• GMod Update 76-78
    72 replies, posted
[QUOTE=HeavyMtl123;21754510]I think you know; [IMG]http://www.ballooneryinc.com/id-1230/imgupload/scan0281.jpg[/IMG][/QUOTE] Fine, you guys don't love him, why do you say you do then?!
[QUOTE=Shadow45;21755573]Something is going wrong in the update, I'm crashing more often. I've removed the dua folder, still crashing, but now i'll try cleaning completly gmod. I seriously hope it will be fixed will doing this. One of the biggest problem with gmod :s[/QUOTE] Did it work?
It seems as if any model using the "valvebiped" bone structure has a close up of the head bone in the spawnicons now, nice
the new animations are great. Improved sprinting animation, weapon changing in mid air no longer T-stances you, players now move their hips in legs when turning a bit, rather than full on pivoting on the spot... Love it.
The pistol animation ruined every single fucking custom SWEP. expect pistols.
[QUOTE=John Fisher;21769999]The pistol animation ruined every single fucking custom SWEP. expect pistols.[/QUOTE] I think this is because they need to update their SWEPs to use the new calls for animations. Most of the SWEPs will probably be updated shortly to use the new calls (if they're still being worked on/updated), as I believe it's only a few lines of code that need to be changed to fix it. On the up side, at least the SWEPs still work, they're just using the pistol animation for now.
Spawn spy with mask. Crash the game :v:
[QUOTE=Combine 177;21771605]Spawn spy with mask. Crash the game :v:[/QUOTE] Can you send me a crashlog please? [email]garrynewman@gmail.com[/email]
Has there been any thought of adding mods (Such as Wire and PHX) into Gmod from when you download it from Steam?
[QUOTE=garry;21772689]Can you send me a crashlog please? [EMAIL="garrynewman@gmail.com"]garrynewman@gmail.com[/EMAIL][/QUOTE] Well it just suddendly crashed and it seems not happen again. [editline]02:47PM[/editline] (crashed without crashlog)
Has the hitbox issue been fixed?
[QUOTE=Zebon;21773417]Has the hitbox issue been fixed?[/QUOTE] What's wrong with the hitboxes?
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