• Hoenn Confirmed: Pokemon Alpha Ruby and Omega Sapphire coming later this year
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[QUOTE=NikoChekhov;44766165]It's like you people copy and paste the same dumb post each time.[/QUOTE] Nintendo rehashes the same game for 12 years and they're praised for it. But if Activision does it it's suddenly a travesty to gaming. Hm.
[QUOTE=Coyoteze;44766270]Nintendo rehashes the same game for 12 years and they're praised for it. But if Activision does it it's suddenly a travesty to gaming. Hm.[/QUOTE] But the releases are widespread and its always changing compared to cod where its released every year with the same damn engine, and nothing new
[QUOTE=Lordgeorge16;44764671]I'm an advocate for the PC gaming mustard race and even I'm appalled at the amount of stupid concentrated into this single post.[/QUOTE] apparently you're not an advocate for pc gaming mustard race, sorry bro
[QUOTE=pyschomc;44766426]But the releases are widespread and its always changing compared to cod where its released every year with the same damn engine, and nothing new[/QUOTE] [URL="http://i.imgur.com/YzZa7l9.jpg"]In terms of graphics[/URL] COD has done massive leaps in comparison. But since graphics don't make the game, let's rather discuss the gameplay. It hardly changes. Ever. Capture monsters and fight other peoples monsters in turn-based combat. Whatever little story there is follows the same basic thread of "grind your pokemon, go to gyms, get badges, become a pokemon master/stop team rocket/plazma/other variant" (literally both Red/Black & White). And widespread how? Like, regionally? Now I'm not defending what Activision does. I'm just saying Nintendo is doing the exact same thing, and for some reason when they do it it's ~nostalgic~ and awesome. I don't get it.
[QUOTE=Coyoteze;44766270]Nintendo rehashes the same game for 12 years and they're praised for it. But if Activision does it it's suddenly a travesty to gaming. Hm.[/QUOTE] Since when is copy pasting a 60€ game over and over again, which sometimes looks and plays worse than before, the same as grabbing a game's story, and changing everything to standards that didn't exist 10 years ago? My god, you're dumb as fuck.
[QUOTE=pyschomc;44766426]But the releases are widespread and its always changing compared to cod where its released every year with the same damn engine, and nothing new[/QUOTE] Widespead releases? There has been a Pokemon game every year since 2008. Everything else I agree.
[QUOTE=Coyoteze;44766527][URL="http://i.imgur.com/YzZa7l9.jpg"]In terms of graphics[/URL] COD has done massive leaps in comparison. But since graphics don't make the game, let's rather discuss the gameplay. It hardly changes. Ever. Capture monsters and fight other peoples monsters in turn-based combat. Whatever little story there is follows the same basic thread of "grind your pokemon, go to gyms, get badges, become a pokemon master/stop team rocket/plazma/other variant" (literally both Red/Black & White). And widespread how? Like, regionally? Now I'm not defending what Activision does. I'm just saying Nintendo is doing the exact same thing, and for some reason when they do it it's ~nostalgic~ and awesome. I don't get it.[/QUOTE] When you simplify a game that much, of course they're going to be the same. You can do that for every game. Fight enemies, level up, and defeat the final boss.
[QUOTE=KillerJaguar;44766675]When you simplify a game that much, of course they're going to be the same. You can do that for every game. Fight enemies, level up, and defeat the final boss.[/QUOTE] Then please, inform me of these [I][B]massive changes[/B][/I] that Nintendo makes between each game in terms of gameplay and story to warrant the immense praise they get after each new release in the franchise? Because every single Pokémon game I've played has been pretty much the same - just as every CoD game I've played as been pretty much the same. My point is that it's hypocritical to let one developer/publisher get away with it only on the basis of nostalgia.
[QUOTE=Coyoteze;44766702]Then please, inform me of these [I][B]massive changes[/B][/I] that Nintendo makes between each game in terms of gameplay and story to warrant the immense praise they get after each new release in the franchise? Because every single Pokémon game I've played has been pretty much the same - just as every CoD game I've played as been pretty much the same.[/QUOTE] Anything I'd say you'll shoot down because it's still "all just the same." What are you expecting them to do? Change Pokemon into a FPS? [QUOTE=Coyoteze;44766702]My point is that it's hypocritical to let one developer/publisher get away with it only on the basis of nostalgia.[/QUOTE] It's not nostalgia. It's because it's actually good.
