Ubisoft thinks industry is dropping 60 fps standard
254 replies, posted
[QUOTE=Rixxz2;46191420]I always disable DoF and AO.
DoF because I find it dumb and unnecessary, and AO because it usually makes things look really strange while using tons of resources[/QUOTE]
funnily enough disabling DoF usually gives a game play advantage because devs use it like piss
For all the people arguing they like 30fps, doesn't mean the rest of us should be forced to endure it. 60FPS is a win win for consumers because those who (for some reason) want 30 can just limit it, whereas there's no easy way to gain frames. Sure you can unlock it but I doubt it'll ever reach it because they'll have been too lazy to optimise it properly as they can just force it to run at 30. Also, setting standards to 30 means that it'll probably drop below a lot because they'll consider that the "maximum". Alien Isolation was gorgeous enough that I didn't feel like it needed improving specifically, and it ran at 170fps for me on full settings. Enjoyability comes before graphics for me and input lag ruins enjoyability.
I'd rather have simpler graphics and have fluid 60+ frames per second.
[QUOTE=booster;46190492]30fps fucking stinks, and I pity anyone who has to endure it.[/QUOTE]Meh, I can STAND 30 fps (only because I play on console ALOT) but if given the option, I will ALWAYS opt for 60 fps or better. It looks and feels so much smoother than 30.
I get motion sick from anything under about 45 fps, so if the industry does actually drop 60 fps, I guess I'm just not playing games any more.
Optimizing games on that scale to run at 60fps is difficult, yes. But not impossible, and not so difficult that a AAA company like Ubisoft can't pull it off. Trying to rationalize a 30fps standard in 2014 screams laziness imo.
I'm currently doing blind tests on people with non-first person games. So far, all tested people greatly preferred 24/30 FPS, and on occasion some people thought that when we've capped at 24 it was actually capped at 60.
Sadly our study will be too small to consider inclusive. But the data is still very interesting. I'd like to see a study covering several genres with several caps.
You keep digging that grave Ubisoft
[QUOTE=G-Strogg;46192082]I'm currently doing blind tests on people with non-first person games. So far, all tested people greatly preferred 24/30 FPS, and on occasion some people thought that when we've capped at 24 it was actually capped at 60.
Sadly our study will be too small to consider inclusive. But the data is still very interesting. I'd like to see a study covering several genres with several caps.[/QUOTE]
That is interesting. I would probably boil it down to people not really understanding how frame rates work (as evident by the "eye can only see XX fps" comments).
60 is better but you're exaggerating if you say 30fps is useless and give a headache.
30fps is horrible and gives a headache
I for example don't have a choice about 30 or 60 FPS.
I play on a four year old laptop, and I don't have any of the new consoles because I need to pay for rent, food, insurance, heat, electricity and all that jazz. I'm happy if I just get to play a game that runs closer to 30 FPS than to 20.
Still I'd rather save up for a new PC if this is going to be the console standard yet again.
[editline]9th October 2014[/editline]
[QUOTE=Baboo00;46191690]I get motion sick from anything under about 45 fps, so if the industry does actually drop 60 fps, I guess I'm just not playing games any more.[/QUOTE]
Seriously? I don't think I have been able to play a non-indie game smoother than 30 FPS in at least two years.
[QUOTE=Midas22;46192098]You keep digging that grave Ubisoft[/QUOTE]They've been digging it for awhile now. Has anyone checked to see if they popped out in China?
[QUOTE=booster;46190492]30fps fucking stinks, and I pity anyone who has to endure it.[/QUOTE]
I have to deal with 15-40fps on CS:GO at 480p
Yeah it is as bad as it sounds
[QUOTE=RichyZ;46192648]holy shit ubisoft have lost it
are they really that stupid[/QUOTE]
They are, one of their producers when black flag came out said that PC optimization isnt important because you could just buy a new GPU
[QUOTE=booster;46190492]30fps fucking stinks, and I pity anyone who has to endure it.[/QUOTE]
My old computer ran Skyrim 25 fpsish. Playable, but not perfect. I love being able to run it so much smoother, but I feel like shit like this is blown WAAAAAY out of proportion.
but that's just me.
