• Humble 2K Bundle 2 (Including Battleborn, yes that's right, it's already in a humble bundle)
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[QUOTE=Ninja Gnome;50741922]i would say the few parts of interactivity with the environment are worth about a buck[/QUOTE] Fucking around with the unlocks in Duke's mansion is the best part of the game
[QUOTE=RikohZX;50745148]Duke Nukem Forever isn't complete and utter garbage, and it isn't Superman 64 or Sonic '06. But it's so mediocre that it gives Mighty No. 9 a fellow brother on the shame bench. I still haven't finished the game and I got to the dam areas, which I understand to be close to the end, simply because those fucking underwater Octobrains killed me every damn time and otherwise the game was so boring, so dull, so uninteresting that I just couldn't bring myself to continue anymore. The Doctor Who Cloned Me DLC campaign is probably the best part of the game, since it actually had more competent design and better gags.[/QUOTE] Funnily enough, the DLC was originally supposed to be part of the full game. But they indeed did cut the best part of the game out to sell extra as downloadable content.
[QUOTE=Corndog Ninja;50745367]Unfortunately from what I remember DNF had some terrible design choices and doesn't really evoke that retro-shooter feeling properly. Shame since I find Duke's character pretty entertaining.[/QUOTE] It's basically a modern shooter. It still has environmental interaction, which is encouraged to max out your 'Ego' health meter, but it's wildly inconsistent as to what gives you ego and what doesn't. The original release had only 2 weapon limit plus Pipebombs and melee (and extra items like the beer and Duke Vision), though not long after release they patched in being able to carry two more weapons which the game obviously wasn't balanced around. A lot of the game delves into gimmick sections, though, whether it be puzzles that Duke bitches about, turret sections for like ten minutes, driving around a barren and lifeless desert with occasional attacks and running out of gas repeatedly to force you into the actual level segments scattered about, and so forth. It's not even remotely retro. It wishes it was, but it's got its head so far up DN3D's ass it failed to realize what it became itself. Blame Gearbox all you want, 3D Realms still created this travesty and they showed that while they can make competent games, Bombshell (which was originally a Duke Nukem game) was a giant borefest that was also glitch-ridden.
[QUOTE=RikohZX;50745408]It's basically a modern shooter. It still has environmental interaction, which is encouraged to max out your 'Ego' health meter, but it's wildly inconsistent as to what gives you ego and what doesn't. The original release had only 2 weapon limit plus Pipebombs and melee (and extra items like the beer and Duke Vision), though not long after release they patched in being able to carry two more weapons which the game obviously wasn't balanced around. A lot of the game delves into gimmick sections, though, whether it be puzzles that Duke bitches about, turret sections for like ten minutes, driving around a barren and lifeless desert with occasional attacks and running out of gas repeatedly to force you into the actual level segments scattered about, and so forth. It's not even remotely retro. It wishes it was, but it's got its head so far up DN3D's ass it failed to realize what it became itself. Blame Gearbox all you want, 3D Realms still created this travesty and they showed that while they can make competent games, Bombshell (which was originally a Duke Nukem game) was a giant borefest that was also glitch-ridden.[/QUOTE] What is left of 3D Realms is a shell of a shadow of a travesty of itself I miss the good old days of Apogee
The new 3DRealms that created Bombshell isn't the one that made DNF though; it was made by the people that also developed the ROTT remake. That fact is made immediately obvious by the obnoxious one-liners endlessly repeating in both games.
[QUOTE=Doom64hunter;50745748]The new 3DRealms that created Bombshell isn't the one that made DNF though; it was made by the people that also developed the ROTT remake. That fact is made immediately obvious by the obnoxious one-liners endlessly repeating in both games.[/QUOTE] Whoopsie, my bad then. Interceptor were the ones that were going to do the DN3D remake, too, weren't they? I think either they got the rights from 3D Realms but then Gearbox shut them down, or they got it from Gearbox and then they turned around and shut 'em down. But this stuff happened several years ago so it's hard to remember clearly.
[QUOTE=Kljunas;50744704]Well they're both multiplayer team-based first person games. Most people probably aren't going to be invested in two of these at the same time.[/QUOTE] That and Overwatch is more like TF2, 6v6 with only you and 5 other teammates vs 6 enemies. Battleborn seems more of the typical MOBA in FPS mode. And well, more people were hyped over Overwatch instead of Battleborn.
I actually enjoyed DNF a lot. I thought that the recklessness that the regenerating health provided fitted Duke's character well. Always found it odd than in both other Duke games I've played (2 and 3D) being slow and careful was ridiculously important even though they play most gun-ho action hero tropes there is.
Between Battleborn and the new Ghostbusters this HAS to be a year for highest-levels of groupthink online. Can't wait until I don't see multiple SICK-FUCKING-BATTLEBORN-BURNS in my news feed every day from quip-master games reporters and forum posters :/ [editline]20th July 2016[/editline] battlborn sucks! xD lmaaooo *game of thrones reference*
[QUOTE=Take_Opal;50745922]Between Battleborn and the new Ghostbusters this HAS to be a year for highest-levels of groupthink online. Can't wait until I don't see multiple SICK-FUCKING-BATTLEBORN-BURNS in my news feed every day from quip-master games reporters and forum posters :/ [editline]20th July 2016[/editline] battlborn sucks! xD lmaaooo *game of thrones reference*[/QUOTE] I found the guy who bought the Battleborn Collectors edition on release
Sorry dude, I chose to play Overwatch instead :rolleyes:
Quick wave your dicks faster!
