CD Projekt Red calls Skyrim out on its bullshit, Bethesda fanboys cry
240 replies, posted
[QUOTE=abcpea2;39628727]you have to sit down and play with yourself everytime you want to use a potion[/QUOTE]
yeah that was dumb. you didn't have to do that in witcher 1 and it was way better that way
[QUOTE=abcpea2;39628727]you have to sit down and play with yourself everytime you want to use a potion[/QUOTE]
yeah that was stupid it was better in witcher 1 you could drink potions whenever so you didn't get fucked over if you didn't realize there was gonna be some combat
[QUOTE=abcpea2;39628727]you have to sit down and play with yourself everytime you want to use a potion[/QUOTE]
From what I've heard of the series, I'm not sure if you mean that literally or not.
[QUOTE=SGTNAPALM;39628682]There are tons of good non-human characters in NV. God & Dog, Dean Domino, Tabitha, Marcus, Neil, Yes Man, and Everybody in the Sink including Mobius, Dala, 0, 8, Borous, and Mobius.[/QUOTE]
NV was developed by Obsidian though, and they're known for having great writers in their team. Obsidian just published it.
[QUOTE=Dr. Gestapo;39628778]NV was developed by Obsidian though, and they're known for having great writers in their team. Obsidian just published it.[/QUOTE]
He said Bethesda/Obsidian, thus meaning and/or, and Bethesda published the game, not Obsidian.
I really enjoyed Skyrim and played the crap out of it, but I still agree with everyone's complaints.
However, I have never played any RPG that achieves even the depth and scale of Skyrim, the most shallow of ES games. It would be nice to see some alternatives surface.
[QUOTE=mysteryman;39627318]I have to disagree with them on saying the character writing in Skyrim was bad.
There were A LOT of characters. A lot were not really fully fleshed out but that's understandable, if a character had any prominence tot he story of a guild arc or the main arc, they were very memorable. The badly written characters were minor insignificant characters.[/QUOTE]Bad writing isn't excused by having more of it.
[QUOTE=Killer900;39627438]Skyrim was really cool, at first, but after playing a while I ended up losing interest in it towards the end of the main quest, and feeling like something was missing in the overall experience.[/QUOTE]
I lost track of everything in the game when the millionth quest in a row was an incredibly long dungeon with the usual mobs, a boss and, oh hey, a backdoor.
oblivion and skyrim were both awful, they're only "good" games because of mods
if they didn't have the modding aspect, they wouldn't be nearly as popular
[editline]18th February 2013[/editline]
and the open worldness of course, but that's not exclusive to TES games
[QUOTE=Cmx;39627859]But if you stop the clock literally nothing happens. If you want more time the inverted song of time will give you plenty to do anything.[/QUOTE]
You can pause time for dungeons and stuff and the game still works fine
[QUOTE=SGTNAPALM;39628682]There are tons of good non-human characters in NV. God & Dog, Dean Domino, Tabitha, Marcus, Neil, Yes Man, and Everybody in the Sink including Mobius, Dala, 0, 8, Borous, and Mobius.[/QUOTE]
that's exactly what I'm saying
[QUOTE=Zeke129;39627378]So we hate Skyrim now?
I can't keep up with Facepunch anymore[/QUOTE]
FP's hated Skyrim since the moment it was awarded GOTY 2011
[QUOTE=Elspin;39627990]Despite skyrim's flaws, I still liked it best in the series so far. People here are obviously cherry picking when it comes to the whole draugr issue, there were really interesting quests in skyrim like the drunken hangover one, the castle full of puking cultists, sheogorath as always etc. In my opinion, it's really pathetic how people go "WOOO X DEVELOPER, YOU SHIT TALK DEVELOPER Y.". It's immature and it really shows the company just wants to stir up shit to gain publicity.[/QUOTE]
I take it you played Skyrim first? Or never played the others?
