[QUOTE=Sgt-NiallR;42410830]It doesn't matter how anal most people are, it matters how anal valve are.
[editline]4th October 2013[/editline]
Like, why would they have Half Life 3 be the conclusion to Half Life 2? That makes no sense.[/QUOTE]
Think about from a marketing perspective.
Half-Life 2: Episode 3 - the final part of a trilogy that was supposed to end six years ago.
Half-Life 3 - the next exciting entry in the award winning franchise.
[QUOTE=Rika-chan;42410908]3 comes after 2, it makes perfect sense.[/QUOTE]
Imagine if they'd cut off a third off "The Empire Strikes Back" and made it into a new film that they'd released between it and "Return of the Jedi".
Episode 3 is the conclusion to Half Life 2's storyline. Half Life 3 will be something different.
[QUOTE=codemaster85;42410563]ive lost interest in it completely tbh, more excited for the new source engine [sp]RICOCHET 2!!!!!1!![/sp][/QUOTE]
You'll be back.
[sp]Ricochet 2 was code for HL3, lol[/sp]
Actually a new Ricochet game would be pretty cool.
that's what they want you to think
Have you actually played the original Ricochet?
That shit was amazing.
Half-Life, Blue Shift, Opposing Force, and Decay are all part of the Black Mesa Incident story-arc.
Half-Life 2, Episode 1, Episode 2, and Episode 3 all deal with the Combine on Earth as a story-arc.
Half-Life 3 will be an entirely separate arc.
They had said they were done with Episodes after Episode 3.
uh what if valve just didn't want it displayed on the website and told them to take it off
What's the problem some people have with making a "Half-Life 3" and just continue on the story right after or shortly after Episode 2? I don't see how that "doesn't make any sense".
[QUOTE=Coffee;42411024]Have you actually played the original Ricochet?
That shit was amazing.[/QUOTE]
The biggest problem was that you had to have no more than 5 people and you all had to be friends in order for it to not be frustrating.
[QUOTE=MrJazzy;42411090]What's the problem some people have with making a "Half-Life 3" and just continue on the story right after or shortly after Episode 2? I don't see how that "doesn't make any sense".[/QUOTE]
It's probably since that a new episode wouldn't really suffice, considering the amount of time they are putting into this.
[QUOTE=Aphtonites;42411116]It's probably since that a new episode wouldn't really suffice, considering the amount of time they are putting into this.[/QUOTE]
I can see many scenarios, story wise for HL3 that would work.
[QUOTE=Bread_Baron;42410616]Nah because Valve's abandoned episodes.[/QUOTE]
Abandoning the episodic model simply means they won't be doing it in the future. It doesn't mean that the arc that began in HL2 and continued in Ep1 and Ep2 will be concluded in HL3. Makes no sense from a narrative standpoint, and would confuse newcomers, for no benefit at all.
During iteration they might have "accidentally" created so much content that they decided to release something bigger alongside Ep3 to make it worth the wait. Maybe even more Episodes. Maybe an entirely new game. We can't know what's exactly going on, but leaving the HL2 family as it is now seems really half-assed, and considering how much time they've taken already, it doesn't seem like Valve's willing to half-ass their franchise.
IIRC in that one interview Newell only uses "Half-Life 3" because that's what the interviewer calls it. Just like that one time he was asked on "Ricochet 2" and he copied the name.
[QUOTE=Zeke129;42410796]Valve is a company, their purpose is to make money, they've probably decided that having their staff working on F2P games and Steam itself will be a more profitable use of time than Half-Life 3
If HL3 was the most profitable thing for them to do they'd have done it by now.[/QUOTE]
Most profitable thing would probably be to release as much content as frequently as possible, including Half-Life. Way I see it, Valve's got no publisher demands, no deadlines, no money worries, and a lot of different creative opportunities. Occam's razor tells me they just want to release it "when it's done" like they usually do.
[editline]5th October 2013[/editline]
[QUOTE=MrJazzy;42411163]I can see many scenarios, story wise for HL3 that would work.[/QUOTE]
The problem with a HL3 now is that the tension curve is bonkers. The episodes were all about building up the Advisors, the Borealis, and the bond between Alyx and Gordon (Vortessence etc), and then the tension curve just stops with a major character death that can affect all sorts of characters, can build up even more.
There's no climax, no conclusion. Overarching tension curve just stops.
