CD Projekt Red: Nintendo NX “Will Be Fantastic” & “Spectacular”
60 replies, posted
I keep seeing people asking "why isn't Mario Kart an app?". Is Miitomo a sign that they might expand into the mobile market soon? It would probably be decently profitable for them.
iirc they're making a Fire Emblem and Animal Crossing app. So yes, in a way they're are dipping those toes in the mobile app market.
[QUOTE=cpt.armadillo;50555255]I keep seeing people asking "why isn't Mario Kart an app?". Is Miitomo a sign that they might expand into the mobile market soon? It would probably be decently profitable for them.[/QUOTE]
I mean, they are releasing their two most prominent portable franchises, Animal Crossing and Fire Emblem, onto mobile devices at some point. Then there's their partnership with DeNa, and the Super Mario Puzzle & Dragons crossover.
They've also experimented with how to make a functional mobile F2P system with the 3DS titles Pokémon Shuffle and Pokémon Rumble World.
Etc.
[QUOTE=ZachPL;50554876]NX won't be any more powerful than the current PS4. They said they are targeting the casual market like they did with the wii.
Hopefully they can deliver ps4 graphics for 250 or less to stand a chance. If NX fails nintendo should stop making consoles and go third party.[/QUOTE]
if they are aiming to be equal to ps4 and xbox one its probably going to fail again then. they will release it then get blown out of the water by ps 4.5 and xbox 2.
They should just wait and release one about equal in power to those 2 but like 6 months to a year later and blast out a bunch of their ip's in a release bundle. Maybe make the gamepad screen thing optional like the kinect or have it so wii u pads are compatible with it.
NX + new mario, zelda, a hd monster hunter not some up scaled 3ds port, and a smash game. That thing would sell so damn fast.
I disagree that making apps will do any good. Trying to make a real game on mobile is a waste of time; its users don't care about quality, they look for cheap time-wasters and [i]maybe[/i] pick up a few household names like Minecraft. At least on the Wii, the casuals still bought a lot of the big stuff.
[QUOTE=Reds;50555019]Doomed since 1989 indeed.[/QUOTE]
1[b]8[/b]89.
[QUOTE=Durrsly;50555108]It's also what they did for NES, SNES, and N64 and it worked immensely. Heck, even Gamecube had far better third party support than the Wii U.[/QUOTE]
But the N64 got its ass kicked by the PS1. Only in retrospect was it given any respect outside of Nintendo fans, because I remember the same "kiddy" arguments with the N64 that I heard with the GameCube.
[QUOTE=Durrsly;50555108]It's also what they did for NES, SNES, and N64 and it worked immensely. Heck, even Gamecube had far better third party support than the Wii U.[/QUOTE]
Um. No?
The NES and SNES had much less graphic capability than what was defacto standard at the time and the N64 was centered around the new controler.
[QUOTE=mickers;50555286]if they are aiming to be equal to ps4 and xbox one its probably going to fail again then. they will release it then get blown out of the water by ps 4.5 and xbox 2.
They should just wait and release one about equal in power to those 2 but like 6 months to a year later and blast out a bunch of their ip's in a release bundle. Maybe make the gamepad screen thing optional like the kinect or have it so wii u pads are compatible with it.
NX + new mario, zelda, a hd monster hunter not some up scaled 3ds port, and a smash game. That thing would sell so damn fast.[/QUOTE]
Reggie already said they arn't trying to compete with scorpio and neo, which honestly is probably the right move here. Nintendo has never really competed graphics wise and playstation and xbox already have a mature gaming infrastructure.
Basically they are trying to replicate their success with the Wii, which in my opinion is probably the right route. Their IP's and brand are mainly focused around family friendly games and if they where to come out with a console comparable to neo and scorpio i'm not really sure who the fan base would be.
Very few people are going to pay 500+ for a beefed out nintendo system that doesn't have nearly the online system the competitors have, and by releasing a console that is that expensive they are already eliminating their core player base that most of their IPs are based around.
Nintendo don't need to compete at 4K market, as long as their games run smoothly at 60 fps with their new hardware. It shouldn't be a problem.
