I've been catching myself reading this handbook in Cave Johnson's voice in some parts. :P
[QUOTE=lionheart1066;35662891]Welp, I showed this to my father, he said it was stupid.
He's utterly against the idea of me wanting to work for Valve, he's tried so many times to talk me out of it.
He even thinks Seattle is in Canada... :suicide:[/QUOTE]
[I]Obviously[/I] you should be doing a boring job that you would hate while being surrounded by asshole co-workers..
[QUOTE=lionheart1066;35662891]Welp, I showed this to my father, he said it was stupid.
He's utterly against the idea of me wanting to work for Valve, he's tried so many times to talk me out of it.
He even thinks Seattle is in Canada... :suicide:[/QUOTE]
Your dad's a class A asshole if he's against something like that. Don't even bother listening to him, if you want to work there (at any point, for real) fuck him and apply.
[QUOTE=AceOfDivine;35662917]Umm, I am kinda confused here. He's against you thinking about something?
Does he even know what Valve is? Does he instead want you to become a doctor?
Even more, unless you actually have chances of working there, why tell him? By chances I mean you already got a reply and are ready to start any time.[/QUOTE]
He keeps bringing up arguements like, why would Valve hire you if they could find someone with similar skills in their own country or like why would the US border control allow me into the country if someone with similar skills lived in there already.
Yeah...
Being a sounds designer/composer for Valve would be kick ass.
[QUOTE=bord2tears;35661595]Haha:
[thumb]http://i.imgur.com/9lhHh.jpg[/thumb][/QUOTE]
[quote]We are all still trying to figure out exactly what it is that Chet does at Valve, but at the very least he occupies office space on the 11th floor as self-proclaimed Mr. Awesome.[/quote]
From [url]http://www.valvesoftware.com/company/people.html[/url]
[QUOTE=lionheart1066;35662987]He keeps bringing up arguements like, why would Valve hire you if they could find someone with similar skills in their own country or like why would the US border control allow me into the country if someone with similar skills lived in there already.
Yeah...[/QUOTE]
Tell your dad he's a fucking class A moron for not knowing that Seattle is in America.
This whole thing reminds me of something Cave Johnson would write.
[QUOTE=Jackald;35661746]The thing that's so lovely about valve is that, despite their lovely, friendly, nigh-on-huggable approach to their employees and their fanbase, all of this stuff actually [i]works[/i]
At the end of the day, their loose and friendly atmosphere frequently outperforms rigid and totalitarian companies like Activision and EA in terms of the quality of games they produce (and, I expect, financially too)[/QUOTE]
Steam probably helps
[QUOTE=GameDev;35663021]Tell your dad he's a fucking class A moron for not knowing that Seattle is in America.[/QUOTE]
He also believes that Washington state is Washington DC. But yeah I wish I could do that, he's more physically stronger than I am. Plus it isn't wise when he's tried to throw me out the house before.
[QUOTE=lionheart1066;35663066]He also believes that Washington state is Washington DC. But yeah I wish I could do that, he's more physically stronger than I am. Plus it isn't wise when he's tried to throw me out the house before.[/QUOTE]
Move out.
Your dad is crazy, you can't correct him on a state being in America "because he's more physically stronger than I am."?
If you even have that thought, you shouldn't even live with him.
This is the best employee handbook ever.
[QUOTE=TamTamJam;35663038]This whole thing reminds me of something Cave Johnson would write.[/QUOTE]
I think there's a reason why Valve came up with Cave Johnson. :v:
[QUOTE=lionheart1066;35662987]He keeps bringing up arguements like, why would Valve hire you if they could find someone with similar skills in their own country or like why would the US border control allow me into the country if someone with similar skills lived in there already.
Yeah...[/QUOTE]
If you read the timeline in this handbook, it says this year US immigration approved their 44th international employee
That means about 15% of their employees have been brought in from other countries, I believe Valve also helps you find a home and everything
[QUOTE=bord2tears;35661595]Haha:
[thumb]http://i.imgur.com/9lhHh.jpg[/thumb][/QUOTE]
Diag 3 explains everything.That's a magical circle and Valve or at least Gabe has sold his soul to the devil.