[QUOTE=bdd458;46192845]My old computer ran Skyrim 25 fpsish. Playable, but not perfect. I love being able to run it so much smoother, but I feel like shit like this is blown WAAAAAY out of proportion.
but that's just me.[/QUOTE]
I've also grown up being used to a shitty laptop that could run games of its time in 20-30fps.
Then I got a gaming computer, which I've regularily upgraded. I have a 120Hz monitor and can run most games at that framerate.
But hey guess the fuck what. I can deal with 30fps console games, they don't bother me!
Very rarely does a developer create a game that runs in 30fps when it really needs to be 60. They only do this when playability isn't affected. And guess what, many games play just fine at 30.
Does that mean we should just drop 60? No, of course not. But people should realize that when a dev has to choose in between increased graphical fidelity and higher framerate, the choice depends heavily on the type of game they're creating.
[QUOTE=paul simon;46192924]I've also grown up being used to a shitty laptop that could run games of its time in 20-30fps.
Then I got a gaming computer, which I've regularily upgraded. I have a 120Hz monitor and can run most games at that framerate.
But hey guess the fuck what. I can deal with 30fps console games, they don't bother me!
Very rarely does a developer create a game that runs in 30fps when it really needs to be 60. They only do this when playability isn't affected. And guess what, many games play just fine at 30.
Does that mean we should just drop 60? No, of course not. But people should realize that when a dev has to choose in between increased graphical fidelity and higher framerate, the choice depends heavily on the type of game they're creating.[/QUOTE]
if the choice depended on the type of game then how come near enough every shooter and action game is 30 lol
[QUOTE=mikeyt493;46192931]if the choice depended on the type of game then how come near enough every shooter and action game is 30 lol[/QUOTE]
If games that really needed to be in 60, such as most fighting games and other fast paced games, were in 30 fps it would cause problems with playability. In those cases, they tend to run in 60. It's rare nowadays that a too low framerate causes problems with playability in a console game. As long as it's stable, it's usually just fine.
And I can't argue about how many shooters and "action games" run in 30fps, because I don't have the numbers and most likely neither do you.
[QUOTE=mikeyt493;46192931]if the choice depended on the type of game then how come near enough every shooter and action game is 30 lol[/QUOTE]
a shooter at 30 fps is a joke tbh
it makes it hard as fuck to play
[QUOTE=J!NX;46193036]a shooter at 30 fps is a joke tbh
it makes it hard as fuck to play[/QUOTE]
I had absolutely no problems playing Destiny (The beta). It was incredibly responsive even though it ran at 30.
Normal people just don't care about it being 30 fps or not.
My friend tries to debate that an xbox one is better for gaming than a pc in all ways and says it's better built than the ps4. I'm sure there is people who are the same for the ps4 too I'm not trying to point out xbox players.
He wouldn't give a shit if I said hey man the new assassins creed runs at 30fps isn't that shit? He'd have no clue what that would even mean for his eyeballs and would tell me that spokesmen's exact words "I don't care, as long as its a good game."
I'd say the majority of people just don't care.
[QUOTE=paul simon;46193080]I had absolutely no problems playing Destiny (The beta). It was incredibly responsive even though it ran at 30.[/QUOTE]
COOL, but most others can't.
I grew up with a shitty pc as well, and consoles, but now I play on a expensive PC with a controller because I got fed up with it running like piss. hell, most FPS games I play with the controller in one hand and mouse in the other to have the accuracy of both.
I remember playing bf3 online at 40 fps, I absolutely couldn't stand it, and the lower FPS really showed in my score.
[QUOTE=The Janitor;46193097]Normal people just don't care about it being 30 fps or not.
