin's role in ending the world and what happens next. Alduin in the meantime seems completely oblivious to what he's doing and just thinks KILL, DESTROY, I AM EVIL. It's just lazy as shit to make a kindergarten level BBEG.
[QUOTE=Lachz0r;39627863]i guess it does help that the witcher is adapted from books though[/QUOTE]
Does that really matter? Morrowind was original and good.
[QUOTE=Gprimeisback;39627888]Does that really matter? Morrowind was original and good.[/QUOTE]
Morrowind was great because back then Bethesda actually hired writers for the game's story. Every game after that was written in-house by them.
Seriously, no one is saying Skyrim is a bad game, it's fun and I enjoy it, but saying the writing is good is just plain wrong.
There are many problems with Skyrim.
Attempting to replace guild quest lines with radiant quests. A good idea in principle, but radiant quests do not make up for actual plotlines. They would have been a good addition to guilds in general, alongside a good main plot for each guild. Instead, they removed the most memorable and intriguing part of guilds and made them into simple "home bases" for characters who happen to fill their archetype.
Shoehorning the entire dragon thing into a universe where there is no room. The entire Dragon War and the centuries of dragon domination simply do not fit into the already existing lore.
Choosing dragons as the main focus of the plot rather than the civil war. Due to this, both the main quest plotline as well as the Legion/Stormcloak quests suffered. The most memorable and interesting part of the main quest was Season Unending, the negotiation between Tullius and Ulfric. This was one of the only quests that involved the civil war and amounted to more than "kill 50 enemy goons and you win the castle". Had they focused only on the civil war, they could have done a lot more and made the plot far more interesting.
Less dungeon types than Oblivion (Ancient Nordic, cave, and Dwemer compared to Ayelid, Daedric, cave, and fort). Also, the dungeons are far more linear and have un-intuitive puzzles.
The leveling system is still shit. The only real change from Oblivion is changing the names of the baddies that still completely level with you. Then, they throw in the laughable level 1-4 enemy alongside the higher level enemies. (An example, you're fighting a bunch of Draugr Deathlords, and then a feeble Draugr hobbles over to you and is cut down instantly). This does not fix the leveling mess at all.
Dragons are stupid and easy to beat. They aren't memorable at all. Alduin was pathetic, easily destroyed by my level 20 with orcish armor. And they're the big bosses in the game! Dragon priests are much tougher, and even giants give me a run for my money sometimes. I've yet to lose a single battle to a dragon, at any level.
Non-scaling destruction magic makes mages very hard to play as.
The only DLC ploy was the lack of dragon weapons in vanilla. It's pretty obvious this was done solely to give people another reason to buy Dawnguard.
Overall, the game is quite good. If you look at it by itself, it's one of the best RPGs to date. But compared to older TES titles, it falls flat.
[QUOTE=King Tiger;39627936]There are many problems with Skyrim.
Less dungeon types than Oblivion (Ancient Nordic, cave, and Dwemer compared to Ayelid, Daedric, cave, and fort). Also, the dungeons are far more linear and have un-intuitive puzzles.
.[/QUOTE]
I remember the first dungeon having to solve that puzzle with the animals, I thought that was cool and was expecting a bunch more different ones. But then it turned out every puzzle was the same one as the first one just a tad different. That's what really turned me off and showed that Bethesda did not give a shit about anything.
[QUOTE=Gprimeisback;39627888]Does that really matter? Morrowind was original and good.[/QUOTE]
yeah but i mean i'd assume it's easier to create characters, a story and a world when the backstory is already there and was fleshed out by a very talented fantasy author
I loved Skyrim, especially it's Dark Brotherhood storyline.
Though I enjoyed diving through Dwemer ruins more than ancient Nordic ruins and I think the Falmer were underdeveloped as a villain in dungeons.
And it was rather irksome to find "imperial helmet" sitting on a pedestal of an Ancient Nordic ruin that supposedly hasn't been touched since the First Era.
The Dragonborn DLC and quest is far more interesting to me than the main quest of Skyrim. Miraak seemed like a well-written character.
Despite skyrim's flaws, I still liked it best in the series so far. People here are obviously cherry picking when it comes to the whole draugr issue, there were really interesting quests in skyrim like the drunken hangover one, the castle full of puking cultists, sheogorath as always etc. In my opinion, it's really pathetic how people go "WOOO X DEVELOPER, YOU SHIT TALK DEVELOPER Y.". It's immature and it really shows the company just wants to stir up shit to gain publicity.
I should note that I have yet to touch the Dark Brotherhood questline, haven't finished Dawnguard for either the Dawnguard or Vampire side, and haven't bought Dragonborn. I have heard nothing but good things about these, so I expect to be pleased when I get around to them. That's one thing about Skyrim that you have to give it, though I supposed it more inherent in the TES series in general. You always have so much stuff to do. Still, even if the plots of these other quests are great, they can't make up for the underlying problems in the game.
