Assassin's Creed games may take another year out as Ubisoft is 'revolutionising' the IP
45 replies, posted
Man you guys are really exaggerating how bad Ubisoft is.
Yeah the last few Assassin's Creed games have been pretty bad and samey, but jumping from that to "Ubisoft is literally incapable of adding new or interesting elements to a game" is pretty extreme.
And now they're taking a few years off Assassin's Creed to make sure the next one will be polished and new, they're literally trying to fix [i]exactly what you've been complaining about[/i], and you're complaining about that.
[QUOTE=elowin;51099682]Man you guys are really exaggerating how bad Ubisoft is.
Yeah the last few Assassin's Creed games have been pretty bad and samey, but jumping from that to "Ubisoft is literally incapable of adding new or interesting elements to a game" is pretty extreme.
And now they're taking a few years off Assassin's Creed to make sure the next one will be polished and new, they're literally trying to fix [i]exactly what you've been complaining about[/i], and you're complaining about that.[/QUOTE]
To be homest, Ubisoft really doesn't make very good games. They look good for the most part, but their gameplay is usually some of the same tired out routine. Crap story, some weak multiplayer implementation that will be broken, and to add insult to injury premium currency.
I'd be hard pressed to find a good innovative game from the publisher that was cranked out in the last 3 years. Im not holding my breath for watch dogs 2.
[QUOTE=elowin;51099682]Man you guys are really exaggerating how bad Ubisoft is.
Yeah the last few Assassin's Creed games have been pretty bad and samey, but jumping from that to "Ubisoft is literally incapable of adding new or interesting elements to a game" is pretty extreme.
And now they're taking a few years off Assassin's Creed to make sure the next one will be polished and new, they're literally trying to fix [i]exactly what you've been complaining about[/i], and you're complaining about that.[/QUOTE]
Every concept they get their mitts on ends up so bland you are sometimes astonished it was even possible. Almost all their games follow a few core concepts with swapped assets and story for each.
[QUOTE=Richard Simmons;51099716]To be homest, Ubisoft really doesn't make very good games. They look good for the most part, but their gameplay is usually some of the same tired out routine. Crap story, some weak multiplayer implementation that will be broken, and to add insult to injury premium currency.
I'd be hard pressed to find a good innovative game from the publisher that was cranked out in the last 3 years. Im not holding my breath for watch dogs 2.[/QUOTE]
Normally I would be this way, but seeing wd2 in action has convinced me that they really did listen to user complaints.
Probably to add more landmarks and towers to unlock said landmarks.
People who have played black flag should also try out rogue that game ran even better than bf for me (60 constant fps) while its a bit shorter in story I really like the icy environments and the ambient music adds to it very well.
[QUOTE=Janus Vesta;51099426]The problems with AC3 were that the main character was incredibly boring and had no drive of his own, most of the game is just Connor bumbling about until something happens around him. There's also the issue that the game has like 80 different characters across the story, many of whom the player is expected to know about before they're introduced. It was only when the Mr. Adams I was walking with having a conversation brought up brewing that I realised I was talking to Samuel Adams who invented Sam Adams beer. It also had a problem where a character would be introduced in the middle of a conversation and then they wouldn't show up again for another 40 hours when we're expected to remember who they are.
It's like they expected people who played AC3 to know a fair amount about the American Revolution, including battles and people, and did a very bad job of introducing them.[/QUOTE]
Actually AC3 has a very thorough database where the game allows you to know everything about all characters and events. I've never studied the American Revolution, but I can say that I've become quite knowledgeable about it thanks solely to AC3.
And what I liked about Connor is that he's different from the other assassins. He's atypical, he was raised with different standards that do not fit the civilization in which the assassin order is born. Throughout the game his beliefs are challenged and he must grow accustomed to a new world settling in. Him killing Charles Lee after many years of searching can be seen as symbolic on several levels.
It's because I do think AC3 has a deeper story and actually works to make the American Revolution be more than a background story but an actual context to the game, that AC3 is my favourite game in the series. I don't think it's the best, but it's my personal favourite.
