• Infinity Ward: Making a new game other than Call of Duty would be "the easy way out"
    232 replies, posted
[QUOTE=J!NX;42025559]well fuck those people I just don't like the idea of doing only 1 series, even if it is easier that way. they could make a game about shitting off of a bridge onto cars for all I care. They only seem to stay with CoD because it makes sense and its the most profitable, but what happens when CoD isn't cool any more? They will be fucked because they never tried to do anything else. They never released a game unlike CoD, never tried to take any real risks. They don't like risks, and they can't make Call of Duty forever. I really loved MW1 and MW2 but I'm afraid to get back into CoD because next year there will just be another one to buy[/QUOTE] it's not like call of duty developers (a lot of which get laid off, switched around, and hired periodically) are incapable of doing anything else and it'd be insulting to insinuate anything like that it's also not like they're imprisoned in there doing something they're bored of - there are plenty of positions in different studios, and they're in there because they enjoy what they're doing (and again, a bunch of developers get laid off and hired around different studios every few years anyways. keeps things varied and interesting)
[QUOTE=Juniez;42025618]it's not like call of duty developers (a lot of which get laid off, switched around, and hired periodically) are incapable of doing anything else and it'd be insulting to insinuate anything like that it's also not like they're imprisoned in there doing something they're bored of - [B]there are plenty of positions in different studio[/B]s, and they're in there because they enjoy what they're doing (and again, a bunch of developers get laid off and hired around different studios every few years anyways. keeps things varied and interesting)[/QUOTE] doesn't that mean they can take the risk of doing something new? we both do agree "New" is harder but its a matter of how much harder
[QUOTE=J!NX;42025641]doesn't that mean they can take the risk of doing something new?[/QUOTE] a couple people leaving IW to join a different studio is one thing an entire studio abandoning their franchise is a completely different thing [QUOTE=J!NX;42025641] we both do agree "New" is harder but its a matter of how much harder[/QUOTE] it's a very simple matter of if you want to play something new, play a different game if you want to develop something new, join a different studio (and yes it will most likely be -that easy-, especially when you're from a high profile developer like IW)
[QUOTE=Juniez;42025660]a couple people leaving IW to join a different studio is one thing an entire studio abandoning their franchise is a completely different thing[/QUOTE] how the hell is trying something new for a year abandoning their franchise? I've said this before, THEY CAN COME BACK TO IT. It isn't "Gone forever" just because they decided something different for a bit. Nor are they going to die off. Hell, if they made a CoD like game based on something other than military, that shit would be bomb, I just know it. CoD is fun but why not something different but the same? It would technically still be CoD in nature and they aren't abandoning it that way. It could be about robbers, or hired killers, or whatever, doesn't matter, just something non military. [QUOTE=Juniez;42025660]it's a very simple matter of if you want to play something new, play a different game if you want to develop something new, join a different studio (and yes it will most likely be -that easy-, especially when you're from a high profile developer like IW)[/QUOTE] which is why I don't play cod but it doesn't have to be about players, could be about themselves
[QUOTE=J!NX;42025679]how the hell is trying something new for a year abandoning their franchise? I've said this before, THEY CAN COME BACK TO IT. It isn't "Gone forever" just because they decided something different for a bit. Nor are they going to die off.[/QUOTE] well there's literally 0 reason for them to leave it for any amount of time (other than why not?? it'll be [i]fun [/i]and [i]original [/i]:~P) and a lot of reasons for them to stick with it
[QUOTE=Juniez;42025729]well there's literally 0 reason for them to leave it for any amount of time (other than why not?? it'll be [i]fun [/i]and [i]original [/i]:~P) and a lot of reasons for them to stick with it[/QUOTE] which is fair but I still think its dumb they act like it would be easier to make a non Call of Duty game and they can still make Millions, maybe more on other stuff. Even if it is harder. Whose to say they don't make the next Halo or Half Life 2, or even merely Hotline Miami, or even minecraft with a DIFFERENT series? They'd still make tons of money. it's about the fact that being a dev should be about also taking risks, not, purely just making profit.
[QUOTE=J!NX;42023698]Infinity Ward is a joke lmao[/QUOTE] do you just come in and say the most hard-headed thing you can at every opportunity?
[QUOTE=Tooothpick;42025917]do you just come in and say the most hard-headed thing you can at every opportunity?[/QUOTE] I explained why I said that in later posts and judging by your post history it sounds like you do that yourself come fight me irl EDIT: also why should I censer my thoughts? I'll say what is on my mind, because it feels right.