[editline]21st April 2012[/editline]
[QUOTE=smurfy;35663104]If you read the timeline in this handbook, it says this year US immigration approved their 44th international employee
That means about 15% of their employees have been brought in from other countries, I believe Valve also helps you find a home and everything[/QUOTE]
Yes they do, I've read or heard in an interview that if they hire someone from abroad they will help you with your visas, your housing and might even tour you around the city if you're very foreign.
[QUOTE=KabsIsBack;35663086]Move out.
Your dad is crazy, you can't correct him on a state being in America "because he's more physically stronger than I am."?
If you even have that thought, you shouldn't even live with him.[/QUOTE]
But then were would I go? I have no one that I know in this city to call as a friend because I never got on well with anyone back in school. I also attend college and can't get work either.
My father in general is a nice person, does walks for Help for Heroes and similar charities that support Ex-British soldiers that came home with injuries but its just when the topic of Valve comes into mind or just American in general he gets hostile towards me.
[editline]21st April 2012[/editline]
[QUOTE=smurfy;35663104]If you read the timeline in this handbook, it says this year US immigration approved their 44th international employee
That means about 15% of their employees have been brought in from other countries, I believe Valve also helps you find a home and everything[/QUOTE]
Yeah I did read it and on the previous verisons of the job page at Valves website it did mention about a relocation package.
[QUOTE=ThePinkPanzer;35662804]Neat.[/QUOTE]
Indeed, it's kinda like a voluntaryist anarchist community
[QUOTE=GameDev;35663021]Tell your dad he's a fucking class A moron for not knowing that Seattle is in America.[/QUOTE]
But Valve is in Bellevue.
[QUOTE=Upgrade123;35663263]But Valve is in Bellevue.[/QUOTE]
You didn't read. He said his dad thought Seattle was in Canada.
But Canada is great, what's wrong with moving to Seattle Canada?
[QUOTE=JustExtreme;35663261]Indeed, it's kinda like a voluntaryist anarchist community[/QUOTE]
Kind of the type of system the world at large could use. People evaluating the situation from their own perspective and helping out voluntarily where they feel it's needed. The fact that such a system has brought Valve such success gives me hope.
But Human greed...
[QUOTE=mac338;35661685]Wow even between themselves they are awesome, this thing is great, and also
D'aww. They really make their employees feel welcomed.[/QUOTE]
omg i want to work in there please
I wanna get this printed, it's an interesting read and someone should show it to their economy teacher at school imo
I can't help feeling like they are too good to be true...
I mean, we got EA, Activison, Apple as some of the worst companies with the worst policies out there, who butcher other companies and even their own staff along with its customers, and then there is Valve, where everybody enjoys working there, doing awesome stuff to make customers happy (which most of them are, at the very least) that helps other companies by merging with them in certain projects and letting them help on Valve's own projects.
At this day and age, thats something rare, to the point of being odd, how a company can still be so loved and even escalate that love further.
What if their employees are only silent of the "real Valve"? What if there is some evil deep within the company that we don't know about? :v:
It amazes me how Valve can be this good. Their products might even not be "SUPER EVOLVED GRAPHICS GAMEPLAY THINGAMAJIGS" like other companies that try to make the best graphics/multiplayer/singleplayer/sound/whatevergimickyfeature ahead of everything else, yet Valve creates something that is a mix of all those features with very good quality, and still makes a heart warming product that doesn't costs your ass + your ass bones later (if you get what I mean).
How is it possible for something like Valve to exist nowadays?
[QUOTE=markg06;35662216]Sounds like a shit place to work judging from the handbook and it's no wonder games take forever to get produced.[/QUOTE]
what the fuck crack are you smoking?
[QUOTE=dass;35663682]I can't help feeling like they are too good to be true...