Those three quests you mentioned are the only ones I ever see people mention when they talk about interesting quests in skyrim. Have you noticed the staggering amount of quests that were just fetch quests? Most of them were "steal this" or "go in this cave/ruin/fortress and find that". And on that note, none of the nordic ruins were unique. Sometimes they "changed it up" by adding one of those horrible puzzles or a dragon priest, but aside from the layout, they were pretty much the same grey tunnels with the same grey draugr in them. And the faction quests were HORRIBLE, I'm not even joking when I say half of the mages guild quests were you going into a cave to retrieve something. And at the end, the Psijic Order or whatever they were called showed up, took the glowing ball, and were never mentioned again. Oh, and you're arch mage now. The thieves guild questline wasn't even a thieving questline like in Oblivion, it was some weird shit with the leader. The dark brotherhood had the same problem, where you assassinate some dudes then bad shit happens. FROM THE INSIDE OF THE GUILD!
And you know what? The main quest was the least satisfying thing ever. You kill Alduin (who was a stupid antagonist in the first place) and then return. Nobody notes you killed him except paarthurnax, who then flies off into the sunset. In Oblivion you were treated as a hero, you got your own suit of armor, everyone recognized you, shit like that. In Morrowind you started as a filthy foreigner, and most of the questline was earning the respect of the people.
Saying Skyrim had interesting quests is wrong. I didn't enjoy any quest in skyrim except the one where you get drunk. I just felt like some errand boy.
This post may look dumb, but christ it makes me mad when people claim Skyrim is the best in the series.
[QUOTE=JerryK;39629060]______ and ______ were both awful, they're only "good" games because of mods
[b]if they didn't have the modding aspect, they wouldn't be nearly as popular[/b]
[/QUOTE]
This is Facepunch's opinion on every game with mods.
Bolded the part I found especially amusing.
Skyrim is an awfully generic game and Bethesda has and should do better. The only thing Skyrim improved upon from Morrowind was the combat and the graphics. Not to mention being able to have diagonal walking/running animations.
Sure, if I really sat down and think about it I could find a few more things that Skyrim did right but overall it's been "streamlined" (dumbed down) for the casual console gamer.
[editline]18th February 2013[/editline]
[QUOTE=JerryK;39629060]oblivion and skyrim were both awful, they're only "good" games because of mods
if they didn't have the modding aspect, they wouldn't be nearly as popular
[/QUOTE]
They'd be popular on consoles but Skyrim and Oblivion would have been irrelevant to most PC gamers a month after release, like 99.99999999% of other games. The 360/PS3 "gamers" that haven't been exposed to a game lasting longer than your generic modern shooter's campaign would jizz all over it.
[editline]18th February 2013[/editline]
[QUOTE=RosettaStoned;39629189]This is Facepunch's opinion on every game with mods.
Bolded the part I found especially amusing.[/QUOTE]
All games can be improved by the community. I don't care what game you mention, it can and has been improved by moddability. The problem is Skyrim requires [b]too much[/b] modding to even hold up to the predecessors. One step forward. Ten steps back.
[QUOTE=Ralakis;39629235]
Sure, if I really sat down and think about it I could find a few more things that Skyrim did right but overall it's been "streamlined" (dumbed down) for the casual console gamer.
The 360/PS3 "gamers" that haven't been exposed to a game lasting longer than your generic modern shooter's campaign would jizz all over it.
[/QUOTE]
Right because everyone who plays games on consoles is a 12 year old Call Of Duty fan.
[QUOTE=JerryK;39629060]oblivion and skyrim were both awful, they're only "good" games because of mods
if they didn't have the modding aspect, they wouldn't be nearly as popular
[editline]18th February 2013[/editline]
and the open worldness of course, but that's not exclusive to TES games[/QUOTE]
I can't think of any other games that do open world as well as TES though. Most games just don't have the budget to do it properly. That's why everyone feels so strongly about the TES series, it may be incredibly flawed but it's still the only RPG series with really well made open worlds
[QUOTE=bunnyspy1;39629160]And you know what? The main quest was the least satisfying thing ever.[/QUOTE]
Lets talk about the main quest for a second.
Remember when you kill your first dragon? Absolutely blatant exposition.
Random guard: "Wow, you absorbed some kind of power from that dragon! You must be the fabled Dragonborn protagonist! Try pressing Z to use your new powers!" And then when you go to talk to the Jarl later, you can [i]literally say[/i] something along the lines of "Whelp, it looks like I'm the dragonborn!"