[QUOTE=J!NX;42025168]and that's the point it would be hard for them to get the same about of money, but better for them to "Get out and do something else", easy to make the game, hard to get the same profit. they wouldn't make as much money yes, but they don't have to abandon CoD. Just "Refresh"[/QUOTE] I don't think you have a grasp on how publishers work
[QUOTE=J!NX;42025941]I explained why I said that in later posts and judging by your post history it sounds like you do that yourself come fight me irl EDIT: also why should I censer my thoughts? I'll say what is on my mind, because it feels right.[/QUOTE] uh huh... "let me mark this dumb for future reference so I know what to feel"
[QUOTE=GameDev;42027634]I don't think you have a grasp on how publishers work[/QUOTE] can't be that bad, can it? I'm not a developer so I'm going on what I know. if they say its easier to do something else then why can't they do it? [QUOTE=Tooothpick;42027640]uh huh... "let me mark this dumb for future reference so I know what to feel"[/QUOTE] why do you care that I rated you dumb anyways? Why even reply at all :v: You aren't even contributing an argument, just going after someone personally.
okay
[QUOTE=Tooothpick;42027711]okay[/QUOTE] *slow claps
[QUOTE=J!NX;42027717]I agree.[/QUOTE] i think that one fits you perfectly Anyway, Call of Duty makes way too much money for their company for them to divert. It would be nice, but that's not reality. edit: why did you do that
[QUOTE=Tooothpick;42027733]i think that one fits you perfectly Anyway, Call of Duty makes way too much money for their company for them to divert. It would be nice, but that's not reality. edit: why did you do that[/QUOTE] but why would it be easier to try something else as they said? is what I want to know CoD is average at best and has a very "New to gaming" style of fanbase, it literally sells itself. I don't get how it'd be harder to stick with CoD. It sounds like they are BSing completely. I mean I understand it can be stressful but it'd be more stressful to actually take a good risk.
[QUOTE=J!NX;42027694]can't be that bad, can it? I'm not a developer so I'm going on what I know. if they say its easier to do something else then why can't they do it?[/QUOTE] All publishers want to see is a game that sells and makes them money. See how well it goes when you go up to one and say "hey we want to spend your money on a new project that might possibly be a small hit instead of the guaranteed cash cow" You could try and market it as "FROM THE GENIUSES AT IW", but it's not going to be good as Call of Duty, a title that literally everyone in the world knows about. it's not that hard of a concept
[QUOTE=J!NX;42027775]but why would it be easier to try something else as they said? is what I want to know CoD is average at best and has a very "New to gaming" style of fanbase, it literally sells itself. I don't get how it'd be harder to stick with CoD. It sounds like they are BSing completely. I mean I understand it can be stressful but it'd be more stressful to actually take a good risk.[/QUOTE] It would be easier because they are already fabulously wealthy. I'm thinking they mean to imply that if the pressure from fans/Activision to make Call of Duty could be ignored, they could use all the ideas from their studio and put together an original game and enjoy doing so. It wouldn't have to be successful. They constantly get shit from critics for making the same game over and over. But the masses don't want them to change it. It's a no win situation, and, similar to Valve, it would be much easier in the long run to say "screw this."
[QUOTE=GameDev;42028104]All publishers want to see is a game that sells and makes them money. See how well it goes when you go up to one and say "hey we want to spend your money on a new project that might possibly be a small hit instead of the guaranteed cash cow" You could try and market it as "FROM THE GENIUSES AT IW", but it's not going to be good as Call of Duty, a title that literally everyone in the world knows about. it's not that hard of a concept[/QUOTE] [QUOTE=Mobon1;42028205]It would be easier because they are already fabulously wealthy. I'm thinking they mean to imply that if the pressure from fans/Activision to make Call of Duty could be ignored, they could use all the ideas from their studio and put together an original game and enjoy doing so. It wouldn't have to be successful. They constantly get shit from critics for making the same game over and over. But the masses don't want them to change it. It's a no win situation, and, similar to Valve, it would be much easier in the long run to say "screw this."[/QUOTE] thats the kind of answer I can understand then not this "They'll lose millions" and "Job security" stuff. They have enough to risk MANY loses and still be fine. I mean being a dev is all about trying to make the latest and greatest game, and doing new things, and trying new tech, if it wasn't then why would anyone bother making anything unique. But sometimes I guess you are just best doing what you know to stick to.
Basically, they have plenty of money to lose, so in no way would it be a risk for them to try if not for Activision and the ravenous fan base looming over their backs.
[QUOTE=J!NX;42028213] I mean being a dev is all about trying to make the latest and greatest game, and doing new things, and trying new tech.[/QUOTE] [QUOTE=J!NX;42027694]I'm not a developer[/QUOTE]
[QUOTE=Juniez;42028252][/QUOTE] If it isn't about that then what the hell is it about? just making money and that's all? Nothing else? You don't have to be a developer to know that making games is about trying to make the [U]latest and greatest[/U] game out there. If it was all about money and not trying something new then why should valve even make portal? Or L4D? or anything? HL2 sells itself, maybe it should stick to that.