[QUOTE=KillerJaguar;44766731]Anything I'd say you'll shoot down because it's still "all just the same." What are you expecting them to do? Change Pokemon into a FPS?[/QUOTE] I'm a pessimist, not a prick. I'm open to hear you out, but I'm fairly certain of what you'd tell me, and it doesn't have me convinced. [QUOTE=KillerJaguar;44766731]It's not nostalgia. It's because it's actually good.[/QUOTE] The first game was good. The second game used the first games formula. That's okay for a while, but come on, how the [I]hell [/I]does it not get [I]insanely dull [/I]to repeat the same steps of 1. toss pokeball with your main pokemon 2. beat opposing pokemon with your best attacks 3. capture when it reaches critical health/knock it out and wait for the next pokemon Repeat ad infinitum until you have all pokemon badges and the story is over. That's the entire game, at least to me. And what's worse is, you don't really need to apply any form of tactic - that's entirely optional 1. Have one pokemon of each type 2. grind them until they're indestructable killer machines 3. destroy every trainer/gym leader/random encounter you find by using the same attack over and over That's just my perspective. I've played Red all the way through, and bits and pieces of various of the other games throughout the years. I've never finished any of the games post-Red because it just feels like the exact same game with slightly better graphics. Which is my whole comparison point to begin with.
[QUOTE=Coyoteze;44766780]I'm a pessimist, not a prick. I'm open to hear you out, but I'm fairly certain of what you'd tell me, and it doesn't have me convinced. The first game was good. The second game used the first games formula. That's okay for a while, but come on, how the [I]hell [/I]does it not get [I]insanely dull [/I]to repeat the same steps of 1. toss pokeball with your main pokemon 2. beat opposing pokemon with your best attacks 3. capture when it reaches critical health/knock it out and wait for the next pokemon Repeat ad infinitum until you have all pokemon badges and the story is over. That's the entire game, at least to me. And what's worse is, you don't really need to apply any form of tactic - that's entirely optional 1. Have one pokemon of each type 2. grind them until they're indestructable killer machines 3. destroy every trainer/gym leader you meet That's just my perspective. I've played Red all the way through, and bits and pieces of various of the other games throughout the years. I've never finished any of the games post-Red because it just feels like the exact same game with slightly better graphics. Which is my whole comparison point to begin with.[/QUOTE] It sounds to me that rather than not liking Pokemon, you don't like RPGs. Because what you described is literally every RPG. The fundamental mechanics for RPGs are all the same. With Pokemon, the mechanics become more refined with each generation, but the fundamentals aren't going to change. But you already have a bias against RPGs, so why bother?
[QUOTE=KillerJaguar;44766797]It sounds to me that rather than not liking Pokemon, you don't like RPGs. Because what you described is literally every RPG. The fundamental mechanics for RPGs are all the same. With Pokemon, the mechanics become more refined with each generation. But you already have a bias against RPGs, so why bother?[/QUOTE] You have a point there, because I actually don't like RPGs. At least not the standard mechanics of an RPG. Turn-based combat in general makes me vomit of boredom. And I've never noticed the "refinement", it's always seemed the same to me. But you're right - why bother? And my dislike isn't towards Pokémon as a concept - just as a game. I'll be honest - if Nintendo (or anyone else) ever decided to make a proper open-world Pokémon MMO of some sort, I'd be all for it. Because the CONCEPT is pretty neat. I just don't like the current repetition of the same execution of said concept. And I did like the TV show, especially Origins.
[QUOTE=Coyoteze;44766846]You have a point there, because I actually don't like RPGs. At least not the standard mechanics of an RPG. Turn-based combat in general makes me vomit of boredom. And I've never noticed the "refinement", it's always seemed the same to me. But you're right - why bother? And my dislike isn't towards Pokémon as a concept - just as a game. I'll be honest - if Nintendo (or anyone else) ever decided to make a proper open-world Pokémon MMO of some sort, I'd be all for it. Because the CONCEPT is pretty neat. I just don't like the current repetition of the same execution of said concept. And I did like the TV show, especially Origins.[/QUOTE] There have been tons of subtle refinements from Gen 1 to Gen 6 that have really changed the way the game plays. Most prominently, IMO, was that in Gen 4, moves were given individual physical/special categorization instead of being based on the type. In Gen 3, all Electric-type moves were special and all Ghost-type moves were physical, for instance. Even Electric-type moves such as Thunderpunch were considered special, and Ghost-type moves like Shadow Ball were physical. However, Gen 4 added individual categorization for every move, which suddenly made a lot of Pokemon viable, and made the games a lot more fun and balanced. Also, mega evolution was a huge change in the latest generation, and so was the addition of the fairy type Pretty much everyone who plays Pokemon knows that there aren't huge changes between games, it's not like you're opening our eyes to a shocking revelation or anything. We just like the games and we're willing to pay 40 bucks for some mechanical changes, an expansion to the Pokedex, and a new region to explore.