[QUOTE=Elspin;39627990]Despite skyrim's flaws, I still liked it best in the series so far. People here are obviously cherry picking when it comes to the whole draugr issue, there were really interesting quests in skyrim like the drunken hangover one, the castle full of puking cultists, sheogorath as always etc. In my opinion, it's really pathetic how people go "WOOO X DEVELOPER, YOU SHIT TALK DEVELOPER Y.". It's immature and it really shows the company just wants to stir up shit to gain publicity.[/QUOTE]
They're not "talking shit" at all, if you watched the video you'd see that they're giving valid, constructive criticism that a professional studio like Bethesda wouldn't take as an offense.
Snip
[QUOTE=King Tiger;39628013]I should note that I have yet to touch the Dark Brotherhood questline, haven't finished Dawnguard for either the Dawnguard or Vampire side, and haven't bought Dragonborn. I have heard nothing but good things about these, so I expect to be pleased when I get around to them. That's one thing about Skyrim that you have to give it, though I supposed it more inherent in the TES series in general. You always have so much stuff to do. Still, even if the plots of these other quests are great, they can't make up for the underlying problems in the game.[/QUOTE]
I would almost go to say that the Dark Brotherhood story in Skyrim beats out the DB story in Oblivion.
As for Dawnguard, it didn't really appeal to me. For one, it just didn't fit the whole "Skyrim" atmosphere of Dragons, Nords and such and felt like it was a DLC that could have been given to any TES game. It wasn't special. And I feel they fucked up with the story in it; just as with the Civil War quests, it doesn't really matter which side you pick, it's the same story in a different color.
I'm still playing through the Dragonborn DLC, but having Miraak make comments to you every time you kill a dragon, like "Have you ever wondered if it hurts? To have your soul ripped from you?" and having him actually steal a soul from you once you've slain a dragon was as interesting as it was annoying.
[QUOTE=Elspin;39627990]Despite skyrim's flaws, I still liked it best in the series so far. People here are obviously cherry picking when it comes to the whole draugr issue, there were really interesting quests in skyrim like the drunken hangover one, the castle full of puking cultists, sheogorath as always etc. In my opinion, it's really pathetic how people go "WOOO X DEVELOPER, YOU SHIT TALK DEVELOPER Y.". It's immature and it really shows the company just wants to stir up shit to gain publicity.[/QUOTE]
Eh, a Sanguine and Peryite's quests were pretty good, as were all the other Daedric quests. That's probably because they were mostly original, but only because they had to be. Still, Peryite's quest still amounts to little more than "go to dungeon and kill bad guy", and Sanguine's is a bit of a fetch quest. Dagon's quest was disappointing in this way as well.
Sheogorath's quest, on the other hand, was one of the best and most memorable of the entire game. Why? Because it offers something so completely different from the rest of the game. There isn't even any combat, and yet it's one of the most enjoyable quests. Come to think of it, all of Sheogorath's quests, from Morrowind to Oblivion to the Shivering Isles to Skyrim, are all some of the best parts of those games. He's just such an interesting and unique character.
[QUOTE=Emperor Scorpious II;39628043]I would almost go to say that the Dark Brotherhood story in Skyrim beats out the DB story in Oblivion.
[/QUOTE]
Dear god no, are you serious? The way it was handled in Oblivion was so much better.
[QUOTE=King Tiger;39628044]Eh, a Sanguine and Peryite's quests were pretty good, as were all the other Daedric quests. That's probably because they were mostly original, but only because they had to be. Still, Peryite's quest still amounts to little more than "go to dungeon and kill bad guy", and Sanguine's is a bit of a fetch quest. Dagon's quest was disappointing in this way as well.
Sheogorath's quest, on the other hand, was one of the best and most memorable of the entire game. Why? Because it offers something so completely different from the rest of the game. There isn't even any combat, and yet it's one of the most enjoyable quests. Come to think of it, all of Sheogorath's quests, from Morrowind to Oblivion to the Shivering Isles to Skyrim, are all some of the best parts of those games. He's just such an interesting and unique character.[/QUOTE]
Sheogorath himself is a memorable character but his quest in Skyrim left me wanting. While there wasn't any combat, it still felt like a "attack this, attack that" type of thing, even though you weren't meant to kill.
Exchange the wabbajak with a sword and Peleguis with an enemy and you essentially have the same thing.
[QUOTE=Tureis;39627417]Head to the TES thread and it's generally made up of criticisms of the game.[/QUOTE]
Only megathread you can call the games shit and not be flamed out of the thread in 30 seconds or less.
[QUOTE=Gprimeisback;39628083]Dear god no, are you serious? The way it was handled in Oblivion was so much better.[/QUOTE]
Story wise, I think so. Find a traitor in the mists vs. assassinating an emperor? I'd take the latter story.
I never really finished the DB quest in Oblivion after I read how it ended, to be honest.
I don't know, I mean I liked oblivion better, but I got way more playtime out of skyrim.
I play Oblivion for the story and narration, I play Skyrim for the openness and freedom.
[QUOTE=aydin690;39627738]Never finished skyrim. It was cool at the beginning but after a while you just realize you have zero impact on the game world and suddenly it all turns into shit.[/QUOTE]
an analogy for life.
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