My friend tries to debate that an xbox one is better for gaming than a pc in all ways and says it's better built than the ps4. I'm sure there is people who are the same for the ps4 too I'm not trying to point out xbox players.
He wouldn't give a shit if I said hey man the new assassins creed runs at 30fps isn't that shit? He'd have no clue what that would even mean for his eyeballs and would tell me that spokesmen's exact words "I don't care, as long as its a good game."
I'd say the majority of people just don't care.[/QUOTE]
Of course they don't care. PC gamers are different, they spend more and expect more. Console gamers like simplicity and are used to the hardware limitations and probably don't give as much a damn or know as much.
I didn't pay a ton of money only for my games to run like piss because the devs are lazy shits.
Consoles have their charm as well and they're great for gaming but that's all they're really built for mainly.
of course, that's not saying PC gamers deserve more at all. Consoles deserve far more respect than they get, especially console gamers.
that plus, 30 fps on a tv screen, I get the feeling most tv screens don't have 60hz, so it wouldn't matter either way.
I think it's totally fine for any company to reach for anywhere in 30fps-60fps, cause either way framerates will fluctuate. Reciently I got a 970, and I love the framerates I get now. But I can accept 30fps cause I realize optimization is one of the shittiest things to do in gamedev. Though I will say it's p' fuckin stupid if you're deliberately limiting yourself to 30fps. That should be a MINIMUM, not optimal performance.
[QUOTE=J!NX;46193036]a shooter at 30 fps is a joke tbh
it makes it hard as fuck to play[/QUOTE]
[QUOTE=J!NX;46193127]COOL, but most others can't. [/QUOTE]
That's nonsense, unless you mean to seriously argue that most people couldn't play Halo or Gears of War and they became popular for no reason. Something like Quake would not be playable at 30fps, but any shooter with a slower pace than CoD can be made to work fine.
60fps is objectively better and a lower framerate is going to harm you if you're up against people playing at a higher framerate, but if everyone's at 30fps and the game is designed for 30fps it's really not a big deal. If you find it unplayable and headache-inducing then the problem isn't the game.
I wonder how it feels, you know, being almost always objectively wrong.
[QUOTE=Midas22;46192098]You keep digging that grave Ubisoft[/QUOTE]
I wish. It seems that rich companies can to whatever the fuck they want, and get away with it.
[QUOTE=The Janitor;46193097]Normal people just don't care about it being 30 fps or not.
My friend tries to debate that an xbox one is better for gaming than a pc in all ways and says it's better built than the ps4. I'm sure there is people who are the same for the ps4 too I'm not trying to point out xbox players.
He wouldn't give a shit if I said hey man the new assassins creed runs at 30fps isn't that shit? He'd have no clue what that would even mean for his eyeballs and would tell me that spokesmen's exact words "I don't care, as long as its a good game."
I'd say the majority of people just don't care.[/QUOTE]
Your friend is an idiot, and so is a large portion of the majority of people.
[QUOTE=catbarf;46193187]That's nonsense, unless you mean to seriously argue that most people couldn't play Halo or Gears of War and they became popular for no reason. Something like Quake would not be playable at 30fps, but any shooter with a slower pace than CoD can be made to work fine.
60fps is objectively better and a lower framerate is going to harm you if you're up against people playing at a higher framerate, but if everyone's at 30fps and the game is designed for 30fps it's really not a big deal. If you find it unplayable and headache-inducing then the problem isn't the game.[/QUOTE]
note I'm talking from a biased point of view as I've played tons of halo and cod mw online but have gotten much more keen to using a mouse at a high frame rate these days
but yeah fair enough. I just wish we would stop with 30 fps for consoles.
it's much different if you're on a console (the entire fun of a console is everyone has the same everything, there's no 5000$ 6 monitor anti-recoil mouse with hyperclocked gamepads VS a crt PC)
Here's a thought: how about they just get out of the PC market altogether? This just screams "lower the industry standard so our shit ports seem better".
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