[QUOTE=Coyoteze;44766780]I'm a pessimist, not a prick. I'm open to hear you out, but I'm fairly certain of what you'd tell me, and it doesn't have me convinced. The first game was good. The second game used the first games formula. That's okay for a while, but come on, how the [I]hell [/I]does it not get [I]insanely dull [/I]to repeat the same steps of 1. toss pokeball with your main pokemon 2. beat opposing pokemon with your best attacks 3. capture when it reaches critical health/knock it out and wait for the next pokemon Repeat ad infinitum until you have all pokemon badges and the story is over. That's the entire game, at least to me. And what's worse is, you don't really need to apply any form of tactic - that's entirely optional 1. Have one pokemon of each type 2. grind them until they're indestructable killer machines 3. destroy every trainer/gym leader/random encounter you find by using the same attack over and over That's just my perspective. I've played Red all the way through, and bits and pieces of various of the other games throughout the years. I've never finished any of the games post-Red because it just feels like the exact same game with slightly better graphics. Which is my whole comparison point to begin with.[/QUOTE] Fighting other real-life people is one of the biggest draws though, and that's improved immensely since the first game
[QUOTE=Coyoteze;44766527][URL="http://i.imgur.com/YzZa7l9.jpg"]In terms of graphics[/URL] COD has done massive leaps in comparison.[/QUOTE] First of all, that picture isn't even from Red. That looks like an early version of Goldenrod City, from G/S/C. Secondly, you have to keep in mind that the main series Pokémon games are [i]handheld games[/i]. They're not nearly as powerful as a PC. And I would say that Pokémon actually has a better leap, going from the tiny screen of 2D sprites to a much larger, fully 3D overworld. Sure, COD has gone leaps and bounds but it's just tweaking and fine tuning an engine to get that extra little oomph out of it.
[QUOTE=Coyoteze;44766702]Then please, inform me of these [I][B]massive changes[/B][/I] that Nintendo makes between each game in terms of gameplay and story to warrant the immense praise they get after each new release in the franchise? Because every single Pokémon game I've played has been pretty much the same - just as every CoD game I've played as been pretty much the same. My point is that it's hypocritical to let one developer/publisher get away with it only on the basis of nostalgia.[/QUOTE] Gen II- Breeding, Shinys, Hold Items, Happiness, Time system and Genders were added. 100 Pokémon Added Gen III- Contests, Abilitys, Natures, Reform of IV/EV and Double battles. 135 Pokémon Added Gen IV- A Complete Battle Frontier, Wifi, Global Trading Center(GTC), Complete Meta Game*, 3D rendering of the overworld. 107 Pokémon Added Gen V- Triple Battles, Rotation Battles, Dreamworld and Loads of Wifi Features. Gen VI- 3D, mega evolutions, and maybe some more stuff I don't remember While CoD got what exactly? Fancier graphics that apparently are worser than before? Not to mention that nearly all CoD SP modes are boring and short as fuck compared to Pokemon stories. I can drop from 100 to 600 hours in a single Pokemon game, while in CoD, I might not even finish the campaign once over how absolutely boring it usually is. Then comes Multiplayer, which is absolutely fucking awful and only gets worse in each CoD game, and then come somewhat fun gamemodes every now and then which are CoD's only redeemable factor. All of this with fucking awful graphics from 7 years ago, awful sounds that get worse and worse each game that gets released, absolutely awful multiplayer maps.. Seriously, I'm surprised at how anyone still drops 60 fucking euros for the colossal piece of trash that is Call of Duty. And funny enough, people are starting to let CoD games go. [editline]10th May 2014[/editline] [QUOTE=biodude94566;44767570]First of all, that picture isn't even from Red. That looks like an early version of Goldenrod City, from G/S/C.[/QUOTE] Lol, that isn't Red indeed. Just noticed that.
[QUOTE=Coyoteze;44766270]Nintendo rehashes the same game for 12 years and they're praised for it. But if Activision does it it's suddenly a travesty to gaming. Hm.[/QUOTE] Why are you in a Pokemon thread
[QUOTE=BigJoeyLemons;44768553]Why are you in a Pokemon thread[/QUOTE] because its meant for discussion and thats exactly what hes doing?