As a fresh game with a fresh tension curve HL3 would need to redo all that buildup, making the episodes utterly pointless from a narrative perspective.
If HL3 continued the tension curve right where Ep2 left off tho, newcomers don't have any of the buildup that would make the payoff worth it, which is just as silly.
They probably haven't even started it. They're teases, and no matter how much we say "I don't care about it" we just get more and more frustrated and just want it to be released.
They're a fucking teasing chick and the game is our jizz
I personally maintain that it'll still be called Episode 3 because it doesn't make sense to me that they'd start the HL2 story, create two episodic games to continue said story, and then skip up to HL3, implying a new story, while still keeping the HL2 story arc. Wouldn't people unfamiliar with Valve's previous work be confused when they stuck their HL3 disc into their Playstation 8s? It'd be like someone who knows nothing about Harry Potter going to see Deathly Hallows part 2.
Besides, calling it Episode 3 doesn't mean it has to be the same length as the previous episodes. It can be as long as a full game (HL3) but still be part of the episodes (Ep3).
I think the biggest problem is that the story doesn't allowed Valve to change the entire gameplay mechanics like they di with Half-Life 2 for Half-Life 1. In Half-Life 2 they were able to start the story of with no initial context and only having to explain what happened only minimally, it made people not question too much why the entire feel of the game changed. With whatever Half-Life comes next there's still a story Arc that needs wrapping up and preventing Valve from giving themselves "a fresh start".
[editline]4th October 2013[/editline]
[QUOTE=Whiterfire;42411342]They probably haven't even started it. They're teases, and no matter how much we say "I don't care about it" we just get more and more frustrated and just want it to be released.
They're a fucking teasing chick and the game is our jizz[/QUOTE]
I don't know why people always say Valve is just teasing or "trolling" us. Very rarely haave they said anything about Half-Life 3 that is meant to hype anyone. I actually get the feeling the reason they don't talk about it is because they don't want to generate hype.
[QUOTE=Marik Bentusi;42411198]The problem with a HL3 now is that the tension curve is bonkers. The episodes were all about building up the Advisors, the Borealis, and the bond between Alyx and Gordon (Vortessence etc), and then the tension curve just stops with a major character death that can affect all sorts of characters, can build up even more.
There's no climax, no conclusion. Overarching tension curve just stops.
As a fresh game with a fresh tension curve HL3 would need to redo all that buildup, making the episodes utterly pointless from a narrative perspective.
If HL3 continued the tension curve right where Ep2 left off tho, newcomers don't have any of the buildup that would make the payoff worth it, which is just as silly.[/QUOTE]
Why? Why can't it be story-wise Episode 3 (except longer), just named Half-Life 3 on a new engine?
[QUOTE=TheLolrus;42411346]I personally maintain that it'll still be called Episode 3 because it doesn't make sense to me that they'd start the HL2 story, create two episodic games to continue said story, and then skip up to HL3, implying a new story, while still keeping the HL2 story arc. Wouldn't people unfamiliar with Valve's previous work be confused when they stuck their HL3 disc into their Playstation 8s? It'd be like someone who knows nothing about Harry Potter going to see Deathly Hallows part 2.
Besides, calling it Episode 3 doesn't mean it has to be the same length as the previous episodes. It can be as long as a full game (HL3) but still be part of the episodes (Ep3).[/QUOTE]
Again it's about marketing, Ep3 makes it sound like its the length of Ep1 or 2. It doesn't matter if it is or not, people make decisions based off of asumptions, just look at the Xbox One's naming.
You have no idea what was really going to happen after Episode 2, so why couldn't it be important and large enough to encourage an entirely new game rather than an episode?
[QUOTE=Marik Bentusi;42411198]Abandoning the episodic model simply means they won't be doing it in the future. It doesn't mean that the arc that began in HL2 and continued in Ep1 and Ep2 will be concluded in HL3. Makes no sense from a narrative standpoint, and would confuse newcomers, for no benefit at all.[/QUOTE]
It makes even less sense to develop and release a new episode this long after Episode 2 just so that they can lead into Half-Life 3. I could totally see them doing a series of comics, a short movie, or even some experimental interactive experience to link the two, but the idea they're going to produce ~6+ hours of content just so that they can move onto a new story arc is silly.
[QUOTE=MrJazzy;42411400]Why? Why can't it be story-wise Episode 3 (except longer), just named Half-Life 3 on a new engine?[/QUOTE]
Why should it be?