[QUOTE=Take_Opal;50746569]Sorry dude, I chose to play Overwatch instead :rolleyes:[/QUOTE] What I'm wondering is why people are making the endless comparisons between games, as if they are all in competition with one another. It's Overwatch vs. Team Fortress 2, Overwatch vs. Battleborn, Smite vs. League of Legends, Call of Duty vs. Battlefield... Why? It's really weird to me. I don't think that Battleborn was made to be Overwatch's opponent, it just so happens that there are similar elements. There's also a lot of different elements - taking a gander at Battleborn, it seems to be much closer to a MOBA than Overwatch. And as a person who plays TF2, I can totally highlight the great number of differences between TF2 and Overwatch. It seems that gamers are willing to gloss over differences and put games against each other because gamers have some weird boner for saying that [I]Insert Game Here[/I] is the [I]Insert Other Game Here[/I] of [I]Insert Genre Here[/I] or [I]Insert Game Here[/I] is [I]Insert Another Game Here[/I] but better. I think an equivalent statement to the quote I chose would be like, "Sorry Doom 3, I'm going to play Halo 2 instead." Sure, they're both sci-fi FPS, but they play completely differently and there's no need for constant comparisons between the two. Also, I think people can play both or judge both individually on their own merits. Dunno - call it nitpicky but I think that I'd rather hear someone say, "Battleborn is shit" for the same reasons I'd rather someone say, "The Martian is shit" - you don't have to say, "Well, I'm going to watch Interstellar instead!" If we were to continue that I think a lot of art would be shunned and a lot of video games would be trashed. I could also just be missing something as I have very little interest in either Overwatch or Battleborn. Perhaps there is some unheard of feud or something, but it seems like it's the gamers themselves deciding that these games need to be contrary to each other.
[QUOTE=wauterboi;50748445]What I'm wondering is why people are making the endless comparisons between games, as if they are all in competition with one another. It's Overwatch vs. Team Fortress 2, Overwatch vs. Battleborn, Smite vs. League of Legends, Call of Duty vs. Battlefield... Why? It's really weird to me. I don't think that Battleborn was made to be Overwatch's opponent, it just so happens that there are similar elements. There's also a lot of different elements - taking a gander at Battleborn, it seems to be much closer to a MOBA than Overwatch. And as a person who plays TF2, I can totally highlight the great number of differences between TF2 and Overwatch. It seems that gamers are willing to gloss over differences and put games against each other because gamers have some weird boner for saying that [I]Insert Game Here[/I] is the [I]Insert Other Game Here[/I] of [I]Insert Genre Here[/I] or [I]Insert Game Here[/I] is [I]Insert Another Game Here[/I] but better. I think an equivalent statement to the quote I chose would be like, "Sorry Doom 3, I'm going to play Halo 2 instead." Sure, they're both sci-fi FPS, but they play completely differently and there's no need for constant comparisons between the two. Also, I think people can play both or judge both individually on their own merits. Dunno - call it nitpicky but I think that I'd rather hear someone say, "Battleborn is shit" for the same reasons I'd rather someone say, "The Martian is shit" - you don't have to say, "Well, I'm going to watch Interstellar instead!" If we were to continue that I think a lot of art would be shunned and a lot of video games would be trashed. I could also just be missing something as I have very little interest in either Overwatch or Battleborn. Perhaps there is some unheard of feud or something, but it seems like it's the gamers themselves deciding that these games need to be contrary to each other.[/QUOTE] People really like to act superior because of muh videogames and their "taste" as if they're some high-tier critics or bandwagon on things to jerk each other off. They can't accept that it's okay to like or have fun in any game and will mock everyone who doesn't share their opinions. I love overwatch and waited for it to come out since the first trailer and had massive fun playing it and I also got battleborn in the bundle and so far had lots of fun playing it too, but they have very different dynamics and gameplay. In regards to what you said could count as a "feud" - there was that one twitter post on the battleborn account towards the release that was like "come at me overwatch", so really, the poor marketing killed the game the most. I never understood fully what the game was like and the media/content they were releasing didn't interest me at all yet this sort of gameplay kind of appeals to me and I should've been hooked had they done their jobs right.
[QUOTE=wauterboi;50748445]What I'm wondering is why people are making the endless comparisons between games, as if they are all in competition with one another. It's Overwatch vs. Team Fortress 2, Overwatch vs. Battleborn, Smite vs. League of Legends, Call of Duty vs. Battlefield... Why?[/QUOTE] IIRC the Battleborn guys were the ones to start comparing to Overwatch, the Overwatch V. TF2 comparison was inevitable because they're both class-based cartoony shooters, Smite v League I can't speak for because the only MOBA I've even half looked into was Dota 2 but I will never, [I]never[/I] understand CoD v Battlefield. They're so far from being even remotely similar it astonishes me. One's a grand-scale massive vehicle warfare 64-player game and the other's smaller, tighter maps with 16 people per game and is total infantry. I'm glad Infinite Warfare is sticking to the future while BF1 is heading to the past because maybe the comparisons between the 2'll fucking stop, though now it's just going to be CoD v Titanfall 2
It's because they're both super mainstream military shooters
I think it's as simple as people not understanding what either of those games were. Battleborn STILL is an amalgamation of genres, but I know lots who thought OW was some weird MOBA and so the use of "Hero/Champion" for their quirky looking characters only made both of those games vaguely (but ostensibly) similar.
[QUOTE=Octopod;50741334]why does everyone keep comparing this game to overwatch? they're not even remotely similar. the artstyles are similar, i guess, but that's about it.[/QUOTE] [media]https://twitter.com/Battleborn/status/706956858460741632[/media]
[QUOTE=Cmx;50751472][media]https://twitter.com/Battleborn/status/706956858460741632[/media][/QUOTE] That almost makes it funny how badly Overwatch destroyed Battleborn in terms of success.
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