[QUOTE=Furnost;44768571]because its meant for discussion and thats exactly what hes doing?[/QUOTE] biased discussion? its clear that he hates pokemon lol and ofc I hate cod, everyone does and everyone else should hate it
[QUOTE=Rocâ„¢;44768617]and ofc I hate cod, everyone does and everyone else should hate it[/QUOTE] "nobody should like things i don't like and if they do, they're wrong"
I quit playing pokemon after the second black and white games came out. I lost interest in the series.
[QUOTE=Coyoteze;44766702]Then please, inform me of these [I][B]massive changes[/B][/I] that Nintendo makes between each game in terms of gameplay and story to warrant the immense praise they get after each new release in the franchise? Because every single Pokémon game I've played has been pretty much the same - just as every CoD game I've played as been pretty much the same.[/QUOTE] Well uh, off the top of my head. Gen 2 had nothing but 2 new types. Gen 3 introduced Double Battles, Abilities, Battle Frontier, had a major overhaul on IV/EVs, and more. Gen 4 had the physical/special split. Before that, the type of the move chose what type of damage it did (Ex. ThunderPunch did Special) Gen 5 introduced Triple Battles as well as animated sprites, there might be more but I forgot. Gen 6 introduced Sky Battles, Horde Encounters, Mega Evolution, as well as limiting weather effects to 5 turns (8 if holding a special item). Like I said, top of my head. There might be more but I don't know.
Oh nice. This edition had my 2nd fav MC. It'll be nice to see the 3D or whatever version of him. Unless we get customizable people again in which I have to say GIVE GUYS MORE CLOTHES THIS TIME.
[QUOTE=KingOfScience;44768735]"nobody should like things i don't like and if they do, they're wrong"[/QUOTE] Correction: "nobody should like or buy bad things that set an awful and infectious example to a whole community and industry, and they are plain wrong if they do"
[QUOTE=Mikemaximum;44768881]Well uh, off the top of my head. Gen 2 had nothing but 2 new types. Gen 3 introduced Double Battles, Abilities, Battle Frontier, had a major overhaul on IV/EVs, and more. Gen 4 had the physical/special split. Before that, the type of the move chose what type of damage it did (Ex. ThunderPunch did Special) Gen 5 introduced Triple Battles as well as animated sprites, there might be more but I forgot. Gen 6 introduced Sky Battles, Horde Encounters, Mega Evolution, as well as limiting weather effects to 5 turns (8 if holding a special item). Like I said, top of my head. There might be more but I don't know.[/QUOTE] gen 2 added held items they're kind of the biggest deal in battling along with abilities
[QUOTE=salty peanut v2;44769009]gen 2 added held items they're kind of the biggest deal in battling along with abilities[/QUOTE] Gen 2 also redid the inventory system and added a real time system which was removed in gen 3 for some reason
I don't really see the point in remaking Ruby and Sapphire since I already think they're good games to begin with. Plus those crappy Gen V/VI/Vhatever Pokemon are gonna be it, so that's a definite no sale for me.
[QUOTE=FunnyStarRunner;44769053]I don't really see the point in remaking Ruby and Sapphire since I already think they're good games to begin with. Plus those crappy Gen V Pokemon are gonna be it, so that's a definite no sale for me.[/QUOTE] Day night cycle man I also hope they have the retro radio thing that SS and HG had
[QUOTE=FunnyStarRunner;44769053]I don't really see the point in remaking Ruby and Sapphire since I already think they're good games to begin with. Plus those crappy Gen V/VI/Vhatever Pokemon are gonna be it, so that's a definite no sale for me.[/QUOTE] [t]http://www.pkparaiso.com/imagenes/xy/sprites/animados/gallade-2.gif[/t] [t]http://www.pkparaiso.com/imagenes/xy/sprites/animados/probopass.gif[/t] [t]http://www.pkparaiso.com/imagenes/xy/sprites/animados/froslass.gif[/t] [t]http://www.pkparaiso.com/imagenes/xy/sprites/animados/roserade.gif[/t] [t]http://www.pkparaiso.com/imagenes/xy/sprites/animados/dusknoir.gif[/t] I dunno, I like the evolutions that were added in Generation 4 for the Generation 3 Pokemon. I think they helped flesh out their evolutionary lines. But I respect your opinions, there are plenty of people who don't like newer Pokemon and/or Nintendo's way of going about adding new ones.
[QUOTE=FunnyStarRunner;44769053]I don't really see the point in remaking Ruby and Sapphire since I already think they're good games to begin with. Plus those crappy Gen V/VI/Vhatever Pokemon are gonna be it, so that's a definite no sale for me.[/QUOTE] If they do it like the Gold/Silver remakes, the other pokemon won't show up until after the Elite 4.
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