[QUOTE=Mobon1;42028221]Basically, they have plenty of money to lose, so in no way would it be a risk for them to try if not for Activision and the ravenous fan base looming over their backs.[/QUOTE] Losing a "couple million or so" is kind of a big deal when you have to pay 3 different game studios and a publishing company for the year or two of work you did
[QUOTE=J!NX;42028260]If it isn't about that then what the fuck is it about? just making money and thats all? Nothing else? You don't have to be a developer to know that making games is about trying to make the [U]latest and greatest[/U] game out there.[/QUOTE] it's about.......... making games
[QUOTE=Juniez;42028268]it's about.......... making games[/QUOTE] What's what I just said it was about making the latest and greatest games "Just making games" isn't good enough for a lot of people. While I now understand why IW does it, you can't JUST make one game all the time. Sure, certain people can get away with it but RockStar and Croteam take much bigger updates to each game they make than IW does. Thus, latest and greatest game :v: But most developers just can't do just 1 franchise.
[QUOTE=J!NX;42028281]What's what I just said it was about making the latest and greatest games [/QUOTE] no and trying to force pressure into innovation and originality is stupid if people want to make an indie sidescroller then go ahead if people want to make modern military shooters then go ahead if people want to make a throwback fast paced hooter then go ahead if people want to push boundaries and have ideas for innovation in video games then go ahead if people have financial motives as their primary reason then go ahead there's nothing on what video game devs [I]should [/I]do [QUOTE=J!NX;42028281]"Just making games" isn't good enough for a lot of people.[/QUOTE] [QUOTE=J!NX;42027694]I'm not a developer[/QUOTE] how do u know
[QUOTE=Juniez;42028298]no and trying to force pressure into innovation and originality onto people is stupid if people want to make an indie sidescroller then go ahead if people want to make modern military shooters then go ahead how do u know[/QUOTE] what are you even arguing now and "Trying to pressure people into innovation and originality is stupid" You do realize that if people didn't take any risks we would have not gone anywhere with games at all. If I had the money and skillset I'd have done something risky with my games. Being unoriginal gets you no where, and is completely stupid. that doesn't even make any sense
[QUOTE=J!NX;42028316]what are you even arguing now and "Trying to pressure people into innovation and originality is stupid" You do realize that if people didn't take any risks we would have not gone anywhere with games at all. If I had the money and skillset I'd have done something risky with my games. Being unoriginal gets you no where, and is completely stupid. that doesn't even make any sense[/QUOTE] [QUOTE=Juniez;42028298] if people want to push boundaries and have ideas for innovation in video games then go ahead if people have financial motives as their primary reason then go ahead[/QUOTE] my point is that no-one can speak for what a video game developer [I]should [/I]do and what franchises they [I]should[/I] develop ...especially if they're not one themselves I'm glad for you if you have original and risky ideas for your games though! maybe you should pitch em here
[QUOTE=Juniez;42028330]my point is that no-one can speak for what a video game developer [I]should [/I]do and what franchises they [I]should[/I] develop ...especially if they're not one themselves[/QUOTE] if you just make zombie games that is "yet another zombie game" you won't go anywhere with ANYTHING I know its their choice in what they want to do but if your game doesn't stand out at all as a new developer, like CoD, or Hotline Miami, or Zeno Clash, or Outlast, or Stealth bastard, you won't make nearly as much money. You can't just make "Another" military shooter, or sidescroller, thats just exactly like another, it has to be fun, or you won't make any real money. Sure, you might get lucky and make tons off a minecraft clone, but that's an even bigger gamble than trying something different.
[QUOTE=J!NX;42028374]if you just make zombie games that is "yet another zombie game" you won't go anywhere with ANYTHING I know its their choice in what they want to do but if your game doesn't stand out at all as a new developer, like CoD, or Hotline Miami, or Zeno Clash, or Outlast, or Stealth bastard, you won't make nearly as much money. You can't just make a military shooter, or sidescroller, it has to be fun, or you won't make any real money. Sure, you might get lucky and make tons off a minecraft clone, but that's an even bigger gamble than trying something different.[/QUOTE] most people in game development have nothing to do with the game's design not to mention if you wanted to guarantee yourself 'real money' then you'd get a proper job at a AAA studio which, surprise! [del]military shooters[/del] AAA studios develop video games that don't necessarily innovate but nevertheless are enjoyable and make tons of money, contrary to J!NX's claim
[QUOTE=GameDev;42028266]Losing a "couple million or so" is kind of a big deal when you have to pay 3 different game studios and a publishing company for the year or two of work you did[/QUOTE] Obviously it's not practical at all to just throw out money, I just meant to emphasize how they are trying to say, "hey guys, making another CoD makes me money but also really stresses me the fuck out, and I feel like the stress outweighs the money now."
Sorry, you need to Log In to post a reply to this thread.