I've seen less blatant prophecy-hero bullshit in budget JRPGs. It's a pretty fucking mission-critical plot point, but the game makes absolutely no mention of the dragonborn thing before the event (other than that one book which 95% of players are guaranteed not to have read.) Absolutely awful writing, to say nothing of the completely broken gameplay mechanics. For a game making this many millions, Skyrim is terrible.
[QUOTE=Meller Yeller;39628839]I really enjoyed Skyrim and played the crap out of it, but I still agree with everyone's complaints.
However, I have never played any RPG that achieves even the depth and scale of Skyrim, the most shallow of ES games. It would be nice to see some alternatives surface.[/QUOTE]
Depth?
The best way to explain Skyrim would be like this:
Skyirim is an ocean with the depth of a puddle.
[QUOTE=Sector 7;39629311]Lets talk about the main quest for a second.
Remember when you kill your first dragon? Absolutely blatant exposition.
Random guard: "Wow, you absorbed some kind of power from that dragon! You must be the fabled Dragonborn protagonist! Try pressing Z to use your new powers!" And then when you go to talk to the Jarl later, you can [i]literally say[/i] something along the lines of "Whelp, it looks like I'm the dragonborn!"
I've seen less blatant prophecy-hero bullshit in budget JRPGs. It's a pretty fucking mission-critical plot point, but the game makes absolutely no mention of the dragonborn thing before the event (other than that one book which 95% of players are guaranteed not to have read.) Absolutely awful writing, to say nothing of the completely broken gameplay mechanics. For a game making this many millions, Skyrim is terrible.[/QUOTE]
I can almost guarantee you that virtually everyone went into Skyrim knowing that the main quest was about being the Dragonborn and knowing that you gain power by killing dragons.
Skyrim is a good game,it's just not a good TES game.
[QUOTE=Paramud;39629376]I can almost guarantee you that virtually everyone went into Skyrim knowing that the main quest was about being the Dragonborn and knowing that you gain power by killing dragons.[/QUOTE]
Marketing in no way compensates for trashy storytelling.
One of the coolest quests in Oblivion was the final Thieves Guild quest. Nothing in Skyrim replicated the feeling you got when you were told you'd be stealing an actual Elder Scroll.
The Elder Scrolls series has been on the receiving end of criticism for years - why are some Skyrim fans taking umbrage with it now? You get into this series, even just one of the games, and it won't be long before you hear many of the more critical comments about it.
But it's now canon that elder scrolls are just faction buffs that give your army a 2% increase in damage
Skyrim was shit before you guys hated it, okay i'm overreacting but it certainly did not live up to the hype, but since i hate mideaveal settings or whatever fuck, i might be giving a biased opinion so don't listen to me
I completely agree with them. I spent HOURS just exploring the world because I saw something interesting in the far world. And I enjoyed the looks, the vistas, the "I came here by myself". I collected lants to make potions, hunted, was just your everyday guy. Ran to cities when Dragons came so we coul fight them together.
Anything quest-related was boring.
Morrowind was where Elder Scrolls peaked. I liked Oblivion to a lesser extent, but everything about Morrowind just drew you in and didn't let you go.
The main questline is very well done and seems very natural, spells and items are more exciting and the whole world juts seems more natural. We'll talk about the newer Elder Scrolls games when they have the levitate spell.
I snip thee.
the best part of skyrim is the dungeon crawling. worst part is the graphics. the acting and narrative dont matter
[QUOTE=RosettaStoned;39629265]Right because everyone who plays games on consoles is a 12 year old Call Of Duty fan.[/QUOTE]
Let's not even get into that. The game was streamlined and that is not up for debate. The dialogue trees have been butchered (possibly in favor of voice acting), the compass was introduced giving no reason to explore or ask for directions. Only the important NPCs are worth talking to and the other empty and lifeless copied and pasted NPCs are there just to give an illusion of "wow this is a living, breathing thriving world". The writing is not nearly as good as Morrowind or even Oblivion.
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