• Angry Birds Dev Calls Nintendo Games "$49 Pieces of Plastic"
    45 replies, posted
What an asstard.
[QUOTE=Durrsly;42688779]A large amount Facepunch member hate mobile games in general.[/QUOTE] That's because the average facepuncher is a PC gamer, or at the very least a console gamer. We tend to play more complex and involved games, than most mobile games which are normally no more complicated than your average flash game. And that's when those games are somewhat decent. The vast majority are trite shovelware.
[QUOTE=Demache;42689252]That's because the average facepuncher is a PC gamer, or at the very least a console gamer. We tend to play more complex and involved games, than most mobile games which are normally no more complicated than your average flash game. And that's when those games are somewhat decent. The vast majority are trite shovelware.[/QUOTE] And anything more complex than a simple flash comes out, people flip the fuck out, and demand that it only be on the handheld systems that make less money. [sp]Deus Ex: The Fall[/sp] Oddly, that didn't happen with X-COM coming to iOS, and not 3DS/Vita.
Hahaha, I always like to hear people who can't make shit criticizing the market. It's like when Phil Fish started talking shit about AA titles.
[QUOTE=Cureless;42690553]Hahaha, I always like to hear people who can't make shit criticizing the market.[/QUOTE] you don't have to have made ~good games~ to be able to criticize others.
[QUOTE=Cureless;42690553]Hahaha, I always like to hear people who can't make shit criticizing the market. It's like when Phil Fish started talking shit about AA titles.[/QUOTE] Or just Phil Fish talking about anything.
[QUOTE=Poo Monst3r;42688258]Angry Birds sucks. The only people that still play it are slightly mentally handicapped people (i.e. 80% of the developed world).[/QUOTE] yeah man it sucks being surrounded by all these sheeple why can't they just wake up???!!!!
[QUOTE=Diet Kane;42690666]yeah man it sucks being surrounded by all these sheeple why can't they just wake up???!!!![/QUOTE] only [I]fake gamers[/I] play angry birds!!! grr! stay away from my videogames you casuals.
As many have said, this is old. Far before Angry Birds started selling tons of merchandise and way before they sold trilogy. The reason Rovio said this was because of [URL="http://venturebeat.com/2011/03/02/nintendo-ceo-smartphone-games/"]this.[/URL] [QUOTE]In a feisty attack on the fastest-growing sectors of the video-game industry, Nintendo CEO Satoru Iwata said that smartphone games and social-media games focus on quantity instead of quality. “They are not like gaming consoles, there’s no motivation [for] high-value video games,” Iwata said at the Game Developers Conference in San Francisco. Iwata said he’s worried about the future of the industry. Big game companies pour millions of dollars into game development, and only a few of the titles become megahits like Halo or Super Mario. It was hard to get attention before and now, with tens of thousands of new titles, it has become even harder. He listed Nintendo, Sony’s PlayStation 3 and Microsoft’s Xbox 360 as what he considers high-value gaming platforms: “We have some differences in the way we do business but games always come first. The console is just to enable gaming.”[/QUOTE]
That's rich coming from a company with only one successful franchise.
[QUOTE=borisvdb;42690845]That's rich coming from a company with only one successful franchise.[/QUOTE] You do know this was said before Angry Birds is the behemoth it is today, right?
[QUOTE=Durrsly;42690985]You do know this was said before Angry Birds is the behemoth it is today, right?[/QUOTE] that doesnt change the fact that this company's only "famous" product is angry birds
Hard Time is the best mobile smartphone game yet #fact.
Imagine you were a programmer of mobile games shovelware. How can these people live with themselves?
[QUOTE=Killuah;42691610]Imagine you were a programmer of mobile games shovelware. How can these people live with themselves?[/QUOTE] On a similar vein, just the other day I was wonder how many aspiring video game design students knew they would one day rebooting a franchise for "modern audiences" while lying through their teeth to fans of the original about how much they care about the older games and want to make something fans new and old can enjoy.
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