I mean, we got EA, Activison, Apple as some of the worst companies with the worst policies out there, who butcher other companies and even their own staff along with its customers, and then there is Valve, where everybody enjoys working there, doing awesome stuff to make customers happy (which most of them are, at the very least) that helps other companies by merging with them in certain projects and letting them help on Valve's own projects.
At this day and age, thats something rare, to the point of being odd, how a company can still be so loved and even escalate that love further.
What if their employees are only silent of the "real Valve"? What if there is some evil deep within the company that we don't know about? :v:
It amazes me how Valve can be this good. Their products might even not be "SUPER EVOLVED GRAPHICS GAMEPLAY THINGAMAJIGS" like other companies that try to make the best graphics/multiplayer/singleplayer/sound/whatevergimickyfeature ahead of everything else, yet Valve creates something that is a mix of all those features with very good quality, and still makes a heart warming product that doesn't costs your ass + your ass bones later (if you get what I mean).
How is it possible for something like Valve to exist nowadays?[/QUOTE]
This is actually just a front and employees are slowly being tortured to make more hats.
snip
[QUOTE=just-a-boy;35663625]Kind of the type of system the world at large could use. People evaluating the situation from their own perspective and helping out voluntarily where they feel it's needed. The fact that such a system has brought Valve such success gives me hope.
But Human greed...[/QUOTE]There's a reason why getting into valve is so hard, they only pick the best. If they accepted anyone and everyone the company would crash and burn the next day.
Most of the general public is stupid.
[QUOTE=lionheart1066;35662891]Welp, I showed this to my father, he said it was stupid.
He's utterly against the idea of me wanting to work for Valve, he's tried so many times to talk me out of it.
He even thinks Seattle is in Canada... :suicide:[/QUOTE]
dude, by the time you even qualify for any of the current job openings
(which are all like, senior-level participation in previous shipped projects — so Valve is [I]almost[/I] a retirement place for game devs when you think about it)
your parents won't have any authority over you any more, or will probably be deceased
[QUOTE=Funky Pickle;35662367]Rockstar usually makes a game every year or so, and they are on the same level of quality as Valve, so if you had to pick a yearly company to work at they would be nice...especially compared to Activision.[/QUOTE]
Rockstar and iD software are known in the industry for not treating employees [I]too[/I] well
Gearbox is very open and friendly from what I'm aware, they're a bit like Valve but with the standard hierarchical stuff
[QUOTE=dass;35663682]I can't help feeling like they are too good to be true...
I mean, we got EA, Activison, Apple as some of the worst companies with the worst policies out there, who butcher other companies and even their own staff along with its customers, and then there is Valve, where everybody enjoys working there, doing awesome stuff to make customers happy (which most of them are, at the very least) that helps other companies by merging with them in certain projects and letting them help on Valve's own projects.
At this day and age, thats something rare, to the point of being odd, how a company can still be so loved and even escalate that love further.
What if their employees are only silent of the "real Valve"? What if there is some evil deep within the company that we don't know about? :v:
It amazes me how Valve can be this good. Their products might even not be "SUPER EVOLVED GRAPHICS GAMEPLAY THINGAMAJIGS" like other companies that try to make the best graphics/multiplayer/singleplayer/sound/whatevergimickyfeature ahead of everything else, yet Valve creates something that is a mix of all those features with very good quality, and still makes a heart warming product that doesn't costs your ass + your ass bones later (if you get what I mean).
How is it possible for something like Valve to exist nowadays?[/QUOTE]
I don't think it's that amazing
Making your employees feel like an important part of a reputable developer (i.e. by telling them the instant they join that they are equal to every other employee) will motivate them, inspire them and result in good products
Making them feel like a disposable cog in the massive corporate machines of Activision or EA will result in shitty products
That is, it should be no surprise that Valve, a company known for making good games, also treats its employees well, because these things are linked. It's the same for Google
I think the reason everyone doesn't use this model is that the execs can't get shit done. As it says in this handbook, if Gabe says he wants something done, everyone can just say no and that's it. Who is going to willingly structure their company so that they have no power?
Sorry, you need to Log In to post a reply to this thread.