[QUOTE=Butthurter;42411425]the problem is that its been 5+ years since the last half-life game for ep3 or hl3 whatever its called
the concluding game has to recap and redo everything that the episodes had tried to build for the beginning of the game, without subjecting us through a stupid recap montage in a half assed attempt at reminding us what happened
5+ years is a good enough time to redo most of the chunk of story thats been left in the dust and carried on needlessly by fans through fanfics
im sure everyone and their dog has already read or theorized about how the borealis may have potential for teleportation and its not quite a far fetch considering thats what the combine even needed in the 1st place
if the concluding game merely dismisses all this and just goes straight to the story without giving us a sip of the background structure for the 1st 2 episodes,
its going to be nothing but plain fanservice as the game makes the assumption that only long time half-life 2 fans get to know whats happened since ep3/hl3[/QUOTE]
I agree with you and the post you replied to. If they try and just continue the series like nothing happened it alienates newcomers. But if they try and ignore the rest people will get mad. In that interview last year where Gabe talked about "Ricochet 2" this is exactly what he said. They could release an Episode 3 just to end the HL2 story, but that would disappoint people and kill off all the hype.
[QUOTE=Wiggles;42411448]It makes even less sense to develop and release a new episode this long after Episode 2 just so that they can lead into Half-Life 3. I could totally see them doing a series of comics, a short movie, or even some experimental interactive experience to link the two, but the idea they're going to produce ~6+ hours of content just so that they can move onto a new story arc is silly.[/QUOTE]
No.
Half-Life games have always been about the first person player experience of the game and how they control it, so everything has to be told via the game itself.
Plus you also think that Episode 3 has to be only 6 hours long, it could be 12 hours long or even 18, the length of the game is not restricted by the title of the game.
(Oh and even if it is 6 hours long, does it really matter if those 6 hours could potentially be the best 6 hours you'll ever have this decade?)
[QUOTE=Coffee;42411496]No.
Half-Life games have always been about the first person player experience of the game and how they control it, so everything has to be told via the game itself.
Plus you also think that Episode 3 has to be only 6 hours long, it could be 12 hours long or even 18, the length of the game is not restricted by the title of the game.
(Oh and even if it is 6 hours long, does it really matter if those 6 hours could potentially be the best 6 hours you'll ever have this decade?)[/QUOTE]
[QUOTE=Wiggles;42411448]~6+ hours[/QUOTE]
[QUOTE=Wiggles;42411448]6+ [/QUOTE]
[QUOTE=Wiggles;42411448]+[/QUOTE]
[editline]yes[/editline] I can't tell if that useful rating is sarcastic or not. I was trying to show you that he put 6+ hours meaning that 6 hours would be the bare minimum he suggested.
[QUOTE=Coffee;42411496]Plus you also think that Episode 3 has to be only 6 hours long, it could be 12 hours long or even 18, the length of the game is not restricted by the title of the game.[/QUOTE]
So why call it an "episode"? If they're bothering to put that much effort into it then call it Half-Life 3.
They need someway to end the Half-Life 2 Story Arc thats exciting for new and old players that can set the game up for future releases while having fresh gameplay that doesn't have rehashed Half-Life 2 mechanics.
[QUOTE=Wiggles;42411518]So why call it an "episode"?
[/QUOTE]
Because I have a massive hard-on for correct filing.
[QUOTE=Wiggles;42411518]
If they're bothering to put that much effort into it then call it Half-Life 3.[/QUOTE]
The Half-Life 2 story arc needs to be finished. It's best to have the last part of the story arc labelled under Half-Life 2; hence: Half-Life 2: Episode 3. (Since as myself and many others have already pointed out - Half-Life 3 would imply a new story arc.)
they could pull a Microsoft and call it Half-Life 360
then tie the ending with the events that led up to the Black Mesa incident
[QUOTE=Coffee;42411559]Because I have a massive hard-on for correct filing.
The Half-Life 2 story arc needs to be finished. It's best to have the last part of the story arc labelled under Half-Life 2; hence: Half-Life 2: Episode 3. (Since as myself and many others have already pointed out - Half-Life 3 would imply a new story arc.)[/QUOTE]
I agree that it would be easier to make a Episode 3 and then a Half-Life 3, but if they release an Episode 3 people are going to bitch and moan about it not being a "real" game, even after it releases.
tbh all this makes me want to do is play half-life 2 again
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