Just hopefully their launch lineup is good to attract their fans.
[QUOTE=Killuah;50555434]Um. No?
The NES and SNES had much less graphic capability than what was defacto standard at the time[/QUOTE]
While they might of fallen behind arcade hardware, they were comparable to their main competitors in the console market.
The SNES only fell behind Genesis in CPU speed, and the only big advantage the Master System had over NES was a larger amount of colors.
[QUOTE]the N64 was centered around the new controler.[/QUOTE]
The controller's main "gimmick" was a joystick with analog control rather than digital.
[QUOTE=Mister Sandman;50554844]It's funny. If Nintendo just pulled their heads out of their asses, quit the gimmicks, made some powerful hardware, and just released a normal fucking console third party devs can get behind, I think they'd do so much better. They'd probably top everyone else in terms of exclusives, and I think these days that's what matters most to people.[/QUOTE]
That was called the Gamecube.
It didn't do well.
[QUOTE=ThatSprite;50555778]That was called the Gamecube.
It didn't do well.[/QUOTE]
This was already mentioned, but the NES, SNES, and N64 were also solid consoles without gimmicks and while the N64 wasn't as popular as the PS1 it still sold perfectly fine. It goes without saying that the NES and SNES were fantastic hits, too
It was also a far different world in gaming when the Gamecube was new. Playstation was more popular, and even though PS is still huge, I think Nintendo could definitely make a gimmickless console and do fine today
[editline]20th June 2016[/editline]
What's the worst that could happen to them, anyways? They have enough money to last decades
[QUOTE=Sam Za Nemesis;50555956]The gamecube and the N64 did really well though, both sold around 30m units which is a really considerable number[/QUOTE]
People say Gamecube (22 Million) "failed" because it was crushed by the PS2 (155 Million), which not even Xbox (24 Million) could come close to. It sold well, just not as well as the other Nintendo consoles except for Wii U and Virtual Boy.
But will it "super" and "excellent"?
The "casual market" doesn't even want to play on the Wii. Stop with the stupid fucking gimmicks, stop with "hiding your software" and release a console people will actually want to use daily, not dust off for the occasional game of Smash or the new Zelda. Like what the fuck is so hard Nintendo.
[QUOTE=Durrsly;50555108]It's also what they did for NES, SNES, and N64 and it worked immensely. Heck, even Gamecube had far better third party support than the Wii U.[/QUOTE]
In terms of Nintendo support, the Wii U has significantly better third party support than the rest of the current consoles.
Its just the third parties, namely EA, bailed out after their only game on it (ME3) sold poorly (WHO COULDA IMAGINED)
[editline]20th June 2016[/editline]
[QUOTE=SuperDuprKyle;50556086]The "casual market" doesn't even want to play on the Wii. Stop with the stupid fucking gimmicks, stop with "hiding your software" and release a console people will actually want to use daily, not dust off for the occasional game of Smash or the new Zelda. Like what the fuck is so hard Nintendo.[/QUOTE]
Because as stated several times in that thread, why would that succeed?
Like, why would they get a ton of sales for just copying the XB1/PS4?
snip
By fantastic and spectacular, do they mean "we can play The Witcher 3 on Ultra at 2160p30"? Because i've said it multiple times and all say it again: The system needs to be future-proofed against the PlayStation 5. Otherwise, it'll be like the Wii U in that third party developers will drop support in the first year.
However, if they're playing catch-up with current gen, a lot of core gamers will be disappointed.
[QUOTE=Map in a box;50556092]
Because as stated several times in that thread, why would that succeed?
Like, why would they get a ton of sales for just copying the XB1/PS4?[/QUOTE]
This. Nobody is going to switch the the NX if its just a clone of the XB1/PS4. They are already invested in their current platforms. Why would someone say, "I want to get the NX, because my PS4 can't ___". If its just another "hardcore" game console, what is motivating people to move over.
I could have seen that working if the NX was released the same time as the XB1/PS4. However this next year isn't even close to the correct time. Because they would just be playing catchup.
The Wii U may have "gimmicks", but the tablet at LEAST sets it apart, because there [i]are[/i] things that it can do that the XB1/PS4 can't do, at least, not out of the box.