[editline]24th September 2016[/editline]
[QUOTE=spectator1;51100078]People who have played black flag should also try out rogue that game ran even better than bf for me (60 constant fps) while its a bit shorter in story I really like the icy environments and the ambient music adds to it very well.[/QUOTE]
Rogue has the best exploration in the series, hands down. But the story is very weak.
[editline]24th September 2016[/editline]
[QUOTE=Richard Simmons;51099716]To be homest, Ubisoft really doesn't make very good games. They look good for the most part, but their gameplay is usually some of the same tired out routine. Crap story, some weak multiplayer implementation that will be broken, and to add insult to injury premium currency.
I'd be hard pressed to find a good innovative game from the publisher that was cranked out in the last 3 years. Im not holding my breath for watch dogs 2.[/QUOTE]
Asassin's Creed Syndicate [I]is[/I] objectively a very good game, but its impact has been lessened by the fact that the series has a new release too often.
Ass Creed VR: Abstergo's Goon
[QUOTE=Richard Simmons;51099716]To be homest, Ubisoft really doesn't make very good games. They look good for the most part, but their gameplay is usually some of the same tired out routine. Crap story, some weak multiplayer implementation that will be broken, and to add insult to injury premium currency.
[B]I'd be hard pressed to find a good innovative game from the publisher that was cranked out in the last 3 years. Im not holding my breath for watch dogs 2.[/B][/QUOTE]
What? Rainbow Six: Siege is great and is one of the most refreshing FPS I've played in recent times. It's legitimately a very unique game, ask anyone who's played it, and it's pretty much the only video game I play these days. And they update it constantly- and they update it well, as in, the game only keeps getting better. They've added a lot of content and updated the game a lot, the meta is constantly changing and it's actually really nice because it feels like it's always fresh that way (and even if they didn't, the core gameplay is still so strong, I've spent countless hours on it). They're doing a great job with Siege and it's really improved my opinion on Ubisoft, there are some really great developers on Siege and their community interaction has increased a lot if you see them on Reddit (I don't browse the official forums but it's also really good from what I remember)
[QUOTE=t h e;51102389]What? Rainbow Six: Siege is great and is one of the most refreshing FPS I've played in recent times. It's legitimately a very unique game, ask anyone who's played it, and it's pretty much the only video game I play these days. And they update it constantly- and they update it well, as in, the game only keeps getting better. They've added a lot of content and updated the game a lot, the meta is constantly changing and it's actually really nice because it feels like it's always fresh that way (and even if they didn't, the core gameplay is still so strong, I've spent countless hours on it). They're doing a great job with Siege and it's really improved my opinion on Ubisoft, there are some really great developers on Siege and their community interaction has increased a lot if you see them on Reddit (I don't browse the official forums but it's also really good from what I remember)[/QUOTE]
For Honor looks to be in the same boat. The alpha test they did last weekend was immensely fun and it definitely plays in a unique way.
And while the Division wasn't perfect by any means, its certainly a fun experience thoroughly enjoyable.
[QUOTE=FlashMarsh;51095541]theyre adding survival elements, a crafting system and a hunger bar[/QUOTE]
and photorealistic trashbags that are made of 12 million vertices and cut the backbuffer in half.
[QUOTE=FlashMarsh;51095541]theyre adding survival elements, a crafting system and a hunger bar[/QUOTE]
Story-driven dad simulator with a really close camera and a protagonist with a huge beard.
I wouldn't be opposed to having a modern day ass creed as a spinoff game but I can't see them ever dropping the alt history of the mainline games.
[QUOTE=TalonAran;51098789]To be fair the games really felt like they were building up to a full game with the modern day arc until Desmond died and all that training ended up being pointless.[/QUOTE]
I didn't know this happened because I haven't gotten past iirc Brotherhood (I don't remember, all I know is that I stopped at a forced stealth section) so I thought the modern day stuff was all done [I]okay[/I], but wow, that's a huge fuckup right there imo
All I want is for Daniel Cross to get a major game of his own, so I can play as Orelov in a not 2.5d style.
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