[QUOTE=SuperDuprKyle;50556086]The "casual market" doesn't even want to play on the Wii.[/QUOTE]
Why did it sell so much then?
The Wii sold because it offered something new that you couldn't get anywhere else. The Wii U failed because everyone already owns at least one device with a touchscreen and so it offers nothing new.
What makes you think that making a console with a lot of games people want to play is "easy"? Nintendo made the Gamecube the second most powerful system of its generation and they still couldn't get third party exclusives because it didn't sell. Nintendo made the Wii and it sold, but they still didn't get third party exclusives because it was underpowered. There's really nothing Nintendo can do at this point to get third party exclusives, the only thing they can hope to do from a business perspective is try for another Wii and support it with as many first party games as they can, and make third party partnerships where they're able to.
[QUOTE=RenegadeCop;50556180]Sometimes being different isn't a good thing.
I personally do not like the tablet, and I don't like the "3d" part of the 3ds. I bought a 3ds for the first-party Nintendo games.[/QUOTE]
Well you're a minority then. The Wii U failed due to poor marketing, most people thoroughly enjoy the gamepad as a controller and enjoy the occasional 3D on the 3ds.
[QUOTE=RenegadeCop;50556180]Sometimes being different isn't a good thing.
I personally do not like the tablet, and I don't like the "3d" part of the 3ds. I bought a 3ds for the first-party Nintendo games.[/QUOTE]
The Wii U Gamepad is honestly one of the best ideas to come out of Nintendo console gimmicks and honestly I wish it'd be picked up by Sony and MS too. The mass majority of people I see complain about it are people who don't own a Wii U and/or shit on everything Nintendo does for no reason.
[QUOTE=RenegadeCop;50556199]I must be, I enjoy battery life and framerate over faux-3d.
I can see how it could be appealing to kids, though, which is probably their main goal.
[editline]20th June 2016[/editline]
Funnily enough, I don't actually own one, but I have tried a friends. It's just too wide.
And regarding the Gamecube, even if it was a "failure", it was one of the best damn consoles so far. It had some of the best games on it. I have very fond memories of that failed console.[/QUOTE]
You get used to it pretty quickly (I consider it the most comfortable controller I own), and it's actually super useful in some games, and the off-TV play feature is nice in almost all games. If the Wii U had more powerful hardware, it'd be even better - some games use it for multiplayer so that player 1 gets the gamepad screen all to himself and player 2 gets the TV to himself, which is way better than splitscreen. However, most of the games that did that took a graphical hit in this mode, and many games just chose not to despite the potential due to the lacking hardware. I hope the NX carries the Gamepad over, and I hope it has some specialized hardware (perhaps a weaker secondary GPU dedicated to the gamepad?) to better support it.
Also, I'm sure many people including myself are gonna have the same kind of memories about the Wii U :v:
[QUOTE=Map in a box;50556092]In terms of Nintendo support, the Wii U has significantly better third party support than the rest of the current consoles.
Its just the third parties, namely EA, bailed out after their only game on it (ME3) sold poorly (WHO COULDA IMAGINED)
[/QUOTE]
That's why I specifically said third party. Nintendo is first-party. While EA bailed after one attempt, you can't say Ubisoft didn't try. They were releasing their big franchises like Assassin's Creed and Splinter Cell on the system as well as exclusives like ZombiU (Until it got ported to other platforms).
[QUOTE=Hanso;50554670]The Wii U has tons of good games. But I agree that worrying so much about specs is dumb.[/QUOTE]
It does have great games, but only if you're already invested in Nintendo IPs.
Also, the Wii U's problem isn't its lack of games currently, it's more a mixture of its lack of games at launch, and the choice to name it the Wii U.
They did say the reason why they're delaying the NX is to make sure there's more games at launch on it, however, so they're already taking a step in the right direction. Depending on what games it has, I may just end up picking one up next year. Meanwhile, I didn't pick up a Wii U until MK8 came out, because there weren't any games I wanted to buy a Wii U for at the time.
Im probably gonna buy it just for Zelda alone. I never buy non-nintendo games on nintendo platforms
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